Documentation ¶
Index ¶
- Constants
- Variables
- func Asc(fields ...string) func(*sql.Selector)
- func Desc(fields ...string) func(*sql.Selector)
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)
- func (c *Client) Close() error
- func (c *Client) Debug() *Client
- func (c *Client) Intercept(interceptors ...Interceptor)
- func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error)
- func (c *Client) Tx(ctx context.Context) (*Tx, error)
- func (c *Client) Use(hooks ...Hook)
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Hook
- type InterceptFunc
- type Interceptor
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Querier
- type QuerierFunc
- type Query
- type QueryContext
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type TraverseFunc
- type Traverser
- type Tx
- type User
- func (u *User) QueryChildren() *UserQuery
- func (u *User) QueryFollowers() *UserQuery
- func (u *User) QueryFollowing() *UserQuery
- func (u *User) QueryFriends() *UserQuery
- func (u *User) QueryParent() *UserQuery
- func (u *User) String() string
- func (u *User) Unwrap() *User
- func (u *User) Update() *UserUpdateOne
- func (u *User) Value(name string) (ent.Value, error)
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Intercept(interceptors ...Interceptor)
- func (c *UserClient) Interceptors() []Interceptor
- func (c *UserClient) MapCreateBulk(slice any, setFunc func(*UserCreate, int)) *UserCreateBulk
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryChildren(u *User) *UserQuery
- func (c *UserClient) QueryFollowers(u *User) *UserQuery
- func (c *UserClient) QueryFollowing(u *User) *UserQuery
- func (c *UserClient) QueryFriends(u *User) *UserQuery
- func (c *UserClient) QueryParent(u *User) *UserQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddChildren(u ...*User) *UserCreate
- func (uc *UserCreate) AddFollowerIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddFollowers(u ...*User) *UserCreate
- func (uc *UserCreate) AddFollowing(u ...*User) *UserCreate
- func (uc *UserCreate) AddFollowingIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddFriends(u ...*User) *UserCreate
- func (uc *UserCreate) Exec(ctx context.Context) error
- func (uc *UserCreate) ExecX(ctx context.Context)
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate
- func (uc *UserCreate) SetParent(u *User) *UserCreate
- func (uc *UserCreate) SetParentID(id int) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserGroupBy) BoolX(ctx context.Context) bool
- func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserGroupBy) Float64X(ctx context.Context) float64
- func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *UserGroupBy) IntX(ctx context.Context) int
- func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v any) error
- func (s *UserGroupBy) ScanX(ctx context.Context, v any)
- func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *UserGroupBy) StringX(ctx context.Context) string
- func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddChildIDs(ids ...int)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddFollowerIDs(ids ...int)
- func (m *UserMutation) AddFollowingIDs(ids ...int)
- func (m *UserMutation) AddFriendIDs(ids ...int)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) ChildrenCleared() bool
- func (m *UserMutation) ChildrenIDs() (ids []int)
- func (m *UserMutation) ClearChildren()
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearFollowers()
- func (m *UserMutation) ClearFollowing()
- func (m *UserMutation) ClearFriends()
- func (m *UserMutation) ClearParent()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) FollowersCleared() bool
- func (m *UserMutation) FollowersIDs() (ids []int)
- func (m *UserMutation) FollowingCleared() bool
- func (m *UserMutation) FollowingIDs() (ids []int)
- func (m *UserMutation) FriendsCleared() bool
- func (m *UserMutation) FriendsIDs() (ids []int)
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) ParentCleared() bool
- func (m *UserMutation) ParentID() (id int, exists bool)
- func (m *UserMutation) ParentIDs() (ids []int)
- func (m *UserMutation) RemoveChildIDs(ids ...int)
- func (m *UserMutation) RemoveFollowerIDs(ids ...int)
- func (m *UserMutation) RemoveFollowingIDs(ids ...int)
- func (m *UserMutation) RemoveFriendIDs(ids ...int)
- func (m *UserMutation) RemovedChildrenIDs() (ids []int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedFollowersIDs() (ids []int)
- func (m *UserMutation) RemovedFollowingIDs() (ids []int)
- func (m *UserMutation) RemovedFriendsIDs() (ids []int)
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) ResetChildren()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetFollowers()
- func (m *UserMutation) ResetFollowing()
- func (m *UserMutation) ResetFriends()
- func (m *UserMutation) ResetParent()
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetOp(op Op)
- func (m *UserMutation) SetParentID(id int)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) Where(ps ...predicate.User)
- func (m *UserMutation) WhereP(ps ...func(*sql.Selector))
- type UserQuery
- func (uq *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) (ids []int, err error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...user.OrderOption) *UserQuery
- func (uq *UserQuery) QueryChildren() *UserQuery
- func (uq *UserQuery) QueryFollowers() *UserQuery
