ent

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Published: Jun 29, 2022 License: Apache-2.0 Imports: 35 Imported by: 0

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Index

Constants

View Source
const (
	// Operation types.
	OpCreate    = ent.OpCreate
	OpDelete    = ent.OpDelete
	OpDeleteOne = ent.OpDeleteOne
	OpUpdate    = ent.OpUpdate
	OpUpdateOne = ent.OpUpdateOne

	// Node types.
	TypeCategory   = "Category"
	TypeFriendship = "Friendship"
	TypeGroup      = "Group"
	TypeTodo       = "Todo"
	TypeUser       = "User"
	TypeVerySecret = "VerySecret"
)

Variables

View Source
var (
	// CategoryOrderFieldText orders Category by text.
	CategoryOrderFieldText = &CategoryOrderField{
		field: category.FieldText,
		toCursor: func(c *Category) Cursor {
			return Cursor{
				ID:    c.ID,
				Value: c.Text,
			}
		},
	}
	// CategoryOrderFieldDuration orders Category by duration.
	CategoryOrderFieldDuration = &CategoryOrderField{
		field: category.FieldDuration,
		toCursor: func(c *Category) Cursor {
			return Cursor{
				ID:    c.ID,
				Value: c.Duration,
			}
		},
	}
)
View Source
var (
	// TodoOrderFieldCreatedAt orders Todo by created_at.
	TodoOrderFieldCreatedAt = &TodoOrderField{
		field: todo.FieldCreatedAt,
		toCursor: func(t *Todo) Cursor {
			return Cursor{
				ID:    t.ID,
				Value: t.CreatedAt,
			}
		},
	}
	// TodoOrderFieldStatus orders Todo by status.
	TodoOrderFieldStatus = &TodoOrderField{
		field: todo.FieldStatus,
		toCursor: func(t *Todo) Cursor {
			return Cursor{
				ID:    t.ID,
				Value: t.Status,
			}
		},
	}
	// TodoOrderFieldPriority orders Todo by priority.
	TodoOrderFieldPriority = &TodoOrderField{
		field: todo.FieldPriority,
		toCursor: func(t *Todo) Cursor {
			return Cursor{
				ID:    t.ID,
				Value: t.Priority,
			}
		},
	}
	// TodoOrderFieldText orders Todo by text.
	TodoOrderFieldText = &TodoOrderField{
		field: todo.FieldText,
		toCursor: func(t *Todo) Cursor {
			return Cursor{
				ID:    t.ID,
				Value: t.Text,
			}
		},
	}
)
View Source
var DefaultCategoryOrder = &CategoryOrder{
	Direction: OrderDirectionAsc,
	Field: &CategoryOrderField{
		field: category.FieldID,
		toCursor: func(c *Category) Cursor {
			return Cursor{ID: c.ID}
		},
	},
}

DefaultCategoryOrder is the default ordering of Category.

View Source
var DefaultFriendshipOrder = &FriendshipOrder{
	Direction: OrderDirectionAsc,
	Field: &FriendshipOrderField{
		field: friendship.FieldID,
		toCursor: func(f *Friendship) Cursor {
			return Cursor{ID: f.ID}
		},
	},
}

DefaultFriendshipOrder is the default ordering of Friendship.

View Source
var DefaultGroupOrder = &GroupOrder{
	Direction: OrderDirectionAsc,
	Field: &GroupOrderField{
		field: group.FieldID,
		toCursor: func(gr *Group) Cursor {
			return Cursor{ID: gr.ID}
		},
	},
}

DefaultGroupOrder is the default ordering of Group.

View Source
var DefaultTodoOrder = &TodoOrder{
	Direction: OrderDirectionAsc,
	Field: &TodoOrderField{
		field: todo.FieldID,
		toCursor: func(t *Todo) Cursor {
			return Cursor{ID: t.ID}
		},
	},
}

DefaultTodoOrder is the default ordering of Todo.

View Source
var DefaultUserOrder = &UserOrder{
	Direction: OrderDirectionAsc,
	Field: &UserOrderField{
		field: user.FieldID,
		toCursor: func(u *User) Cursor {
			return Cursor{ID: u.ID}
		},
	},
}

DefaultUserOrder is the default ordering of User.

View Source
var ErrEmptyCategoryWhereInput = errors.New("ent: empty predicate CategoryWhereInput")

ErrEmptyCategoryWhereInput is returned in case the CategoryWhereInput is empty.

View Source
var ErrEmptyFriendshipWhereInput = errors.New("ent: empty predicate FriendshipWhereInput")

ErrEmptyFriendshipWhereInput is returned in case the FriendshipWhereInput is empty.

View Source
var ErrEmptyGroupWhereInput = errors.New("ent: empty predicate GroupWhereInput")

ErrEmptyGroupWhereInput is returned in case the GroupWhereInput is empty.

View Source
var ErrEmptyTodoWhereInput = errors.New("ent: empty predicate TodoWhereInput")

ErrEmptyTodoWhereInput is returned in case the TodoWhereInput is empty.

View Source
var ErrEmptyUserWhereInput = errors.New("ent: empty predicate UserWhereInput")

ErrEmptyUserWhereInput is returned in case the UserWhereInput is empty.

Functions

func IDToType

func IDToType(ctx context.Context, id pulid.ID) (string, error)

IDToType maps a pulid.ID to the underlying table.

func IsConstraintError

func IsConstraintError(err error) bool

IsConstraintError returns a boolean indicating whether the error is a constraint failure.

func IsNotFound

func IsNotFound(err error) bool

IsNotFound returns a boolean indicating whether the error is a not found error.

func IsNotLoaded

func IsNotLoaded(err error) bool

IsNotLoaded returns a boolean indicating whether the error is a not loaded error.

func IsNotSingular

func IsNotSingular(err error) bool

IsNotSingular returns a boolean indicating whether the error is a not singular error.

func IsValidationError

func IsValidationError(err error) bool

IsValidationError returns a boolean indicating whether the error is a validation error.

func MaskNotFound

func MaskNotFound(err error) error

MaskNotFound masks not found error.

func NewContext

func NewContext(parent context.Context, c *Client) context.Context

NewContext returns a new context with the given Client attached.

func NewTxContext

func NewTxContext(parent context.Context, tx *Tx) context.Context

NewTxContext returns a new context with the given Tx attached.

func OpenTxFromContext

func OpenTxFromContext(ctx context.Context) (context.Context, driver.Tx, error)

OpenTxFromContext open transactions from client stored in context.

Types

type AggregateFunc

type AggregateFunc func(*sql.Selector) string

AggregateFunc applies an aggregation step on the group-by traversal/selector.

func As

As is a pseudo aggregation function for renaming another other functions with custom names. For example:

GroupBy(field1, field2).
Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")).
Scan(ctx, &v)

func Count

func Count() AggregateFunc

Count applies the "count" aggregation function on each group.

func Max

func Max(field string) AggregateFunc

Max applies the "max" aggregation function on the given field of each group.

func Mean

func Mean(field string) AggregateFunc

Mean applies the "mean" aggregation function on the given field of each group.

func Min

func Min(field string) AggregateFunc

Min applies the "min" aggregation function on the given field of each group.

func Sum

func Sum(field string) AggregateFunc

Sum applies the "sum" aggregation function on the given field of each group.

type Categories

type Categories []*Category

Categories is a parsable slice of Category.

type Category

type Category struct {

	// ID of the ent.
	ID pulid.ID `json:"id,omitempty"`
	// Text holds the value of the "text" field.
	Text string `json:"text,omitempty"`
	// Status holds the value of the "status" field.
	Status category.Status `json:"status,omitempty"`
	// Config holds the value of the "config" field.
	Config *schematype.CategoryConfig `json:"config,omitempty"`
	// Duration holds the value of the "duration" field.
	Duration time.Duration `json:"duration,omitempty"`
	// Count holds the value of the "count" field.
	Count uint64 `json:"count,omitempty"`
	// Strings holds the value of the "strings" field.
	Strings []string `json:"strings,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the CategoryQuery when eager-loading is set.
	Edges CategoryEdges `json:"edges"`
	// contains filtered or unexported fields
}

Category is the model entity for the Category schema.

func (*Category) Node

func (c *Category) Node(ctx context.Context) (node *Node, err error)

func (*Category) QueryTodos

func (c *Category) QueryTodos() *TodoQuery

QueryTodos queries the "todos" edge of the Category entity.

func (*Category) String

func (c *Category) String() string

String implements the fmt.Stringer.

func (*Category) ToEdge

func (c *Category) ToEdge(order *CategoryOrder) *CategoryEdge

ToEdge converts Category into CategoryEdge.

func (*Category) Todos

func (c *Category) Todos(
	ctx context.Context, after *Cursor, first *int, before *Cursor, last *int, orderBy *TodoOrder, where *TodoWhereInput,
) (*TodoConnection, error)

func (*Category) Unwrap

func (c *Category) Unwrap() *Category

Unwrap unwraps the Category entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Category) Update

func (c *Category) Update() *CategoryUpdateOne

Update returns a builder for updating this Category. Note that you need to call Category.Unwrap() before calling this method if this Category was returned from a transaction, and the transaction was committed or rolled back.

type CategoryClient

type CategoryClient struct {
	// contains filtered or unexported fields
}

CategoryClient is a client for the Category schema.

func NewCategoryClient

func NewCategoryClient(c config) *CategoryClient

NewCategoryClient returns a client for the Category from the given config.

func (*CategoryClient) Create

func (c *CategoryClient) Create() *CategoryCreate

Create returns a builder for creating a Category entity.

func (*CategoryClient) CreateBulk

func (c *CategoryClient) CreateBulk(builders ...*CategoryCreate) *CategoryCreateBulk

CreateBulk returns a builder for creating a bulk of Category entities.

func (*CategoryClient) Delete

func (c *CategoryClient) Delete() *CategoryDelete

Delete returns a delete builder for Category.

func (*CategoryClient) DeleteOne

func (c *CategoryClient) DeleteOne(ca *Category) *CategoryDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*CategoryClient) DeleteOneID

func (c *CategoryClient) DeleteOneID(id pulid.ID) *CategoryDeleteOne

DeleteOne returns a builder for deleting the given entity by its id.

func (*CategoryClient) Get

func (c *CategoryClient) Get(ctx context.Context, id pulid.ID) (*Category, error)

Get returns a Category entity by its id.

func (*CategoryClient) GetX

func (c *CategoryClient) GetX(ctx context.Context, id pulid.ID) *Category

GetX is like Get, but panics if an error occurs.

func (*CategoryClient) Hooks

func (c *CategoryClient) Hooks() []Hook

Hooks returns the client hooks.

func (*CategoryClient) Query

func (c *CategoryClient) Query() *CategoryQuery

Query returns a query builder for Category.

func (*CategoryClient) QueryTodos

func (c *CategoryClient) QueryTodos(ca *Category) *TodoQuery

QueryTodos queries the todos edge of a Category.

func (*CategoryClient) Update

func (c *CategoryClient) Update() *CategoryUpdate

Update returns an update builder for Category.

func (*CategoryClient) UpdateOne

func (c *CategoryClient) UpdateOne(ca *Category) *CategoryUpdateOne

UpdateOne returns an update builder for the given entity.

func (*CategoryClient) UpdateOneID

func (c *CategoryClient) UpdateOneID(id pulid.ID) *CategoryUpdateOne

UpdateOneID returns an update builder for the given id.

func (*CategoryClient) Use

func (c *CategoryClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `category.Hooks(f(g(h())))`.

type CategoryConnection

type CategoryConnection struct {
	Edges      []*CategoryEdge `json:"edges"`
	PageInfo   PageInfo        `json:"pageInfo"`
	TotalCount int             `json:"totalCount"`
}

CategoryConnection is the connection containing edges to Category.

type CategoryCreate

type CategoryCreate struct {
	// contains filtered or unexported fields
}

CategoryCreate is the builder for creating a Category entity.

func (*CategoryCreate) AddTodoIDs

func (cc *CategoryCreate) AddTodoIDs(ids ...pulid.ID) *CategoryCreate

AddTodoIDs adds the "todos" edge to the Todo entity by IDs.

func (*CategoryCreate) AddTodos

func (cc *CategoryCreate) AddTodos(t ...*Todo) *CategoryCreate

AddTodos adds the "todos" edges to the Todo entity.

func (*CategoryCreate) Exec added in v0.2.0

func (cc *CategoryCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*CategoryCreate) ExecX added in v0.2.0

func (cc *CategoryCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*CategoryCreate) Mutation

func (cc *CategoryCreate) Mutation() *CategoryMutation

Mutation returns the CategoryMutation object of the builder.

func (*CategoryCreate) Save

func (cc *CategoryCreate) Save(ctx context.Context) (*Category, error)

Save creates the Category in the database.

func (*CategoryCreate) SaveX

func (cc *CategoryCreate) SaveX(ctx context.Context) *Category

SaveX calls Save and panics if Save returns an error.

func (*CategoryCreate) SetConfig

SetConfig sets the "config" field.

func (*CategoryCreate) SetCount added in v0.2.0

func (cc *CategoryCreate) SetCount(u uint64) *CategoryCreate

SetCount sets the "count" field.

func (*CategoryCreate) SetDuration added in v0.2.0

func (cc *CategoryCreate) SetDuration(t time.Duration) *CategoryCreate

SetDuration sets the "duration" field.

func (*CategoryCreate) SetID

func (cc *CategoryCreate) SetID(pu pulid.ID) *CategoryCreate

SetID sets the "id" field.

func (*CategoryCreate) SetNillableCount added in v0.2.0

func (cc *CategoryCreate) SetNillableCount(u *uint64) *CategoryCreate

SetNillableCount sets the "count" field if the given value is not nil.

func (*CategoryCreate) SetNillableDuration added in v0.2.0

func (cc *CategoryCreate) SetNillableDuration(t *time.Duration) *CategoryCreate

SetNillableDuration sets the "duration" field if the given value is not nil.

func (*CategoryCreate) SetNillableID

func (cc *CategoryCreate) SetNillableID(pu *pulid.ID) *CategoryCreate

SetNillableID sets the "id" field if the given value is not nil.

func (*CategoryCreate) SetStatus

func (cc *CategoryCreate) SetStatus(c category.Status) *CategoryCreate

SetStatus sets the "status" field.

func (*CategoryCreate) SetStrings added in v0.3.0

func (cc *CategoryCreate) SetStrings(s []string) *CategoryCreate

SetStrings sets the "strings" field.

func (*CategoryCreate) SetText

func (cc *CategoryCreate) SetText(s string) *CategoryCreate

SetText sets the "text" field.

type CategoryCreateBulk

type CategoryCreateBulk struct {
	// contains filtered or unexported fields
}

CategoryCreateBulk is the builder for creating many Category entities in bulk.

func (*CategoryCreateBulk) Exec added in v0.2.0

func (ccb *CategoryCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*CategoryCreateBulk) ExecX added in v0.2.0

func (ccb *CategoryCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*CategoryCreateBulk) Save

func (ccb *CategoryCreateBulk) Save(ctx context.Context) ([]*Category, error)

Save creates the Category entities in the database.

func (*CategoryCreateBulk) SaveX

func (ccb *CategoryCreateBulk) SaveX(ctx context.Context) []*Category

SaveX is like Save, but panics if an error occurs.

type CategoryDelete

type CategoryDelete struct {
	// contains filtered or unexported fields
}

CategoryDelete is the builder for deleting a Category entity.

func (*CategoryDelete) Exec

func (cd *CategoryDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*CategoryDelete) ExecX

func (cd *CategoryDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*CategoryDelete) Where

func (cd *CategoryDelete) Where(ps ...predicate.Category) *CategoryDelete

Where appends a list predicates to the CategoryDelete builder.

type CategoryDeleteOne

type CategoryDeleteOne struct {
	// contains filtered or unexported fields
}

CategoryDeleteOne is the builder for deleting a single Category entity.

func (*CategoryDeleteOne) Exec

func (cdo *CategoryDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*CategoryDeleteOne) ExecX

func (cdo *CategoryDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type CategoryEdge

type CategoryEdge struct {
	Node   *Category `json:"node"`
	Cursor Cursor    `json:"cursor"`
}

CategoryEdge is the edge representation of Category.

type CategoryEdges

type CategoryEdges struct {
	// Todos holds the value of the todos edge.
	Todos []*Todo `json:"todos,omitempty"`
	// contains filtered or unexported fields
}

CategoryEdges holds the relations/edges for other nodes in the graph.

func (CategoryEdges) TodosOrErr

func (e CategoryEdges) TodosOrErr() ([]*Todo, error)

TodosOrErr returns the Todos value or an error if the edge was not loaded in eager-loading.

type CategoryGroupBy

type CategoryGroupBy struct {
	// contains filtered or unexported fields
}

CategoryGroupBy is the group-by builder for Category entities.

func (*CategoryGroupBy) Aggregate

func (cgb *CategoryGroupBy) Aggregate(fns ...AggregateFunc) *CategoryGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*CategoryGroupBy) Bool

func (s *CategoryGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*CategoryGroupBy) BoolX

func (s *CategoryGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*CategoryGroupBy) Bools

func (s *CategoryGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*CategoryGroupBy) BoolsX

func (s *CategoryGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*CategoryGroupBy) Float64

func (s *CategoryGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*CategoryGroupBy) Float64X

func (s *CategoryGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*CategoryGroupBy) Float64s

func (s *CategoryGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*CategoryGroupBy) Float64sX

func (s *CategoryGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*CategoryGroupBy) Int

func (s *CategoryGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*CategoryGroupBy) IntX

func (s *CategoryGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*CategoryGroupBy) Ints

func (s *CategoryGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*CategoryGroupBy) IntsX

func (s *CategoryGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*CategoryGroupBy) Scan

func (cgb *CategoryGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scans the result into the given value.

func (*CategoryGroupBy) ScanX

func (s *CategoryGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*CategoryGroupBy) String

func (s *CategoryGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*CategoryGroupBy) StringX

func (s *CategoryGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*CategoryGroupBy) Strings

func (s *CategoryGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*CategoryGroupBy) StringsX

func (s *CategoryGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type CategoryMutation

type CategoryMutation struct {
	// contains filtered or unexported fields
}

CategoryMutation represents an operation that mutates the Category nodes in the graph.

func (*CategoryMutation) AddCount added in v0.2.0

func (m *CategoryMutation) AddCount(u int64)

AddCount adds u to the "count" field.

func (*CategoryMutation) AddDuration added in v0.2.0

func (m *CategoryMutation) AddDuration(t time.Duration)

AddDuration adds t to the "duration" field.

func (*CategoryMutation) AddField

func (m *CategoryMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*CategoryMutation) AddTodoIDs

func (m *CategoryMutation) AddTodoIDs(ids ...pulid.ID)

AddTodoIDs adds the "todos" edge to the Todo entity by ids.

func (*CategoryMutation) AddedCount added in v0.2.0

func (m *CategoryMutation) AddedCount() (r int64, exists bool)

AddedCount returns the value that was added to the "count" field in this mutation.

func (*CategoryMutation) AddedDuration added in v0.2.0

func (m *CategoryMutation) AddedDuration() (r time.Duration, exists bool)

AddedDuration returns the value that was added to the "duration" field in this mutation.

func (*CategoryMutation) AddedEdges

func (m *CategoryMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*CategoryMutation) AddedField

func (m *CategoryMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*CategoryMutation) AddedFields

func (m *CategoryMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*CategoryMutation) AddedIDs

func (m *CategoryMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*CategoryMutation) ClearConfig

func (m *CategoryMutation) ClearConfig()

ClearConfig clears the value of the "config" field.

func (*CategoryMutation) ClearCount added in v0.2.0

func (m *CategoryMutation) ClearCount()

ClearCount clears the value of the "count" field.

func (*CategoryMutation) ClearDuration added in v0.2.0

func (m *CategoryMutation) ClearDuration()

ClearDuration clears the value of the "duration" field.

func (*CategoryMutation) ClearEdge

func (m *CategoryMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*CategoryMutation) ClearField

func (m *CategoryMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*CategoryMutation) ClearStrings added in v0.3.0

func (m *CategoryMutation) ClearStrings()

ClearStrings clears the value of the "strings" field.

func (*CategoryMutation) ClearTodos

func (m *CategoryMutation) ClearTodos()

ClearTodos clears the "todos" edge to the Todo entity.

func (*CategoryMutation) ClearedEdges

func (m *CategoryMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*CategoryMutation) ClearedFields

func (m *CategoryMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (CategoryMutation) Client

func (m CategoryMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*CategoryMutation) Config

func (m *CategoryMutation) Config() (r *schematype.CategoryConfig, exists bool)

Config returns the value of the "config" field in the mutation.

func (*CategoryMutation) ConfigCleared

func (m *CategoryMutation) ConfigCleared() bool

ConfigCleared returns if the "config" field was cleared in this mutation.

func (*CategoryMutation) Count added in v0.2.0

func (m *CategoryMutation) Count() (r uint64, exists bool)

Count returns the value of the "count" field in the mutation.

func (*CategoryMutation) CountCleared added in v0.2.0

func (m *CategoryMutation) CountCleared() bool

CountCleared returns if the "count" field was cleared in this mutation.

func (*CategoryMutation) Duration added in v0.2.0

func (m *CategoryMutation) Duration() (r time.Duration, exists bool)

Duration returns the value of the "duration" field in the mutation.

func (*CategoryMutation) DurationCleared added in v0.2.0

func (m *CategoryMutation) DurationCleared() bool

DurationCleared returns if the "duration" field was cleared in this mutation.

func (*CategoryMutation) EdgeCleared

func (m *CategoryMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*CategoryMutation) Field

func (m *CategoryMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*CategoryMutation) FieldCleared

func (m *CategoryMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*CategoryMutation) Fields

func (m *CategoryMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*CategoryMutation) ID

func (m *CategoryMutation) ID() (id pulid.ID, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*CategoryMutation) IDs added in v0.3.0

func (m *CategoryMutation) IDs(ctx context.Context) ([]pulid.ID, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*CategoryMutation) OldConfig

func (m *CategoryMutation) OldConfig(ctx context.Context) (v *schematype.CategoryConfig, err error)

OldConfig returns the old "config" field's value of the Category entity. If the Category object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*CategoryMutation) OldCount added in v0.2.0

func (m *CategoryMutation) OldCount(ctx context.Context) (v uint64, err error)

OldCount returns the old "count" field's value of the Category entity. If the Category object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*CategoryMutation) OldDuration added in v0.2.0

func (m *CategoryMutation) OldDuration(ctx context.Context) (v time.Duration, err error)

OldDuration returns the old "duration" field's value of the Category entity. If the Category object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*CategoryMutation) OldField

func (m *CategoryMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*CategoryMutation) OldStatus

func (m *CategoryMutation) OldStatus(ctx context.Context) (v category.Status, err error)

OldStatus returns the old "status" field's value of the Category entity. If the Category object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*CategoryMutation) OldStrings added in v0.3.0

func (m *CategoryMutation) OldStrings(ctx context.Context) (v []string, err error)

OldStrings returns the old "strings" field's value of the Category entity. If the Category object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*CategoryMutation) OldText

func (m *CategoryMutation) OldText(ctx context.Context) (v string, err error)

OldText returns the old "text" field's value of the Category entity. If the Category object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*CategoryMutation) Op

func (m *CategoryMutation) Op() Op

Op returns the operation name.

func (*CategoryMutation) RemoveTodoIDs

func (m *CategoryMutation) RemoveTodoIDs(ids ...pulid.ID)

RemoveTodoIDs removes the "todos" edge to the Todo entity by IDs.

func (*CategoryMutation) RemovedEdges

func (m *CategoryMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*CategoryMutation) RemovedIDs

func (m *CategoryMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*CategoryMutation) RemovedTodosIDs

func (m *CategoryMutation) RemovedTodosIDs() (ids []pulid.ID)

RemovedTodos returns the removed IDs of the "todos" edge to the Todo entity.

func (*CategoryMutation) ResetConfig

func (m *CategoryMutation) ResetConfig()

ResetConfig resets all changes to the "config" field.

func (*CategoryMutation) ResetCount added in v0.2.0

func (m *CategoryMutation) ResetCount()

ResetCount resets all changes to the "count" field.

func (*CategoryMutation) ResetDuration added in v0.2.0

func (m *CategoryMutation) ResetDuration()

ResetDuration resets all changes to the "duration" field.

func (*CategoryMutation) ResetEdge

func (m *CategoryMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*CategoryMutation) ResetField

func (m *CategoryMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*CategoryMutation) ResetStatus

func (m *CategoryMutation) ResetStatus()

ResetStatus resets all changes to the "status" field.

func (*CategoryMutation) ResetStrings added in v0.3.0

func (m *CategoryMutation) ResetStrings()

ResetStrings resets all changes to the "strings" field.

func (*CategoryMutation) ResetText

func (m *CategoryMutation) ResetText()

ResetText resets all changes to the "text" field.

func (*CategoryMutation) ResetTodos

func (m *CategoryMutation) ResetTodos()

ResetTodos resets all changes to the "todos" edge.

func (*CategoryMutation) SetConfig

func (m *CategoryMutation) SetConfig(sc *schematype.CategoryConfig)

SetConfig sets the "config" field.

func (*CategoryMutation) SetCount added in v0.2.0

func (m *CategoryMutation) SetCount(u uint64)

SetCount sets the "count" field.

func (*CategoryMutation) SetDuration added in v0.2.0

func (m *CategoryMutation) SetDuration(t time.Duration)

SetDuration sets the "duration" field.

func (*CategoryMutation) SetField

func (m *CategoryMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*CategoryMutation) SetID

func (m *CategoryMutation) SetID(id pulid.ID)

SetID sets the value of the id field. Note that this operation is only accepted on creation of Category entities.

func (*CategoryMutation) SetStatus

func (m *CategoryMutation) SetStatus(c category.Status)

SetStatus sets the "status" field.

func (*CategoryMutation) SetStrings added in v0.3.0

func (m *CategoryMutation) SetStrings(s []string)

SetStrings sets the "strings" field.

func (*CategoryMutation) SetText

func (m *CategoryMutation) SetText(s string)

SetText sets the "text" field.

func (*CategoryMutation) Status

func (m *CategoryMutation) Status() (r category.Status, exists bool)

Status returns the value of the "status" field in the mutation.

func (*CategoryMutation) Strings added in v0.3.0

func (m *CategoryMutation) Strings() (r []string, exists bool)

Strings returns the value of the "strings" field in the mutation.

func (*CategoryMutation) StringsCleared added in v0.3.0

func (m *CategoryMutation) StringsCleared() bool

StringsCleared returns if the "strings" field was cleared in this mutation.

func (*CategoryMutation) Text

func (m *CategoryMutation) Text() (r string, exists bool)

Text returns the value of the "text" field in the mutation.

func (*CategoryMutation) TodosCleared

func (m *CategoryMutation) TodosCleared() bool

TodosCleared reports if the "todos" edge to the Todo entity was cleared.

func (*CategoryMutation) TodosIDs

func (m *CategoryMutation) TodosIDs() (ids []pulid.ID)

TodosIDs returns the "todos" edge IDs in the mutation.

func (CategoryMutation) Tx

func (m CategoryMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*CategoryMutation) Type

func (m *CategoryMutation) Type() string

Type returns the node type of this mutation (Category).

func (*CategoryMutation) Where added in v0.2.0

func (m *CategoryMutation) Where(ps ...predicate.Category)

Where appends a list predicates to the CategoryMutation builder.

type CategoryOrder

type CategoryOrder struct {
	Direction OrderDirection      `json:"direction"`
	Field     *CategoryOrderField `json:"field"`
}

CategoryOrder defines the ordering of Category.

type CategoryOrderField

type CategoryOrderField struct {
	// contains filtered or unexported fields
}

CategoryOrderField defines the ordering field of Category.

func (CategoryOrderField) MarshalGQL

func (f CategoryOrderField) MarshalGQL(w io.Writer)

MarshalGQL implements graphql.Marshaler interface.

func (CategoryOrderField) String

func (f CategoryOrderField) String() string

String implement fmt.Stringer interface.

func (*CategoryOrderField) UnmarshalGQL

func (f *CategoryOrderField) UnmarshalGQL(v interface{}) error

UnmarshalGQL implements graphql.Unmarshaler interface.

type CategoryPaginateOption

type CategoryPaginateOption func(*categoryPager) error

CategoryPaginateOption enables pagination customization.

func WithCategoryFilter

func WithCategoryFilter(filter func(*CategoryQuery) (*CategoryQuery, error)) CategoryPaginateOption

WithCategoryFilter configures pagination filter.

func WithCategoryOrder

func WithCategoryOrder(order *CategoryOrder) CategoryPaginateOption

WithCategoryOrder configures pagination ordering.

type CategoryQuery

type CategoryQuery struct {
	// contains filtered or unexported fields
}

CategoryQuery is the builder for querying Category entities.

func (*CategoryQuery) All

func (cq *CategoryQuery) All(ctx context.Context) ([]*Category, error)

All executes the query and returns a list of Categories.

