collections

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Published: Feb 26, 2021 License: BSD-3-Clause Imports: 12 Imported by: 0

Documentation

Index

Examples

Constants

View Source
const (
	ZSKIPLIST_MAXLEVEL = 12   // Should be enough
	ZSKIPLIST_P        = 0.25 // Skiplist P = 1/4
)
View Source
const (
	ReplicaCount = 20 // 虚拟节点数量
)
View Source
const WildCardChar = '\u002A' // 通配符'*'

Variables

This section is empty.

Functions

func HeapSort

func HeapSort(data sort.Interface)

堆排序

func InsertionSort

func InsertionSort(data sort.Interface)

插入排序

Types

type BitSet

type BitSet struct {
	// contains filtered or unexported fields
}

定长bitset

func BitSetFrom

func BitSetFrom(bitsize int, array []uint64) *BitSet

func NewBitSet

func NewBitSet(bitsize int) *BitSet

func (*BitSet) Clear

func (bs *BitSet) Clear(i int) bool

set 0 to bits[i]

func (*BitSet) ClearAll

func (bs *BitSet) ClearAll()

func (*BitSet) Count

func (bs *BitSet) Count() int

func (*BitSet) Flip

func (bs *BitSet) Flip(i int) bool

func (BitSet) FormattedString

func (bs BitSet) FormattedString(width int) string

func (BitSet) HashCode

func (bs BitSet) HashCode() string

func (*BitSet) Set

func (bs *BitSet) Set(i int) bool

set 1 to bits[i]

func (*BitSet) Size

func (bs *BitSet) Size() int

func (BitSet) String

func (bs BitSet) String() string

func (*BitSet) Test

func (bs *BitSet) Test(i int) bool

test bits[i]

type Comparable

type Comparable interface {
	// a.CompareTo(b) < 0 表明a < b
	// a.CompareTo(b) > 0 表明a > b
	// a.CompareTo(b) == 0 表明a == b
	//
	// 内部实现要符合结合律:
	// (a.compareTo(b) > 0 && b.compareTo(c) > 0) implies a.compareTo(c) > 0
	CompareTo(Comparable) int
}

丐版java.lang.Comparable https://github.com/openjdk/jdk/blob/master/src/java.base/share/classes/java/lang/Comparable.java

type Consistent

type Consistent struct {
	// contains filtered or unexported fields
}

一致性hash

func NewConsistent

func NewConsistent() *Consistent

func (*Consistent) AddNode

func (c *Consistent) AddNode(node string)

添加一个节点

func (*Consistent) GetNodeBy

func (c *Consistent) GetNodeBy(key string) string

获取一个节点

func (*Consistent) RemoveNode

func (c *Consistent) RemoveNode(node string)

type LRUCache

type LRUCache struct {
	// contains filtered or unexported fields
}

LRU缓存 https://en.wikipedia.org/wiki/Cache_replacement_policies#Least_recently_used_(LRU)

func NewLRUCache

func NewLRUCache(capacity int) *LRUCache

func (*LRUCache) Cap

func (c *LRUCache) Cap() int

func (*LRUCache) Exist

func (c *LRUCache) Exist(key string) bool

查看key是否存在,不移动链表

func (*LRUCache) Get

func (c *LRUCache) Get(key string) (interface{}, bool)

获取key对应的值,并把其移动到链表头部

func (*LRUCache) GetOldest

func (c *LRUCache) GetOldest() (key string, value interface{}, ok bool)

获取最老的值(链表尾节点)

func (*LRUCache) Keys

func (c *LRUCache) Keys() []string

返回所有的key(从旧到新)

func (*LRUCache) Len

func (c *LRUCache) Len() int

func (*LRUCache) Peek

func (c *LRUCache) Peek(key string) (interface{}, bool)

获取key对应的值,不移动链表

func (*LRUCache) Put

func (c *LRUCache) Put(key string, value interface{}) bool

把key-value加入到cache中,并移动到链表头部

func (*LRUCache) Remove

func (c *LRUCache) Remove(key string) bool

把key从cache中删除

func (*LRUCache) RemoveOldest

func (c *LRUCache) RemoveOldest() (string, interface{}, bool)

删除最老的的key-value,并返回

func (*LRUCache) Reset

func (c *LRUCache) Reset()

重置cache

type LRUEntry

type LRUEntry struct {
	Key   string
	Value interface{}
}

type Queue

type Queue struct {
	// contains filtered or unexported fields
}

Queue represents an unbounded, dynamically growing FIFO queue. The zero value for queue is an empty queue ready to use. see https://github.com/golang/go/issues/27935

func NewQueue

func NewQueue() *Queue

func (*Queue) Front

func (q *Queue) Front() (interface{}, bool)

Front returns the first element of queue q or nil if the queue is empty. The second, bool result indicates whether a valid value was returned;

if the queue is empty, false will be returned.

