xdg

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Published: Dec 26, 2022 License: MIT Imports: 3 Imported by: 0

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Index

Constants

View Source
const (
	WmBaseInterface = "xdg_wm_base"
	WmBaseVersion   = 5
)
View Source
const (
	PositionerInterface = "xdg_positioner"
	PositionerVersion   = 5
)
View Source
const (
	SurfaceInterface = "xdg_surface"
	SurfaceVersion   = 5
)
View Source
const (
	ToplevelInterface = "xdg_toplevel"
	ToplevelVersion   = 5
)
View Source
const (
	PopupInterface = "xdg_popup"
	PopupVersion   = 5
)

Variables

This section is empty.

Functions

This section is empty.

Types

type Popup struct {
	// Listener's methods are called by incoming messages from the
	// remote end via Dispatch. If it is nil, messages are silently
	// ignored.
	Listener PopupListener

	// OnDelete is called when the object is removed from the tracking
	// system.
	OnDelete func()
	// contains filtered or unexported fields
}

A popup surface is a short-lived, temporary surface. It can be used to implement for example menus, popovers, tooltips and other similar user interface concepts.

A popup can be made to take an explicit grab. See xdg_popup.grab for details.

When the popup is dismissed, a popup_done event will be sent out, and at the same time the surface will be unmapped. See the xdg_popup.popup_done event for details.

Explicitly destroying the xdg_popup object will also dismiss the popup and unmap the surface. Clients that want to dismiss the popup when another surface of their own is clicked should dismiss the popup using the destroy request.

A newly created xdg_popup will be stacked on top of all previously created xdg_popup surfaces associated with the same xdg_toplevel.

The parent of an xdg_popup must be mapped (see the xdg_surface description) before the xdg_popup itself.

The client must call wl_surface.commit on the corresponding wl_surface for the xdg_popup state to take effect.

func NewPopup

func NewPopup(state wire.State) *Popup

NewPopup returns a newly instantiated Popup. It is primarily intended for use by generated code.

func (*Popup) Configure

func (obj *Popup) Configure(x int32, y int32, width int32, height int32)

This event asks the popup surface to configure itself given the configuration. The configured state should not be applied immediately. See xdg_surface.configure for details.

The x and y arguments represent the position the popup was placed at given the xdg_positioner rule, relative to the upper left corner of the window geometry of the parent surface.

For version 2 or older, the configure event for an xdg_popup is only ever sent once for the initial configuration. Starting with version 3, it may be sent again if the popup is setup with an xdg_positioner with set_reactive requested, or in response to xdg_popup.reposition requests.

func (*Popup) Delete

func (obj *Popup) Delete()

func (*Popup) Dispatch

func (obj *Popup) Dispatch(msg *wire.MessageBuffer) error

func (*Popup) ID

func (obj *Popup) ID() uint32

func (*Popup) Interface

func (obj *Popup) Interface() string

func (*Popup) MethodName

func (obj *Popup) MethodName(op uint16) string

func (*Popup) PopupDone

func (obj *Popup) PopupDone()

The popup_done event is sent out when a popup is dismissed by the compositor. The client should destroy the xdg_popup object at this point.

func (*Popup) Repositioned

func (obj *Popup) Repositioned(token uint32)

The repositioned event is sent as part of a popup configuration sequence, together with xdg_popup.configure and lastly xdg_surface.configure to notify the completion of a reposition request.

The repositioned event is to notify about the completion of a xdg_popup.reposition request. The token argument is the token passed in the xdg_popup.reposition request.

Immediately after this event is emitted, xdg_popup.configure and xdg_surface.configure will be sent with the updated size and position, as well as a new configure serial.

The client should optionally update the content of the popup, but must acknowledge the new popup configuration for the new position to take effect. See xdg_surface.ack_configure for details.

func (*Popup) SetID

func (obj *Popup) SetID(id uint32)

func (*Popup) State

func (obj *Popup) State() wire.State

func (*Popup) String

func (obj *Popup) String() string

func (*Popup) Version

func (obj *Popup) Version() uint32

type PopupError

type PopupError int64
const (
	// tried to grab after being mapped
	PopupErrorInvalidGrab PopupError = 0
)

func (PopupError) String

func (enum PopupError) String() string

type PopupListener

type PopupListener interface {
	// This destroys the popup. Explicitly destroying the xdg_popup
	// object will also dismiss the popup, and unmap the surface.
	//
	// If this xdg_popup is not the "topmost" popup, a protocol error
	// will be sent.
	Destroy()