- func (uq *UserQuery) QueryFollowing() *UserQuery
- func (uq *UserQuery) QueryFriends() *UserQuery
- func (uq *UserQuery) QueryParent() *UserQuery
- func (uq *UserQuery) Select(fields ...string) *UserSelect
- func (uq *UserQuery) Unique(unique bool) *UserQuery
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithChildren(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithFollowers(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithFollowing(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithFriends(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithParent(opts ...func(*UserQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect
- func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserSelect) BoolX(ctx context.Context) bool
- func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *UserSelect) BoolsX(ctx context.Context) []bool
- func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserSelect) Float64X(ctx context.Context) float64
- func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserSelect) Float64sX(ctx context.Context) []float64
- func (s *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (s *UserSelect) IntX(ctx context.Context) int
- func (s *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (s *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v any) error
- func (s *UserSelect) ScanX(ctx context.Context, v any)
- func (s *UserSelect) String(ctx context.Context) (_ string, err error)
- func (s *UserSelect) StringX(ctx context.Context) string
- func (s *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (s *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddChildIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddChildren(u ...*User) *UserUpdate
- func (uu *UserUpdate) AddFollowerIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddFollowers(u ...*User) *UserUpdate
- func (uu *UserUpdate) AddFollowing(u ...*User) *UserUpdate
- func (uu *UserUpdate) AddFollowingIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate
- func (uu *UserUpdate) ClearChildren() *UserUpdate
- func (uu *UserUpdate) ClearFollowers() *UserUpdate
- func (uu *UserUpdate) ClearFollowing() *UserUpdate
- func (uu *UserUpdate) ClearFriends() *UserUpdate
- func (uu *UserUpdate) ClearParent() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveChildIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveChildren(u ...*User) *UserUpdate
- func (uu *UserUpdate) RemoveFollowerIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveFollowers(u ...*User) *UserUpdate
- func (uu *UserUpdate) RemoveFollowing(u ...*User) *UserUpdate
- func (uu *UserUpdate) RemoveFollowingIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetNillableParentID(id *int) *UserUpdate
- func (uu *UserUpdate) SetParent(u *User) *UserUpdate
- func (uu *UserUpdate) SetParentID(id int) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddChildIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddChildren(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFollowerIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFollowers(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFollowing(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFollowingIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearChildren() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearFollowers() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearFollowing() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearParent() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveChildIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveChildren(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFollowerIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFollowers(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFollowing(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFollowingIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableParentID(id *int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetParent(u *User) *UserUpdateOne
- func (uuo *UserUpdateOne) SetParentID(id int) *UserUpdateOne
- func (uuo *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeUser = "User" )
Variables ¶
var ErrTxStarted = errors.New("cycle: cannot start a transaction within a transaction")
ErrTxStarted is returned when trying to start a new transaction from a transactional client.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(cycle.As(cycle.Sum(field1), "sum_field1"), (cycle.As(cycle.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). User. Query(). Count(ctx)
func (*Client) Intercept ¶ added in v0.3.5
func (c *Client) Intercept(interceptors ...Interceptor)
Intercept adds the query interceptors to all the entity clients. In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type InterceptFunc ¶ added in v0.3.5
type InterceptFunc = ent.InterceptFunc
ent aliases to avoid import conflicts in user's code.
type Interceptor ¶ added in v0.3.5
type Interceptor = ent.Interceptor
ent aliases to avoid import conflicts in user's code.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type OrderFunc ¶
OrderFunc applies an ordering on the sql selector. Deprecated: Use Asc/Desc functions or the package builders instead.
type QuerierFunc ¶ added in v0.3.5
type QuerierFunc = ent.QuerierFunc
ent aliases to avoid import conflicts in user's code.