func (*CategoryQuery) AllX

func (cq *CategoryQuery) AllX(ctx context.Context) []*Category

AllX is like All, but panics if an error occurs.

func (*CategoryQuery) Clone

func (cq *CategoryQuery) Clone() *CategoryQuery

Clone returns a duplicate of the CategoryQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*CategoryQuery) CollectFields

func (c *CategoryQuery) CollectFields(ctx context.Context, satisfies ...string) (*CategoryQuery, error)

CollectFields tells the query-builder to eagerly load connected nodes by resolver context.

func (*CategoryQuery) Count

func (cq *CategoryQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*CategoryQuery) CountX

func (cq *CategoryQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*CategoryQuery) Exist

func (cq *CategoryQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*CategoryQuery) ExistX

func (cq *CategoryQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*CategoryQuery) First

func (cq *CategoryQuery) First(ctx context.Context) (*Category, error)

First returns the first Category entity from the query. Returns a *NotFoundError when no Category was found.

func (*CategoryQuery) FirstID

func (cq *CategoryQuery) FirstID(ctx context.Context) (id pulid.ID, err error)

FirstID returns the first Category ID from the query. Returns a *NotFoundError when no Category ID was found.

func (*CategoryQuery) FirstIDX

func (cq *CategoryQuery) FirstIDX(ctx context.Context) pulid.ID

FirstIDX is like FirstID, but panics if an error occurs.

func (*CategoryQuery) FirstX

func (cq *CategoryQuery) FirstX(ctx context.Context) *Category

FirstX is like First, but panics if an error occurs.

func (*CategoryQuery) GroupBy

func (cq *CategoryQuery) GroupBy(field string, fields ...string) *CategoryGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Text string `json:"text,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Category.Query().
	GroupBy(category.FieldText).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*CategoryQuery) IDs

func (cq *CategoryQuery) IDs(ctx context.Context) ([]pulid.ID, error)

IDs executes the query and returns a list of Category IDs.

func (*CategoryQuery) IDsX

func (cq *CategoryQuery) IDsX(ctx context.Context) []pulid.ID

IDsX is like IDs, but panics if an error occurs.

func (*CategoryQuery) Limit

func (cq *CategoryQuery) Limit(limit int) *CategoryQuery

Limit adds a limit step to the query.

func (*CategoryQuery) Offset

func (cq *CategoryQuery) Offset(offset int) *CategoryQuery

Offset adds an offset step to the query.

func (*CategoryQuery) Only

func (cq *CategoryQuery) Only(ctx context.Context) (*Category, error)

Only returns a single Category entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Category entity is found. Returns a *NotFoundError when no Category entities are found.

func (*CategoryQuery) OnlyID

func (cq *CategoryQuery) OnlyID(ctx context.Context) (id pulid.ID, err error)

OnlyID is like Only, but returns the only Category ID in the query. Returns a *NotSingularError when more than one Category ID is found. Returns a *NotFoundError when no entities are found.

func (*CategoryQuery) OnlyIDX

func (cq *CategoryQuery) OnlyIDX(ctx context.Context) pulid.ID

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*CategoryQuery) OnlyX

func (cq *CategoryQuery) OnlyX(ctx context.Context) *Category

OnlyX is like Only, but panics if an error occurs.

func (*CategoryQuery) Order

func (cq *CategoryQuery) Order(o ...OrderFunc) *CategoryQuery

Order adds an order step to the query.

func (*CategoryQuery) Paginate

func (c *CategoryQuery) Paginate(
	ctx context.Context, after *Cursor, first *int,
	before *Cursor, last *int, opts ...CategoryPaginateOption,
) (*CategoryConnection, error)

Paginate executes the query and returns a relay based cursor connection to Category.

func (*CategoryQuery) QueryTodos

func (cq *CategoryQuery) QueryTodos() *TodoQuery

QueryTodos chains the current query on the "todos" edge.

func (*CategoryQuery) Select

func (cq *CategoryQuery) Select(fields ...string) *CategorySelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Text string `json:"text,omitempty"`
}

client.Category.Query().
	Select(category.FieldText).
	Scan(ctx, &v)

func (*CategoryQuery) Unique

func (cq *CategoryQuery) Unique(unique bool) *CategoryQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*CategoryQuery) Where

func (cq *CategoryQuery) Where(ps ...predicate.Category) *CategoryQuery

Where adds a new predicate for the CategoryQuery builder.

func (*CategoryQuery) WithTodos

func (cq *CategoryQuery) WithTodos(opts ...func(*TodoQuery)) *CategoryQuery

WithTodos tells the query-builder to eager-load the nodes that are connected to the "todos" edge. The optional arguments are used to configure the query builder of the edge.

type CategorySelect

type CategorySelect struct {
	*CategoryQuery
	// contains filtered or unexported fields
}

CategorySelect is the builder for selecting fields of Category entities.

func (*CategorySelect) Bool

func (s *CategorySelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*CategorySelect) BoolX

func (s *CategorySelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*CategorySelect) Bools

func (s *CategorySelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*CategorySelect) BoolsX

func (s *CategorySelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*CategorySelect) Float64

func (s *CategorySelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*CategorySelect) Float64X

func (s *CategorySelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*CategorySelect) Float64s

func (s *CategorySelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*CategorySelect) Float64sX

func (s *CategorySelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*CategorySelect) Int

func (s *CategorySelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*CategorySelect) IntX

func (s *CategorySelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*CategorySelect) Ints

func (s *CategorySelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*CategorySelect) IntsX

func (s *CategorySelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*CategorySelect) Scan

func (cs *CategorySelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scans the result into the given value.

func (*CategorySelect) ScanX

func (s *CategorySelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*CategorySelect) String

func (s *CategorySelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*CategorySelect) StringX

func (s *CategorySelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*CategorySelect) Strings

func (s *CategorySelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*CategorySelect) StringsX

func (s *CategorySelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type CategoryUpdate

type CategoryUpdate struct {
	// contains filtered or unexported fields
}

CategoryUpdate is the builder for updating Category entities.

func (*CategoryUpdate) AddCount added in v0.2.0

func (cu *CategoryUpdate) AddCount(u int64) *CategoryUpdate

AddCount adds u to the "count" field.

func (*CategoryUpdate) AddDuration added in v0.2.0

func (cu *CategoryUpdate) AddDuration(t time.Duration) *CategoryUpdate

AddDuration adds t to the "duration" field.

func (*CategoryUpdate) AddTodoIDs

func (cu *CategoryUpdate) AddTodoIDs(ids ...pulid.ID) *CategoryUpdate

AddTodoIDs adds the "todos" edge to the Todo entity by IDs.

func (*CategoryUpdate) AddTodos

func (cu *CategoryUpdate) AddTodos(t ...*Todo) *CategoryUpdate

AddTodos adds the "todos" edges to the Todo entity.

func (*CategoryUpdate) ClearConfig

func (cu *CategoryUpdate) ClearConfig() *CategoryUpdate

ClearConfig clears the value of the "config" field.

func (*CategoryUpdate) ClearCount added in v0.2.0

func (cu *CategoryUpdate) ClearCount() *CategoryUpdate

ClearCount clears the value of the "count" field.

func (*CategoryUpdate) ClearDuration added in v0.2.0

func (cu *CategoryUpdate) ClearDuration() *CategoryUpdate

ClearDuration clears the value of the "duration" field.

func (*CategoryUpdate) ClearStrings added in v0.3.0

func (cu *CategoryUpdate) ClearStrings() *CategoryUpdate

ClearStrings clears the value of the "strings" field.

func (*CategoryUpdate) ClearTodos

func (cu *CategoryUpdate) ClearTodos() *CategoryUpdate

ClearTodos clears all "todos" edges to the Todo entity.

func (*CategoryUpdate) Exec

func (cu *CategoryUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*CategoryUpdate) ExecX

func (cu *CategoryUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*CategoryUpdate) Mutation

func (cu *CategoryUpdate) Mutation() *CategoryMutation

Mutation returns the CategoryMutation object of the builder.

func (*CategoryUpdate) RemoveTodoIDs

func (cu *CategoryUpdate) RemoveTodoIDs(ids ...pulid.ID) *CategoryUpdate

RemoveTodoIDs removes the "todos" edge to Todo entities by IDs.

func (*CategoryUpdate) RemoveTodos

func (cu *CategoryUpdate) RemoveTodos(t ...*Todo) *CategoryUpdate

RemoveTodos removes "todos" edges to Todo entities.

func (*CategoryUpdate) Save

func (cu *CategoryUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*CategoryUpdate) SaveX

func (cu *CategoryUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*CategoryUpdate) SetConfig

SetConfig sets the "config" field.

func (*CategoryUpdate) SetCount added in v0.2.0

func (cu *CategoryUpdate) SetCount(u uint64) *CategoryUpdate

SetCount sets the "count" field.

func (*CategoryUpdate) SetDuration added in v0.2.0

func (cu *CategoryUpdate) SetDuration(t time.Duration) *CategoryUpdate

SetDuration sets the "duration" field.

func (*CategoryUpdate) SetNillableCount added in v0.2.0

func (cu *CategoryUpdate) SetNillableCount(u *uint64) *CategoryUpdate

SetNillableCount sets the "count" field if the given value is not nil.

func (*CategoryUpdate) SetNillableDuration added in v0.2.0

func (cu *CategoryUpdate) SetNillableDuration(t *time.Duration) *CategoryUpdate

SetNillableDuration sets the "duration" field if the given value is not nil.

func (*CategoryUpdate) SetStatus

func (cu *CategoryUpdate) SetStatus(c category.Status) *CategoryUpdate

SetStatus sets the "status" field.

func (*CategoryUpdate) SetStrings added in v0.3.0

func (cu *CategoryUpdate) SetStrings(s []string) *CategoryUpdate

SetStrings sets the "strings" field.

func (*CategoryUpdate) SetText

func (cu *CategoryUpdate) SetText(s string) *CategoryUpdate

SetText sets the "text" field.

func (*CategoryUpdate) Where

func (cu *CategoryUpdate) Where(ps ...predicate.Category) *CategoryUpdate

Where appends a list predicates to the CategoryUpdate builder.

type CategoryUpdateOne

type CategoryUpdateOne struct {
	// contains filtered or unexported fields
}

CategoryUpdateOne is the builder for updating a single Category entity.

func (*CategoryUpdateOne) AddCount added in v0.2.0

func (cuo *CategoryUpdateOne) AddCount(u int64) *CategoryUpdateOne

AddCount adds u to the "count" field.

func (*CategoryUpdateOne) AddDuration added in v0.2.0

func (cuo *CategoryUpdateOne) AddDuration(t time.Duration) *CategoryUpdateOne

AddDuration adds t to the "duration" field.

func (*CategoryUpdateOne) AddTodoIDs

func (cuo *CategoryUpdateOne) AddTodoIDs(ids ...pulid.ID) *CategoryUpdateOne

AddTodoIDs adds the "todos" edge to the Todo entity by IDs.

func (*CategoryUpdateOne) AddTodos

func (cuo *CategoryUpdateOne) AddTodos(t ...*Todo) *CategoryUpdateOne

AddTodos adds the "todos" edges to the Todo entity.

func (*CategoryUpdateOne) ClearConfig

func (cuo *CategoryUpdateOne) ClearConfig() *CategoryUpdateOne

ClearConfig clears the value of the "config" field.

func (*CategoryUpdateOne) ClearCount added in v0.2.0

func (cuo *CategoryUpdateOne) ClearCount() *CategoryUpdateOne

ClearCount clears the value of the "count" field.

func (*CategoryUpdateOne) ClearDuration added in v0.2.0

func (cuo *CategoryUpdateOne) ClearDuration() *CategoryUpdateOne

ClearDuration clears the value of the "duration" field.

func (*CategoryUpdateOne) ClearStrings added in v0.3.0

func (cuo *CategoryUpdateOne) ClearStrings() *CategoryUpdateOne

ClearStrings clears the value of the "strings" field.

func (*CategoryUpdateOne) ClearTodos

func (cuo *CategoryUpdateOne) ClearTodos() *CategoryUpdateOne

ClearTodos clears all "todos" edges to the Todo entity.

func (*CategoryUpdateOne) Exec

func (cuo *CategoryUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*CategoryUpdateOne) ExecX

func (cuo *CategoryUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*CategoryUpdateOne) Mutation

func (cuo *CategoryUpdateOne) Mutation() *CategoryMutation

Mutation returns the CategoryMutation object of the builder.

func (*CategoryUpdateOne) RemoveTodoIDs

func (cuo *CategoryUpdateOne) RemoveTodoIDs(ids ...pulid.ID) *CategoryUpdateOne

RemoveTodoIDs removes the "todos" edge to Todo entities by IDs.

func (*CategoryUpdateOne) RemoveTodos

func (cuo *CategoryUpdateOne) RemoveTodos(t ...*Todo) *CategoryUpdateOne

RemoveTodos removes "todos" edges to Todo entities.

func (*CategoryUpdateOne) Save

func (cuo *CategoryUpdateOne) Save(ctx context.Context) (*Category, error)

Save executes the query and returns the updated Category entity.

func (*CategoryUpdateOne) SaveX

func (cuo *CategoryUpdateOne) SaveX(ctx context.Context) *Category

SaveX is like Save, but panics if an error occurs.

func (*CategoryUpdateOne) Select

func (cuo *CategoryUpdateOne) Select(field string, fields ...string) *CategoryUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*CategoryUpdateOne) SetConfig

SetConfig sets the "config" field.

func (*CategoryUpdateOne) SetCount added in v0.2.0

func (cuo *CategoryUpdateOne) SetCount(u uint64) *CategoryUpdateOne

SetCount sets the "count" field.

func (*CategoryUpdateOne) SetDuration added in v0.2.0

func (cuo *CategoryUpdateOne) SetDuration(t time.Duration) *CategoryUpdateOne

SetDuration sets the "duration" field.

func (*CategoryUpdateOne) SetNillableCount added in v0.2.0

func (cuo *CategoryUpdateOne) SetNillableCount(u *uint64) *CategoryUpdateOne

SetNillableCount sets the "count" field if the given value is not nil.

func (*CategoryUpdateOne) SetNillableDuration added in v0.2.0

func (cuo *CategoryUpdateOne) SetNillableDuration(t *time.Duration) *CategoryUpdateOne

SetNillableDuration sets the "duration" field if the given value is not nil.

func (*CategoryUpdateOne) SetStatus

SetStatus sets the "status" field.

func (*CategoryUpdateOne) SetStrings added in v0.3.0

func (cuo *CategoryUpdateOne) SetStrings(s []string) *CategoryUpdateOne

SetStrings sets the "strings" field.

func (*CategoryUpdateOne) SetText

func (cuo *CategoryUpdateOne) SetText(s string) *CategoryUpdateOne

SetText sets the "text" field.

type CategoryWhereInput

type CategoryWhereInput struct {
	Predicates []predicate.Category  `json:"-"`
	Not        *CategoryWhereInput   `json:"not,omitempty"`
	Or         []*CategoryWhereInput `json:"or,omitempty"`
	And        []*CategoryWhereInput `json:"and,omitempty"`

	// "id" field predicates.
	ID      *pulid.ID  `json:"id,omitempty"`
	IDNEQ   *pulid.ID  `json:"idNEQ,omitempty"`
	IDIn    []pulid.ID `json:"idIn,omitempty"`
	IDNotIn []pulid.ID `json:"idNotIn,omitempty"`
	IDGT    *pulid.ID  `json:"idGT,omitempty"`
	IDGTE   *pulid.ID  `json:"idGTE,omitempty"`
	IDLT    *pulid.ID  `json:"idLT,omitempty"`
	IDLTE   *pulid.ID  `json:"idLTE,omitempty"`

	// "text" field predicates.
	Text             *string  `json:"text,omitempty"`
	TextNEQ          *string  `json:"textNEQ,omitempty"`
	TextIn           []string `json:"textIn,omitempty"`
	TextNotIn        []string `json:"textNotIn,omitempty"`
	TextGT           *string  `json:"textGT,omitempty"`
	TextGTE          *string  `json:"textGTE,omitempty"`
	TextLT           *string  `json:"textLT,omitempty"`
	TextLTE          *string  `json:"textLTE,omitempty"`
	TextContains     *string  `json:"textContains,omitempty"`
	TextHasPrefix    *string  `json:"textHasPrefix,omitempty"`
	TextHasSuffix    *string  `json:"textHasSuffix,omitempty"`
	TextEqualFold    *string  `json:"textEqualFold,omitempty"`
	TextContainsFold *string  `json:"textContainsFold,omitempty"`

	// "status" field predicates.
	Status      *category.Status  `json:"status,omitempty"`
	StatusNEQ   *category.Status  `json:"statusNEQ,omitempty"`
	StatusIn    []category.Status `json:"statusIn,omitempty"`
	StatusNotIn []category.Status `json:"statusNotIn,omitempty"`

	// "config" field predicates.
	Config       *schematype.CategoryConfig   `json:"config,omitempty"`
	ConfigNEQ    *schematype.CategoryConfig   `json:"configNEQ,omitempty"`
	ConfigIn     []*schematype.CategoryConfig `json:"configIn,omitempty"`
	ConfigNotIn  []*schematype.CategoryConfig `json:"configNotIn,omitempty"`
	ConfigGT     *schematype.CategoryConfig   `json:"configGT,omitempty"`
	ConfigGTE    *schematype.CategoryConfig   `json:"configGTE,omitempty"`
	ConfigLT     *schematype.CategoryConfig   `json:"configLT,omitempty"`
	ConfigLTE    *schematype.CategoryConfig   `json:"configLTE,omitempty"`
	ConfigIsNil  bool                         `json:"configIsNil,omitempty"`
	ConfigNotNil bool                         `json:"configNotNil,omitempty"`

	// "duration" field predicates.
	Duration       *time.Duration  `json:"duration,omitempty"`
	DurationNEQ    *time.Duration  `json:"durationNEQ,omitempty"`
	DurationIn     []time.Duration `json:"durationIn,omitempty"`
	DurationNotIn  []time.Duration `json:"durationNotIn,omitempty"`
	DurationGT     *time.Duration  `json:"durationGT,omitempty"`
	DurationGTE    *time.Duration  `json:"durationGTE,omitempty"`
	DurationLT     *time.Duration  `json:"durationLT,omitempty"`
	DurationLTE    *time.Duration  `json:"durationLTE,omitempty"`
	DurationIsNil  bool            `json:"durationIsNil,omitempty"`
	DurationNotNil bool            `json:"durationNotNil,omitempty"`

	// "count" field predicates.
	Count       *uint64  `json:"count,omitempty"`
	CountNEQ    *uint64  `json:"countNEQ,omitempty"`
	CountIn     []uint64 `json:"countIn,omitempty"`
	CountNotIn  []uint64 `json:"countNotIn,omitempty"`
	CountGT     *uint64  `json:"countGT,omitempty"`
	CountGTE    *uint64  `json:"countGTE,omitempty"`
	CountLT     *uint64  `json:"countLT,omitempty"`
	CountLTE    *uint64  `json:"countLTE,omitempty"`
	CountIsNil  bool     `json:"countIsNil,omitempty"`
	CountNotNil bool     `json:"countNotNil,omitempty"`

	// "todos" edge predicates.
	HasTodos     *bool             `json:"hasTodos,omitempty"`
	HasTodosWith []*TodoWhereInput `json:"hasTodosWith,omitempty"`
}

CategoryWhereInput represents a where input for filtering Category queries.

func (*CategoryWhereInput) AddPredicates added in v0.3.0

func (i *CategoryWhereInput) AddPredicates(predicates ...predicate.Category)

AddPredicates adds custom predicates to the where input to be used during the filtering phase.

func (*CategoryWhereInput) Filter

Filter applies the CategoryWhereInput filter on the CategoryQuery builder.

func (*CategoryWhereInput) P

P returns a predicate for filtering categories. An error is returned if the input is empty or invalid.

type Client

type Client struct {

	// Schema is the client for creating, migrating and dropping schema.
	Schema *migrate.Schema
	// Category is the client for interacting with the Category builders.
	Category *CategoryClient
	// Friendship is the client for interacting with the Friendship builders.
	Friendship *FriendshipClient
	// Group is the client for interacting with the Group builders.
	Group *GroupClient
	// Todo is the client for interacting with the Todo builders.
	Todo *TodoClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// VerySecret is the client for interacting with the VerySecret builders.
	VerySecret *VerySecretClient
	// contains filtered or unexported fields
}

Client is the client that holds all ent builders.

func FromContext

func FromContext(ctx context.Context) *Client

FromContext returns a Client stored inside a context, or nil if there isn't one.

func NewClient

func NewClient(opts ...Option) *Client

NewClient creates a new client configured with the given options.

func Open

func Open(driverName, dataSourceName string, options ...Option) (*Client, error)

Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.

func (*Client) BeginTx

func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)

BeginTx returns a transactional client with specified options.

func (*Client) Close

func (c *Client) Close() error

Close closes the database connection and prevents new queries from starting.

func (*Client) Debug

func (c *Client) Debug() *Client

Debug returns a new debug-client. It's used to get verbose logging on specific operations.

client.Debug().
	Category.
	Query().
	Count(ctx)

func (*Client) Node

func (c *Client) Node(ctx context.Context, id pulid.ID) (*Node, error)

func (*Client) Noder

func (c *Client) Noder(ctx context.Context, id pulid.ID, opts ...NodeOption) (_ Noder, err error)

Noder returns a Node by its id. If the NodeType was not provided, it will be derived from the id value according to the universal-id configuration.

c.Noder(ctx, id)
c.Noder(ctx, id, ent.WithNodeType(typeResolver))

func (*Client) Noders

func (c *Client) Noders(ctx context.Context, ids []pulid.ID, opts ...NodeOption) ([]Noder, error)

func (*Client) OpenTx

func (c *Client) OpenTx(ctx context.Context) (context.Context, driver.Tx, error)

OpenTx opens a transaction and returns a transactional context along with the created transaction.

func (*Client) Tx

func (c *Client) Tx(ctx context.Context) (*Tx, error)

Tx returns a new transactional client. The provided context is used until the transaction is committed or rolled back.

func (*Client) Use

func (c *Client) Use(hooks ...Hook)

Use adds the mutation hooks to all the entity clients. In order to add hooks to a specific client, call: `client.Node.Use(...)`.

type CommitFunc

type CommitFunc func(context.Context, *Tx) error

The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.

func (CommitFunc) Commit

func (f CommitFunc) Commit(ctx context.Context, tx *Tx) error

Commit calls f(ctx, m).

type CommitHook

type CommitHook func(Committer) Committer

CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:

hook := func(next ent.Committer) ent.Committer {
	return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Commit(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Committer

type Committer interface {
	Commit(context.Context, *Tx) error
}

Committer is the interface that wraps the Commit method.

type ConstraintError

type ConstraintError struct {
	// contains filtered or unexported fields
}

ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.

func (ConstraintError) Error

func (e ConstraintError) Error() string

Error implements the error interface.

func (*ConstraintError) Unwrap

func (e *ConstraintError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type CreateTodoInput added in v0.3.0

type CreateTodoInput struct {
	Status     todo.Status
	Priority   *int
	Text       string
	ParentID   *pulid.ID
	ChildIDs   []pulid.ID
	CategoryID *pulid.ID
	SecretID   *pulid.ID
}

CreateTodoInput represents a mutation input for creating todos.

func (*CreateTodoInput) Mutate added in v0.3.0

func (i *CreateTodoInput) Mutate(m *TodoMutation)

Mutate applies the CreateTodoInput on the TodoMutation builder.

type CreateUserInput added in v0.3.0

type CreateUserInput struct {
	Name      *string
	GroupIDs  []pulid.ID
	FriendIDs []pulid.ID
}

CreateUserInput represents a mutation input for creating users.

func (*CreateUserInput) Mutate added in v0.3.0

func (i *CreateUserInput) Mutate(m *UserMutation)

Mutate applies the CreateUserInput on the UserMutation builder.

type Cursor

type Cursor struct {
	ID    pulid.ID `msgpack:"i"`
	Value Value    `msgpack:"v,omitempty"`
}

Cursor of an edge type.

func (Cursor) MarshalGQL

func (c Cursor) MarshalGQL(w io.Writer)

MarshalGQL implements graphql.Marshaler interface.

func (*Cursor) UnmarshalGQL

func (c *Cursor) UnmarshalGQL(v interface{}) error

UnmarshalGQL implements graphql.Unmarshaler interface.

type Edge

type Edge struct {
	Type string     `json:"type,omitempty"` // edge type.
	Name string     `json:"name,omitempty"` // edge name.
	IDs  []pulid.ID `json:"ids,omitempty"`  // node ids (where this edge point to).
}

Edges between two nodes.

type Field

type Field struct {
	Type  string `json:"type,omitempty"`  // field type.
	Name  string `json:"name,omitempty"`  // field name (as in struct).
	Value string `json:"value,omitempty"` // stringified value.
}

Field of a node.

type Friendship added in v0.3.0

type Friendship struct {

	// ID of the ent.
	ID pulid.ID `json:"id,omitempty"`
	// CreatedAt holds the value of the "created_at" field.
	CreatedAt time.Time `json:"created_at,omitempty"`
	// UserID holds the value of the "user_id" field.
	UserID pulid.ID `json:"user_id,omitempty"`
	// FriendID holds the value of the "friend_id" field.
	FriendID pulid.ID `json:"friend_id,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the FriendshipQuery when eager-loading is set.
	Edges FriendshipEdges `json:"edges"`
	// contains filtered or unexported fields
}

Friendship is the model entity for the Friendship schema.

func (*Friendship) Friend added in v0.3.0

func (f *Friendship) Friend(ctx context.Context) (*User, error)

func (*Friendship) Node added in v0.3.0

func (f *Friendship) Node(ctx context.Context) (node *Node, err error)

func (*Friendship) QueryFriend added in v0.3.0

func (f *Friendship) QueryFriend() *UserQuery

QueryFriend queries the "friend" edge of the Friendship entity.

func (*Friendship) QueryUser added in v0.3.0

func (f *Friendship) QueryUser() *UserQuery

QueryUser queries the "user" edge of the Friendship entity.

func (*Friendship) String added in v0.3.0

func (f *Friendship) String() string

String implements the fmt.Stringer.

func (*Friendship) ToEdge added in v0.3.0

func (f *Friendship) ToEdge(order *FriendshipOrder) *FriendshipEdge

ToEdge converts Friendship into FriendshipEdge.

func (*Friendship) Unwrap added in v0.3.0

func (f *Friendship) Unwrap() *Friendship

Unwrap unwraps the Friendship entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Friendship) Update added in v0.3.0

func (f *Friendship) Update() *FriendshipUpdateOne

Update returns a builder for updating this Friendship. Note that you need to call Friendship.Unwrap() before calling this method if this Friendship was returned from a transaction, and the transaction was committed or rolled back.

func (*Friendship) User added in v0.3.0

func (f *Friendship) User(ctx context.Context) (*User, error)

type FriendshipClient added in v0.3.0

type FriendshipClient struct {
	// contains filtered or unexported fields
}

FriendshipClient is a client for the Friendship schema.

func NewFriendshipClient added in v0.3.0

func NewFriendshipClient(c config) *FriendshipClient

NewFriendshipClient returns a client for the Friendship from the given config.

func (*FriendshipClient) Create added in v0.3.0

func (c *FriendshipClient) Create() *FriendshipCreate

Create returns a builder for creating a Friendship entity.

func (*FriendshipClient) CreateBulk added in v0.3.0

func (c *FriendshipClient) CreateBulk(builders ...*FriendshipCreate) *FriendshipCreateBulk

CreateBulk returns a builder for creating a bulk of Friendship entities.

func (*FriendshipClient) Delete added in v0.3.0

func (c *FriendshipClient) Delete() *FriendshipDelete

Delete returns a delete builder for Friendship.

func (*FriendshipClient) DeleteOne added in v0.3.0

DeleteOne returns a builder for deleting the given entity.

func (*FriendshipClient) DeleteOneID added in v0.3.0

func (c *FriendshipClient) DeleteOneID(id pulid.ID) *FriendshipDeleteOne

DeleteOne returns a builder for deleting the given entity by its id.

func (*FriendshipClient) Get added in v0.3.0

func (c *FriendshipClient) Get(ctx context.Context, id pulid.ID) (*Friendship, error)

Get returns a Friendship entity by its id.

func (*FriendshipClient) GetX added in v0.3.0

func (c *FriendshipClient) GetX(ctx context.Context, id pulid.ID) *Friendship

GetX is like Get, but panics if an error occurs.

func (*FriendshipClient) Hooks added in v0.3.0

func (c *FriendshipClient) Hooks() []Hook

Hooks returns the client hooks.

func (*FriendshipClient) Query added in v0.3.0

func (c *FriendshipClient) Query() *FriendshipQuery

Query returns a query builder for Friendship.

func (*FriendshipClient) QueryFriend added in v0.3.0

func (c *FriendshipClient) QueryFriend(f *Friendship) *UserQuery

QueryFriend queries the friend edge of a Friendship.