The complexity is O(1).

func (*Queue) Init

func (q *Queue) Init() *Queue

Init initializes or clears queue q.

func (*Queue) Len

func (q *Queue) Len() int

func (*Queue) Pop

func (q *Queue) Pop() (interface{}, bool)

Pop retrieves and removes the current element from the queue. The second, bool result indicates whether a valid value was returned;

if the queue is empty, false will be returned.

The complexity is O(1).

func (*Queue) Push

func (q *Queue) Push(v interface{})

Push adds a value to the queue. The complexity is O(1).

type SortedSet

type SortedSet struct {
	// contains filtered or unexported fields
}

func NewSortedSet

func NewSortedSet() *SortedSet

func (*SortedSet) Add

func (s *SortedSet) Add(ele Comparable, score int64) bool

添加或者更新一个元素的score

func (*SortedSet) Count

func (s *SortedSet) Count(min, max int64) int

score在[min, max]之间的元素数量

func (*SortedSet) GetRange

func (s *SortedSet) GetRange(start, end int, reverse bool) []Comparable

返回排名在[start, end]之间的所有元素

func (*SortedSet) GetRangeByScore

func (s *SortedSet) GetRangeByScore(min, max int64, reverse bool) []Comparable

获取score在[min, max]之间的所有元素

func (*SortedSet) GetRank

func (s *SortedSet) GetRank(ele Comparable, reverse bool) int

返回元素的排名,排名从0开始,如果元素不在zset里,返回-1

func (*SortedSet) GetScore

func (s *SortedSet) GetScore(ele Comparable) int64

获取元素的score

func (*SortedSet) Len

func (s *SortedSet) Len() int

func (*SortedSet) Remove

func (s *SortedSet) Remove(ele Comparable) bool

删除一个元素

func (*SortedSet) RemoveRangeByRank

func (s *SortedSet) RemoveRangeByRank(start, end int) int

删除排名在[start, end]之间的元素,排名从1开始

func (*SortedSet) RemoveRangeByScore

func (s *SortedSet) RemoveRangeByScore(min, max int64) int

删除score区间[min, max]的元素

type Trie added in v1.0.2

type Trie struct {
	// contains filtered or unexported fields
}

func NewTrie added in v1.0.2

func NewTrie() *Trie

func (*Trie) FilterText added in v1.0.2

func (t *Trie) FilterText(text string) string

将敏感字符替换为*

func (*Trie) Init added in v1.0.2

func (t *Trie) Init() error

func (*Trie) Insert added in v1.0.2

func (t *Trie) Insert(word string)

插入需要过滤的敏感词

func (*Trie) MatchAt added in v1.0.2

func (t *Trie) MatchAt(words []rune, start int) int

从指定位置开始匹配

func (*Trie) MatchString added in v1.0.2

func (t *Trie) MatchString(text string) bool

是否有敏感词

func (*Trie) MatchWords added in v1.0.2

func (t *Trie) MatchWords(words []rune) (int, int)

匹配一串文字

func (*Trie) WordsCount added in v1.0.2

func (t *Trie) WordsCount() int

type TrieNode added in v1.0.2

type TrieNode struct {
	// contains filtered or unexported fields
}

func NewTrieNode added in v1.0.2

func NewTrieNode() *TrieNode

type U32Array

type U32Array []uint32

func (U32Array) Len

func (x U32Array) Len() int

func (U32Array) Less

func (x U32Array) Less(i, j int) bool

func (U32Array) Swap

func (x U32Array) Swap(i, j int)

type ZSkipList

type ZSkipList struct {
	// contains filtered or unexported fields
}

带索引的排序链表

Example
var playerMap = make(map[int64]*testPlayer)
var zset = NewSortedSet()