type QueryContext ¶ added in v0.3.5
type QueryContext = ent.QueryContext
ent aliases to avoid import conflicts in user's code.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollback method.
type TraverseFunc ¶ added in v0.3.5
type TraverseFunc = ent.TraverseFunc
ent aliases to avoid import conflicts in user's code.
type Tx ¶
type Tx struct { // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryChildren ¶
QueryChildren queries the "children" edge of the User entity.
func (*User) QueryFollowers ¶
QueryFollowers queries the "followers" edge of the User entity.
func (*User) QueryFollowing ¶
QueryFollowing queries the "following" edge of the User entity.
func (*User) QueryFriends ¶
QueryFriends queries the "friends" edge of the User entity.
func (*User) QueryParent ¶
QueryParent queries the "parent" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a builder for creating a User entity.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Intercept ¶ added in v0.3.5
func (c *UserClient) Intercept(interceptors ...Interceptor)
Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `user.Intercept(f(g(h())))`.
func (*UserClient) Interceptors ¶ added in v0.3.5
func (c *UserClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*UserClient) MapCreateBulk ¶ added in v0.5.0
func (c *UserClient) MapCreateBulk(slice any, setFunc func(*UserCreate, int)) *UserCreateBulk
MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates a builder and applies setFunc on it.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryChildren ¶
func (c *UserClient) QueryChildren(u *User) *UserQuery
QueryChildren queries the children edge of a User.
func (*UserClient) QueryFollowers ¶
func (c *UserClient) QueryFollowers(u *User) *UserQuery
QueryFollowers queries the followers edge of a User.
func (*UserClient) QueryFollowing ¶
func (c *UserClient) QueryFollowing(u *User) *UserQuery
QueryFollowing queries the following edge of a User.
func (*UserClient) QueryFriends ¶
func (c *UserClient) QueryFriends(u *User) *UserQuery
QueryFriends queries the friends edge of a User.
func (*UserClient) QueryParent ¶
func (c *UserClient) QueryParent(u *User) *UserQuery
QueryParent queries the parent edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddChildIDs ¶
func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate
AddChildIDs adds the "children" edge to the User entity by IDs.
func (*UserCreate) AddChildren ¶
func (uc *UserCreate) AddChildren(u ...*User) *UserCreate
AddChildren adds the "children" edges to the User entity.
func (*UserCreate) AddFollowerIDs ¶
func (uc *UserCreate) AddFollowerIDs(ids ...int) *UserCreate
AddFollowerIDs adds the "followers" edge to the User entity by IDs.
func (*UserCreate) AddFollowers ¶
func (uc *UserCreate) AddFollowers(u ...*User) *UserCreate
AddFollowers adds the "followers" edges to the User entity.
func (*UserCreate) AddFollowing ¶
func (uc *UserCreate) AddFollowing(u ...*User) *UserCreate
AddFollowing adds the "following" edges to the User entity.
func (*UserCreate) AddFollowingIDs ¶
func (uc *UserCreate) AddFollowingIDs(ids ...int) *UserCreate
AddFollowingIDs adds the "following" edge to the User entity by IDs.
func (*UserCreate) AddFriendIDs ¶
func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserCreate) AddFriends ¶
func (uc *UserCreate) AddFriends(u ...*User) *UserCreate
AddFriends adds the "friends" edges to the User entity.
func (*UserCreate) Exec ¶
func (uc *UserCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreate) ExecX ¶
func (uc *UserCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetNillableParentID ¶
func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate
SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.
func (*UserCreate) SetParent ¶
func (uc *UserCreate) SetParent(u *User) *UserCreate
SetParent sets the "parent" edge to the User entity.
func (*UserCreate) SetParentID ¶
func (uc *UserCreate) SetParentID(id int) *UserCreate
SetParentID sets the "parent" edge to the User entity by ID.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
func (*UserCreateBulk) Exec ¶
func (ucb *UserCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreateBulk) ExecX ¶
func (ucb *UserCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where appends a list predicates to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserDeleteOne) Where ¶ added in v0.4.0
func (udo *UserDeleteOne) Where(ps ...predicate.User) *UserDeleteOne
Where appends a list predicates to the UserDelete builder.