func (*FriendshipClient) QueryUser added in v0.3.0

func (c *FriendshipClient) QueryUser(f *Friendship) *UserQuery

QueryUser queries the user edge of a Friendship.

func (*FriendshipClient) Update added in v0.3.0

func (c *FriendshipClient) Update() *FriendshipUpdate

Update returns an update builder for Friendship.

func (*FriendshipClient) UpdateOne added in v0.3.0

UpdateOne returns an update builder for the given entity.

func (*FriendshipClient) UpdateOneID added in v0.3.0

func (c *FriendshipClient) UpdateOneID(id pulid.ID) *FriendshipUpdateOne

UpdateOneID returns an update builder for the given id.

func (*FriendshipClient) Use added in v0.3.0

func (c *FriendshipClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `friendship.Hooks(f(g(h())))`.

type FriendshipConnection added in v0.3.0

type FriendshipConnection struct {
	Edges      []*FriendshipEdge `json:"edges"`
	PageInfo   PageInfo          `json:"pageInfo"`
	TotalCount int               `json:"totalCount"`
}

FriendshipConnection is the connection containing edges to Friendship.

type FriendshipCreate added in v0.3.0

type FriendshipCreate struct {
	// contains filtered or unexported fields
}

FriendshipCreate is the builder for creating a Friendship entity.

func (*FriendshipCreate) Exec added in v0.3.0

func (fc *FriendshipCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*FriendshipCreate) ExecX added in v0.3.0

func (fc *FriendshipCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*FriendshipCreate) Mutation added in v0.3.0

func (fc *FriendshipCreate) Mutation() *FriendshipMutation

Mutation returns the FriendshipMutation object of the builder.

func (*FriendshipCreate) Save added in v0.3.0

func (fc *FriendshipCreate) Save(ctx context.Context) (*Friendship, error)

Save creates the Friendship in the database.

func (*FriendshipCreate) SaveX added in v0.3.0

func (fc *FriendshipCreate) SaveX(ctx context.Context) *Friendship

SaveX calls Save and panics if Save returns an error.

func (*FriendshipCreate) SetCreatedAt added in v0.3.0

func (fc *FriendshipCreate) SetCreatedAt(t time.Time) *FriendshipCreate

SetCreatedAt sets the "created_at" field.

func (*FriendshipCreate) SetFriend added in v0.3.0

func (fc *FriendshipCreate) SetFriend(u *User) *FriendshipCreate

SetFriend sets the "friend" edge to the User entity.

func (*FriendshipCreate) SetFriendID added in v0.3.0

func (fc *FriendshipCreate) SetFriendID(pu pulid.ID) *FriendshipCreate

SetFriendID sets the "friend_id" field.

func (*FriendshipCreate) SetID added in v0.3.0

func (fc *FriendshipCreate) SetID(pu pulid.ID) *FriendshipCreate

SetID sets the "id" field.

func (*FriendshipCreate) SetNillableCreatedAt added in v0.3.0

func (fc *FriendshipCreate) SetNillableCreatedAt(t *time.Time) *FriendshipCreate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*FriendshipCreate) SetNillableID added in v0.3.0

func (fc *FriendshipCreate) SetNillableID(pu *pulid.ID) *FriendshipCreate

SetNillableID sets the "id" field if the given value is not nil.

func (*FriendshipCreate) SetUser added in v0.3.0

func (fc *FriendshipCreate) SetUser(u *User) *FriendshipCreate

SetUser sets the "user" edge to the User entity.

func (*FriendshipCreate) SetUserID added in v0.3.0

func (fc *FriendshipCreate) SetUserID(pu pulid.ID) *FriendshipCreate

SetUserID sets the "user_id" field.

type FriendshipCreateBulk added in v0.3.0

type FriendshipCreateBulk struct {
	// contains filtered or unexported fields
}

FriendshipCreateBulk is the builder for creating many Friendship entities in bulk.

func (*FriendshipCreateBulk) Exec added in v0.3.0

func (fcb *FriendshipCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*FriendshipCreateBulk) ExecX added in v0.3.0

func (fcb *FriendshipCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*FriendshipCreateBulk) Save added in v0.3.0

func (fcb *FriendshipCreateBulk) Save(ctx context.Context) ([]*Friendship, error)

Save creates the Friendship entities in the database.

func (*FriendshipCreateBulk) SaveX added in v0.3.0

func (fcb *FriendshipCreateBulk) SaveX(ctx context.Context) []*Friendship

SaveX is like Save, but panics if an error occurs.

type FriendshipDelete added in v0.3.0

type FriendshipDelete struct {
	// contains filtered or unexported fields
}

FriendshipDelete is the builder for deleting a Friendship entity.

func (*FriendshipDelete) Exec added in v0.3.0

func (fd *FriendshipDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*FriendshipDelete) ExecX added in v0.3.0

func (fd *FriendshipDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*FriendshipDelete) Where added in v0.3.0

Where appends a list predicates to the FriendshipDelete builder.

type FriendshipDeleteOne added in v0.3.0

type FriendshipDeleteOne struct {
	// contains filtered or unexported fields
}

FriendshipDeleteOne is the builder for deleting a single Friendship entity.

func (*FriendshipDeleteOne) Exec added in v0.3.0

func (fdo *FriendshipDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*FriendshipDeleteOne) ExecX added in v0.3.0

func (fdo *FriendshipDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type FriendshipEdge added in v0.3.0

type FriendshipEdge struct {
	Node   *Friendship `json:"node"`
	Cursor Cursor      `json:"cursor"`
}

FriendshipEdge is the edge representation of Friendship.

type FriendshipEdges added in v0.3.0

type FriendshipEdges struct {
	// User holds the value of the user edge.
	User *User `json:"user,omitempty"`
	// Friend holds the value of the friend edge.
	Friend *User `json:"friend,omitempty"`
	// contains filtered or unexported fields
}

FriendshipEdges holds the relations/edges for other nodes in the graph.

func (FriendshipEdges) FriendOrErr added in v0.3.0

func (e FriendshipEdges) FriendOrErr() (*User, error)

FriendOrErr returns the Friend value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

func (FriendshipEdges) UserOrErr added in v0.3.0

func (e FriendshipEdges) UserOrErr() (*User, error)

UserOrErr returns the User value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

type FriendshipGroupBy added in v0.3.0

type FriendshipGroupBy struct {
	// contains filtered or unexported fields
}

FriendshipGroupBy is the group-by builder for Friendship entities.

func (*FriendshipGroupBy) Aggregate added in v0.3.0

func (fgb *FriendshipGroupBy) Aggregate(fns ...AggregateFunc) *FriendshipGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*FriendshipGroupBy) Bool added in v0.3.0

func (s *FriendshipGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) BoolX added in v0.3.0

func (s *FriendshipGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*FriendshipGroupBy) Bools added in v0.3.0

func (s *FriendshipGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) BoolsX added in v0.3.0

func (s *FriendshipGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*FriendshipGroupBy) Float64 added in v0.3.0

func (s *FriendshipGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) Float64X added in v0.3.0

func (s *FriendshipGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*FriendshipGroupBy) Float64s added in v0.3.0

func (s *FriendshipGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) Float64sX added in v0.3.0

func (s *FriendshipGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*FriendshipGroupBy) Int added in v0.3.0

func (s *FriendshipGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) IntX added in v0.3.0

func (s *FriendshipGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*FriendshipGroupBy) Ints added in v0.3.0

func (s *FriendshipGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) IntsX added in v0.3.0

func (s *FriendshipGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*FriendshipGroupBy) Scan added in v0.3.0

func (fgb *FriendshipGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scans the result into the given value.

func (*FriendshipGroupBy) ScanX added in v0.3.0

func (s *FriendshipGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*FriendshipGroupBy) String added in v0.3.0

func (s *FriendshipGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) StringX added in v0.3.0

func (s *FriendshipGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*FriendshipGroupBy) Strings added in v0.3.0

func (s *FriendshipGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*FriendshipGroupBy) StringsX added in v0.3.0

func (s *FriendshipGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type FriendshipMutation added in v0.3.0

type FriendshipMutation struct {
	// contains filtered or unexported fields
}

FriendshipMutation represents an operation that mutates the Friendship nodes in the graph.

func (*FriendshipMutation) AddField added in v0.3.0

func (m *FriendshipMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*FriendshipMutation) AddedEdges added in v0.3.0

func (m *FriendshipMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*FriendshipMutation) AddedField added in v0.3.0

func (m *FriendshipMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*FriendshipMutation) AddedFields added in v0.3.0

func (m *FriendshipMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*FriendshipMutation) AddedIDs added in v0.3.0

func (m *FriendshipMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*FriendshipMutation) ClearEdge added in v0.3.0

func (m *FriendshipMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*FriendshipMutation) ClearField added in v0.3.0

func (m *FriendshipMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*FriendshipMutation) ClearFriend added in v0.3.0

func (m *FriendshipMutation) ClearFriend()

ClearFriend clears the "friend" edge to the User entity.

func (*FriendshipMutation) ClearUser added in v0.3.0

func (m *FriendshipMutation) ClearUser()

ClearUser clears the "user" edge to the User entity.

func (*FriendshipMutation) ClearedEdges added in v0.3.0

func (m *FriendshipMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*FriendshipMutation) ClearedFields added in v0.3.0

func (m *FriendshipMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (FriendshipMutation) Client added in v0.3.0

func (m FriendshipMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*FriendshipMutation) CreatedAt added in v0.3.0

func (m *FriendshipMutation) CreatedAt() (r time.Time, exists bool)

CreatedAt returns the value of the "created_at" field in the mutation.

func (*FriendshipMutation) EdgeCleared added in v0.3.0

func (m *FriendshipMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*FriendshipMutation) Field added in v0.3.0

func (m *FriendshipMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*FriendshipMutation) FieldCleared added in v0.3.0

func (m *FriendshipMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*FriendshipMutation) Fields added in v0.3.0

func (m *FriendshipMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*FriendshipMutation) FriendCleared added in v0.3.0

func (m *FriendshipMutation) FriendCleared() bool

FriendCleared reports if the "friend" edge to the User entity was cleared.

func (*FriendshipMutation) FriendID added in v0.3.0

func (m *FriendshipMutation) FriendID() (r pulid.ID, exists bool)

FriendID returns the value of the "friend_id" field in the mutation.

func (*FriendshipMutation) FriendIDs added in v0.3.0

func (m *FriendshipMutation) FriendIDs() (ids []pulid.ID)

FriendIDs returns the "friend" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use FriendID instead. It exists only for internal usage by the builders.

func (*FriendshipMutation) ID added in v0.3.0

func (m *FriendshipMutation) ID() (id pulid.ID, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*FriendshipMutation) IDs added in v0.3.0

func (m *FriendshipMutation) IDs(ctx context.Context) ([]pulid.ID, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*FriendshipMutation) OldCreatedAt added in v0.3.0

func (m *FriendshipMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)

OldCreatedAt returns the old "created_at" field's value of the Friendship entity. If the Friendship object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*FriendshipMutation) OldField added in v0.3.0

func (m *FriendshipMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*FriendshipMutation) OldFriendID added in v0.3.0

func (m *FriendshipMutation) OldFriendID(ctx context.Context) (v pulid.ID, err error)

OldFriendID returns the old "friend_id" field's value of the Friendship entity. If the Friendship object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*FriendshipMutation) OldUserID added in v0.3.0

func (m *FriendshipMutation) OldUserID(ctx context.Context) (v pulid.ID, err error)

OldUserID returns the old "user_id" field's value of the Friendship entity. If the Friendship object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*FriendshipMutation) Op added in v0.3.0

func (m *FriendshipMutation) Op() Op

Op returns the operation name.

func (*FriendshipMutation) RemovedEdges added in v0.3.0

func (m *FriendshipMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*FriendshipMutation) RemovedIDs added in v0.3.0

func (m *FriendshipMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*FriendshipMutation) ResetCreatedAt added in v0.3.0

func (m *FriendshipMutation) ResetCreatedAt()

ResetCreatedAt resets all changes to the "created_at" field.

func (*FriendshipMutation) ResetEdge added in v0.3.0

func (m *FriendshipMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*FriendshipMutation) ResetField added in v0.3.0

func (m *FriendshipMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*FriendshipMutation) ResetFriend added in v0.3.0

func (m *FriendshipMutation) ResetFriend()

ResetFriend resets all changes to the "friend" edge.

func (*FriendshipMutation) ResetFriendID added in v0.3.0

func (m *FriendshipMutation) ResetFriendID()

ResetFriendID resets all changes to the "friend_id" field.

func (*FriendshipMutation) ResetUser added in v0.3.0

func (m *FriendshipMutation) ResetUser()

ResetUser resets all changes to the "user" edge.

func (*FriendshipMutation) ResetUserID added in v0.3.0

func (m *FriendshipMutation) ResetUserID()

ResetUserID resets all changes to the "user_id" field.

func (*FriendshipMutation) SetCreatedAt added in v0.3.0

func (m *FriendshipMutation) SetCreatedAt(t time.Time)

SetCreatedAt sets the "created_at" field.

func (*FriendshipMutation) SetField added in v0.3.0

func (m *FriendshipMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*FriendshipMutation) SetFriendID added in v0.3.0

func (m *FriendshipMutation) SetFriendID(pu pulid.ID)

SetFriendID sets the "friend_id" field.

func (*FriendshipMutation) SetID added in v0.3.0

func (m *FriendshipMutation) SetID(id pulid.ID)

SetID sets the value of the id field. Note that this operation is only accepted on creation of Friendship entities.

func (*FriendshipMutation) SetUserID added in v0.3.0

func (m *FriendshipMutation) SetUserID(pu pulid.ID)

SetUserID sets the "user_id" field.

func (FriendshipMutation) Tx added in v0.3.0

func (m FriendshipMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*FriendshipMutation) Type added in v0.3.0

func (m *FriendshipMutation) Type() string

Type returns the node type of this mutation (Friendship).

func (*FriendshipMutation) UserCleared added in v0.3.0

func (m *FriendshipMutation) UserCleared() bool

UserCleared reports if the "user" edge to the User entity was cleared.

func (*FriendshipMutation) UserID added in v0.3.0

func (m *FriendshipMutation) UserID() (r pulid.ID, exists bool)

UserID returns the value of the "user_id" field in the mutation.

func (*FriendshipMutation) UserIDs added in v0.3.0

func (m *FriendshipMutation) UserIDs() (ids []pulid.ID)

UserIDs returns the "user" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use UserID instead. It exists only for internal usage by the builders.

func (*FriendshipMutation) Where added in v0.3.0

func (m *FriendshipMutation) Where(ps ...predicate.Friendship)

Where appends a list predicates to the FriendshipMutation builder.

type FriendshipOrder added in v0.3.0

type FriendshipOrder struct {
	Direction OrderDirection        `json:"direction"`
	Field     *FriendshipOrderField `json:"field"`
}

FriendshipOrder defines the ordering of Friendship.

type FriendshipOrderField added in v0.3.0

type FriendshipOrderField struct {
	// contains filtered or unexported fields
}

FriendshipOrderField defines the ordering field of Friendship.

type FriendshipPaginateOption added in v0.3.0

type FriendshipPaginateOption func(*friendshipPager) error

FriendshipPaginateOption enables pagination customization.

func WithFriendshipFilter added in v0.3.0

func WithFriendshipFilter(filter func(*FriendshipQuery) (*FriendshipQuery, error)) FriendshipPaginateOption

WithFriendshipFilter configures pagination filter.

func WithFriendshipOrder added in v0.3.0

func WithFriendshipOrder(order *FriendshipOrder) FriendshipPaginateOption

WithFriendshipOrder configures pagination ordering.

type FriendshipQuery added in v0.3.0

type FriendshipQuery struct {
	// contains filtered or unexported fields
}

FriendshipQuery is the builder for querying Friendship entities.

func (*FriendshipQuery) All added in v0.3.0

func (fq *FriendshipQuery) All(ctx context.Context) ([]*Friendship, error)

All executes the query and returns a list of Friendships.

func (*FriendshipQuery) AllX added in v0.3.0

func (fq *FriendshipQuery) AllX(ctx context.Context) []*Friendship

AllX is like All, but panics if an error occurs.

func (*FriendshipQuery) Clone added in v0.3.0

func (fq *FriendshipQuery) Clone() *FriendshipQuery

Clone returns a duplicate of the FriendshipQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*FriendshipQuery) CollectFields added in v0.3.0

func (f *FriendshipQuery) CollectFields(ctx context.Context, satisfies ...string) (*FriendshipQuery, error)

CollectFields tells the query-builder to eagerly load connected nodes by resolver context.

func (*FriendshipQuery) Count added in v0.3.0

func (fq *FriendshipQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*FriendshipQuery) CountX added in v0.3.0

func (fq *FriendshipQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*FriendshipQuery) Exist added in v0.3.0

func (fq *FriendshipQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*FriendshipQuery) ExistX added in v0.3.0

func (fq *FriendshipQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*FriendshipQuery) First added in v0.3.0

func (fq *FriendshipQuery) First(ctx context.Context) (*Friendship, error)

First returns the first Friendship entity from the query. Returns a *NotFoundError when no Friendship was found.

func (*FriendshipQuery) FirstID added in v0.3.0

func (fq *FriendshipQuery) FirstID(ctx context.Context) (id pulid.ID, err error)

FirstID returns the first Friendship ID from the query. Returns a *NotFoundError when no Friendship ID was found.

func (*FriendshipQuery) FirstIDX added in v0.3.0

func (fq *FriendshipQuery) FirstIDX(ctx context.Context) pulid.ID

FirstIDX is like FirstID, but panics if an error occurs.

func (*FriendshipQuery) FirstX added in v0.3.0

func (fq *FriendshipQuery) FirstX(ctx context.Context) *Friendship

FirstX is like First, but panics if an error occurs.

func (*FriendshipQuery) GroupBy added in v0.3.0

func (fq *FriendshipQuery) GroupBy(field string, fields ...string) *FriendshipGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	CreatedAt time.Time `json:"created_at,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Friendship.Query().
	GroupBy(friendship.FieldCreatedAt).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*FriendshipQuery) IDs added in v0.3.0

func (fq *FriendshipQuery) IDs(ctx context.Context) ([]pulid.ID, error)

IDs executes the query and returns a list of Friendship IDs.

func (*FriendshipQuery) IDsX added in v0.3.0

func (fq *FriendshipQuery) IDsX(ctx context.Context) []pulid.ID

IDsX is like IDs, but panics if an error occurs.

func (*FriendshipQuery) Limit added in v0.3.0

func (fq *FriendshipQuery) Limit(limit int) *FriendshipQuery

Limit adds a limit step to the query.

func (*FriendshipQuery) Offset added in v0.3.0

func (fq *FriendshipQuery) Offset(offset int) *FriendshipQuery

Offset adds an offset step to the query.

func (*FriendshipQuery) Only added in v0.3.0

func (fq *FriendshipQuery) Only(ctx context.Context) (*Friendship, error)

Only returns a single Friendship entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Friendship entity is found. Returns a *NotFoundError when no Friendship entities are found.

func (*FriendshipQuery) OnlyID added in v0.3.0

func (fq *FriendshipQuery) OnlyID(ctx context.Context) (id pulid.ID, err error)

OnlyID is like Only, but returns the only Friendship ID in the query. Returns a *NotSingularError when more than one Friendship ID is found. Returns a *NotFoundError when no entities are found.

func (*FriendshipQuery) OnlyIDX added in v0.3.0

func (fq *FriendshipQuery) OnlyIDX(ctx context.Context) pulid.ID

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*FriendshipQuery) OnlyX added in v0.3.0

func (fq *FriendshipQuery) OnlyX(ctx context.Context) *Friendship

OnlyX is like Only, but panics if an error occurs.

func (*FriendshipQuery) Order added in v0.3.0

func (fq *FriendshipQuery) Order(o ...OrderFunc) *FriendshipQuery

Order adds an order step to the query.

func (*FriendshipQuery) Paginate added in v0.3.0

func (f *FriendshipQuery) Paginate(
	ctx context.Context, after *Cursor, first *int,
	before *Cursor, last *int, opts ...FriendshipPaginateOption,
) (*FriendshipConnection, error)

Paginate executes the query and returns a relay based cursor connection to Friendship.

func (*FriendshipQuery) QueryFriend added in v0.3.0

func (fq *FriendshipQuery) QueryFriend() *UserQuery

QueryFriend chains the current query on the "friend" edge.

func (*FriendshipQuery) QueryUser added in v0.3.0

func (fq *FriendshipQuery) QueryUser() *UserQuery

QueryUser chains the current query on the "user" edge.

func (*FriendshipQuery) Select added in v0.3.0

func (fq *FriendshipQuery) Select(fields ...string) *FriendshipSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	CreatedAt time.Time `json:"created_at,omitempty"`
}

client.Friendship.Query().
	Select(friendship.FieldCreatedAt).
	Scan(ctx, &v)

func (*FriendshipQuery) Unique added in v0.3.0

func (fq *FriendshipQuery) Unique(unique bool) *FriendshipQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*FriendshipQuery) Where added in v0.3.0

Where adds a new predicate for the FriendshipQuery builder.

func (*FriendshipQuery) WithFriend added in v0.3.0

func (fq *FriendshipQuery) WithFriend(opts ...func(*UserQuery)) *FriendshipQuery

WithFriend tells the query-builder to eager-load the nodes that are connected to the "friend" edge. The optional arguments are used to configure the query builder of the edge.

func (*FriendshipQuery) WithUser added in v0.3.0

func (fq *FriendshipQuery) WithUser(opts ...func(*UserQuery)) *FriendshipQuery

WithUser tells the query-builder to eager-load the nodes that are connected to the "user" edge. The optional arguments are used to configure the query builder of the edge.

type FriendshipSelect added in v0.3.0

type FriendshipSelect struct {
	*FriendshipQuery
	// contains filtered or unexported fields
}

FriendshipSelect is the builder for selecting fields of Friendship entities.

func (*FriendshipSelect) Bool added in v0.3.0

func (s *FriendshipSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) BoolX added in v0.3.0

func (s *FriendshipSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*FriendshipSelect) Bools added in v0.3.0

func (s *FriendshipSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) BoolsX added in v0.3.0

func (s *FriendshipSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*FriendshipSelect) Float64 added in v0.3.0

func (s *FriendshipSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) Float64X added in v0.3.0

func (s *FriendshipSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*FriendshipSelect) Float64s added in v0.3.0

func (s *FriendshipSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) Float64sX added in v0.3.0

func (s *FriendshipSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*FriendshipSelect) Int added in v0.3.0

func (s *FriendshipSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) IntX added in v0.3.0

func (s *FriendshipSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*FriendshipSelect) Ints added in v0.3.0

func (s *FriendshipSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) IntsX added in v0.3.0

func (s *FriendshipSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*FriendshipSelect) Scan added in v0.3.0

func (fs *FriendshipSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scans the result into the given value.

func (*FriendshipSelect) ScanX added in v0.3.0

func (s *FriendshipSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*FriendshipSelect) String added in v0.3.0

func (s *FriendshipSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) StringX added in v0.3.0

func (s *FriendshipSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*FriendshipSelect) Strings added in v0.3.0

func (s *FriendshipSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*FriendshipSelect) StringsX added in v0.3.0

func (s *FriendshipSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type FriendshipUpdate added in v0.3.0

type FriendshipUpdate struct {
	// contains filtered or unexported fields
}

FriendshipUpdate is the builder for updating Friendship entities.

func (*FriendshipUpdate) ClearFriend added in v0.3.0

func (fu *FriendshipUpdate) ClearFriend() *FriendshipUpdate

ClearFriend clears the "friend" edge to the User entity.

func (*FriendshipUpdate) ClearUser added in v0.3.0

func (fu *FriendshipUpdate) ClearUser() *FriendshipUpdate

ClearUser clears the "user" edge to the User entity.

func (*FriendshipUpdate) Exec added in v0.3.0

func (fu *FriendshipUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*FriendshipUpdate) ExecX added in v0.3.0

func (fu *FriendshipUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*FriendshipUpdate) Mutation added in v0.3.0

func (fu *FriendshipUpdate) Mutation() *FriendshipMutation

Mutation returns the FriendshipMutation object of the builder.

func (*FriendshipUpdate) Save added in v0.3.0

func (fu *FriendshipUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*FriendshipUpdate) SaveX added in v0.3.0

func (fu *FriendshipUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*FriendshipUpdate) SetCreatedAt added in v0.3.0

func (fu *FriendshipUpdate) SetCreatedAt(t time.Time) *FriendshipUpdate

SetCreatedAt sets the "created_at" field.

func (*FriendshipUpdate) SetFriend added in v0.3.0

func (fu *FriendshipUpdate) SetFriend(u *User) *FriendshipUpdate

SetFriend sets the "friend" edge to the User entity.

func (*FriendshipUpdate) SetFriendID added in v0.3.0

func (fu *FriendshipUpdate) SetFriendID(pu pulid.ID) *FriendshipUpdate

SetFriendID sets the "friend_id" field.

func (*FriendshipUpdate) SetNillableCreatedAt added in v0.3.0

func (fu *FriendshipUpdate) SetNillableCreatedAt(t *time.Time) *FriendshipUpdate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*FriendshipUpdate) SetUser added in v0.3.0

func (fu *FriendshipUpdate) SetUser(u *User) *FriendshipUpdate

SetUser sets the "user" edge to the User entity.

func (*FriendshipUpdate) SetUserID added in v0.3.0

func (fu *FriendshipUpdate) SetUserID(pu pulid.ID) *FriendshipUpdate

SetUserID sets the "user_id" field.

func (*FriendshipUpdate) Where added in v0.3.0

Where appends a list predicates to the FriendshipUpdate builder.

type FriendshipUpdateOne added in v0.3.0

type FriendshipUpdateOne struct {
	// contains filtered or unexported fields
}

FriendshipUpdateOne is the builder for updating a single Friendship entity.

func (*FriendshipUpdateOne) ClearFriend added in v0.3.0

func (fuo *FriendshipUpdateOne) ClearFriend() *FriendshipUpdateOne

ClearFriend clears the "friend" edge to the User entity.

func (*FriendshipUpdateOne) ClearUser added in v0.3.0

func (fuo *FriendshipUpdateOne) ClearUser() *FriendshipUpdateOne

ClearUser clears the "user" edge to the User entity.

func (*FriendshipUpdateOne) Exec added in v0.3.0

func (fuo *FriendshipUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*FriendshipUpdateOne) ExecX added in v0.3.0

func (fuo *FriendshipUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*FriendshipUpdateOne) Mutation added in v0.3.0

func (fuo *FriendshipUpdateOne) Mutation() *FriendshipMutation

Mutation returns the FriendshipMutation object of the builder.

func (*FriendshipUpdateOne) Save added in v0.3.0

func (fuo *FriendshipUpdateOne) Save(ctx context.Context) (*Friendship, error)

Save executes the query and returns the updated Friendship entity.

func (*FriendshipUpdateOne) SaveX added in v0.3.0

func (fuo *FriendshipUpdateOne) SaveX(ctx context.Context) *Friendship

SaveX is like Save, but panics if an error occurs.

func (*FriendshipUpdateOne) Select added in v0.3.0

func (fuo *FriendshipUpdateOne) Select(field string, fields ...string) *FriendshipUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*FriendshipUpdateOne) SetCreatedAt added in v0.3.0

func (fuo *FriendshipUpdateOne) SetCreatedAt(t time.Time) *FriendshipUpdateOne

SetCreatedAt sets the "created_at" field.

func (*FriendshipUpdateOne) SetFriend added in v0.3.0

func (fuo *FriendshipUpdateOne) SetFriend(u *User) *FriendshipUpdateOne

SetFriend sets the "friend" edge to the User entity.

func (*FriendshipUpdateOne) SetFriendID added in v0.3.0

func (fuo *FriendshipUpdateOne) SetFriendID(pu pulid.ID) *FriendshipUpdateOne

SetFriendID sets the "friend_id" field.

func (*FriendshipUpdateOne) SetNillableCreatedAt added in v0.3.0

func (fuo *FriendshipUpdateOne) SetNillableCreatedAt(t *time.Time) *FriendshipUpdateOne

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*FriendshipUpdateOne) SetUser added in v0.3.0

func (fuo *FriendshipUpdateOne) SetUser(u *User) *FriendshipUpdateOne

SetUser sets the "user" edge to the User entity.

func (*FriendshipUpdateOne) SetUserID added in v0.3.0

func (fuo *FriendshipUpdateOne) SetUserID(pu pulid.ID) *FriendshipUpdateOne

SetUserID sets the "user_id" field.

type FriendshipWhereInput added in v0.3.0

type FriendshipWhereInput struct {
	Predicates []predicate.Friendship  `json:"-"`
	Not        *FriendshipWhereInput   `json:"not,omitempty"`
	Or         []*FriendshipWhereInput `json:"or,omitempty"`
	And        []*FriendshipWhereInput `json:"and,omitempty"`