//简单的测试角色数据
var p1 = &testPlayer{Uid: 1001, Level: 12, Point: 2012}
var p2 = &testPlayer{Uid: 1002, Level: 13, Point: 2015}
var p3 = &testPlayer{Uid: 1003, Level: 14, Point: 2014}
var p4 = &testPlayer{Uid: 1004, Level: 11, Point: 2014}
var p5 = &testPlayer{Uid: 1005, Level: 14, Point: 2011}
playerMap[p1.Uid] = p1
playerMap[p2.Uid] = p2
playerMap[p3.Uid] = p3
playerMap[p4.Uid] = p4
playerMap[p5.Uid] = p5

//插入角色数据到zskiplist
for _, v := range playerMap {
	zset.Add(v, v.Point)
}

//打印调试信息
// fmt.Printf("%v\n", zset.zsl)

//获取角色的排行信息
var rank = zset.GetRank(p1, false) // in ascend order
var myRank = zset.Len() - rank + 1 // get descend rank
fmt.Printf("rank of %d: %d\n", p1.Uid, myRank)

//根据排行获取角色信息
//var node = zset.GetRank(rank)
//var player = playerMap[node.Obj.Uuid()]
//fmt.Printf("rank at %d is: %s\n", rank, player.name)
//
////遍历整个zskiplist
//zsl.Walk(true, func(rank int, v RankInterface) bool {
//	fmt.Printf("rank %d: %v", rank, v)
//	return true
//})
//
////从zset中删除p1
//if !zset.Remove(p1) {
//	// error handling
//}
//
//p1.score += 10
//if zset.Insert(p1.score, p1) == nil {
//	// error handling
//}
Output:

func NewZSkipList

func NewZSkipList() *ZSkipList

func (*ZSkipList) Delete

func (zsl *ZSkipList) Delete(score int64, ele Comparable) *ZSkipListNode

删除对应score的节点

func (*ZSkipList) DeleteRangeByRank

func (zsl *ZSkipList) DeleteRangeByRank(start, end int, dict map[Comparable]int64) int

删除排名在[start-end]之间的节点,排名从1开始

func (*ZSkipList) DeleteRangeByScore

func (zsl *ZSkipList) DeleteRangeByScore(min, max int64, dict map[Comparable]int64) int

删除score在[min-max]之间的节点

func (*ZSkipList) Dump

func (zsl *ZSkipList) Dump(w io.Writer)

Dump dump whole list to w, mostly for debug usage

func (*ZSkipList) FirstInRange

func (zsl *ZSkipList) FirstInRange(min, max int64) *ZSkipListNode

Find the first node that is contained in the specified range. Returns NULL when no element is contained in the range.

func (*ZSkipList) GetElementByRank

func (zsl *ZSkipList) GetElementByRank(rank int) *ZSkipListNode

根据排名获得节点,排名从1开始

func (*ZSkipList) GetRank

func (zsl *ZSkipList) GetRank(score int64, ele Comparable) int

获取score所在的排名,排名从1开始

func (*ZSkipList) HeadNode

func (zsl *ZSkipList) HeadNode() *ZSkipListNode

头结点

func (*ZSkipList) Height

func (zsl *ZSkipList) Height() int

链表的层级

func (*ZSkipList) Insert

func (zsl *ZSkipList) Insert(score int64, ele Comparable) *ZSkipListNode

插入一个不存在的节点

func (*ZSkipList) IsInRange

func (zsl *ZSkipList) IsInRange(min, max int64) bool

Returns if there is a part of the zset is in range.

func (*ZSkipList) LastInRange

func (zsl *ZSkipList) LastInRange(min, max int64) *ZSkipListNode

Find the last node that is contained in the specified range. Returns NULL when no element is contained in the range.

func (*ZSkipList) Len

func (zsl *ZSkipList) Len() int

链表的节点数量

func (ZSkipList) String

func (zsl ZSkipList) String() string

func (*ZSkipList) TailNode

func (zsl *ZSkipList) TailNode() *ZSkipListNode

尾节点

type ZSkipListNode

type ZSkipListNode struct {
	Ele   Comparable
	Score int64
	// contains filtered or unexported fields
}

list node

func (*ZSkipListNode) Before

func (n *ZSkipListNode) Before() *ZSkipListNode

func (*ZSkipListNode) Next

func (n *ZSkipListNode) Next() *ZSkipListNode

Next return next forward pointer

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