type UserEdges ¶
type UserEdges struct { // Friends holds the value of the friends edge. Friends []*User `json:"friends,omitempty"` // Followers holds the value of the followers edge. Followers []*User `json:"followers,omitempty"` // Following holds the value of the following edge. Following []*User `json:"following,omitempty"` // Parent holds the value of the parent edge. Parent *User `json:"parent,omitempty"` // Children holds the value of the children edge. Children []*User `json:"children,omitempty"` // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) ChildrenOrErr ¶
ChildrenOrErr returns the Children value or an error if the edge was not loaded in eager-loading.
func (UserEdges) FollowersOrErr ¶
FollowersOrErr returns the Followers value or an error if the edge was not loaded in eager-loading.
func (UserEdges) FollowingOrErr ¶
FollowingOrErr returns the Following value or an error if the edge was not loaded in eager-loading.
func (UserEdges) FriendsOrErr ¶
FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.
func (UserEdges) ParentOrErr ¶
ParentOrErr returns the Parent value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*UserGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddChildIDs ¶
func (m *UserMutation) AddChildIDs(ids ...int)
AddChildIDs adds the "children" edge to the User entity by ids.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddFollowerIDs ¶
func (m *UserMutation) AddFollowerIDs(ids ...int)
AddFollowerIDs adds the "followers" edge to the User entity by ids.
func (*UserMutation) AddFollowingIDs ¶
func (m *UserMutation) AddFollowingIDs(ids ...int)
AddFollowingIDs adds the "following" edge to the User entity by ids.
func (*UserMutation) AddFriendIDs ¶
func (m *UserMutation) AddFriendIDs(ids ...int)
AddFriendIDs adds the "friends" edge to the User entity by ids.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) ChildrenCleared ¶
func (m *UserMutation) ChildrenCleared() bool
ChildrenCleared reports if the "children" edge to the User entity was cleared.
func (*UserMutation) ChildrenIDs ¶
func (m *UserMutation) ChildrenIDs() (ids []int)
ChildrenIDs returns the "children" edge IDs in the mutation.
func (*UserMutation) ClearChildren ¶
func (m *UserMutation) ClearChildren()
ClearChildren clears the "children" edge to the User entity.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearFollowers ¶
func (m *UserMutation) ClearFollowers()
ClearFollowers clears the "followers" edge to the User entity.
func (*UserMutation) ClearFollowing ¶
func (m *UserMutation) ClearFollowing()
ClearFollowing clears the "following" edge to the User entity.
func (*UserMutation) ClearFriends ¶
func (m *UserMutation) ClearFriends()
ClearFriends clears the "friends" edge to the User entity.
func (*UserMutation) ClearParent ¶
func (m *UserMutation) ClearParent()
ClearParent clears the "parent" edge to the User entity.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) FollowersCleared ¶
func (m *UserMutation) FollowersCleared() bool
FollowersCleared reports if the "followers" edge to the User entity was cleared.
func (*UserMutation) FollowersIDs ¶
func (m *UserMutation) FollowersIDs() (ids []int)
FollowersIDs returns the "followers" edge IDs in the mutation.
func (*UserMutation) FollowingCleared ¶
func (m *UserMutation) FollowingCleared() bool
FollowingCleared reports if the "following" edge to the User entity was cleared.
func (*UserMutation) FollowingIDs ¶
func (m *UserMutation) FollowingIDs() (ids []int)
FollowingIDs returns the "following" edge IDs in the mutation.
func (*UserMutation) FriendsCleared ¶
func (m *UserMutation) FriendsCleared() bool
FriendsCleared reports if the "friends" edge to the User entity was cleared.
func (*UserMutation) FriendsIDs ¶
func (m *UserMutation) FriendsIDs() (ids []int)
FriendsIDs returns the "friends" edge IDs in the mutation.
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*UserMutation) IDs ¶ added in v0.3.0
func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) ParentCleared ¶
func (m *UserMutation) ParentCleared() bool
ParentCleared reports if the "parent" edge to the User entity was cleared.
func (*UserMutation) ParentID ¶
func (m *UserMutation) ParentID() (id int, exists bool)
ParentID returns the "parent" edge ID in the mutation.
func (*UserMutation) ParentIDs ¶
func (m *UserMutation) ParentIDs() (ids []int)
ParentIDs returns the "parent" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use ParentID instead. It exists only for internal usage by the builders.