	// "id" field predicates.
	ID      *pulid.ID  `json:"id,omitempty"`
	IDNEQ   *pulid.ID  `json:"idNEQ,omitempty"`
	IDIn    []pulid.ID `json:"idIn,omitempty"`
	IDNotIn []pulid.ID `json:"idNotIn,omitempty"`
	IDGT    *pulid.ID  `json:"idGT,omitempty"`
	IDGTE   *pulid.ID  `json:"idGTE,omitempty"`
	IDLT    *pulid.ID  `json:"idLT,omitempty"`
	IDLTE   *pulid.ID  `json:"idLTE,omitempty"`

	// "created_at" field predicates.
	CreatedAt      *time.Time  `json:"createdAt,omitempty"`
	CreatedAtNEQ   *time.Time  `json:"createdAtNEQ,omitempty"`
	CreatedAtIn    []time.Time `json:"createdAtIn,omitempty"`
	CreatedAtNotIn []time.Time `json:"createdAtNotIn,omitempty"`
	CreatedAtGT    *time.Time  `json:"createdAtGT,omitempty"`
	CreatedAtGTE   *time.Time  `json:"createdAtGTE,omitempty"`
	CreatedAtLT    *time.Time  `json:"createdAtLT,omitempty"`
	CreatedAtLTE   *time.Time  `json:"createdAtLTE,omitempty"`

	// "user_id" field predicates.
	UserID             *pulid.ID  `json:"userID,omitempty"`
	UserIDNEQ          *pulid.ID  `json:"userIDNEQ,omitempty"`
	UserIDIn           []pulid.ID `json:"userIDIn,omitempty"`
	UserIDNotIn        []pulid.ID `json:"userIDNotIn,omitempty"`
	UserIDGT           *pulid.ID  `json:"userIDGT,omitempty"`
	UserIDGTE          *pulid.ID  `json:"userIDGTE,omitempty"`
	UserIDLT           *pulid.ID  `json:"userIDLT,omitempty"`
	UserIDLTE          *pulid.ID  `json:"userIDLTE,omitempty"`
	UserIDContains     *pulid.ID  `json:"userIDContains,omitempty"`
	UserIDHasPrefix    *pulid.ID  `json:"userIDHasPrefix,omitempty"`
	UserIDHasSuffix    *pulid.ID  `json:"userIDHasSuffix,omitempty"`
	UserIDEqualFold    *pulid.ID  `json:"userIDEqualFold,omitempty"`
	UserIDContainsFold *pulid.ID  `json:"userIDContainsFold,omitempty"`

	// "friend_id" field predicates.
	FriendID             *pulid.ID  `json:"friendID,omitempty"`
	FriendIDNEQ          *pulid.ID  `json:"friendIDNEQ,omitempty"`
	FriendIDIn           []pulid.ID `json:"friendIDIn,omitempty"`
	FriendIDNotIn        []pulid.ID `json:"friendIDNotIn,omitempty"`
	FriendIDGT           *pulid.ID  `json:"friendIDGT,omitempty"`
	FriendIDGTE          *pulid.ID  `json:"friendIDGTE,omitempty"`
	FriendIDLT           *pulid.ID  `json:"friendIDLT,omitempty"`
	FriendIDLTE          *pulid.ID  `json:"friendIDLTE,omitempty"`
	FriendIDContains     *pulid.ID  `json:"friendIDContains,omitempty"`
	FriendIDHasPrefix    *pulid.ID  `json:"friendIDHasPrefix,omitempty"`
	FriendIDHasSuffix    *pulid.ID  `json:"friendIDHasSuffix,omitempty"`
	FriendIDEqualFold    *pulid.ID  `json:"friendIDEqualFold,omitempty"`
	FriendIDContainsFold *pulid.ID  `json:"friendIDContainsFold,omitempty"`

	// "user" edge predicates.
	HasUser     *bool             `json:"hasUser,omitempty"`
	HasUserWith []*UserWhereInput `json:"hasUserWith,omitempty"`

	// "friend" edge predicates.
	HasFriend     *bool             `json:"hasFriend,omitempty"`
	HasFriendWith []*UserWhereInput `json:"hasFriendWith,omitempty"`
}

FriendshipWhereInput represents a where input for filtering Friendship queries.

func (*FriendshipWhereInput) AddPredicates added in v0.3.0

func (i *FriendshipWhereInput) AddPredicates(predicates ...predicate.Friendship)

AddPredicates adds custom predicates to the where input to be used during the filtering phase.

func (*FriendshipWhereInput) Filter added in v0.3.0

Filter applies the FriendshipWhereInput filter on the FriendshipQuery builder.

func (*FriendshipWhereInput) P added in v0.3.0

P returns a predicate for filtering friendships. An error is returned if the input is empty or invalid.

type Friendships added in v0.3.0

type Friendships []*Friendship

Friendships is a parsable slice of Friendship.

type Group added in v0.3.0

type Group struct {

	// ID of the ent.
	ID pulid.ID `json:"id,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the GroupQuery when eager-loading is set.
	Edges GroupEdges `json:"edges"`
	// contains filtered or unexported fields
}

Group is the model entity for the Group schema.

func (*Group) Node added in v0.3.0

func (gr *Group) Node(ctx context.Context) (node *Node, err error)

func (*Group) QueryUsers added in v0.3.0

func (gr *Group) QueryUsers() *UserQuery

QueryUsers queries the "users" edge of the Group entity.

func (*Group) String added in v0.3.0

func (gr *Group) String() string

String implements the fmt.Stringer.

func (*Group) ToEdge added in v0.3.0

func (gr *Group) ToEdge(order *GroupOrder) *GroupEdge

ToEdge converts Group into GroupEdge.

func (*Group) Unwrap added in v0.3.0

func (gr *Group) Unwrap() *Group

Unwrap unwraps the Group entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Group) Update added in v0.3.0

func (gr *Group) Update() *GroupUpdateOne

Update returns a builder for updating this Group. Note that you need to call Group.Unwrap() before calling this method if this Group was returned from a transaction, and the transaction was committed or rolled back.

func (*Group) Users added in v0.3.0

func (gr *Group) Users(
	ctx context.Context, after *Cursor, first *int, before *Cursor, last *int, where *UserWhereInput,
) (*UserConnection, error)

type GroupClient added in v0.3.0

type GroupClient struct {
	// contains filtered or unexported fields
}

GroupClient is a client for the Group schema.

func NewGroupClient added in v0.3.0

func NewGroupClient(c config) *GroupClient

NewGroupClient returns a client for the Group from the given config.

func (*GroupClient) Create added in v0.3.0

func (c *GroupClient) Create() *GroupCreate

Create returns a builder for creating a Group entity.

func (*GroupClient) CreateBulk added in v0.3.0

func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk

CreateBulk returns a builder for creating a bulk of Group entities.

func (*GroupClient) Delete added in v0.3.0

func (c *GroupClient) Delete() *GroupDelete

Delete returns a delete builder for Group.

func (*GroupClient) DeleteOne added in v0.3.0

func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*GroupClient) DeleteOneID added in v0.3.0

func (c *GroupClient) DeleteOneID(id pulid.ID) *GroupDeleteOne

DeleteOne returns a builder for deleting the given entity by its id.

func (*GroupClient) Get added in v0.3.0

func (c *GroupClient) Get(ctx context.Context, id pulid.ID) (*Group, error)

Get returns a Group entity by its id.

func (*GroupClient) GetX added in v0.3.0

func (c *GroupClient) GetX(ctx context.Context, id pulid.ID) *Group

GetX is like Get, but panics if an error occurs.

func (*GroupClient) Hooks added in v0.3.0

func (c *GroupClient) Hooks() []Hook

Hooks returns the client hooks.

func (*GroupClient) Query added in v0.3.0

func (c *GroupClient) Query() *GroupQuery

Query returns a query builder for Group.

func (*GroupClient) QueryUsers added in v0.3.0

func (c *GroupClient) QueryUsers(gr *Group) *UserQuery

QueryUsers queries the users edge of a Group.

func (*GroupClient) Update added in v0.3.0

func (c *GroupClient) Update() *GroupUpdate

Update returns an update builder for Group.

func (*GroupClient) UpdateOne added in v0.3.0

func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne

UpdateOne returns an update builder for the given entity.

func (*GroupClient) UpdateOneID added in v0.3.0

func (c *GroupClient) UpdateOneID(id pulid.ID) *GroupUpdateOne

UpdateOneID returns an update builder for the given id.

func (*GroupClient) Use added in v0.3.0

func (c *GroupClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `group.Hooks(f(g(h())))`.

type GroupConnection added in v0.3.0

type GroupConnection struct {
	Edges      []*GroupEdge `json:"edges"`
	PageInfo   PageInfo     `json:"pageInfo"`
	TotalCount int          `json:"totalCount"`
}

GroupConnection is the connection containing edges to Group.

type GroupCreate added in v0.3.0

type GroupCreate struct {
	// contains filtered or unexported fields
}

GroupCreate is the builder for creating a Group entity.

func (*GroupCreate) AddUserIDs added in v0.3.0

func (gc *GroupCreate) AddUserIDs(ids ...pulid.ID) *GroupCreate

AddUserIDs adds the "users" edge to the User entity by IDs.

func (*GroupCreate) AddUsers added in v0.3.0

func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate

AddUsers adds the "users" edges to the User entity.

func (*GroupCreate) Exec added in v0.3.0

func (gc *GroupCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*GroupCreate) ExecX added in v0.3.0

func (gc *GroupCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*GroupCreate) Mutation added in v0.3.0

func (gc *GroupCreate) Mutation() *GroupMutation

Mutation returns the GroupMutation object of the builder.

func (*GroupCreate) Save added in v0.3.0

func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)

Save creates the Group in the database.

func (*GroupCreate) SaveX added in v0.3.0

func (gc *GroupCreate) SaveX(ctx context.Context) *Group

SaveX calls Save and panics if Save returns an error.

func (*GroupCreate) SetID added in v0.3.0

func (gc *GroupCreate) SetID(pu pulid.ID) *GroupCreate

SetID sets the "id" field.

func (*GroupCreate) SetName added in v0.3.0

func (gc *GroupCreate) SetName(s string) *GroupCreate

SetName sets the "name" field.

func (*GroupCreate) SetNillableID added in v0.3.0

func (gc *GroupCreate) SetNillableID(pu *pulid.ID) *GroupCreate

SetNillableID sets the "id" field if the given value is not nil.

func (*GroupCreate) SetNillableName added in v0.3.0

func (gc *GroupCreate) SetNillableName(s *string) *GroupCreate

SetNillableName sets the "name" field if the given value is not nil.

type GroupCreateBulk added in v0.3.0

type GroupCreateBulk struct {
	// contains filtered or unexported fields
}

GroupCreateBulk is the builder for creating many Group entities in bulk.

func (*GroupCreateBulk) Exec added in v0.3.0

func (gcb *GroupCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*GroupCreateBulk) ExecX added in v0.3.0

func (gcb *GroupCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*GroupCreateBulk) Save added in v0.3.0

func (gcb *GroupCreateBulk) Save(ctx context.Context) ([]*Group, error)

Save creates the Group entities in the database.

func (*GroupCreateBulk) SaveX added in v0.3.0

func (gcb *GroupCreateBulk) SaveX(ctx context.Context) []*Group

SaveX is like Save, but panics if an error occurs.

type GroupDelete added in v0.3.0

type GroupDelete struct {
	// contains filtered or unexported fields
}

GroupDelete is the builder for deleting a Group entity.

func (*GroupDelete) Exec added in v0.3.0

func (gd *GroupDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*GroupDelete) ExecX added in v0.3.0

func (gd *GroupDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*GroupDelete) Where added in v0.3.0

func (gd *GroupDelete) Where(ps ...predicate.Group) *GroupDelete

Where appends a list predicates to the GroupDelete builder.

type GroupDeleteOne added in v0.3.0

type GroupDeleteOne struct {
	// contains filtered or unexported fields
}

GroupDeleteOne is the builder for deleting a single Group entity.

func (*GroupDeleteOne) Exec added in v0.3.0

func (gdo *GroupDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*GroupDeleteOne) ExecX added in v0.3.0

func (gdo *GroupDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type GroupEdge added in v0.3.0

type GroupEdge struct {
	Node   *Group `json:"node"`
	Cursor Cursor `json:"cursor"`
}

GroupEdge is the edge representation of Group.

type GroupEdges added in v0.3.0

type GroupEdges struct {
	// Users holds the value of the users edge.
	Users []*User `json:"users,omitempty"`
	// contains filtered or unexported fields
}

GroupEdges holds the relations/edges for other nodes in the graph.

func (GroupEdges) UsersOrErr added in v0.3.0

func (e GroupEdges) UsersOrErr() ([]*User, error)

UsersOrErr returns the Users value or an error if the edge was not loaded in eager-loading.

type GroupGroupBy added in v0.3.0

type GroupGroupBy struct {
	// contains filtered or unexported fields
}

GroupGroupBy is the group-by builder for Group entities.

func (*GroupGroupBy) Aggregate added in v0.3.0

func (ggb *GroupGroupBy) Aggregate(fns ...AggregateFunc) *GroupGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*GroupGroupBy) Bool added in v0.3.0

func (s *GroupGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) BoolX added in v0.3.0

func (s *GroupGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*GroupGroupBy) Bools added in v0.3.0

func (s *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) BoolsX added in v0.3.0

func (s *GroupGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*GroupGroupBy) Float64 added in v0.3.0

func (s *GroupGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) Float64X added in v0.3.0

func (s *GroupGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*GroupGroupBy) Float64s added in v0.3.0

func (s *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) Float64sX added in v0.3.0

func (s *GroupGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*GroupGroupBy) Int added in v0.3.0

func (s *GroupGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) IntX added in v0.3.0

func (s *GroupGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*GroupGroupBy) Ints added in v0.3.0

func (s *GroupGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) IntsX added in v0.3.0

func (s *GroupGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*GroupGroupBy) Scan added in v0.3.0

func (ggb *GroupGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scans the result into the given value.

func (*GroupGroupBy) ScanX added in v0.3.0

func (s *GroupGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*GroupGroupBy) String added in v0.3.0

func (s *GroupGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) StringX added in v0.3.0

func (s *GroupGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*GroupGroupBy) Strings added in v0.3.0

func (s *GroupGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*GroupGroupBy) StringsX added in v0.3.0

func (s *GroupGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type GroupMutation added in v0.3.0

type GroupMutation struct {
	// contains filtered or unexported fields
}

GroupMutation represents an operation that mutates the Group nodes in the graph.

func (*GroupMutation) AddField added in v0.3.0

func (m *GroupMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*GroupMutation) AddUserIDs added in v0.3.0

func (m *GroupMutation) AddUserIDs(ids ...pulid.ID)

AddUserIDs adds the "users" edge to the User entity by ids.

func (*GroupMutation) AddedEdges added in v0.3.0

func (m *GroupMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*GroupMutation) AddedField added in v0.3.0

func (m *GroupMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*GroupMutation) AddedFields added in v0.3.0

func (m *GroupMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*GroupMutation) AddedIDs added in v0.3.0

func (m *GroupMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*GroupMutation) ClearEdge added in v0.3.0

func (m *GroupMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*GroupMutation) ClearField added in v0.3.0

func (m *GroupMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*GroupMutation) ClearUsers added in v0.3.0

func (m *GroupMutation) ClearUsers()

ClearUsers clears the "users" edge to the User entity.

func (*GroupMutation) ClearedEdges added in v0.3.0

func (m *GroupMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*GroupMutation) ClearedFields added in v0.3.0

func (m *GroupMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (GroupMutation) Client added in v0.3.0

func (m GroupMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*GroupMutation) EdgeCleared added in v0.3.0

func (m *GroupMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*GroupMutation) Field added in v0.3.0

func (m *GroupMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*GroupMutation) FieldCleared added in v0.3.0

func (m *GroupMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*GroupMutation) Fields added in v0.3.0

func (m *GroupMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*GroupMutation) ID added in v0.3.0

func (m *GroupMutation) ID() (id pulid.ID, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*GroupMutation) IDs added in v0.3.0

func (m *GroupMutation) IDs(ctx context.Context) ([]pulid.ID, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*GroupMutation) Name added in v0.3.0

func (m *GroupMutation) Name() (r string, exists bool)

Name returns the value of the "name" field in the mutation.

func (*GroupMutation) OldField added in v0.3.0

func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*GroupMutation) OldName added in v0.3.0

func (m *GroupMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old "name" field's value of the Group entity. If the Group object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*GroupMutation) Op added in v0.3.0

func (m *GroupMutation) Op() Op

Op returns the operation name.

func (*GroupMutation) RemoveUserIDs added in v0.3.0

func (m *GroupMutation) RemoveUserIDs(ids ...pulid.ID)

RemoveUserIDs removes the "users" edge to the User entity by IDs.

func (*GroupMutation) RemovedEdges added in v0.3.0

func (m *GroupMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*GroupMutation) RemovedIDs added in v0.3.0

func (m *GroupMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*GroupMutation) RemovedUsersIDs added in v0.3.0

func (m *GroupMutation) RemovedUsersIDs() (ids []pulid.ID)

RemovedUsers returns the removed IDs of the "users" edge to the User entity.

func (*GroupMutation) ResetEdge added in v0.3.0

func (m *GroupMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*GroupMutation) ResetField added in v0.3.0

func (m *GroupMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*GroupMutation) ResetName added in v0.3.0

func (m *GroupMutation) ResetName()

ResetName resets all changes to the "name" field.

func (*GroupMutation) ResetUsers added in v0.3.0

func (m *GroupMutation) ResetUsers()

ResetUsers resets all changes to the "users" edge.

func (*GroupMutation) SetField added in v0.3.0

func (m *GroupMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*GroupMutation) SetID added in v0.3.0

func (m *GroupMutation) SetID(id pulid.ID)

SetID sets the value of the id field. Note that this operation is only accepted on creation of Group entities.

func (*GroupMutation) SetName added in v0.3.0

func (m *GroupMutation) SetName(s string)

SetName sets the "name" field.

func (GroupMutation) Tx added in v0.3.0

func (m GroupMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*GroupMutation) Type added in v0.3.0

func (m *GroupMutation) Type() string

Type returns the node type of this mutation (Group).

func (*GroupMutation) UsersCleared added in v0.3.0

func (m *GroupMutation) UsersCleared() bool

UsersCleared reports if the "users" edge to the User entity was cleared.

func (*GroupMutation) UsersIDs added in v0.3.0

func (m *GroupMutation) UsersIDs() (ids []pulid.ID)

UsersIDs returns the "users" edge IDs in the mutation.

func (*GroupMutation) Where added in v0.3.0

func (m *GroupMutation) Where(ps ...predicate.Group)

Where appends a list predicates to the GroupMutation builder.

type GroupOrder added in v0.3.0

type GroupOrder struct {
	Direction OrderDirection   `json:"direction"`
	Field     *GroupOrderField `json:"field"`
}

GroupOrder defines the ordering of Group.

type GroupOrderField added in v0.3.0

type GroupOrderField struct {
	// contains filtered or unexported fields
}

GroupOrderField defines the ordering field of Group.

type GroupPaginateOption added in v0.3.0

type GroupPaginateOption func(*groupPager) error

GroupPaginateOption enables pagination customization.

func WithGroupFilter added in v0.3.0

func WithGroupFilter(filter func(*GroupQuery) (*GroupQuery, error)) GroupPaginateOption

WithGroupFilter configures pagination filter.

func WithGroupOrder added in v0.3.0

func WithGroupOrder(order *GroupOrder) GroupPaginateOption

WithGroupOrder configures pagination ordering.

type GroupQuery added in v0.3.0

type GroupQuery struct {
	// contains filtered or unexported fields
}

GroupQuery is the builder for querying Group entities.

func (*GroupQuery) All added in v0.3.0

func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)

All executes the query and returns a list of Groups.

func (*GroupQuery) AllX added in v0.3.0

func (gq *GroupQuery) AllX(ctx context.Context) []*Group

AllX is like All, but panics if an error occurs.

func (*GroupQuery) Clone added in v0.3.0

func (gq *GroupQuery) Clone() *GroupQuery

Clone returns a duplicate of the GroupQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*GroupQuery) CollectFields added in v0.3.0

func (gr *GroupQuery) CollectFields(ctx context.Context, satisfies ...string) (*GroupQuery, error)

CollectFields tells the query-builder to eagerly load connected nodes by resolver context.

func (*GroupQuery) Count added in v0.3.0

func (gq *GroupQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*GroupQuery) CountX added in v0.3.0

func (gq *GroupQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*GroupQuery) Exist added in v0.3.0

func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*GroupQuery) ExistX added in v0.3.0

func (gq *GroupQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*GroupQuery) First added in v0.3.0

func (gq *GroupQuery) First(ctx context.Context) (*Group, error)

First returns the first Group entity from the query. Returns a *NotFoundError when no Group was found.

func (*GroupQuery) FirstID added in v0.3.0

func (gq *GroupQuery) FirstID(ctx context.Context) (id pulid.ID, err error)

FirstID returns the first Group ID from the query. Returns a *NotFoundError when no Group ID was found.

func (*GroupQuery) FirstIDX added in v0.3.0

func (gq *GroupQuery) FirstIDX(ctx context.Context) pulid.ID

FirstIDX is like FirstID, but panics if an error occurs.

func (*GroupQuery) FirstX added in v0.3.0

func (gq *GroupQuery) FirstX(ctx context.Context) *Group

FirstX is like First, but panics if an error occurs.

func (*GroupQuery) GroupBy added in v0.3.0

func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Group.Query().
	GroupBy(group.FieldName).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*GroupQuery) IDs added in v0.3.0

func (gq *GroupQuery) IDs(ctx context.Context) ([]pulid.ID, error)

IDs executes the query and returns a list of Group IDs.

func (*GroupQuery) IDsX added in v0.3.0

func (gq *GroupQuery) IDsX(ctx context.Context) []pulid.ID

IDsX is like IDs, but panics if an error occurs.

func (*GroupQuery) Limit added in v0.3.0

func (gq *GroupQuery) Limit(limit int) *GroupQuery

Limit adds a limit step to the query.

func (*GroupQuery) Offset added in v0.3.0

func (gq *GroupQuery) Offset(offset int) *GroupQuery

Offset adds an offset step to the query.

func (*GroupQuery) Only added in v0.3.0

func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)

Only returns a single Group entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Group entity is found. Returns a *NotFoundError when no Group entities are found.

func (*GroupQuery) OnlyID added in v0.3.0

func (gq *GroupQuery) OnlyID(ctx context.Context) (id pulid.ID, err error)

OnlyID is like Only, but returns the only Group ID in the query. Returns a *NotSingularError when more than one Group ID is found. Returns a *NotFoundError when no entities are found.

func (*GroupQuery) OnlyIDX added in v0.3.0

func (gq *GroupQuery) OnlyIDX(ctx context.Context) pulid.ID

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*GroupQuery) OnlyX added in v0.3.0

func (gq *GroupQuery) OnlyX(ctx context.Context) *Group

OnlyX is like Only, but panics if an error occurs.

func (*GroupQuery) Order added in v0.3.0

func (gq *GroupQuery) Order(o ...OrderFunc) *GroupQuery

Order adds an order step to the query.

func (*GroupQuery) Paginate added in v0.3.0

func (gr *GroupQuery) Paginate(
	ctx context.Context, after *Cursor, first *int,
	before *Cursor, last *int, opts ...GroupPaginateOption,
) (*GroupConnection, error)

Paginate executes the query and returns a relay based cursor connection to Group.

func (*GroupQuery) QueryUsers added in v0.3.0

func (gq *GroupQuery) QueryUsers() *UserQuery

QueryUsers chains the current query on the "users" edge.

func (*GroupQuery) Select added in v0.3.0

func (gq *GroupQuery) Select(fields ...string) *GroupSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
}

client.Group.Query().
	Select(group.FieldName).
	Scan(ctx, &v)

func (*GroupQuery) Unique added in v0.3.0

func (gq *GroupQuery) Unique(unique bool) *GroupQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*GroupQuery) Where added in v0.3.0

func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery

Where adds a new predicate for the GroupQuery builder.

func (*GroupQuery) WithUsers added in v0.3.0

func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery

WithUsers tells the query-builder to eager-load the nodes that are connected to the "users" edge. The optional arguments are used to configure the query builder of the edge.

type GroupSelect added in v0.3.0

type GroupSelect struct {
	*GroupQuery
	// contains filtered or unexported fields
}

GroupSelect is the builder for selecting fields of Group entities.

func (*GroupSelect) Bool added in v0.3.0

func (s *GroupSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*GroupSelect) BoolX added in v0.3.0

func (s *GroupSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*GroupSelect) Bools added in v0.3.0

func (s *GroupSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*GroupSelect) BoolsX added in v0.3.0

func (s *GroupSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*GroupSelect) Float64 added in v0.3.0

func (s *GroupSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*GroupSelect) Float64X added in v0.3.0

func (s *GroupSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*GroupSelect) Float64s added in v0.3.0

func (s *GroupSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*GroupSelect) Float64sX added in v0.3.0

func (s *GroupSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*GroupSelect) Int added in v0.3.0

func (s *GroupSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*GroupSelect) IntX added in v0.3.0

func (s *GroupSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*GroupSelect) Ints added in v0.3.0

func (s *GroupSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*GroupSelect) IntsX added in v0.3.0

func (s *GroupSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*GroupSelect) Scan added in v0.3.0

func (gs *GroupSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scans the result into the given value.

func (*GroupSelect) ScanX added in v0.3.0

func (s *GroupSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*GroupSelect) String added in v0.3.0

func (s *GroupSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*GroupSelect) StringX added in v0.3.0

func (s *GroupSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*GroupSelect) Strings added in v0.3.0

func (s *GroupSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*GroupSelect) StringsX added in v0.3.0

func (s *GroupSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type GroupUpdate added in v0.3.0

type GroupUpdate struct {
	// contains filtered or unexported fields
}

GroupUpdate is the builder for updating Group entities.

func (*GroupUpdate) AddUserIDs added in v0.3.0

func (gu *GroupUpdate) AddUserIDs(ids ...pulid.ID) *GroupUpdate

AddUserIDs adds the "users" edge to the User entity by IDs.

func (*GroupUpdate) AddUsers added in v0.3.0

func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate

AddUsers adds the "users" edges to the User entity.

func (*GroupUpdate) ClearUsers added in v0.3.0

func (gu *GroupUpdate) ClearUsers() *GroupUpdate

ClearUsers clears all "users" edges to the User entity.

func (*GroupUpdate) Exec added in v0.3.0

func (gu *GroupUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*GroupUpdate) ExecX added in v0.3.0

func (gu *GroupUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*GroupUpdate) Mutation added in v0.3.0

func (gu *GroupUpdate) Mutation() *GroupMutation

Mutation returns the GroupMutation object of the builder.

func (*GroupUpdate) RemoveUserIDs added in v0.3.0

func (gu *GroupUpdate) RemoveUserIDs(ids ...pulid.ID) *GroupUpdate

RemoveUserIDs removes the "users" edge to User entities by IDs.

func (*GroupUpdate) RemoveUsers added in v0.3.0

func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate

RemoveUsers removes "users" edges to User entities.

func (*GroupUpdate) Save added in v0.3.0

func (gu *GroupUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*GroupUpdate) SaveX added in v0.3.0

func (gu *GroupUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*GroupUpdate) SetName added in v0.3.0

func (gu *GroupUpdate) SetName(s string) *GroupUpdate

SetName sets the "name" field.

func (*GroupUpdate) SetNillableName added in v0.3.0

func (gu *GroupUpdate) SetNillableName(s *string) *GroupUpdate

SetNillableName sets the "name" field if the given value is not nil.

func (*GroupUpdate) Where added in v0.3.0

func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate

Where appends a list predicates to the GroupUpdate builder.

type GroupUpdateOne added in v0.3.0

type GroupUpdateOne struct {
	// contains filtered or unexported fields
}

GroupUpdateOne is the builder for updating a single Group entity.

func (*GroupUpdateOne) AddUserIDs added in v0.3.0

func (guo *GroupUpdateOne) AddUserIDs(ids ...pulid.ID) *GroupUpdateOne

AddUserIDs adds the "users" edge to the User entity by IDs.

func (*GroupUpdateOne) AddUsers added in v0.3.0

func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne

AddUsers adds the "users" edges to the User entity.

func (*GroupUpdateOne) ClearUsers added in v0.3.0

func (guo *GroupUpdateOne) ClearUsers() *GroupUpdateOne

ClearUsers clears all "users" edges to the User entity.

func (*GroupUpdateOne) Exec added in v0.3.0

func (guo *GroupUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*GroupUpdateOne) ExecX added in v0.3.0

func (guo *GroupUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*GroupUpdateOne) Mutation added in v0.3.0

func (guo *GroupUpdateOne) Mutation() *GroupMutation

Mutation returns the GroupMutation object of the builder.

func (*GroupUpdateOne) RemoveUserIDs added in v0.3.0

func (guo *GroupUpdateOne) RemoveUserIDs(ids ...pulid.ID) *GroupUpdateOne

RemoveUserIDs removes the "users" edge to User entities by IDs.