func (*UserMutation) RemoveChildIDs ¶
func (m *UserMutation) RemoveChildIDs(ids ...int)
RemoveChildIDs removes the "children" edge to the User entity by IDs.
func (*UserMutation) RemoveFollowerIDs ¶
func (m *UserMutation) RemoveFollowerIDs(ids ...int)
RemoveFollowerIDs removes the "followers" edge to the User entity by IDs.
func (*UserMutation) RemoveFollowingIDs ¶
func (m *UserMutation) RemoveFollowingIDs(ids ...int)
RemoveFollowingIDs removes the "following" edge to the User entity by IDs.
func (*UserMutation) RemoveFriendIDs ¶
func (m *UserMutation) RemoveFriendIDs(ids ...int)
RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
func (*UserMutation) RemovedChildrenIDs ¶
func (m *UserMutation) RemovedChildrenIDs() (ids []int)
RemovedChildren returns the removed IDs of the "children" edge to the User entity.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedFollowersIDs ¶
func (m *UserMutation) RemovedFollowersIDs() (ids []int)
RemovedFollowers returns the removed IDs of the "followers" edge to the User entity.
func (*UserMutation) RemovedFollowingIDs ¶
func (m *UserMutation) RemovedFollowingIDs() (ids []int)
RemovedFollowing returns the removed IDs of the "following" edge to the User entity.
func (*UserMutation) RemovedFriendsIDs ¶
func (m *UserMutation) RemovedFriendsIDs() (ids []int)
RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) ResetChildren ¶
func (m *UserMutation) ResetChildren()
ResetChildren resets all changes to the "children" edge.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetFollowers ¶
func (m *UserMutation) ResetFollowers()
ResetFollowers resets all changes to the "followers" edge.
func (*UserMutation) ResetFollowing ¶
func (m *UserMutation) ResetFollowing()
ResetFollowing resets all changes to the "following" edge.
func (*UserMutation) ResetFriends ¶
func (m *UserMutation) ResetFriends()
ResetFriends resets all changes to the "friends" edge.
func (*UserMutation) ResetParent ¶
func (m *UserMutation) ResetParent()
ResetParent resets all changes to the "parent" edge.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetOp ¶ added in v0.3.5
func (m *UserMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (*UserMutation) SetParentID ¶
func (m *UserMutation) SetParentID(id int)
SetParentID sets the "parent" edge to the User entity by id.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) Where ¶
func (m *UserMutation) Where(ps ...predicate.User)
Where appends a list predicates to the UserMutation builder.
func (*UserMutation) WhereP ¶ added in v0.3.5
func (m *UserMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the UserMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Aggregate ¶ added in v0.3.4
func (uq *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect
Aggregate returns a UserSelect configured with the given aggregations.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) Order ¶
func (uq *UserQuery) Order(o ...user.OrderOption) *UserQuery
Order specifies how the records should be ordered.
func (*UserQuery) QueryChildren ¶
QueryChildren chains the current query on the "children" edge.
func (*UserQuery) QueryFollowers ¶
QueryFollowers chains the current query on the "followers" edge.
func (*UserQuery) QueryFollowing ¶
QueryFollowing chains the current query on the "following" edge.
func (*UserQuery) QueryFriends ¶
QueryFriends chains the current query on the "friends" edge.
func (*UserQuery) QueryParent ¶
QueryParent chains the current query on the "parent" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
func (*UserQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*UserQuery) WithChildren ¶
WithChildren tells the query-builder to eager-load the nodes that are connected to the "children" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithFollowers ¶
WithFollowers tells the query-builder to eager-load the nodes that are connected to the "followers" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithFollowing ¶
WithFollowing tells the query-builder to eager-load the nodes that are connected to the "following" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithFriends ¶
WithFriends tells the query-builder to eager-load the nodes that are connected to the "friends" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithParent ¶
WithParent tells the query-builder to eager-load the nodes that are connected to the "parent" edge. The optional arguments are used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Aggregate ¶ added in v0.3.4
func (us *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect
Aggregate adds the given aggregation functions to the selector query.
func (*UserSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddChildIDs ¶
func (uu *UserUpdate) AddChildIDs(ids ...int) *UserUpdate
AddChildIDs adds the "children" edge to the User entity by IDs.
func (*UserUpdate) AddChildren ¶
func (uu *UserUpdate) AddChildren(u ...*User) *UserUpdate
AddChildren adds the "children" edges to the User entity.