func (*GroupUpdateOne) RemoveUsers added in v0.3.0

func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne

RemoveUsers removes "users" edges to User entities.

func (*GroupUpdateOne) Save added in v0.3.0

func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)

Save executes the query and returns the updated Group entity.

func (*GroupUpdateOne) SaveX added in v0.3.0

func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group

SaveX is like Save, but panics if an error occurs.

func (*GroupUpdateOne) Select added in v0.3.0

func (guo *GroupUpdateOne) Select(field string, fields ...string) *GroupUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*GroupUpdateOne) SetName added in v0.3.0

func (guo *GroupUpdateOne) SetName(s string) *GroupUpdateOne

SetName sets the "name" field.

func (*GroupUpdateOne) SetNillableName added in v0.3.0

func (guo *GroupUpdateOne) SetNillableName(s *string) *GroupUpdateOne

SetNillableName sets the "name" field if the given value is not nil.

type GroupWhereInput added in v0.3.0

type GroupWhereInput struct {
	Predicates []predicate.Group  `json:"-"`
	Not        *GroupWhereInput   `json:"not,omitempty"`
	Or         []*GroupWhereInput `json:"or,omitempty"`
	And        []*GroupWhereInput `json:"and,omitempty"`

	// "id" field predicates.
	ID      *pulid.ID  `json:"id,omitempty"`
	IDNEQ   *pulid.ID  `json:"idNEQ,omitempty"`
	IDIn    []pulid.ID `json:"idIn,omitempty"`
	IDNotIn []pulid.ID `json:"idNotIn,omitempty"`
	IDGT    *pulid.ID  `json:"idGT,omitempty"`
	IDGTE   *pulid.ID  `json:"idGTE,omitempty"`
	IDLT    *pulid.ID  `json:"idLT,omitempty"`
	IDLTE   *pulid.ID  `json:"idLTE,omitempty"`

	// "name" field predicates.
	Name             *string  `json:"name,omitempty"`
	NameNEQ          *string  `json:"nameNEQ,omitempty"`
	NameIn           []string `json:"nameIn,omitempty"`
	NameNotIn        []string `json:"nameNotIn,omitempty"`
	NameGT           *string  `json:"nameGT,omitempty"`
	NameGTE          *string  `json:"nameGTE,omitempty"`
	NameLT           *string  `json:"nameLT,omitempty"`
	NameLTE          *string  `json:"nameLTE,omitempty"`
	NameContains     *string  `json:"nameContains,omitempty"`
	NameHasPrefix    *string  `json:"nameHasPrefix,omitempty"`
	NameHasSuffix    *string  `json:"nameHasSuffix,omitempty"`
	NameEqualFold    *string  `json:"nameEqualFold,omitempty"`
	NameContainsFold *string  `json:"nameContainsFold,omitempty"`

	// "users" edge predicates.
	HasUsers     *bool             `json:"hasUsers,omitempty"`
	HasUsersWith []*UserWhereInput `json:"hasUsersWith,omitempty"`
}

GroupWhereInput represents a where input for filtering Group queries.

func (*GroupWhereInput) AddPredicates added in v0.3.0

func (i *GroupWhereInput) AddPredicates(predicates ...predicate.Group)

AddPredicates adds custom predicates to the where input to be used during the filtering phase.

func (*GroupWhereInput) Filter added in v0.3.0

func (i *GroupWhereInput) Filter(q *GroupQuery) (*GroupQuery, error)

Filter applies the GroupWhereInput filter on the GroupQuery builder.

func (*GroupWhereInput) P added in v0.3.0

P returns a predicate for filtering groups. An error is returned if the input is empty or invalid.

type Groups added in v0.3.0

type Groups []*Group

Groups is a parsable slice of Group.

type Hook

type Hook = ent.Hook

ent aliases to avoid import conflicts in user's code.

type MutateFunc

type MutateFunc = ent.MutateFunc

ent aliases to avoid import conflicts in user's code.

type Mutation

type Mutation = ent.Mutation

ent aliases to avoid import conflicts in user's code.

type Mutator

type Mutator = ent.Mutator

ent aliases to avoid import conflicts in user's code.

type Node

type Node struct {
	ID     pulid.ID `json:"id,omitempty"`     // node id.
	Type   string   `json:"type,omitempty"`   // node type.
	Fields []*Field `json:"fields,omitempty"` // node fields.
	Edges  []*Edge  `json:"edges,omitempty"`  // node edges.
}

Node in the graph.

type NodeOption

type NodeOption func(*nodeOptions)

NodeOption allows configuring the Noder execution using functional options.

func WithFixedNodeType

func WithFixedNodeType(t string) NodeOption

WithFixedNodeType sets the Type of the node to a fixed value.

func WithNodeType

func WithNodeType(f func(context.Context, pulid.ID) (string, error)) NodeOption

WithNodeType sets the node Type resolver function (i.e. the table to query). If was not provided, the table will be derived from the universal-id configuration as described in: https://entgo.io/docs/migrate/#universal-ids.

type Noder

type Noder interface {
	Node(context.Context) (*Node, error)
}

Noder wraps the basic Node method.

type NotFoundError

type NotFoundError struct {
	// contains filtered or unexported fields
}

NotFoundError returns when trying to fetch a specific entity and it was not found in the database.

func (*NotFoundError) Error

func (e *NotFoundError) Error() string

Error implements the error interface.

type NotLoadedError

type NotLoadedError struct {
	// contains filtered or unexported fields
}

NotLoadedError returns when trying to get a node that was not loaded by the query.

func (*NotLoadedError) Error

func (e *NotLoadedError) Error() string

Error implements the error interface.

type NotSingularError

type NotSingularError struct {
	// contains filtered or unexported fields
}

NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.

func (*NotSingularError) Error

func (e *NotSingularError) Error() string

Error implements the error interface.

type Op

type Op = ent.Op

ent aliases to avoid import conflicts in user's code.

type Option

type Option func(*config)

Option function to configure the client.

func Debug

func Debug() Option

Debug enables debug logging on the ent.Driver.

func Driver

func Driver(driver dialect.Driver) Option

Driver configures the client driver.

func Log

func Log(fn func(...interface{})) Option

Log sets the logging function for debug mode.

type OrderDirection

type OrderDirection string

OrderDirection defines the directions in which to order a list of items.

const (
	// OrderDirectionAsc specifies an ascending order.
	OrderDirectionAsc OrderDirection = "ASC"
	// OrderDirectionDesc specifies a descending order.
	OrderDirectionDesc OrderDirection = "DESC"
)

func (OrderDirection) MarshalGQL

func (o OrderDirection) MarshalGQL(w io.Writer)

MarshalGQL implements graphql.Marshaler interface.

func (OrderDirection) String

func (o OrderDirection) String() string

String implements fmt.Stringer interface.

func (*OrderDirection) UnmarshalGQL

func (o *OrderDirection) UnmarshalGQL(val interface{}) error

UnmarshalGQL implements graphql.Unmarshaler interface.

func (OrderDirection) Validate

func (o OrderDirection) Validate() error

Validate the order direction value.

type OrderFunc

type OrderFunc func(*sql.Selector)

OrderFunc applies an ordering on the sql selector.

func Asc

func Asc(fields ...string) OrderFunc

Asc applies the given fields in ASC order.

func Desc

func Desc(fields ...string) OrderFunc

Desc applies the given fields in DESC order.

type PageInfo

type PageInfo struct {
	HasNextPage     bool    `json:"hasNextPage"`
	HasPreviousPage bool    `json:"hasPreviousPage"`
	StartCursor     *Cursor `json:"startCursor"`
	EndCursor       *Cursor `json:"endCursor"`
}

PageInfo of a connection type.

type Policy

type Policy = ent.Policy

ent aliases to avoid import conflicts in user's code.

type Query

type Query = ent.Query

ent aliases to avoid import conflicts in user's code.

type RollbackFunc

type RollbackFunc func(context.Context, *Tx) error

The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.

func (RollbackFunc) Rollback

func (f RollbackFunc) Rollback(ctx context.Context, tx *Tx) error

Rollback calls f(ctx, m).

type RollbackHook

type RollbackHook func(Rollbacker) Rollbacker

RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:

hook := func(next ent.Rollbacker) ent.Rollbacker {
	return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Rollback(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Rollbacker

type Rollbacker interface {
	Rollback(context.Context, *Tx) error
}

Rollbacker is the interface that wraps the Rollback method.

type Todo

type Todo struct {

	// ID of the ent.
	ID pulid.ID `json:"id,omitempty"`
	// CreatedAt holds the value of the "created_at" field.
	CreatedAt time.Time `json:"created_at,omitempty"`
	// Status holds the value of the "status" field.
	Status todo.Status `json:"status,omitempty"`
	// Priority holds the value of the "priority" field.
	Priority int `json:"priority,omitempty"`
	// Text holds the value of the "text" field.
	Text string `json:"text,omitempty"`
	// Blob holds the value of the "blob" field.
	Blob []byte `json:"blob,omitempty"`
	// CategoryID holds the value of the "category_id" field.
	CategoryID pulid.ID `json:"category_id,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the TodoQuery when eager-loading is set.
	Edges TodoEdges `json:"edges"`
	// contains filtered or unexported fields
}

Todo is the model entity for the Todo schema.

func (*Todo) Category

func (t *Todo) Category(ctx context.Context) (*Category, error)

func (*Todo) Children

func (t *Todo) Children(
	ctx context.Context, after *Cursor, first *int, before *Cursor, last *int, orderBy *TodoOrder, where *TodoWhereInput,
) (*TodoConnection, error)

func (*Todo) Node

func (t *Todo) Node(ctx context.Context) (node *Node, err error)

func (*Todo) Parent

func (t *Todo) Parent(ctx context.Context) (*Todo, error)

func (*Todo) QueryCategory

func (t *Todo) QueryCategory() *CategoryQuery

QueryCategory queries the "category" edge of the Todo entity.

func (*Todo) QueryChildren

func (t *Todo) QueryChildren() *TodoQuery

QueryChildren queries the "children" edge of the Todo entity.

func (*Todo) QueryParent

func (t *Todo) QueryParent() *TodoQuery

QueryParent queries the "parent" edge of the Todo entity.

func (*Todo) QuerySecret

func (t *Todo) QuerySecret() *VerySecretQuery

QuerySecret queries the "secret" edge of the Todo entity.

func (*Todo) String

func (t *Todo) String() string

String implements the fmt.Stringer.

func (*Todo) ToEdge

func (t *Todo) ToEdge(order *TodoOrder) *TodoEdge

ToEdge converts Todo into TodoEdge.

func (*Todo) Unwrap

func (t *Todo) Unwrap() *Todo

Unwrap unwraps the Todo entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Todo) Update

func (t *Todo) Update() *TodoUpdateOne

Update returns a builder for updating this Todo. Note that you need to call Todo.Unwrap() before calling this method if this Todo was returned from a transaction, and the transaction was committed or rolled back.

type TodoClient

type TodoClient struct {
	// contains filtered or unexported fields
}

TodoClient is a client for the Todo schema.

func NewTodoClient

func NewTodoClient(c config) *TodoClient

NewTodoClient returns a client for the Todo from the given config.

func (*TodoClient) Create

func (c *TodoClient) Create() *TodoCreate

Create returns a builder for creating a Todo entity.

func (*TodoClient) CreateBulk

func (c *TodoClient) CreateBulk(builders ...*TodoCreate) *TodoCreateBulk

CreateBulk returns a builder for creating a bulk of Todo entities.

func (*TodoClient) Delete

func (c *TodoClient) Delete() *TodoDelete

Delete returns a delete builder for Todo.

func (*TodoClient) DeleteOne

func (c *TodoClient) DeleteOne(t *Todo) *TodoDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*TodoClient) DeleteOneID

func (c *TodoClient) DeleteOneID(id pulid.ID) *TodoDeleteOne

DeleteOne returns a builder for deleting the given entity by its id.

func (*TodoClient) Get

func (c *TodoClient) Get(ctx context.Context, id pulid.ID) (*Todo, error)

Get returns a Todo entity by its id.

func (*TodoClient) GetX

func (c *TodoClient) GetX(ctx context.Context, id pulid.ID) *Todo

GetX is like Get, but panics if an error occurs.

func (*TodoClient) Hooks

func (c *TodoClient) Hooks() []Hook

Hooks returns the client hooks.

func (*TodoClient) Query

func (c *TodoClient) Query() *TodoQuery

Query returns a query builder for Todo.

func (*TodoClient) QueryCategory

func (c *TodoClient) QueryCategory(t *Todo) *CategoryQuery

QueryCategory queries the category edge of a Todo.

func (*TodoClient) QueryChildren

func (c *TodoClient) QueryChildren(t *Todo) *TodoQuery

QueryChildren queries the children edge of a Todo.

func (*TodoClient) QueryParent

func (c *TodoClient) QueryParent(t *Todo) *TodoQuery

QueryParent queries the parent edge of a Todo.

func (*TodoClient) QuerySecret

func (c *TodoClient) QuerySecret(t *Todo) *VerySecretQuery

QuerySecret queries the secret edge of a Todo.

func (*TodoClient) Update

func (c *TodoClient) Update() *TodoUpdate

Update returns an update builder for Todo.

func (*TodoClient) UpdateOne

func (c *TodoClient) UpdateOne(t *Todo) *TodoUpdateOne

UpdateOne returns an update builder for the given entity.

func (*TodoClient) UpdateOneID

func (c *TodoClient) UpdateOneID(id pulid.ID) *TodoUpdateOne

UpdateOneID returns an update builder for the given id.

func (*TodoClient) Use

func (c *TodoClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `todo.Hooks(f(g(h())))`.

type TodoConnection

type TodoConnection struct {
	Edges      []*TodoEdge `json:"edges"`
	PageInfo   PageInfo    `json:"pageInfo"`
	TotalCount int         `json:"totalCount"`
}

TodoConnection is the connection containing edges to Todo.

type TodoCreate

type TodoCreate struct {
	// contains filtered or unexported fields
}

TodoCreate is the builder for creating a Todo entity.

func (*TodoCreate) AddChildIDs

func (tc *TodoCreate) AddChildIDs(ids ...pulid.ID) *TodoCreate

AddChildIDs adds the "children" edge to the Todo entity by IDs.

func (*TodoCreate) AddChildren

func (tc *TodoCreate) AddChildren(t ...*Todo) *TodoCreate

AddChildren adds the "children" edges to the Todo entity.

func (*TodoCreate) Exec added in v0.2.0

func (tc *TodoCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*TodoCreate) ExecX added in v0.2.0

func (tc *TodoCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*TodoCreate) Mutation

func (tc *TodoCreate) Mutation() *TodoMutation

Mutation returns the TodoMutation object of the builder.

func (*TodoCreate) Save

func (tc *TodoCreate) Save(ctx context.Context) (*Todo, error)

Save creates the Todo in the database.

func (*TodoCreate) SaveX

func (tc *TodoCreate) SaveX(ctx context.Context) *Todo

SaveX calls Save and panics if Save returns an error.

func (*TodoCreate) SetBlob

func (tc *TodoCreate) SetBlob(b []byte) *TodoCreate

SetBlob sets the "blob" field.

func (*TodoCreate) SetCategory

func (tc *TodoCreate) SetCategory(c *Category) *TodoCreate

SetCategory sets the "category" edge to the Category entity.

func (*TodoCreate) SetCategoryID

func (tc *TodoCreate) SetCategoryID(pu pulid.ID) *TodoCreate

SetCategoryID sets the "category_id" field.

func (*TodoCreate) SetCreatedAt

func (tc *TodoCreate) SetCreatedAt(t time.Time) *TodoCreate

SetCreatedAt sets the "created_at" field.

func (*TodoCreate) SetID

func (tc *TodoCreate) SetID(pu pulid.ID) *TodoCreate

SetID sets the "id" field.

func (*TodoCreate) SetInput added in v0.3.0

func (c *TodoCreate) SetInput(i CreateTodoInput) *TodoCreate

SetInput applies the change-set in the CreateTodoInput on the TodoCreate builder.

func (*TodoCreate) SetNillableCategoryID

func (tc *TodoCreate) SetNillableCategoryID(pu *pulid.ID) *TodoCreate

SetNillableCategoryID sets the "category_id" field if the given value is not nil.

func (*TodoCreate) SetNillableCreatedAt

func (tc *TodoCreate) SetNillableCreatedAt(t *time.Time) *TodoCreate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*TodoCreate) SetNillableID

func (tc *TodoCreate) SetNillableID(pu *pulid.ID) *TodoCreate

SetNillableID sets the "id" field if the given value is not nil.

func (*TodoCreate) SetNillableParentID

func (tc *TodoCreate) SetNillableParentID(id *pulid.ID) *TodoCreate

SetNillableParentID sets the "parent" edge to the Todo entity by ID if the given value is not nil.

func (*TodoCreate) SetNillablePriority

func (tc *TodoCreate) SetNillablePriority(i *int) *TodoCreate

SetNillablePriority sets the "priority" field if the given value is not nil.

func (*TodoCreate) SetNillableSecretID

func (tc *TodoCreate) SetNillableSecretID(id *pulid.ID) *TodoCreate

SetNillableSecretID sets the "secret" edge to the VerySecret entity by ID if the given value is not nil.

func (*TodoCreate) SetParent

func (tc *TodoCreate) SetParent(t *Todo) *TodoCreate

SetParent sets the "parent" edge to the Todo entity.

func (*TodoCreate) SetParentID

func (tc *TodoCreate) SetParentID(id pulid.ID) *TodoCreate

SetParentID sets the "parent" edge to the Todo entity by ID.

func (*TodoCreate) SetPriority

func (tc *TodoCreate) SetPriority(i int) *TodoCreate

SetPriority sets the "priority" field.

func (*TodoCreate) SetSecret

func (tc *TodoCreate) SetSecret(v *VerySecret) *TodoCreate

SetSecret sets the "secret" edge to the VerySecret entity.

func (*TodoCreate) SetSecretID

func (tc *TodoCreate) SetSecretID(id pulid.ID) *TodoCreate

SetSecretID sets the "secret" edge to the VerySecret entity by ID.

func (*TodoCreate) SetStatus

func (tc *TodoCreate) SetStatus(t todo.Status) *TodoCreate

SetStatus sets the "status" field.

func (*TodoCreate) SetText

func (tc *TodoCreate) SetText(s string) *TodoCreate

SetText sets the "text" field.

type TodoCreateBulk

type TodoCreateBulk struct {
	// contains filtered or unexported fields
}

TodoCreateBulk is the builder for creating many Todo entities in bulk.

func (*TodoCreateBulk) Exec added in v0.2.0

func (tcb *TodoCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*TodoCreateBulk) ExecX added in v0.2.0

func (tcb *TodoCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*TodoCreateBulk) Save

func (tcb *TodoCreateBulk) Save(ctx context.Context) ([]*Todo, error)

Save creates the Todo entities in the database.

func (*TodoCreateBulk) SaveX

func (tcb *TodoCreateBulk) SaveX(ctx context.Context) []*Todo

SaveX is like Save, but panics if an error occurs.

type TodoDelete

type TodoDelete struct {
	// contains filtered or unexported fields
}

TodoDelete is the builder for deleting a Todo entity.

func (*TodoDelete) Exec

func (td *TodoDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*TodoDelete) ExecX

func (td *TodoDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*TodoDelete) Where

func (td *TodoDelete) Where(ps ...predicate.Todo) *TodoDelete

Where appends a list predicates to the TodoDelete builder.

type TodoDeleteOne

type TodoDeleteOne struct {
	// contains filtered or unexported fields
}

TodoDeleteOne is the builder for deleting a single Todo entity.

func (*TodoDeleteOne) Exec

func (tdo *TodoDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*TodoDeleteOne) ExecX

func (tdo *TodoDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type TodoEdge

type TodoEdge struct {
	Node   *Todo  `json:"node"`
	Cursor Cursor `json:"cursor"`
}

TodoEdge is the edge representation of Todo.

type TodoEdges

type TodoEdges struct {
	// Parent holds the value of the parent edge.
	Parent *Todo `json:"parent,omitempty"`
	// Children holds the value of the children edge.
	Children []*Todo `json:"children,omitempty"`
	// Category holds the value of the category edge.
	Category *Category `json:"category,omitempty"`
	// Secret holds the value of the secret edge.
	Secret *VerySecret `json:"secret,omitempty"`
	// contains filtered or unexported fields
}

TodoEdges holds the relations/edges for other nodes in the graph.

func (TodoEdges) CategoryOrErr

func (e TodoEdges) CategoryOrErr() (*Category, error)

CategoryOrErr returns the Category value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

func (TodoEdges) ChildrenOrErr

func (e TodoEdges) ChildrenOrErr() ([]*Todo, error)

ChildrenOrErr returns the Children value or an error if the edge was not loaded in eager-loading.

func (TodoEdges) ParentOrErr

func (e TodoEdges) ParentOrErr() (*Todo, error)

ParentOrErr returns the Parent value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

func (TodoEdges) SecretOrErr

func (e TodoEdges) SecretOrErr() (*VerySecret, error)

SecretOrErr returns the Secret value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

type TodoGroupBy

type TodoGroupBy struct {
	// contains filtered or unexported fields
}

TodoGroupBy is the group-by builder for Todo entities.

func (*TodoGroupBy) Aggregate

func (tgb *TodoGroupBy) Aggregate(fns ...AggregateFunc) *TodoGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*TodoGroupBy) Bool

func (s *TodoGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*TodoGroupBy) BoolX

func (s *TodoGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*TodoGroupBy) Bools

func (s *TodoGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*TodoGroupBy) BoolsX

func (s *TodoGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*TodoGroupBy) Float64

func (s *TodoGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*TodoGroupBy) Float64X

func (s *TodoGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*TodoGroupBy) Float64s

func (s *TodoGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*TodoGroupBy) Float64sX

func (s *TodoGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*TodoGroupBy) Int

func (s *TodoGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*TodoGroupBy) IntX

func (s *TodoGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*TodoGroupBy) Ints

func (s *TodoGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*TodoGroupBy) IntsX

func (s *TodoGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*TodoGroupBy) Scan

func (tgb *TodoGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scans the result into the given value.

func (*TodoGroupBy) ScanX

func (s *TodoGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*TodoGroupBy) String

func (s *TodoGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*TodoGroupBy) StringX

func (s *TodoGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*TodoGroupBy) Strings

func (s *TodoGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*TodoGroupBy) StringsX

func (s *TodoGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type TodoMutation

type TodoMutation struct {
	// contains filtered or unexported fields
}

TodoMutation represents an operation that mutates the Todo nodes in the graph.

func (*TodoMutation) AddChildIDs

func (m *TodoMutation) AddChildIDs(ids ...pulid.ID)

AddChildIDs adds the "children" edge to the Todo entity by ids.

func (*TodoMutation) AddField

func (m *TodoMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*TodoMutation) AddPriority

func (m *TodoMutation) AddPriority(i int)

AddPriority adds i to the "priority" field.

func (*TodoMutation) AddedEdges

func (m *TodoMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*TodoMutation) AddedField

func (m *TodoMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*TodoMutation) AddedFields

func (m *TodoMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*TodoMutation) AddedIDs

func (m *TodoMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*TodoMutation) AddedPriority

func (m *TodoMutation) AddedPriority() (r int, exists bool)

AddedPriority returns the value that was added to the "priority" field in this mutation.

func (*TodoMutation) Blob

func (m *TodoMutation) Blob() (r []byte, exists bool)

Blob returns the value of the "blob" field in the mutation.

func (*TodoMutation) BlobCleared

func (m *TodoMutation) BlobCleared() bool

BlobCleared returns if the "blob" field was cleared in this mutation.

func (*TodoMutation) CategoryCleared

func (m *TodoMutation) CategoryCleared() bool

CategoryCleared reports if the "category" edge to the Category entity was cleared.

func (*TodoMutation) CategoryID

func (m *TodoMutation) CategoryID() (r pulid.ID, exists bool)

CategoryID returns the value of the "category_id" field in the mutation.

func (*TodoMutation) CategoryIDCleared added in v0.3.0

func (m *TodoMutation) CategoryIDCleared() bool

CategoryIDCleared returns if the "category_id" field was cleared in this mutation.

func (*TodoMutation) CategoryIDs

func (m *TodoMutation) CategoryIDs() (ids []pulid.ID)

CategoryIDs returns the "category" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use CategoryID instead. It exists only for internal usage by the builders.

func (*TodoMutation) ChildrenCleared

func (m *TodoMutation) ChildrenCleared() bool

ChildrenCleared reports if the "children" edge to the Todo entity was cleared.

func (*TodoMutation) ChildrenIDs

func (m *TodoMutation) ChildrenIDs() (ids []pulid.ID)

ChildrenIDs returns the "children" edge IDs in the mutation.

func (*TodoMutation) ClearBlob

func (m *TodoMutation) ClearBlob()

ClearBlob clears the value of the "blob" field.

func (*TodoMutation) ClearCategory

func (m *TodoMutation) ClearCategory()

ClearCategory clears the "category" edge to the Category entity.

func (*TodoMutation) ClearCategoryID added in v0.3.0

func (m *TodoMutation) ClearCategoryID()

ClearCategoryID clears the value of the "category_id" field.

func (*TodoMutation) ClearChildren

func (m *TodoMutation) ClearChildren()

ClearChildren clears the "children" edge to the Todo entity.

func (*TodoMutation) ClearEdge

func (m *TodoMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*TodoMutation) ClearField

func (m *TodoMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*TodoMutation) ClearParent

func (m *TodoMutation) ClearParent()

ClearParent clears the "parent" edge to the Todo entity.

func (*TodoMutation) ClearSecret

func (m *TodoMutation) ClearSecret()

ClearSecret clears the "secret" edge to the VerySecret entity.

func (*TodoMutation) ClearedEdges

func (m *TodoMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*TodoMutation) ClearedFields

func (m *TodoMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (TodoMutation) Client

func (m TodoMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*TodoMutation) CreatedAt

func (m *TodoMutation) CreatedAt() (r time.Time, exists bool)

CreatedAt returns the value of the "created_at" field in the mutation.

func (*TodoMutation) EdgeCleared

func (m *TodoMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*TodoMutation) Field

func (m *TodoMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*TodoMutation) FieldCleared

func (m *TodoMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*TodoMutation) Fields

func (m *TodoMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*TodoMutation) ID

func (m *TodoMutation) ID() (id pulid.ID, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*TodoMutation) IDs added in v0.3.0

func (m *TodoMutation) IDs(ctx context.Context) ([]pulid.ID, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*TodoMutation) OldBlob

func (m *TodoMutation) OldBlob(ctx context.Context) (v []byte, err error)

OldBlob returns the old "blob" field's value of the Todo entity. If the Todo object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*TodoMutation) OldCategoryID added in v0.3.0

func (m *TodoMutation) OldCategoryID(ctx context.Context) (v pulid.ID, err error)

OldCategoryID returns the old "category_id" field's value of the Todo entity. If the Todo object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*TodoMutation) OldCreatedAt

func (m *TodoMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)

OldCreatedAt returns the old "created_at" field's value of the Todo entity. If the Todo object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*TodoMutation) OldField

func (m *TodoMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*TodoMutation) OldPriority

func (m *TodoMutation) OldPriority(ctx context.Context) (v int, err error)

OldPriority returns the old "priority" field's value of the Todo entity. If the Todo object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*TodoMutation) OldStatus

func (m *TodoMutation) OldStatus(ctx context.Context) (v todo.Status, err error)

OldStatus returns the old "status" field's value of the Todo entity. If the Todo object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*TodoMutation) OldText

func (m *TodoMutation) OldText(ctx context.Context) (v string, err error)

OldText returns the old "text" field's value of the Todo entity. If the Todo object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*TodoMutation) Op

func (m *TodoMutation) Op() Op

Op returns the operation name.

func (*TodoMutation) ParentCleared

func (m *TodoMutation) ParentCleared() bool

ParentCleared reports if the "parent" edge to the Todo entity was cleared.

func (*TodoMutation) ParentID

func (m *TodoMutation) ParentID() (id pulid.ID, exists bool)

ParentID returns the "parent" edge ID in the mutation.

func (*TodoMutation) ParentIDs

func (m *TodoMutation) ParentIDs() (ids []pulid.ID)

ParentIDs returns the "parent" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use ParentID instead. It exists only for internal usage by the builders.

func (*TodoMutation) Priority

func (m *TodoMutation) Priority() (r int, exists bool)

Priority returns the value of the "priority" field in the mutation.

func (*TodoMutation) RemoveChildIDs

func (m *TodoMutation) RemoveChildIDs(ids ...pulid.ID)

RemoveChildIDs removes the "children" edge to the Todo entity by IDs.

func (*TodoMutation) RemovedChildrenIDs

func (m *TodoMutation) RemovedChildrenIDs() (ids []pulid.ID)

RemovedChildren returns the removed IDs of the "children" edge to the Todo entity.

func (*TodoMutation) RemovedEdges

func (m *TodoMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*TodoMutation) RemovedIDs

func (m *TodoMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*TodoMutation) ResetBlob

func (m *TodoMutation) ResetBlob()

ResetBlob resets all changes to the "blob" field.

func (*TodoMutation) ResetCategory

func (m *TodoMutation) ResetCategory()

ResetCategory resets all changes to the "category" edge.

func (*TodoMutation) ResetCategoryID added in v0.3.0

func (m *TodoMutation) ResetCategoryID()

ResetCategoryID resets all changes to the "category_id" field.

func (*TodoMutation) ResetChildren

func (m *TodoMutation) ResetChildren()

ResetChildren resets all changes to the "children" edge.

func (*TodoMutation) ResetCreatedAt

func (m *TodoMutation) ResetCreatedAt()

ResetCreatedAt resets all changes to the "created_at" field.

func (*TodoMutation) ResetEdge

func (m *TodoMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*TodoMutation) ResetField

func (m *TodoMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*TodoMutation) ResetParent

func (m *TodoMutation) ResetParent()

ResetParent resets all changes to the "parent" edge.

func (*TodoMutation) ResetPriority

func (m *TodoMutation) ResetPriority()

ResetPriority resets all changes to the "priority" field.

func (*TodoMutation) ResetSecret

func (m *TodoMutation) ResetSecret()

ResetSecret resets all changes to the "secret" edge.

func (*TodoMutation) ResetStatus

func (m *TodoMutation) ResetStatus()

ResetStatus resets all changes to the "status" field.

func (*TodoMutation) ResetText

func (m *TodoMutation) ResetText()

ResetText resets all changes to the "text" field.

func (*TodoMutation) SecretCleared

func (m *TodoMutation) SecretCleared() bool

SecretCleared reports if the "secret" edge to the VerySecret entity was cleared.

func (*TodoMutation) SecretID

func (m *TodoMutation) SecretID() (id pulid.ID, exists bool)

SecretID returns the "secret" edge ID in the mutation.

func (*TodoMutation) SecretIDs

func (m *TodoMutation) SecretIDs() (ids []pulid.ID)

SecretIDs returns the "secret" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use SecretID instead. It exists only for internal usage by the builders.

func (*TodoMutation) SetBlob

func (m *TodoMutation) SetBlob(b []byte)

SetBlob sets the "blob" field.

func (*TodoMutation) SetCategoryID

func (m *TodoMutation) SetCategoryID(pu pulid.ID)

SetCategoryID sets the "category_id" field.

func (*TodoMutation) SetCreatedAt

func (m *TodoMutation) SetCreatedAt(t time.Time)

SetCreatedAt sets the "created_at" field.

func (*TodoMutation) SetField

func (m *TodoMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*TodoMutation) SetID

func (m *TodoMutation) SetID(id pulid.ID)

SetID sets the value of the id field. Note that this operation is only accepted on creation of Todo entities.

func (*TodoMutation) SetParentID

func (m *TodoMutation) SetParentID(id pulid.ID)

SetParentID sets the "parent" edge to the Todo entity by id.

func (*TodoMutation) SetPriority

func (m *TodoMutation) SetPriority(i int)

SetPriority sets the "priority" field.

func (*TodoMutation) SetSecretID

func (m *TodoMutation) SetSecretID(id pulid.ID)

SetSecretID sets the "secret" edge to the VerySecret entity by id.

func (*TodoMutation) SetStatus

func (m *TodoMutation) SetStatus(t todo.Status)

SetStatus sets the "status" field.

func (*TodoMutation) SetText

func (m *TodoMutation) SetText(s string)

SetText sets the "text" field.

func (*TodoMutation) Status

func (m *TodoMutation) Status() (r todo.Status, exists bool)

Status returns the value of the "status" field in the mutation.

func (*TodoMutation) Text

func (m *TodoMutation) Text() (r string, exists bool)

Text returns the value of the "text" field in the mutation.

func (TodoMutation) Tx

func (m TodoMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*TodoMutation) Type

func (m *TodoMutation) Type() string

Type returns the node type of this mutation (Todo).

func (*TodoMutation) Where added in v0.2.0

func (m *TodoMutation) Where(ps ...predicate.Todo)

Where appends a list predicates to the TodoMutation builder.

type TodoOrder

type TodoOrder struct {
	Direction OrderDirection  `json:"direction"`
	Field     *TodoOrderField `json:"field"`
}

TodoOrder defines the ordering of Todo.

type TodoOrderField

type TodoOrderField struct {
	// contains filtered or unexported fields
}

TodoOrderField defines the ordering field of Todo.

func (TodoOrderField) MarshalGQL

func (f TodoOrderField) MarshalGQL(w io.Writer)

MarshalGQL implements graphql.Marshaler interface.

func (TodoOrderField) String

func (f TodoOrderField) String() string

String implement fmt.Stringer interface.

func (*TodoOrderField) UnmarshalGQL

func (f *TodoOrderField) UnmarshalGQL(v interface{}) error

UnmarshalGQL implements graphql.Unmarshaler interface.

type TodoPaginateOption

type TodoPaginateOption func(*todoPager) error

TodoPaginateOption enables pagination customization.

func WithTodoFilter

func WithTodoFilter(filter func(*TodoQuery) (*TodoQuery, error)) TodoPaginateOption

WithTodoFilter configures pagination filter.

func WithTodoOrder

func WithTodoOrder(order *TodoOrder) TodoPaginateOption

WithTodoOrder configures pagination ordering.

type TodoQuery

type TodoQuery struct {
	// contains filtered or unexported fields
}

TodoQuery is the builder for querying Todo entities.

func (*TodoQuery) All

func (tq *TodoQuery) All(ctx context.Context) ([]*Todo, error)

All executes the query and returns a list of Todos.

func (*TodoQuery) AllX

func (tq *TodoQuery) AllX(ctx context.Context) []*Todo

AllX is like All, but panics if an error occurs.

func (*TodoQuery) Clone

func (tq *TodoQuery) Clone() *TodoQuery

Clone returns a duplicate of the TodoQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*TodoQuery) CollectFields

func (t *TodoQuery) CollectFields(ctx context.Context, satisfies ...string) (*TodoQuery, error)

CollectFields tells the query-builder to eagerly load connected nodes by resolver context.

func (*TodoQuery) Count

func (tq *TodoQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*TodoQuery) CountX

func (tq *TodoQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*TodoQuery) Exist

func (tq *TodoQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*TodoQuery) ExistX

func (tq *TodoQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*TodoQuery) First

func (tq *TodoQuery) First(ctx context.Context) (*Todo, error)

First returns the first Todo entity from the query. Returns a *NotFoundError when no Todo was found.

func (*TodoQuery) FirstID

func (tq *TodoQuery) FirstID(ctx context.Context) (id pulid.ID, err error)

FirstID returns the first Todo ID from the query. Returns a *NotFoundError when no Todo ID was found.

func (*TodoQuery) FirstIDX

func (tq *TodoQuery) FirstIDX(ctx context.Context) pulid.ID

FirstIDX is like FirstID, but panics if an error occurs.

func (*TodoQuery) FirstX

func (tq *TodoQuery) FirstX(ctx context.Context) *Todo

FirstX is like First, but panics if an error occurs.

func (*TodoQuery) GroupBy

func (tq *TodoQuery) GroupBy(field string, fields ...string) *TodoGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	CreatedAt time.Time `json:"created_at,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Todo.Query().
	GroupBy(todo.FieldCreatedAt).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*TodoQuery) IDs

func (tq *TodoQuery) IDs(ctx context.Context) ([]pulid.ID, error)

IDs executes the query and returns a list of Todo IDs.

func (*TodoQuery) IDsX

func (tq *TodoQuery) IDsX(ctx context.Context) []pulid.ID

IDsX is like IDs, but panics if an error occurs.

func (*TodoQuery) Limit

func (tq *TodoQuery) Limit(limit int) *TodoQuery

Limit adds a limit step to the query.

func (*TodoQuery) Offset

func (tq *TodoQuery) Offset(offset int) *TodoQuery

Offset adds an offset step to the query.

func (*TodoQuery) Only

func (tq *TodoQuery) Only(ctx context.Context) (*Todo, error)

Only returns a single Todo entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Todo entity is found. Returns a *NotFoundError when no Todo entities are found.

func (*TodoQuery) OnlyID

func (tq *TodoQuery) OnlyID(ctx context.Context) (id pulid.ID, err error)

OnlyID is like Only, but returns the only Todo ID in the query. Returns a *NotSingularError when more than one Todo ID is found. Returns a *NotFoundError when no entities are found.

func (*TodoQuery) OnlyIDX

func (tq *TodoQuery) OnlyIDX(ctx context.Context) pulid.ID

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*TodoQuery) OnlyX

func (tq *TodoQuery) OnlyX(ctx context.Context) *Todo

OnlyX is like Only, but panics if an error occurs.

func (*TodoQuery) Order

func (tq *TodoQuery) Order(o ...OrderFunc) *TodoQuery

Order adds an order step to the query.

func (*TodoQuery) Paginate

func (t *TodoQuery) Paginate(
	ctx context.Context, after *Cursor, first *int,
	before *Cursor, last *int, opts ...TodoPaginateOption,
) (*TodoConnection, error)

Paginate executes the query and returns a relay based cursor connection to Todo.

func (*TodoQuery) QueryCategory

func (tq *TodoQuery) QueryCategory() *CategoryQuery

QueryCategory chains the current query on the "category" edge.

func (*TodoQuery) QueryChildren

func (tq *TodoQuery) QueryChildren() *TodoQuery

QueryChildren chains the current query on the "children" edge.

func (*TodoQuery) QueryParent

func (tq *TodoQuery) QueryParent() *TodoQuery

QueryParent chains the current query on the "parent" edge.

func (*TodoQuery) QuerySecret

func (tq *TodoQuery) QuerySecret() *VerySecretQuery

QuerySecret chains the current query on the "secret" edge.

func (*TodoQuery) Select

func (tq *TodoQuery) Select(fields ...string) *TodoSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	CreatedAt time.Time `json:"created_at,omitempty"`
}

client.Todo.Query().
	Select(todo.FieldCreatedAt).
	Scan(ctx, &v)

func (*TodoQuery) Unique

func (tq *TodoQuery) Unique(unique bool) *TodoQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*TodoQuery) Where

func (tq *TodoQuery) Where(ps ...predicate.Todo) *TodoQuery

Where adds a new predicate for the TodoQuery builder.

func (*TodoQuery) WithCategory

func (tq *TodoQuery) WithCategory(opts ...func(*CategoryQuery)) *TodoQuery

WithCategory tells the query-builder to eager-load the nodes that are connected to the "category" edge. The optional arguments are used to configure the query builder of the edge.

func (*TodoQuery) WithChildren

func (tq *TodoQuery) WithChildren(opts ...func(*TodoQuery)) *TodoQuery

WithChildren tells the query-builder to eager-load the nodes that are connected to the "children" edge. The optional arguments are used to configure the query builder of the edge.

func (*TodoQuery) WithParent

func (tq *TodoQuery) WithParent(opts ...func(*TodoQuery)) *TodoQuery

WithParent tells the query-builder to eager-load the nodes that are connected to the "parent" edge. The optional arguments are used to configure the query builder of the edge.

func (*TodoQuery) WithSecret

func (tq *TodoQuery) WithSecret(opts ...func(*VerySecretQuery)) *TodoQuery

WithSecret tells the query-builder to eager-load the nodes that are connected to the "secret" edge. The optional arguments are used to configure the query builder of the edge.

type TodoSelect

type TodoSelect struct {
	*TodoQuery
	// contains filtered or unexported fields
}

TodoSelect is the builder for selecting fields of Todo entities.

func (*TodoSelect) Bool

func (s *TodoSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*TodoSelect) BoolX

func (s *TodoSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*TodoSelect) Bools

func (s *TodoSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*TodoSelect) BoolsX

func (s *TodoSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*TodoSelect) Float64

func (s *TodoSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*TodoSelect) Float64X

func (s *TodoSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*TodoSelect) Float64s

func (s *TodoSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*TodoSelect) Float64sX

func (s *TodoSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*TodoSelect) Int

func (s *TodoSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*TodoSelect) IntX

func (s *TodoSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*TodoSelect) Ints

func (s *TodoSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*TodoSelect) IntsX

func (s *TodoSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*TodoSelect) Scan

func (ts *TodoSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scans the result into the given value.

func (*TodoSelect) ScanX

func (s *TodoSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*TodoSelect) String

func (s *TodoSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*TodoSelect) StringX

func (s *TodoSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*TodoSelect) Strings

func (s *TodoSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*TodoSelect) StringsX

func (s *TodoSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type TodoUpdate

type TodoUpdate struct {
	// contains filtered or unexported fields
}

TodoUpdate is the builder for updating Todo entities.

func (*TodoUpdate) AddChildIDs

func (tu *TodoUpdate) AddChildIDs(ids ...pulid.ID) *TodoUpdate

AddChildIDs adds the "children" edge to the Todo entity by IDs.

func (*TodoUpdate) AddChildren

func (tu *TodoUpdate) AddChildren(t ...*Todo) *TodoUpdate

AddChildren adds the "children" edges to the Todo entity.

func (*TodoUpdate) AddPriority

func (tu *TodoUpdate) AddPriority(i int) *TodoUpdate

AddPriority adds i to the "priority" field.

func (*TodoUpdate) ClearBlob

func (tu *TodoUpdate) ClearBlob() *TodoUpdate

ClearBlob clears the value of the "blob" field.

func (*TodoUpdate) ClearCategory

func (tu *TodoUpdate) ClearCategory() *TodoUpdate

ClearCategory clears the "category" edge to the Category entity.

func (*TodoUpdate) ClearCategoryID added in v0.3.0

func (tu *TodoUpdate) ClearCategoryID() *TodoUpdate

ClearCategoryID clears the value of the "category_id" field.

func (*TodoUpdate) ClearChildren

func (tu *TodoUpdate) ClearChildren() *TodoUpdate

ClearChildren clears all "children" edges to the Todo entity.

func (*TodoUpdate) ClearParent

func (tu *TodoUpdate) ClearParent() *TodoUpdate

ClearParent clears the "parent" edge to the Todo entity.

func (*TodoUpdate) ClearSecret

func (tu *TodoUpdate) ClearSecret() *TodoUpdate

ClearSecret clears the "secret" edge to the VerySecret entity.

func (*TodoUpdate) Exec

func (tu *TodoUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*TodoUpdate) ExecX

func (tu *TodoUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*TodoUpdate) Mutation

func (tu *TodoUpdate) Mutation() *TodoMutation

Mutation returns the TodoMutation object of the builder.

func (*TodoUpdate) RemoveChildIDs

func (tu *TodoUpdate) RemoveChildIDs(ids ...pulid.ID) *TodoUpdate

RemoveChildIDs removes the "children" edge to Todo entities by IDs.

func (*TodoUpdate) RemoveChildren

func (tu *TodoUpdate) RemoveChildren(t ...*Todo) *TodoUpdate

RemoveChildren removes "children" edges to Todo entities.

func (*TodoUpdate) Save

func (tu *TodoUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*TodoUpdate) SaveX

func (tu *TodoUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*TodoUpdate) SetBlob

func (tu *TodoUpdate) SetBlob(b []byte) *TodoUpdate

SetBlob sets the "blob" field.

func (*TodoUpdate) SetCategory

func (tu *TodoUpdate) SetCategory(c *Category) *TodoUpdate

SetCategory sets the "category" edge to the Category entity.

func (*TodoUpdate) SetCategoryID

func (tu *TodoUpdate) SetCategoryID(pu pulid.ID) *TodoUpdate

SetCategoryID sets the "category_id" field.

func (*TodoUpdate) SetNillableCategoryID

func (tu *TodoUpdate) SetNillableCategoryID(pu *pulid.ID) *TodoUpdate

SetNillableCategoryID sets the "category_id" field if the given value is not nil.

func (*TodoUpdate) SetNillableParentID

func (tu *TodoUpdate) SetNillableParentID(id *pulid.ID) *TodoUpdate

SetNillableParentID sets the "parent" edge to the Todo entity by ID if the given value is not nil.

func (*TodoUpdate) SetNillablePriority

func (tu *TodoUpdate) SetNillablePriority(i *int) *TodoUpdate

SetNillablePriority sets the "priority" field if the given value is not nil.

func (*TodoUpdate) SetNillableSecretID

func (tu *TodoUpdate) SetNillableSecretID(id *pulid.ID) *TodoUpdate

SetNillableSecretID sets the "secret" edge to the VerySecret entity by ID if the given value is not nil.

func (*TodoUpdate) SetParent

func (tu *TodoUpdate) SetParent(t *Todo) *TodoUpdate

SetParent sets the "parent" edge to the Todo entity.

func (*TodoUpdate) SetParentID

func (tu *TodoUpdate) SetParentID(id pulid.ID) *TodoUpdate

SetParentID sets the "parent" edge to the Todo entity by ID.

func (*TodoUpdate) SetPriority

func (tu *TodoUpdate) SetPriority(i int) *TodoUpdate

SetPriority sets the "priority" field.

func (*TodoUpdate) SetSecret

func (tu *TodoUpdate) SetSecret(v *VerySecret) *TodoUpdate

SetSecret sets the "secret" edge to the VerySecret entity.

func (*TodoUpdate) SetSecretID

func (tu *TodoUpdate) SetSecretID(id pulid.ID) *TodoUpdate

SetSecretID sets the "secret" edge to the VerySecret entity by ID.

func (*TodoUpdate) SetStatus

func (tu *TodoUpdate) SetStatus(t todo.Status) *TodoUpdate

SetStatus sets the "status" field.

func (*TodoUpdate) SetText

func (tu *TodoUpdate) SetText(s string) *TodoUpdate

SetText sets the "text" field.

func (*TodoUpdate) Where

func (tu *TodoUpdate) Where(ps ...predicate.Todo) *TodoUpdate

Where appends a list predicates to the TodoUpdate builder.

type TodoUpdateOne

type TodoUpdateOne struct {
	// contains filtered or unexported fields
}

TodoUpdateOne is the builder for updating a single Todo entity.

func (*TodoUpdateOne) AddChildIDs

func (tuo *TodoUpdateOne) AddChildIDs(ids ...pulid.ID) *TodoUpdateOne

AddChildIDs adds the "children" edge to the Todo entity by IDs.

func (*TodoUpdateOne) AddChildren

func (tuo *TodoUpdateOne) AddChildren(t ...*Todo) *TodoUpdateOne

AddChildren adds the "children" edges to the Todo entity.

func (*TodoUpdateOne) AddPriority

func (tuo *TodoUpdateOne) AddPriority(i int) *TodoUpdateOne

AddPriority adds i to the "priority" field.

func (*TodoUpdateOne) ClearBlob

func (tuo *TodoUpdateOne) ClearBlob() *TodoUpdateOne

ClearBlob clears the value of the "blob" field.

func (*TodoUpdateOne) ClearCategory

func (tuo *TodoUpdateOne) ClearCategory() *TodoUpdateOne

ClearCategory clears the "category" edge to the Category entity.

func (*TodoUpdateOne) ClearCategoryID added in v0.3.0

func (tuo *TodoUpdateOne) ClearCategoryID() *TodoUpdateOne

ClearCategoryID clears the value of the "category_id" field.

func (*TodoUpdateOne) ClearChildren

func (tuo *TodoUpdateOne) ClearChildren() *TodoUpdateOne

ClearChildren clears all "children" edges to the Todo entity.

func (*TodoUpdateOne) ClearParent

func (tuo *TodoUpdateOne) ClearParent() *TodoUpdateOne

ClearParent clears the "parent" edge to the Todo entity.

func (*TodoUpdateOne) ClearSecret

func (tuo *TodoUpdateOne) ClearSecret() *TodoUpdateOne

ClearSecret clears the "secret" edge to the VerySecret entity.

func (*TodoUpdateOne) Exec

func (tuo *TodoUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*TodoUpdateOne) ExecX

func (tuo *TodoUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*TodoUpdateOne) Mutation

func (tuo *TodoUpdateOne) Mutation() *TodoMutation

Mutation returns the TodoMutation object of the builder.

func (*TodoUpdateOne) RemoveChildIDs

func (tuo *TodoUpdateOne) RemoveChildIDs(ids ...pulid.ID) *TodoUpdateOne

RemoveChildIDs removes the "children" edge to Todo entities by IDs.

func (*TodoUpdateOne) RemoveChildren

func (tuo *TodoUpdateOne) RemoveChildren(t ...*Todo) *TodoUpdateOne

RemoveChildren removes "children" edges to Todo entities.

func (*TodoUpdateOne) Save

func (tuo *TodoUpdateOne) Save(ctx context.Context) (*Todo, error)

Save executes the query and returns the updated Todo entity.

func (*TodoUpdateOne) SaveX

func (tuo *TodoUpdateOne) SaveX(ctx context.Context) *Todo

SaveX is like Save, but panics if an error occurs.

func (*TodoUpdateOne) Select

func (tuo *TodoUpdateOne) Select(field string, fields ...string) *TodoUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*TodoUpdateOne) SetBlob

func (tuo *TodoUpdateOne) SetBlob(b []byte) *TodoUpdateOne

SetBlob sets the "blob" field.

func (*TodoUpdateOne) SetCategory

func (tuo *TodoUpdateOne) SetCategory(c *Category) *TodoUpdateOne

SetCategory sets the "category" edge to the Category entity.

func (*TodoUpdateOne) SetCategoryID

func (tuo *TodoUpdateOne) SetCategoryID(pu pulid.ID) *TodoUpdateOne

SetCategoryID sets the "category_id" field.

func (*TodoUpdateOne) SetNillableCategoryID

func (tuo *TodoUpdateOne) SetNillableCategoryID(pu *pulid.ID) *TodoUpdateOne

SetNillableCategoryID sets the "category_id" field if the given value is not nil.

func (*TodoUpdateOne) SetNillableParentID

func (tuo *TodoUpdateOne) SetNillableParentID(id *pulid.ID) *TodoUpdateOne

SetNillableParentID sets the "parent" edge to the Todo entity by ID if the given value is not nil.

func (*TodoUpdateOne) SetNillablePriority

func (tuo *TodoUpdateOne) SetNillablePriority(i *int) *TodoUpdateOne

SetNillablePriority sets the "priority" field if the given value is not nil.

func (*TodoUpdateOne) SetNillableSecretID

func (tuo *TodoUpdateOne) SetNillableSecretID(id *pulid.ID) *TodoUpdateOne

SetNillableSecretID sets the "secret" edge to the VerySecret entity by ID if the given value is not nil.

func (*TodoUpdateOne) SetParent

func (tuo *TodoUpdateOne) SetParent(t *Todo) *TodoUpdateOne

SetParent sets the "parent" edge to the Todo entity.

func (*TodoUpdateOne) SetParentID

func (tuo *TodoUpdateOne) SetParentID(id pulid.ID) *TodoUpdateOne

SetParentID sets the "parent" edge to the Todo entity by ID.

func (*TodoUpdateOne) SetPriority

func (tuo *TodoUpdateOne) SetPriority(i int) *TodoUpdateOne

SetPriority sets the "priority" field.

func (*TodoUpdateOne) SetSecret

func (tuo *TodoUpdateOne) SetSecret(v *VerySecret) *TodoUpdateOne

SetSecret sets the "secret" edge to the VerySecret entity.

func (*TodoUpdateOne) SetSecretID

func (tuo *TodoUpdateOne) SetSecretID(id pulid.ID) *TodoUpdateOne

SetSecretID sets the "secret" edge to the VerySecret entity by ID.

func (*TodoUpdateOne) SetStatus

func (tuo *TodoUpdateOne) SetStatus(t todo.Status) *TodoUpdateOne

SetStatus sets the "status" field.

func (*TodoUpdateOne) SetText

func (tuo *TodoUpdateOne) SetText(s string) *TodoUpdateOne

SetText sets the "text" field.

type TodoWhereInput

type TodoWhereInput struct {
	Predicates []predicate.Todo  `json:"-"`
	Not        *TodoWhereInput   `json:"not,omitempty"`
	Or         []*TodoWhereInput `json:"or,omitempty"`
	And        []*TodoWhereInput `json:"and,omitempty"`

	// "id" field predicates.
	ID      *pulid.ID  `json:"id,omitempty"`
	IDNEQ   *pulid.ID  `json:"idNEQ,omitempty"`
	IDIn    []pulid.ID `json:"idIn,omitempty"`
	IDNotIn []pulid.ID `json:"idNotIn,omitempty"`
	IDGT    *pulid.ID  `json:"idGT,omitempty"`
	IDGTE   *pulid.ID  `json:"idGTE,omitempty"`
	IDLT    *pulid.ID  `json:"idLT,omitempty"`
	IDLTE   *pulid.ID  `json:"idLTE,omitempty"`

	// "created_at" field predicates.
	CreatedAt      *time.Time  `json:"createdAt,omitempty"`
	CreatedAtNEQ   *time.Time  `json:"createdAtNEQ,omitempty"`
	CreatedAtIn    []time.Time `json:"createdAtIn,omitempty"`
	CreatedAtNotIn []time.Time `json:"createdAtNotIn,omitempty"`
	CreatedAtGT    *time.Time  `json:"createdAtGT,omitempty"`
	CreatedAtGTE   *time.Time  `json:"createdAtGTE,omitempty"`
	CreatedAtLT    *time.Time  `json:"createdAtLT,omitempty"`
	CreatedAtLTE   *time.Time  `json:"createdAtLTE,omitempty"`

	// "status" field predicates.
	Status      *todo.Status  `json:"status,omitempty"`
	StatusNEQ   *todo.Status  `json:"statusNEQ,omitempty"`
	StatusIn    []todo.Status `json:"statusIn,omitempty"`
	StatusNotIn []todo.Status `json:"statusNotIn,omitempty"`

	// "priority" field predicates.
	Priority      *int  `json:"priority,omitempty"`
	PriorityNEQ   *int  `json:"priorityNEQ,omitempty"`
	PriorityIn    []int `json:"priorityIn,omitempty"`
	PriorityNotIn []int `json:"priorityNotIn,omitempty"`
	PriorityGT    *int  `json:"priorityGT,omitempty"`
	PriorityGTE   *int  `json:"priorityGTE,omitempty"`
	PriorityLT    *int  `json:"priorityLT,omitempty"`
	PriorityLTE   *int  `json:"priorityLTE,omitempty"`

	// "text" field predicates.
	Text             *string  `json:"text,omitempty"`
	TextNEQ          *string  `json:"textNEQ,omitempty"`
	TextIn           []string `json:"textIn,omitempty"`
	TextNotIn        []string `json:"textNotIn,omitempty"`
	TextGT           *string  `json:"textGT,omitempty"`
	TextGTE          *string  `json:"textGTE,omitempty"`
	TextLT           *string  `json:"textLT,omitempty"`
	TextLTE          *string  `json:"textLTE,omitempty"`
	TextContains     *string  `json:"textContains,omitempty"`
	TextHasPrefix    *string  `json:"textHasPrefix,omitempty"`
	TextHasSuffix    *string  `json:"textHasSuffix,omitempty"`
	TextEqualFold    *string  `json:"textEqualFold,omitempty"`
	TextContainsFold *string  `json:"textContainsFold,omitempty"`

	// "category_id" field predicates.
	CategoryID             *pulid.ID  `json:"categoryID,omitempty"`
	CategoryIDNEQ          *pulid.ID  `json:"categoryIDNEQ,omitempty"`
	CategoryIDIn           []pulid.ID `json:"categoryIDIn,omitempty"`
	CategoryIDNotIn        []pulid.ID `json:"categoryIDNotIn,omitempty"`
	CategoryIDGT           *pulid.ID  `json:"categoryIDGT,omitempty"`
	CategoryIDGTE          *pulid.ID  `json:"categoryIDGTE,omitempty"`
	CategoryIDLT           *pulid.ID  `json:"categoryIDLT,omitempty"`
	CategoryIDLTE          *pulid.ID  `json:"categoryIDLTE,omitempty"`
	CategoryIDContains     *pulid.ID  `json:"categoryIDContains,omitempty"`
	CategoryIDHasPrefix    *pulid.ID  `json:"categoryIDHasPrefix,omitempty"`
	CategoryIDHasSuffix    *pulid.ID  `json:"categoryIDHasSuffix,omitempty"`
	CategoryIDIsNil        bool       `json:"categoryIDIsNil,omitempty"`
	CategoryIDNotNil       bool       `json:"categoryIDNotNil,omitempty"`
	CategoryIDEqualFold    *pulid.ID  `json:"categoryIDEqualFold,omitempty"`
	CategoryIDContainsFold *pulid.ID  `json:"categoryIDContainsFold,omitempty"`

	// "parent" edge predicates.
	HasParent     *bool             `json:"hasParent,omitempty"`
	HasParentWith []*TodoWhereInput `json:"hasParentWith,omitempty"`

	// "children" edge predicates.
	HasChildren     *bool             `json:"hasChildren,omitempty"`
	HasChildrenWith []*TodoWhereInput `json:"hasChildrenWith,omitempty"`