func (*UserUpdate) AddFollowerIDs ¶
func (uu *UserUpdate) AddFollowerIDs(ids ...int) *UserUpdate
AddFollowerIDs adds the "followers" edge to the User entity by IDs.
func (*UserUpdate) AddFollowers ¶
func (uu *UserUpdate) AddFollowers(u ...*User) *UserUpdate
AddFollowers adds the "followers" edges to the User entity.
func (*UserUpdate) AddFollowing ¶
func (uu *UserUpdate) AddFollowing(u ...*User) *UserUpdate
AddFollowing adds the "following" edges to the User entity.
func (*UserUpdate) AddFollowingIDs ¶
func (uu *UserUpdate) AddFollowingIDs(ids ...int) *UserUpdate
AddFollowingIDs adds the "following" edge to the User entity by IDs.
func (*UserUpdate) AddFriendIDs ¶
func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserUpdate) AddFriends ¶
func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate
AddFriends adds the "friends" edges to the User entity.
func (*UserUpdate) ClearChildren ¶
func (uu *UserUpdate) ClearChildren() *UserUpdate
ClearChildren clears all "children" edges to the User entity.
func (*UserUpdate) ClearFollowers ¶
func (uu *UserUpdate) ClearFollowers() *UserUpdate
ClearFollowers clears all "followers" edges to the User entity.
func (*UserUpdate) ClearFollowing ¶
func (uu *UserUpdate) ClearFollowing() *UserUpdate
ClearFollowing clears all "following" edges to the User entity.
func (*UserUpdate) ClearFriends ¶
func (uu *UserUpdate) ClearFriends() *UserUpdate
ClearFriends clears all "friends" edges to the User entity.
func (*UserUpdate) ClearParent ¶
func (uu *UserUpdate) ClearParent() *UserUpdate
ClearParent clears the "parent" edge to the User entity.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveChildIDs ¶
func (uu *UserUpdate) RemoveChildIDs(ids ...int) *UserUpdate
RemoveChildIDs removes the "children" edge to User entities by IDs.
func (*UserUpdate) RemoveChildren ¶
func (uu *UserUpdate) RemoveChildren(u ...*User) *UserUpdate
RemoveChildren removes "children" edges to User entities.
func (*UserUpdate) RemoveFollowerIDs ¶
func (uu *UserUpdate) RemoveFollowerIDs(ids ...int) *UserUpdate
RemoveFollowerIDs removes the "followers" edge to User entities by IDs.
func (*UserUpdate) RemoveFollowers ¶
func (uu *UserUpdate) RemoveFollowers(u ...*User) *UserUpdate
RemoveFollowers removes "followers" edges to User entities.
func (*UserUpdate) RemoveFollowing ¶
func (uu *UserUpdate) RemoveFollowing(u ...*User) *UserUpdate
RemoveFollowing removes "following" edges to User entities.
func (*UserUpdate) RemoveFollowingIDs ¶
func (uu *UserUpdate) RemoveFollowingIDs(ids ...int) *UserUpdate
RemoveFollowingIDs removes the "following" edge to User entities by IDs.
func (*UserUpdate) RemoveFriendIDs ¶
func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate
RemoveFriendIDs removes the "friends" edge to User entities by IDs.
func (*UserUpdate) RemoveFriends ¶
func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate
RemoveFriends removes "friends" edges to User entities.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetNillableParentID ¶
func (uu *UserUpdate) SetNillableParentID(id *int) *UserUpdate
SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.
func (*UserUpdate) SetParent ¶
func (uu *UserUpdate) SetParent(u *User) *UserUpdate
SetParent sets the "parent" edge to the User entity.
func (*UserUpdate) SetParentID ¶
func (uu *UserUpdate) SetParentID(id int) *UserUpdate
SetParentID sets the "parent" edge to the User entity by ID.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where appends a list predicates to the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddChildIDs ¶
func (uuo *UserUpdateOne) AddChildIDs(ids ...int) *UserUpdateOne
AddChildIDs adds the "children" edge to the User entity by IDs.
func (*UserUpdateOne) AddChildren ¶
func (uuo *UserUpdateOne) AddChildren(u ...*User) *UserUpdateOne
AddChildren adds the "children" edges to the User entity.