	// "category" edge predicates.
	HasCategory     *bool                 `json:"hasCategory,omitempty"`
	HasCategoryWith []*CategoryWhereInput `json:"hasCategoryWith,omitempty"`
}

TodoWhereInput represents a where input for filtering Todo queries.

func (*TodoWhereInput) AddPredicates added in v0.3.0

func (i *TodoWhereInput) AddPredicates(predicates ...predicate.Todo)

AddPredicates adds custom predicates to the where input to be used during the filtering phase.

func (*TodoWhereInput) Filter

func (i *TodoWhereInput) Filter(q *TodoQuery) (*TodoQuery, error)

Filter applies the TodoWhereInput filter on the TodoQuery builder.

func (*TodoWhereInput) P

func (i *TodoWhereInput) P() (predicate.Todo, error)

P returns a predicate for filtering todos. An error is returned if the input is empty or invalid.

type Todos

type Todos []*Todo

Todos is a parsable slice of Todo.

type Tx

type Tx struct {

	// Category is the client for interacting with the Category builders.
	Category *CategoryClient
	// Friendship is the client for interacting with the Friendship builders.
	Friendship *FriendshipClient
	// Group is the client for interacting with the Group builders.
	Group *GroupClient
	// Todo is the client for interacting with the Todo builders.
	Todo *TodoClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// VerySecret is the client for interacting with the VerySecret builders.
	VerySecret *VerySecretClient
	// contains filtered or unexported fields
}

Tx is a transactional client that is created by calling Client.Tx().

func TxFromContext

func TxFromContext(ctx context.Context) *Tx

TxFromContext returns a Tx stored inside a context, or nil if there isn't one.

func (*Tx) Client

func (tx *Tx) Client() *Client

Client returns a Client that binds to current transaction.

func (*Tx) Commit

func (tx *Tx) Commit() error

Commit commits the transaction.

func (*Tx) OnCommit

func (tx *Tx) OnCommit(f CommitHook)

OnCommit adds a hook to call on commit.

func (*Tx) OnRollback

func (tx *Tx) OnRollback(f RollbackHook)

OnRollback adds a hook to call on rollback.

func (*Tx) Rollback

func (tx *Tx) Rollback() error

Rollback rollbacks the transaction.

type UpdateUserInput added in v0.3.0

type UpdateUserInput struct {
	Name            *string
	AddGroupIDs     []pulid.ID
	RemoveGroupIDs  []pulid.ID
	AddFriendIDs    []pulid.ID
	RemoveFriendIDs []pulid.ID
}

UpdateUserInput represents a mutation input for updating users.

func (*UpdateUserInput) Mutate added in v0.3.0

func (i *UpdateUserInput) Mutate(m *UserMutation)

Mutate applies the UpdateUserInput on the UserMutation builder.

type User added in v0.3.0

type User struct {

	// ID of the ent.
	ID pulid.ID `json:"id,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the UserQuery when eager-loading is set.
	Edges UserEdges `json:"edges"`
	// contains filtered or unexported fields
}

User is the model entity for the User schema.

func (*User) Friends added in v0.3.0

func (u *User) Friends(ctx context.Context) ([]*User, error)

func (*User) Friendships added in v0.3.0

func (u *User) Friendships(ctx context.Context) ([]*Friendship, error)

func (*User) Groups added in v0.3.0

func (u *User) Groups(
	ctx context.Context, after *Cursor, first *int, before *Cursor, last *int, where *GroupWhereInput,
) (*GroupConnection, error)

func (*User) Node added in v0.3.0

func (u *User) Node(ctx context.Context) (node *Node, err error)

func (*User) QueryFriends added in v0.3.0

func (u *User) QueryFriends() *UserQuery

QueryFriends queries the "friends" edge of the User entity.

func (*User) QueryFriendships added in v0.3.0

func (u *User) QueryFriendships() *FriendshipQuery

QueryFriendships queries the "friendships" edge of the User entity.

func (*User) QueryGroups added in v0.3.0

func (u *User) QueryGroups() *GroupQuery

QueryGroups queries the "groups" edge of the User entity.

func (*User) String added in v0.3.0

func (u *User) String() string

String implements the fmt.Stringer.

func (*User) ToEdge added in v0.3.0

func (u *User) ToEdge(order *UserOrder) *UserEdge

ToEdge converts User into UserEdge.

func (*User) Unwrap added in v0.3.0

func (u *User) Unwrap() *User

Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*User) Update added in v0.3.0

func (u *User) Update() *UserUpdateOne

Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.

type UserClient added in v0.3.0

type UserClient struct {
	// contains filtered or unexported fields
}

UserClient is a client for the User schema.

func NewUserClient added in v0.3.0

func NewUserClient(c config) *UserClient

NewUserClient returns a client for the User from the given config.

func (*UserClient) Create added in v0.3.0

func (c *UserClient) Create() *UserCreate

Create returns a builder for creating a User entity.

func (*UserClient) CreateBulk added in v0.3.0

func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk

CreateBulk returns a builder for creating a bulk of User entities.

func (*UserClient) Delete added in v0.3.0

func (c *UserClient) Delete() *UserDelete

Delete returns a delete builder for User.

func (*UserClient) DeleteOne added in v0.3.0

func (c *UserClient) DeleteOne(u *User) *UserDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*UserClient) DeleteOneID added in v0.3.0

func (c *UserClient) DeleteOneID(id pulid.ID) *UserDeleteOne

DeleteOne returns a builder for deleting the given entity by its id.

func (*UserClient) Get added in v0.3.0

func (c *UserClient) Get(ctx context.Context, id pulid.ID) (*User, error)

Get returns a User entity by its id.

func (*UserClient) GetX added in v0.3.0

func (c *UserClient) GetX(ctx context.Context, id pulid.ID) *User

GetX is like Get, but panics if an error occurs.

func (*UserClient) Hooks added in v0.3.0

func (c *UserClient) Hooks() []Hook

Hooks returns the client hooks.

func (*UserClient) Query added in v0.3.0

func (c *UserClient) Query() *UserQuery

Query returns a query builder for User.

func (*UserClient) QueryFriends added in v0.3.0

func (c *UserClient) QueryFriends(u *User) *UserQuery

QueryFriends queries the friends edge of a User.

func (*UserClient) QueryFriendships added in v0.3.0

func (c *UserClient) QueryFriendships(u *User) *FriendshipQuery

QueryFriendships queries the friendships edge of a User.

func (*UserClient) QueryGroups added in v0.3.0

func (c *UserClient) QueryGroups(u *User) *GroupQuery

QueryGroups queries the groups edge of a User.

func (*UserClient) Update added in v0.3.0

func (c *UserClient) Update() *UserUpdate

Update returns an update builder for User.

func (*UserClient) UpdateOne added in v0.3.0

func (c *UserClient) UpdateOne(u *User) *UserUpdateOne

UpdateOne returns an update builder for the given entity.

func (*UserClient) UpdateOneID added in v0.3.0

func (c *UserClient) UpdateOneID(id pulid.ID) *UserUpdateOne

UpdateOneID returns an update builder for the given id.

func (*UserClient) Use added in v0.3.0

func (c *UserClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.

type UserConnection added in v0.3.0

type UserConnection struct {
	Edges      []*UserEdge `json:"edges"`
	PageInfo   PageInfo    `json:"pageInfo"`
	TotalCount int         `json:"totalCount"`
}

UserConnection is the connection containing edges to User.

type UserCreate added in v0.3.0

type UserCreate struct {
	// contains filtered or unexported fields
}

UserCreate is the builder for creating a User entity.

func (*UserCreate) AddFriendIDs added in v0.3.0

func (uc *UserCreate) AddFriendIDs(ids ...pulid.ID) *UserCreate

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserCreate) AddFriends added in v0.3.0

func (uc *UserCreate) AddFriends(u ...*User) *UserCreate

AddFriends adds the "friends" edges to the User entity.

func (*UserCreate) AddFriendshipIDs added in v0.3.0

func (uc *UserCreate) AddFriendshipIDs(ids ...pulid.ID) *UserCreate

AddFriendshipIDs adds the "friendships" edge to the Friendship entity by IDs.

func (*UserCreate) AddFriendships added in v0.3.0

func (uc *UserCreate) AddFriendships(f ...*Friendship) *UserCreate

AddFriendships adds the "friendships" edges to the Friendship entity.

func (*UserCreate) AddGroupIDs added in v0.3.0

func (uc *UserCreate) AddGroupIDs(ids ...pulid.ID) *UserCreate

AddGroupIDs adds the "groups" edge to the Group entity by IDs.

func (*UserCreate) AddGroups added in v0.3.0

func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate

AddGroups adds the "groups" edges to the Group entity.

func (*UserCreate) Exec added in v0.3.0

func (uc *UserCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserCreate) ExecX added in v0.3.0

func (uc *UserCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserCreate) Mutation added in v0.3.0

func (uc *UserCreate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserCreate) Save added in v0.3.0

func (uc *UserCreate) Save(ctx context.Context) (*User, error)

Save creates the User in the database.

func (*UserCreate) SaveX added in v0.3.0

func (uc *UserCreate) SaveX(ctx context.Context) *User

SaveX calls Save and panics if Save returns an error.

func (*UserCreate) SetID added in v0.3.0

func (uc *UserCreate) SetID(pu pulid.ID) *UserCreate

SetID sets the "id" field.

func (*UserCreate) SetInput added in v0.3.0

func (c *UserCreate) SetInput(i CreateUserInput) *UserCreate

SetInput applies the change-set in the CreateUserInput on the UserCreate builder.

func (*UserCreate) SetName added in v0.3.0

func (uc *UserCreate) SetName(s string) *UserCreate

SetName sets the "name" field.

func (*UserCreate) SetNillableID added in v0.3.0

func (uc *UserCreate) SetNillableID(pu *pulid.ID) *UserCreate

SetNillableID sets the "id" field if the given value is not nil.

func (*UserCreate) SetNillableName added in v0.3.0

func (uc *UserCreate) SetNillableName(s *string) *UserCreate

SetNillableName sets the "name" field if the given value is not nil.

type UserCreateBulk added in v0.3.0

type UserCreateBulk struct {
	// contains filtered or unexported fields
}

UserCreateBulk is the builder for creating many User entities in bulk.

func (*UserCreateBulk) Exec added in v0.3.0

func (ucb *UserCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*UserCreateBulk) ExecX added in v0.3.0

func (ucb *UserCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserCreateBulk) Save added in v0.3.0

func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error)

Save creates the User entities in the database.

func (*UserCreateBulk) SaveX added in v0.3.0

func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User

SaveX is like Save, but panics if an error occurs.

type UserDelete added in v0.3.0

type UserDelete struct {
	// contains filtered or unexported fields
}

UserDelete is the builder for deleting a User entity.

func (*UserDelete) Exec added in v0.3.0

func (ud *UserDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*UserDelete) ExecX added in v0.3.0

func (ud *UserDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*UserDelete) Where added in v0.3.0

func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete

Where appends a list predicates to the UserDelete builder.

type UserDeleteOne added in v0.3.0

type UserDeleteOne struct {
	// contains filtered or unexported fields
}

UserDeleteOne is the builder for deleting a single User entity.

func (*UserDeleteOne) Exec added in v0.3.0

func (udo *UserDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*UserDeleteOne) ExecX added in v0.3.0

func (udo *UserDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type UserEdge added in v0.3.0

type UserEdge struct {
	Node   *User  `json:"node"`
	Cursor Cursor `json:"cursor"`
}

UserEdge is the edge representation of User.

type UserEdges added in v0.3.0

type UserEdges struct {
	// Groups holds the value of the groups edge.
	Groups []*Group `json:"groups,omitempty"`
	// Friends holds the value of the friends edge.
	Friends []*User `json:"friends,omitempty"`
	// Friendships holds the value of the friendships edge.
	Friendships []*Friendship `json:"friendships,omitempty"`
	// contains filtered or unexported fields
}

UserEdges holds the relations/edges for other nodes in the graph.

func (UserEdges) FriendsOrErr added in v0.3.0

func (e UserEdges) FriendsOrErr() ([]*User, error)

FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.

func (UserEdges) FriendshipsOrErr added in v0.3.0

func (e UserEdges) FriendshipsOrErr() ([]*Friendship, error)

FriendshipsOrErr returns the Friendships value or an error if the edge was not loaded in eager-loading.

func (UserEdges) GroupsOrErr added in v0.3.0

func (e UserEdges) GroupsOrErr() ([]*Group, error)

GroupsOrErr returns the Groups value or an error if the edge was not loaded in eager-loading.

type UserGroupBy added in v0.3.0

type UserGroupBy struct {
	// contains filtered or unexported fields
}

UserGroupBy is the group-by builder for User entities.

func (*UserGroupBy) Aggregate added in v0.3.0

func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*UserGroupBy) Bool added in v0.3.0

func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) BoolX added in v0.3.0

func (s *UserGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserGroupBy) Bools added in v0.3.0

func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) BoolsX added in v0.3.0

func (s *UserGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserGroupBy) Float64 added in v0.3.0

func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) Float64X added in v0.3.0

func (s *UserGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserGroupBy) Float64s added in v0.3.0

func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) Float64sX added in v0.3.0

func (s *UserGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserGroupBy) Int added in v0.3.0

func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) IntX added in v0.3.0

func (s *UserGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserGroupBy) Ints added in v0.3.0

func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) IntsX added in v0.3.0

func (s *UserGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserGroupBy) Scan added in v0.3.0

func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scans the result into the given value.

func (*UserGroupBy) ScanX added in v0.3.0

func (s *UserGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*UserGroupBy) String added in v0.3.0

func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) StringX added in v0.3.0

func (s *UserGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserGroupBy) Strings added in v0.3.0

func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) StringsX added in v0.3.0

func (s *UserGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserMutation added in v0.3.0

type UserMutation struct {
	// contains filtered or unexported fields
}

UserMutation represents an operation that mutates the User nodes in the graph.

func (*UserMutation) AddField added in v0.3.0

func (m *UserMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*UserMutation) AddFriendIDs added in v0.3.0

func (m *UserMutation) AddFriendIDs(ids ...pulid.ID)

AddFriendIDs adds the "friends" edge to the User entity by ids.

func (*UserMutation) AddFriendshipIDs added in v0.3.0

func (m *UserMutation) AddFriendshipIDs(ids ...pulid.ID)

AddFriendshipIDs adds the "friendships" edge to the Friendship entity by ids.

func (*UserMutation) AddGroupIDs added in v0.3.0

func (m *UserMutation) AddGroupIDs(ids ...pulid.ID)

AddGroupIDs adds the "groups" edge to the Group entity by ids.

func (*UserMutation) AddedEdges added in v0.3.0

func (m *UserMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*UserMutation) AddedField added in v0.3.0

func (m *UserMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*UserMutation) AddedFields added in v0.3.0

func (m *UserMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*UserMutation) AddedIDs added in v0.3.0

func (m *UserMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*UserMutation) ClearEdge added in v0.3.0

func (m *UserMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*UserMutation) ClearField added in v0.3.0

func (m *UserMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ClearFriends added in v0.3.0

func (m *UserMutation) ClearFriends()

ClearFriends clears the "friends" edge to the User entity.

func (*UserMutation) ClearFriendships added in v0.3.0

func (m *UserMutation) ClearFriendships()

ClearFriendships clears the "friendships" edge to the Friendship entity.

func (*UserMutation) ClearGroups added in v0.3.0

func (m *UserMutation) ClearGroups()

ClearGroups clears the "groups" edge to the Group entity.

func (*UserMutation) ClearedEdges added in v0.3.0

func (m *UserMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*UserMutation) ClearedFields added in v0.3.0

func (m *UserMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (UserMutation) Client added in v0.3.0

func (m UserMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*UserMutation) EdgeCleared added in v0.3.0

func (m *UserMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*UserMutation) Field added in v0.3.0

func (m *UserMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*UserMutation) FieldCleared added in v0.3.0

func (m *UserMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*UserMutation) Fields added in v0.3.0

func (m *UserMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*UserMutation) FriendsCleared added in v0.3.0

func (m *UserMutation) FriendsCleared() bool

FriendsCleared reports if the "friends" edge to the User entity was cleared.

func (*UserMutation) FriendsIDs added in v0.3.0

func (m *UserMutation) FriendsIDs() (ids []pulid.ID)

FriendsIDs returns the "friends" edge IDs in the mutation.

func (*UserMutation) FriendshipsCleared added in v0.3.0

func (m *UserMutation) FriendshipsCleared() bool

FriendshipsCleared reports if the "friendships" edge to the Friendship entity was cleared.

func (*UserMutation) FriendshipsIDs added in v0.3.0

func (m *UserMutation) FriendshipsIDs() (ids []pulid.ID)

FriendshipsIDs returns the "friendships" edge IDs in the mutation.

func (*UserMutation) GroupsCleared added in v0.3.0

func (m *UserMutation) GroupsCleared() bool

GroupsCleared reports if the "groups" edge to the Group entity was cleared.

func (*UserMutation) GroupsIDs added in v0.3.0

func (m *UserMutation) GroupsIDs() (ids []pulid.ID)

GroupsIDs returns the "groups" edge IDs in the mutation.

func (*UserMutation) ID added in v0.3.0

func (m *UserMutation) ID() (id pulid.ID, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*UserMutation) IDs added in v0.3.0

func (m *UserMutation) IDs(ctx context.Context) ([]pulid.ID, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*UserMutation) Name added in v0.3.0

func (m *UserMutation) Name() (r string, exists bool)

Name returns the value of the "name" field in the mutation.

func (*UserMutation) OldField added in v0.3.0

func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*UserMutation) OldName added in v0.3.0

func (m *UserMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old "name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) Op added in v0.3.0

func (m *UserMutation) Op() Op

Op returns the operation name.

func (*UserMutation) RemoveFriendIDs added in v0.3.0

func (m *UserMutation) RemoveFriendIDs(ids ...pulid.ID)

RemoveFriendIDs removes the "friends" edge to the User entity by IDs.

func (*UserMutation) RemoveFriendshipIDs added in v0.3.0

func (m *UserMutation) RemoveFriendshipIDs(ids ...pulid.ID)

RemoveFriendshipIDs removes the "friendships" edge to the Friendship entity by IDs.

func (*UserMutation) RemoveGroupIDs added in v0.3.0

func (m *UserMutation) RemoveGroupIDs(ids ...pulid.ID)

RemoveGroupIDs removes the "groups" edge to the Group entity by IDs.

func (*UserMutation) RemovedEdges added in v0.3.0

func (m *UserMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*UserMutation) RemovedFriendsIDs added in v0.3.0

func (m *UserMutation) RemovedFriendsIDs() (ids []pulid.ID)

RemovedFriends returns the removed IDs of the "friends" edge to the User entity.

func (*UserMutation) RemovedFriendshipsIDs added in v0.3.0

func (m *UserMutation) RemovedFriendshipsIDs() (ids []pulid.ID)

RemovedFriendships returns the removed IDs of the "friendships" edge to the Friendship entity.

func (*UserMutation) RemovedGroupsIDs added in v0.3.0

func (m *UserMutation) RemovedGroupsIDs() (ids []pulid.ID)

RemovedGroups returns the removed IDs of the "groups" edge to the Group entity.

func (*UserMutation) RemovedIDs added in v0.3.0

func (m *UserMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*UserMutation) ResetEdge added in v0.3.0

func (m *UserMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*UserMutation) ResetField added in v0.3.0

func (m *UserMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ResetFriends added in v0.3.0

func (m *UserMutation) ResetFriends()

ResetFriends resets all changes to the "friends" edge.

func (*UserMutation) ResetFriendships added in v0.3.0

func (m *UserMutation) ResetFriendships()

ResetFriendships resets all changes to the "friendships" edge.

func (*UserMutation) ResetGroups added in v0.3.0

func (m *UserMutation) ResetGroups()

ResetGroups resets all changes to the "groups" edge.

func (*UserMutation) ResetName added in v0.3.0

func (m *UserMutation) ResetName()

ResetName resets all changes to the "name" field.

func (*UserMutation) SetField added in v0.3.0

func (m *UserMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*UserMutation) SetID added in v0.3.0

func (m *UserMutation) SetID(id pulid.ID)

SetID sets the value of the id field. Note that this operation is only accepted on creation of User entities.

func (*UserMutation) SetName added in v0.3.0

func (m *UserMutation) SetName(s string)

SetName sets the "name" field.

func (UserMutation) Tx added in v0.3.0

func (m UserMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*UserMutation) Type added in v0.3.0

func (m *UserMutation) Type() string

Type returns the node type of this mutation (User).

func (*UserMutation) Where added in v0.3.0

func (m *UserMutation) Where(ps ...predicate.User)

Where appends a list predicates to the UserMutation builder.

type UserOrder added in v0.3.0

type UserOrder struct {
	Direction OrderDirection  `json:"direction"`
	Field     *UserOrderField `json:"field"`
}

UserOrder defines the ordering of User.

type UserOrderField added in v0.3.0

type UserOrderField struct {
	// contains filtered or unexported fields
}

UserOrderField defines the ordering field of User.

type UserPaginateOption added in v0.3.0

type UserPaginateOption func(*userPager) error

UserPaginateOption enables pagination customization.

func WithUserFilter added in v0.3.0

func WithUserFilter(filter func(*UserQuery) (*UserQuery, error)) UserPaginateOption

WithUserFilter configures pagination filter.

func WithUserOrder added in v0.3.0

func WithUserOrder(order *UserOrder) UserPaginateOption

WithUserOrder configures pagination ordering.

type UserQuery added in v0.3.0

type UserQuery struct {
	// contains filtered or unexported fields
}

UserQuery is the builder for querying User entities.

func (*UserQuery) All added in v0.3.0

func (uq *UserQuery) All(ctx context.Context) ([]*User, error)

All executes the query and returns a list of Users.

func (*UserQuery) AllX added in v0.3.0

func (uq *UserQuery) AllX(ctx context.Context) []*User

AllX is like All, but panics if an error occurs.

func (*UserQuery) Clone added in v0.3.0

func (uq *UserQuery) Clone() *UserQuery

Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*UserQuery) CollectFields added in v0.3.0

func (u *UserQuery) CollectFields(ctx context.Context, satisfies ...string) (*UserQuery, error)

CollectFields tells the query-builder to eagerly load connected nodes by resolver context.

func (*UserQuery) Count added in v0.3.0

func (uq *UserQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*UserQuery) CountX added in v0.3.0

func (uq *UserQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*UserQuery) Exist added in v0.3.0

func (uq *UserQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*UserQuery) ExistX added in v0.3.0

func (uq *UserQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*UserQuery) First added in v0.3.0

func (uq *UserQuery) First(ctx context.Context) (*User, error)

First returns the first User entity from the query. Returns a *NotFoundError when no User was found.

func (*UserQuery) FirstID added in v0.3.0

func (uq *UserQuery) FirstID(ctx context.Context) (id pulid.ID, err error)

FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.

func (*UserQuery) FirstIDX added in v0.3.0

func (uq *UserQuery) FirstIDX(ctx context.Context) pulid.ID

FirstIDX is like FirstID, but panics if an error occurs.

func (*UserQuery) FirstX added in v0.3.0

func (uq *UserQuery) FirstX(ctx context.Context) *User

FirstX is like First, but panics if an error occurs.

func (*UserQuery) GroupBy added in v0.3.0

func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
	Count int `json:"count,omitempty"`
}

client.User.Query().
	GroupBy(user.FieldName).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*UserQuery) IDs added in v0.3.0

func (uq *UserQuery) IDs(ctx context.Context) ([]pulid.ID, error)

IDs executes the query and returns a list of User IDs.

func (*UserQuery) IDsX added in v0.3.0

func (uq *UserQuery) IDsX(ctx context.Context) []pulid.ID

IDsX is like IDs, but panics if an error occurs.

func (*UserQuery) Limit added in v0.3.0

func (uq *UserQuery) Limit(limit int) *UserQuery

Limit adds a limit step to the query.

func (*UserQuery) Offset added in v0.3.0

func (uq *UserQuery) Offset(offset int) *UserQuery

Offset adds an offset step to the query.

func (*UserQuery) Only added in v0.3.0

func (uq *UserQuery) Only(ctx context.Context) (*User, error)

Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.

func (*UserQuery) OnlyID added in v0.3.0

func (uq *UserQuery) OnlyID(ctx context.Context) (id pulid.ID, err error)

OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.

func (*UserQuery) OnlyIDX added in v0.3.0

func (uq *UserQuery) OnlyIDX(ctx context.Context) pulid.ID

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*UserQuery) OnlyX added in v0.3.0

func (uq *UserQuery) OnlyX(ctx context.Context) *User

OnlyX is like Only, but panics if an error occurs.

func (*UserQuery) Order added in v0.3.0

func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery

Order adds an order step to the query.

func (*UserQuery) Paginate added in v0.3.0

func (u *UserQuery) Paginate(
	ctx context.Context, after *Cursor, first *int,
	before *Cursor, last *int, opts ...UserPaginateOption,
) (*UserConnection, error)

Paginate executes the query and returns a relay based cursor connection to User.

func (*UserQuery) QueryFriends added in v0.3.0

func (uq *UserQuery) QueryFriends() *UserQuery

QueryFriends chains the current query on the "friends" edge.

func (*UserQuery) QueryFriendships added in v0.3.0

func (uq *UserQuery) QueryFriendships() *FriendshipQuery

QueryFriendships chains the current query on the "friendships" edge.

func (*UserQuery) QueryGroups added in v0.3.0

func (uq *UserQuery) QueryGroups() *GroupQuery

QueryGroups chains the current query on the "groups" edge.

func (*UserQuery) Select added in v0.3.0

func (uq *UserQuery) Select(fields ...string) *UserSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
}

client.User.Query().
	Select(user.FieldName).
	Scan(ctx, &v)

func (*UserQuery) Unique added in v0.3.0

func (uq *UserQuery) Unique(unique bool) *UserQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*UserQuery) Where added in v0.3.0

func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery

Where adds a new predicate for the UserQuery builder.

func (*UserQuery) WithFriends added in v0.3.0

func (uq *UserQuery) WithFriends(opts ...func(*UserQuery)) *UserQuery

WithFriends tells the query-builder to eager-load the nodes that are connected to the "friends" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithFriendships added in v0.3.0

func (uq *UserQuery) WithFriendships(opts ...func(*FriendshipQuery)) *UserQuery

WithFriendships tells the query-builder to eager-load the nodes that are connected to the "friendships" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithGroups added in v0.3.0

func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery

WithGroups tells the query-builder to eager-load the nodes that are connected to the "groups" edge. The optional arguments are used to configure the query builder of the edge.

type UserSelect added in v0.3.0

type UserSelect struct {
	*UserQuery
	// contains filtered or unexported fields
}

UserSelect is the builder for selecting fields of User entities.

func (*UserSelect) Bool added in v0.3.0

func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*UserSelect) BoolX added in v0.3.0

func (s *UserSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserSelect) Bools added in v0.3.0

func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*UserSelect) BoolsX added in v0.3.0

func (s *UserSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserSelect) Float64 added in v0.3.0

func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*UserSelect) Float64X added in v0.3.0

func (s *UserSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserSelect) Float64s added in v0.3.0

func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*UserSelect) Float64sX added in v0.3.0

func (s *UserSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserSelect) Int added in v0.3.0

func (s *UserSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*UserSelect) IntX added in v0.3.0

func (s *UserSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserSelect) Ints added in v0.3.0

func (s *UserSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*UserSelect) IntsX added in v0.3.0

func (s *UserSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserSelect) Scan added in v0.3.0

func (us *UserSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scans the result into the given value.

func (*UserSelect) ScanX added in v0.3.0

func (s *UserSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*UserSelect) String added in v0.3.0

func (s *UserSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*UserSelect) StringX added in v0.3.0

func (s *UserSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserSelect) Strings added in v0.3.0

func (s *UserSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*UserSelect) StringsX added in v0.3.0

func (s *UserSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserUpdate added in v0.3.0

type UserUpdate struct {
	// contains filtered or unexported fields
}

UserUpdate is the builder for updating User entities.

func (*UserUpdate) AddFriendIDs added in v0.3.0

func (uu *UserUpdate) AddFriendIDs(ids ...pulid.ID) *UserUpdate

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserUpdate) AddFriends added in v0.3.0

func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate

AddFriends adds the "friends" edges to the User entity.

func (*UserUpdate) AddFriendshipIDs added in v0.3.0

func (uu *UserUpdate) AddFriendshipIDs(ids ...pulid.ID) *UserUpdate

AddFriendshipIDs adds the "friendships" edge to the Friendship entity by IDs.

func (*UserUpdate) AddFriendships added in v0.3.0

func (uu *UserUpdate) AddFriendships(f ...*Friendship) *UserUpdate

AddFriendships adds the "friendships" edges to the Friendship entity.

func (*UserUpdate) AddGroupIDs added in v0.3.0

func (uu *UserUpdate) AddGroupIDs(ids ...pulid.ID) *UserUpdate

AddGroupIDs adds the "groups" edge to the Group entity by IDs.

func (*UserUpdate) AddGroups added in v0.3.0

func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate

AddGroups adds the "groups" edges to the Group entity.

func (*UserUpdate) ClearFriends added in v0.3.0

func (uu *UserUpdate) ClearFriends() *UserUpdate

ClearFriends clears all "friends" edges to the User entity.

func (*UserUpdate) ClearFriendships added in v0.3.0

func (uu *UserUpdate) ClearFriendships() *UserUpdate

ClearFriendships clears all "friendships" edges to the Friendship entity.

func (*UserUpdate) ClearGroups added in v0.3.0

func (uu *UserUpdate) ClearGroups() *UserUpdate

ClearGroups clears all "groups" edges to the Group entity.

func (*UserUpdate) Exec added in v0.3.0

func (uu *UserUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserUpdate) ExecX added in v0.3.0

func (uu *UserUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdate) Mutation added in v0.3.0

func (uu *UserUpdate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdate) RemoveFriendIDs added in v0.3.0

func (uu *UserUpdate) RemoveFriendIDs(ids ...pulid.ID) *UserUpdate

RemoveFriendIDs removes the "friends" edge to User entities by IDs.

func (*UserUpdate) RemoveFriends added in v0.3.0

func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate

RemoveFriends removes "friends" edges to User entities.

func (*UserUpdate) RemoveFriendshipIDs added in v0.3.0

func (uu *UserUpdate) RemoveFriendshipIDs(ids ...pulid.ID) *UserUpdate

RemoveFriendshipIDs removes the "friendships" edge to Friendship entities by IDs.

func (*UserUpdate) RemoveFriendships added in v0.3.0

func (uu *UserUpdate) RemoveFriendships(f ...*Friendship) *UserUpdate

RemoveFriendships removes "friendships" edges to Friendship entities.

func (*UserUpdate) RemoveGroupIDs added in v0.3.0

func (uu *UserUpdate) RemoveGroupIDs(ids ...pulid.ID) *UserUpdate

RemoveGroupIDs removes the "groups" edge to Group entities by IDs.

func (*UserUpdate) RemoveGroups added in v0.3.0

func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate

RemoveGroups removes "groups" edges to Group entities.

func (*UserUpdate) Save added in v0.3.0

func (uu *UserUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*UserUpdate) SaveX added in v0.3.0

func (uu *UserUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*UserUpdate) SetInput added in v0.3.0

func (c *UserUpdate) SetInput(i UpdateUserInput) *UserUpdate

SetInput applies the change-set in the UpdateUserInput on the UserUpdate builder.

func (*UserUpdate) SetName added in v0.3.0

func (uu *UserUpdate) SetName(s string) *UserUpdate

SetName sets the "name" field.

func (*UserUpdate) SetNillableName added in v0.3.0

func (uu *UserUpdate) SetNillableName(s *string) *UserUpdate

SetNillableName sets the "name" field if the given value is not nil.

func (*UserUpdate) Where added in v0.3.0

func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate

Where appends a list predicates to the UserUpdate builder.

type UserUpdateOne added in v0.3.0

type UserUpdateOne struct {
	// contains filtered or unexported fields
}

UserUpdateOne is the builder for updating a single User entity.

func (*UserUpdateOne) AddFriendIDs added in v0.3.0

func (uuo *UserUpdateOne) AddFriendIDs(ids ...pulid.ID) *UserUpdateOne

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserUpdateOne) AddFriends added in v0.3.0

func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne

AddFriends adds the "friends" edges to the User entity.

func (*UserUpdateOne) AddFriendshipIDs added in v0.3.0

func (uuo *UserUpdateOne) AddFriendshipIDs(ids ...pulid.ID) *UserUpdateOne

AddFriendshipIDs adds the "friendships" edge to the Friendship entity by IDs.

func (*UserUpdateOne) AddFriendships added in v0.3.0

func (uuo *UserUpdateOne) AddFriendships(f ...*Friendship) *UserUpdateOne

AddFriendships adds the "friendships" edges to the Friendship entity.

func (*UserUpdateOne) AddGroupIDs added in v0.3.0

func (uuo *UserUpdateOne) AddGroupIDs(ids ...pulid.ID) *UserUpdateOne

AddGroupIDs adds the "groups" edge to the Group entity by IDs.

func (*UserUpdateOne) AddGroups added in v0.3.0

func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne

AddGroups adds the "groups" edges to the Group entity.

func (*UserUpdateOne) ClearFriends added in v0.3.0

func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne

ClearFriends clears all "friends" edges to the User entity.

func (*UserUpdateOne) ClearFriendships added in v0.3.0

func (uuo *UserUpdateOne) ClearFriendships() *UserUpdateOne

ClearFriendships clears all "friendships" edges to the Friendship entity.

func (*UserUpdateOne) ClearGroups added in v0.3.0

func (uuo *UserUpdateOne) ClearGroups() *UserUpdateOne

ClearGroups clears all "groups" edges to the Group entity.

func (*UserUpdateOne) Exec added in v0.3.0

func (uuo *UserUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*UserUpdateOne) ExecX added in v0.3.0

func (uuo *UserUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdateOne) Mutation added in v0.3.0

func (uuo *UserUpdateOne) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdateOne) RemoveFriendIDs added in v0.3.0

func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...pulid.ID) *UserUpdateOne

RemoveFriendIDs removes the "friends" edge to User entities by IDs.

func (*UserUpdateOne) RemoveFriends added in v0.3.0

func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne

RemoveFriends removes "friends" edges to User entities.

func (*UserUpdateOne) RemoveFriendshipIDs added in v0.3.0

func (uuo *UserUpdateOne) RemoveFriendshipIDs(ids ...pulid.ID) *UserUpdateOne

RemoveFriendshipIDs removes the "friendships" edge to Friendship entities by IDs.

func (*UserUpdateOne) RemoveFriendships added in v0.3.0

func (uuo *UserUpdateOne) RemoveFriendships(f ...*Friendship) *UserUpdateOne

RemoveFriendships removes "friendships" edges to Friendship entities.

func (*UserUpdateOne) RemoveGroupIDs added in v0.3.0

func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...pulid.ID) *UserUpdateOne

RemoveGroupIDs removes the "groups" edge to Group entities by IDs.

func (*UserUpdateOne) RemoveGroups added in v0.3.0

func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne

RemoveGroups removes "groups" edges to Group entities.

func (*UserUpdateOne) Save added in v0.3.0

func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)

Save executes the query and returns the updated User entity.

func (*UserUpdateOne) SaveX added in v0.3.0

func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User

SaveX is like Save, but panics if an error occurs.

func (*UserUpdateOne) Select added in v0.3.0

func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*UserUpdateOne) SetInput added in v0.3.0

SetInput applies the change-set in the UpdateUserInput on the UserUpdateOne builder.

func (*UserUpdateOne) SetName added in v0.3.0

func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne

SetName sets the "name" field.

func (*UserUpdateOne) SetNillableName added in v0.3.0

func (uuo *UserUpdateOne) SetNillableName(s *string) *UserUpdateOne

SetNillableName sets the "name" field if the given value is not nil.

type UserWhereInput added in v0.3.0

type UserWhereInput struct {
	Predicates []predicate.User  `json:"-"`
	Not        *UserWhereInput   `json:"not,omitempty"`
	Or         []*UserWhereInput `json:"or,omitempty"`
	And        []*UserWhereInput `json:"and,omitempty"`

	// "id" field predicates.
	ID      *pulid.ID  `json:"id,omitempty"`
	IDNEQ   *pulid.ID  `json:"idNEQ,omitempty"`
	IDIn    []pulid.ID `json:"idIn,omitempty"`
	IDNotIn []pulid.ID `json:"idNotIn,omitempty"`
	IDGT    *pulid.ID  `json:"idGT,omitempty"`
	IDGTE   *pulid.ID  `json:"idGTE,omitempty"`
	IDLT    *pulid.ID  `json:"idLT,omitempty"`
	IDLTE   *pulid.ID  `json:"idLTE,omitempty"`

	// "name" field predicates.
	Name             *string  `json:"name,omitempty"`
	NameNEQ          *string  `json:"nameNEQ,omitempty"`
	NameIn           []string `json:"nameIn,omitempty"`
	NameNotIn        []string `json:"nameNotIn,omitempty"`
	NameGT           *string  `json:"nameGT,omitempty"`
	NameGTE          *string  `json:"nameGTE,omitempty"`
	NameLT           *string  `json:"nameLT,omitempty"`
	NameLTE          *string  `json:"nameLTE,omitempty"`
	NameContains     *string  `json:"nameContains,omitempty"`
	NameHasPrefix    *string  `json:"nameHasPrefix,omitempty"`
	NameHasSuffix    *string  `json:"nameHasSuffix,omitempty"`
	NameEqualFold    *string  `json:"nameEqualFold,omitempty"`
	NameContainsFold *string  `json:"nameContainsFold,omitempty"`

	// "groups" edge predicates.
	HasGroups     *bool              `json:"hasGroups,omitempty"`
	HasGroupsWith []*GroupWhereInput `json:"hasGroupsWith,omitempty"`

	// "friends" edge predicates.
	HasFriends     *bool             `json:"hasFriends,omitempty"`
	HasFriendsWith []*UserWhereInput `json:"hasFriendsWith,omitempty"`

	// "friendships" edge predicates.
	HasFriendships     *bool                   `json:"hasFriendships,omitempty"`
	HasFriendshipsWith []*FriendshipWhereInput `json:"hasFriendshipsWith,omitempty"`
}

UserWhereInput represents a where input for filtering User queries.

func (*UserWhereInput) AddPredicates added in v0.3.0

func (i *UserWhereInput) AddPredicates(predicates ...predicate.User)

AddPredicates adds custom predicates to the where input to be used during the filtering phase.

func (*UserWhereInput) Filter added in v0.3.0

func (i *UserWhereInput) Filter(q *UserQuery) (*UserQuery, error)

Filter applies the UserWhereInput filter on the UserQuery builder.

func (*UserWhereInput) P added in v0.3.0

func (i *UserWhereInput) P() (predicate.User, error)

P returns a predicate for filtering users. An error is returned if the input is empty or invalid.

type Users added in v0.3.0

type Users []*User

Users is a parsable slice of User.

type ValidationError

type ValidationError struct {
	Name string // Field or edge name.
	// contains filtered or unexported fields
}

ValidationError returns when validating a field or edge fails.

func (*ValidationError) Error

func (e *ValidationError) Error() string

Error implements the error interface.

func (*ValidationError) Unwrap

func (e *ValidationError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Value

type Value = ent.Value

ent aliases to avoid import conflicts in user's code.

type VerySecret

type VerySecret struct {

	// ID of the ent.
	ID pulid.ID `json:"id,omitempty"`
	// Password holds the value of the "password" field.
	Password string `json:"password,omitempty"`
	// contains filtered or unexported fields
}

VerySecret is the model entity for the VerySecret schema.

func (*VerySecret) String

func (vs *VerySecret) String() string

String implements the fmt.Stringer.

func (*VerySecret) Unwrap

func (vs *VerySecret) Unwrap() *VerySecret

Unwrap unwraps the VerySecret entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*VerySecret) Update

func (vs *VerySecret) Update() *VerySecretUpdateOne

Update returns a builder for updating this VerySecret. Note that you need to call VerySecret.Unwrap() before calling this method if this VerySecret was returned from a transaction, and the transaction was committed or rolled back.

type VerySecretClient

type VerySecretClient struct {
	// contains filtered or unexported fields
}

VerySecretClient is a client for the VerySecret schema.

func NewVerySecretClient

func NewVerySecretClient(c config) *VerySecretClient

NewVerySecretClient returns a client for the VerySecret from the given config.

func (*VerySecretClient) Create

func (c *VerySecretClient) Create() *VerySecretCreate

Create returns a builder for creating a VerySecret entity.

func (*VerySecretClient) CreateBulk

func (c *VerySecretClient) CreateBulk(builders ...*VerySecretCreate) *VerySecretCreateBulk

CreateBulk returns a builder for creating a bulk of VerySecret entities.

func (*VerySecretClient) Delete

func (c *VerySecretClient) Delete() *VerySecretDelete

Delete returns a delete builder for VerySecret.

func (*VerySecretClient) DeleteOne

func (c *VerySecretClient) DeleteOne(vs *VerySecret) *VerySecretDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*VerySecretClient) DeleteOneID

func (c *VerySecretClient) DeleteOneID(id pulid.ID) *VerySecretDeleteOne

DeleteOne returns a builder for deleting the given entity by its id.

func (*VerySecretClient) Get

func (c *VerySecretClient) Get(ctx context.Context, id pulid.ID) (*VerySecret, error)

Get returns a VerySecret entity by its id.

func (*VerySecretClient) GetX

func (c *VerySecretClient) GetX(ctx context.Context, id pulid.ID) *VerySecret

GetX is like Get, but panics if an error occurs.

func (*VerySecretClient) Hooks

func (c *VerySecretClient) Hooks() []Hook

Hooks returns the client hooks.

func (*VerySecretClient) Query

func (c *VerySecretClient) Query() *VerySecretQuery

Query returns a query builder for VerySecret.

func (*VerySecretClient) Update

func (c *VerySecretClient) Update() *VerySecretUpdate

Update returns an update builder for VerySecret.

func (*VerySecretClient) UpdateOne

func (c *VerySecretClient) UpdateOne(vs *VerySecret) *VerySecretUpdateOne

UpdateOne returns an update builder for the given entity.

func (*VerySecretClient) UpdateOneID

func (c *VerySecretClient) UpdateOneID(id pulid.ID) *VerySecretUpdateOne

UpdateOneID returns an update builder for the given id.

func (*VerySecretClient) Use

func (c *VerySecretClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `verysecret.Hooks(f(g(h())))`.

type VerySecretCreate

type VerySecretCreate struct {
	// contains filtered or unexported fields
}

VerySecretCreate is the builder for creating a VerySecret entity.

func (*VerySecretCreate) Exec added in v0.2.0

func (vsc *VerySecretCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*VerySecretCreate) ExecX added in v0.2.0

func (vsc *VerySecretCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*VerySecretCreate) Mutation

func (vsc *VerySecretCreate) Mutation() *VerySecretMutation

Mutation returns the VerySecretMutation object of the builder.

func (*VerySecretCreate) Save

func (vsc *VerySecretCreate) Save(ctx context.Context) (*VerySecret, error)

Save creates the VerySecret in the database.

func (*VerySecretCreate) SaveX

func (vsc *VerySecretCreate) SaveX(ctx context.Context) *VerySecret

SaveX calls Save and panics if Save returns an error.

func (*VerySecretCreate) SetID

func (vsc *VerySecretCreate) SetID(pu pulid.ID) *VerySecretCreate

SetID sets the "id" field.

func (*VerySecretCreate) SetNillableID

func (vsc *VerySecretCreate) SetNillableID(pu *pulid.ID) *VerySecretCreate

SetNillableID sets the "id" field if the given value is not nil.

func (*VerySecretCreate) SetPassword

func (vsc *VerySecretCreate) SetPassword(s string) *VerySecretCreate

SetPassword sets the "password" field.

type VerySecretCreateBulk

type VerySecretCreateBulk struct {
	// contains filtered or unexported fields
}

VerySecretCreateBulk is the builder for creating many VerySecret entities in bulk.

func (*VerySecretCreateBulk) Exec added in v0.2.0

func (vscb *VerySecretCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*VerySecretCreateBulk) ExecX added in v0.2.0

func (vscb *VerySecretCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*VerySecretCreateBulk) Save

func (vscb *VerySecretCreateBulk) Save(ctx context.Context) ([]*VerySecret, error)

Save creates the VerySecret entities in the database.

func (*VerySecretCreateBulk) SaveX

func (vscb *VerySecretCreateBulk) SaveX(ctx context.Context) []*VerySecret

SaveX is like Save, but panics if an error occurs.

type VerySecretDelete

type VerySecretDelete struct {
	// contains filtered or unexported fields
}

VerySecretDelete is the builder for deleting a VerySecret entity.

func (*VerySecretDelete) Exec

func (vsd *VerySecretDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*VerySecretDelete) ExecX

func (vsd *VerySecretDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*VerySecretDelete) Where

Where appends a list predicates to the VerySecretDelete builder.

type VerySecretDeleteOne

type VerySecretDeleteOne struct {
	// contains filtered or unexported fields
}

VerySecretDeleteOne is the builder for deleting a single VerySecret entity.

func (*VerySecretDeleteOne) Exec

func (vsdo *VerySecretDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*VerySecretDeleteOne) ExecX

func (vsdo *VerySecretDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type VerySecretGroupBy

type VerySecretGroupBy struct {
	// contains filtered or unexported fields
}

VerySecretGroupBy is the group-by builder for VerySecret entities.

func (*VerySecretGroupBy) Aggregate

func (vsgb *VerySecretGroupBy) Aggregate(fns ...AggregateFunc) *VerySecretGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*VerySecretGroupBy) Bool

func (s *VerySecretGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*VerySecretGroupBy) BoolX

func (s *VerySecretGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*VerySecretGroupBy) Bools

func (s *VerySecretGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*VerySecretGroupBy) BoolsX

func (s *VerySecretGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*VerySecretGroupBy) Float64

func (s *VerySecretGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*VerySecretGroupBy) Float64X

func (s *VerySecretGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*VerySecretGroupBy) Float64s

func (s *VerySecretGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*VerySecretGroupBy) Float64sX

func (s *VerySecretGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*VerySecretGroupBy) Int

func (s *VerySecretGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*VerySecretGroupBy) IntX

func (s *VerySecretGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*VerySecretGroupBy) Ints

func (s *VerySecretGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*VerySecretGroupBy) IntsX

func (s *VerySecretGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*VerySecretGroupBy) Scan

func (vsgb *VerySecretGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scans the result into the given value.

func (*VerySecretGroupBy) ScanX

func (s *VerySecretGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*VerySecretGroupBy) String

func (s *VerySecretGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*VerySecretGroupBy) StringX

func (s *VerySecretGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*VerySecretGroupBy) Strings

func (s *VerySecretGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*VerySecretGroupBy) StringsX

func (s *VerySecretGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type VerySecretMutation

type VerySecretMutation struct {
	// contains filtered or unexported fields
}

VerySecretMutation represents an operation that mutates the VerySecret nodes in the graph.

func (*VerySecretMutation) AddField

func (m *VerySecretMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*VerySecretMutation) AddedEdges

func (m *VerySecretMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*VerySecretMutation) AddedField

func (m *VerySecretMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*VerySecretMutation) AddedFields

func (m *VerySecretMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*VerySecretMutation) AddedIDs

func (m *VerySecretMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*VerySecretMutation) ClearEdge

func (m *VerySecretMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*VerySecretMutation) ClearField

func (m *VerySecretMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*VerySecretMutation) ClearedEdges

func (m *VerySecretMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*VerySecretMutation) ClearedFields

func (m *VerySecretMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (VerySecretMutation) Client

func (m VerySecretMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*VerySecretMutation) EdgeCleared

func (m *VerySecretMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*VerySecretMutation) Field

func (m *VerySecretMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*VerySecretMutation) FieldCleared

func (m *VerySecretMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*VerySecretMutation) Fields

func (m *VerySecretMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*VerySecretMutation) ID

func (m *VerySecretMutation) ID() (id pulid.ID, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*VerySecretMutation) IDs added in v0.3.0

func (m *VerySecretMutation) IDs(ctx context.Context) ([]pulid.ID, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*VerySecretMutation) OldField

func (m *VerySecretMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*VerySecretMutation) OldPassword

func (m *VerySecretMutation) OldPassword(ctx context.Context) (v string, err error)

OldPassword returns the old "password" field's value of the VerySecret entity. If the VerySecret object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*VerySecretMutation) Op

func (m *VerySecretMutation) Op() Op

Op returns the operation name.

func (*VerySecretMutation) Password

func (m *VerySecretMutation) Password() (r string, exists bool)

Password returns the value of the "password" field in the mutation.

func (*VerySecretMutation) RemovedEdges

func (m *VerySecretMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*VerySecretMutation) RemovedIDs

func (m *VerySecretMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*VerySecretMutation) ResetEdge

func (m *VerySecretMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*VerySecretMutation) ResetField

func (m *VerySecretMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*VerySecretMutation) ResetPassword

func (m *VerySecretMutation) ResetPassword()

ResetPassword resets all changes to the "password" field.

func (*VerySecretMutation) SetField

func (m *VerySecretMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*VerySecretMutation) SetID

func (m *VerySecretMutation) SetID(id pulid.ID)

SetID sets the value of the id field. Note that this operation is only accepted on creation of VerySecret entities.

func (*VerySecretMutation) SetPassword

func (m *VerySecretMutation) SetPassword(s string)

SetPassword sets the "password" field.

func (VerySecretMutation) Tx

func (m VerySecretMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*VerySecretMutation) Type

func (m *VerySecretMutation) Type() string

Type returns the node type of this mutation (VerySecret).

func (*VerySecretMutation) Where added in v0.2.0

func (m *VerySecretMutation) Where(ps ...predicate.VerySecret)

Where appends a list predicates to the VerySecretMutation builder.

type VerySecretQuery

type VerySecretQuery struct {
	// contains filtered or unexported fields
}

VerySecretQuery is the builder for querying VerySecret entities.

func (*VerySecretQuery) All

func (vsq *VerySecretQuery) All(ctx context.Context) ([]*VerySecret, error)

All executes the query and returns a list of VerySecrets.

func (*VerySecretQuery) AllX

func (vsq *VerySecretQuery) AllX(ctx context.Context) []*VerySecret

AllX is like All, but panics if an error occurs.

func (*VerySecretQuery) Clone

func (vsq *VerySecretQuery) Clone() *VerySecretQuery

Clone returns a duplicate of the VerySecretQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*VerySecretQuery) Count

func (vsq *VerySecretQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*VerySecretQuery) CountX

func (vsq *VerySecretQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*VerySecretQuery) Exist

func (vsq *VerySecretQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*VerySecretQuery) ExistX

func (vsq *VerySecretQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*VerySecretQuery) First

func (vsq *VerySecretQuery) First(ctx context.Context) (*VerySecret, error)

First returns the first VerySecret entity from the query. Returns a *NotFoundError when no VerySecret was found.

func (*VerySecretQuery) FirstID

func (vsq *VerySecretQuery) FirstID(ctx context.Context) (id pulid.ID, err error)

FirstID returns the first VerySecret ID from the query. Returns a *NotFoundError when no VerySecret ID was found.

func (*VerySecretQuery) FirstIDX

func (vsq *VerySecretQuery) FirstIDX(ctx context.Context) pulid.ID

FirstIDX is like FirstID, but panics if an error occurs.

func (*VerySecretQuery) FirstX

func (vsq *VerySecretQuery) FirstX(ctx context.Context) *VerySecret

FirstX is like First, but panics if an error occurs.

func (*VerySecretQuery) GroupBy

func (vsq *VerySecretQuery) GroupBy(field string, fields ...string) *VerySecretGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Password string `json:"password,omitempty"`
	Count int `json:"count,omitempty"`
}

client.VerySecret.Query().
	GroupBy(verysecret.FieldPassword).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*VerySecretQuery) IDs

func (vsq *VerySecretQuery) IDs(ctx context.Context) ([]pulid.ID, error)

IDs executes the query and returns a list of VerySecret IDs.

func (*VerySecretQuery) IDsX

func (vsq *VerySecretQuery) IDsX(ctx context.Context) []pulid.ID

IDsX is like IDs, but panics if an error occurs.

func (*VerySecretQuery) Limit

func (vsq *VerySecretQuery) Limit(limit int) *VerySecretQuery

Limit adds a limit step to the query.

func (*VerySecretQuery) Offset

func (vsq *VerySecretQuery) Offset(offset int) *VerySecretQuery

Offset adds an offset step to the query.

func (*VerySecretQuery) Only

func (vsq *VerySecretQuery) Only(ctx context.Context) (*VerySecret, error)

Only returns a single VerySecret entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one VerySecret entity is found. Returns a *NotFoundError when no VerySecret entities are found.

func (*VerySecretQuery) OnlyID

func (vsq *VerySecretQuery) OnlyID(ctx context.Context) (id pulid.ID, err error)

OnlyID is like Only, but returns the only VerySecret ID in the query. Returns a *NotSingularError when more than one VerySecret ID is found. Returns a *NotFoundError when no entities are found.

func (*VerySecretQuery) OnlyIDX

func (vsq *VerySecretQuery) OnlyIDX(ctx context.Context) pulid.ID

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*VerySecretQuery) OnlyX

func (vsq *VerySecretQuery) OnlyX(ctx context.Context) *VerySecret

OnlyX is like Only, but panics if an error occurs.

func (*VerySecretQuery) Order

func (vsq *VerySecretQuery) Order(o ...OrderFunc) *VerySecretQuery

Order adds an order step to the query.

func (*VerySecretQuery) Select

func (vsq *VerySecretQuery) Select(fields ...string) *VerySecretSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Password string `json:"password,omitempty"`
}

client.VerySecret.Query().
	Select(verysecret.FieldPassword).
	Scan(ctx, &v)

func (*VerySecretQuery) Unique

func (vsq *VerySecretQuery) Unique(unique bool) *VerySecretQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*VerySecretQuery) Where

Where adds a new predicate for the VerySecretQuery builder.

type VerySecretSelect

type VerySecretSelect struct {
	*VerySecretQuery
	// contains filtered or unexported fields
}

VerySecretSelect is the builder for selecting fields of VerySecret entities.

func (*VerySecretSelect) Bool

func (s *VerySecretSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*VerySecretSelect) BoolX

func (s *VerySecretSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*VerySecretSelect) Bools

func (s *VerySecretSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*VerySecretSelect) BoolsX

func (s *VerySecretSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*VerySecretSelect) Float64

func (s *VerySecretSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*VerySecretSelect) Float64X

func (s *VerySecretSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*VerySecretSelect) Float64s

func (s *VerySecretSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*VerySecretSelect) Float64sX

func (s *VerySecretSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*VerySecretSelect) Int

func (s *VerySecretSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*VerySecretSelect) IntX

func (s *VerySecretSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*VerySecretSelect) Ints

func (s *VerySecretSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*VerySecretSelect) IntsX

func (s *VerySecretSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*VerySecretSelect) Scan

func (vss *VerySecretSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scans the result into the given value.

func (*VerySecretSelect) ScanX

func (s *VerySecretSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*VerySecretSelect) String

func (s *VerySecretSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*VerySecretSelect) StringX

func (s *VerySecretSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*VerySecretSelect) Strings

func (s *VerySecretSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*VerySecretSelect) StringsX

func (s *VerySecretSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type VerySecretUpdate

type VerySecretUpdate struct {
	// contains filtered or unexported fields
}

VerySecretUpdate is the builder for updating VerySecret entities.

func (*VerySecretUpdate) Exec

func (vsu *VerySecretUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*VerySecretUpdate) ExecX

func (vsu *VerySecretUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*VerySecretUpdate) Mutation

func (vsu *VerySecretUpdate) Mutation() *VerySecretMutation

Mutation returns the VerySecretMutation object of the builder.

func (*VerySecretUpdate) Save

func (vsu *VerySecretUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*VerySecretUpdate) SaveX

func (vsu *VerySecretUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*VerySecretUpdate) SetPassword

func (vsu *VerySecretUpdate) SetPassword(s string) *VerySecretUpdate

SetPassword sets the "password" field.

func (*VerySecretUpdate) Where

Where appends a list predicates to the VerySecretUpdate builder.

type VerySecretUpdateOne

type VerySecretUpdateOne struct {
	// contains filtered or unexported fields
}

VerySecretUpdateOne is the builder for updating a single VerySecret entity.

func (*VerySecretUpdateOne) Exec

func (vsuo *VerySecretUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*VerySecretUpdateOne) ExecX

func (vsuo *VerySecretUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*VerySecretUpdateOne) Mutation

func (vsuo *VerySecretUpdateOne) Mutation() *VerySecretMutation

Mutation returns the VerySecretMutation object of the builder.

func (*VerySecretUpdateOne) Save

func (vsuo *VerySecretUpdateOne) Save(ctx context.Context) (*VerySecret, error)

Save executes the query and returns the updated VerySecret entity.

func (*VerySecretUpdateOne) SaveX

func (vsuo *VerySecretUpdateOne) SaveX(ctx context.Context) *VerySecret

SaveX is like Save, but panics if an error occurs.

func (*VerySecretUpdateOne) Select

func (vsuo *VerySecretUpdateOne) Select(field string, fields ...string) *VerySecretUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*VerySecretUpdateOne) SetPassword

func (vsuo *VerySecretUpdateOne) SetPassword(s string) *VerySecretUpdateOne

SetPassword sets the "password" field.

type VerySecrets

type VerySecrets []*VerySecret

VerySecrets is a parsable slice of VerySecret.

Directories

Path Synopsis
pulid
Package pulid implements the pulid type.
Package pulid implements the pulid type.

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