func (*UserUpdateOne) AddFollowerIDs ¶
func (uuo *UserUpdateOne) AddFollowerIDs(ids ...int) *UserUpdateOne
AddFollowerIDs adds the "followers" edge to the User entity by IDs.
func (*UserUpdateOne) AddFollowers ¶
func (uuo *UserUpdateOne) AddFollowers(u ...*User) *UserUpdateOne
AddFollowers adds the "followers" edges to the User entity.
func (*UserUpdateOne) AddFollowing ¶
func (uuo *UserUpdateOne) AddFollowing(u ...*User) *UserUpdateOne
AddFollowing adds the "following" edges to the User entity.
func (*UserUpdateOne) AddFollowingIDs ¶
func (uuo *UserUpdateOne) AddFollowingIDs(ids ...int) *UserUpdateOne
AddFollowingIDs adds the "following" edge to the User entity by IDs.
func (*UserUpdateOne) AddFriendIDs ¶
func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserUpdateOne) AddFriends ¶
func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne
AddFriends adds the "friends" edges to the User entity.
func (*UserUpdateOne) ClearChildren ¶
func (uuo *UserUpdateOne) ClearChildren() *UserUpdateOne
ClearChildren clears all "children" edges to the User entity.
func (*UserUpdateOne) ClearFollowers ¶
func (uuo *UserUpdateOne) ClearFollowers() *UserUpdateOne
ClearFollowers clears all "followers" edges to the User entity.
func (*UserUpdateOne) ClearFollowing ¶
func (uuo *UserUpdateOne) ClearFollowing() *UserUpdateOne
ClearFollowing clears all "following" edges to the User entity.
func (*UserUpdateOne) ClearFriends ¶
func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne
ClearFriends clears all "friends" edges to the User entity.
func (*UserUpdateOne) ClearParent ¶
func (uuo *UserUpdateOne) ClearParent() *UserUpdateOne
ClearParent clears the "parent" edge to the User entity.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveChildIDs ¶
func (uuo *UserUpdateOne) RemoveChildIDs(ids ...int) *UserUpdateOne
RemoveChildIDs removes the "children" edge to User entities by IDs.
func (*UserUpdateOne) RemoveChildren ¶
func (uuo *UserUpdateOne) RemoveChildren(u ...*User) *UserUpdateOne
RemoveChildren removes "children" edges to User entities.
func (*UserUpdateOne) RemoveFollowerIDs ¶
func (uuo *UserUpdateOne) RemoveFollowerIDs(ids ...int) *UserUpdateOne
RemoveFollowerIDs removes the "followers" edge to User entities by IDs.
func (*UserUpdateOne) RemoveFollowers ¶
func (uuo *UserUpdateOne) RemoveFollowers(u ...*User) *UserUpdateOne
RemoveFollowers removes "followers" edges to User entities.
func (*UserUpdateOne) RemoveFollowing ¶
func (uuo *UserUpdateOne) RemoveFollowing(u ...*User) *UserUpdateOne
RemoveFollowing removes "following" edges to User entities.
func (*UserUpdateOne) RemoveFollowingIDs ¶
func (uuo *UserUpdateOne) RemoveFollowingIDs(ids ...int) *UserUpdateOne
RemoveFollowingIDs removes the "following" edge to User entities by IDs.
func (*UserUpdateOne) RemoveFriendIDs ¶
func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne
RemoveFriendIDs removes the "friends" edge to User entities by IDs.
func (*UserUpdateOne) RemoveFriends ¶
func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne
RemoveFriends removes "friends" edges to User entities.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) Select ¶
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*UserUpdateOne) SetNillableParentID ¶
func (uuo *UserUpdateOne) SetNillableParentID(id *int) *UserUpdateOne
SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.
func (*UserUpdateOne) SetParent ¶
func (uuo *UserUpdateOne) SetParent(u *User) *UserUpdateOne
SetParent sets the "parent" edge to the User entity.
func (*UserUpdateOne) SetParentID ¶
func (uuo *UserUpdateOne) SetParentID(id int) *UserUpdateOne
SetParentID sets the "parent" edge to the User entity by ID.
func (*UserUpdateOne) Where ¶ added in v0.4.0
func (uuo *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne
Where appends a list predicates to the UserUpdate builder.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field or edge fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.