	// This request makes the created popup take an explicit grab. An explicit
	// grab will be dismissed when the user dismisses the popup, or when the
	// client destroys the xdg_popup. This can be done by the user clicking
	// outside the surface, using the keyboard, or even locking the screen
	// through closing the lid or a timeout.
	//
	// If the compositor denies the grab, the popup will be immediately
	// dismissed.
	//
	// This request must be used in response to some sort of user action like a
	// button press, key press, or touch down event. The serial number of the
	// event should be passed as 'serial'.
	//
	// The parent of a grabbing popup must either be an xdg_toplevel surface or
	// another xdg_popup with an explicit grab. If the parent is another
	// xdg_popup it means that the popups are nested, with this popup now being
	// the topmost popup.
	//
	// Nested popups must be destroyed in the reverse order they were created
	// in, e.g. the only popup you are allowed to destroy at all times is the
	// topmost one.
	//
	// When compositors choose to dismiss a popup, they may dismiss every
	// nested grabbing popup as well. When a compositor dismisses popups, it
	// will follow the same dismissing order as required from the client.
	//
	// If the topmost grabbing popup is destroyed, the grab will be returned to
	// the parent of the popup, if that parent previously had an explicit grab.
	//
	// If the parent is a grabbing popup which has already been dismissed, this
	// popup will be immediately dismissed. If the parent is a popup that did
	// not take an explicit grab, an error will be raised.
	//
	// During a popup grab, the client owning the grab will receive pointer
	// and touch events for all their surfaces as normal (similar to an
	// "owner-events" grab in X11 parlance), while the top most grabbing popup
	// will always have keyboard focus.
	Grab(seat *wl.Seat, serial uint32)

	// Reposition an already-mapped popup. The popup will be placed given the
	// details in the passed xdg_positioner object, and a
	// xdg_popup.repositioned followed by xdg_popup.configure and
	// xdg_surface.configure will be emitted in response. Any parameters set
	// by the previous positioner will be discarded.
	//
	// The passed token will be sent in the corresponding
	// xdg_popup.repositioned event. The new popup position will not take
	// effect until the corresponding configure event is acknowledged by the
	// client. See xdg_popup.repositioned for details. The token itself is
	// opaque, and has no other special meaning.
	//
	// If multiple reposition requests are sent, the compositor may skip all
	// but the last one.
	//
	// If the popup is repositioned in response to a configure event for its
	// parent, the client should send an xdg_positioner.set_parent_configure
	// and possibly an xdg_positioner.set_parent_size request to allow the
	// compositor to properly constrain the popup.
	//
	// If the popup is repositioned together with a parent that is being
	// resized, but not in response to a configure event, the client should
	// send an xdg_positioner.set_parent_size request.
	Reposition(positioner *Positioner, token uint32)
}

PopupListener is a type that can respond to incoming messages for a Popup object.

type Positioner

type Positioner struct {
	// Listener's methods are called by incoming messages from the
	// remote end via Dispatch. If it is nil, messages are silently
	// ignored.
	Listener PositionerListener

	// OnDelete is called when the object is removed from the tracking
	// system.
	OnDelete func()
	// contains filtered or unexported fields
}

The xdg_positioner provides a collection of rules for the placement of a child surface relative to a parent surface. Rules can be defined to ensure the child surface remains within the visible area's borders, and to specify how the child surface changes its position, such as sliding along an axis, or flipping around a rectangle. These positioner-created rules are constrained by the requirement that a child surface must intersect with or be at least partially adjacent to its parent surface.

See the various requests for details about possible rules.

At the time of the request, the compositor makes a copy of the rules specified by the xdg_positioner. Thus, after the request is complete the xdg_positioner object can be destroyed or reused; further changes to the object will have no effect on previous usages.

For an xdg_positioner object to be considered complete, it must have a non-zero size set by set_size, and a non-zero anchor rectangle set by set_anchor_rect. Passing an incomplete xdg_positioner object when positioning a surface raises an invalid_positioner error.

func NewPositioner

func NewPositioner(state wire.State) *Positioner

NewPositioner returns a newly instantiated Positioner. It is primarily intended for use by generated code.

func (*Positioner) Delete

func (obj *Positioner) Delete()

func (*Positioner) Dispatch

func (obj *Positioner) Dispatch(msg *wire.MessageBuffer) error

func (*Positioner) ID

func (obj *Positioner) ID() uint32

func (*Positioner) Interface

func (obj *Positioner) Interface() string

func (*Positioner) MethodName

func (obj *Positioner) MethodName(op uint16) string

func (*Positioner) SetID

func (obj *Positioner) SetID(id uint32)

func (*Positioner) State

func (obj *Positioner) State() wire.State

func (*Positioner) String

func (obj *Positioner) String() string

func (*Positioner) Version

func (obj *Positioner) Version() uint32

type PositionerAnchor

type PositionerAnchor int64
const (
	PositionerAnchorNone PositionerAnchor = 0

	PositionerAnchorTop PositionerAnchor = 1

	PositionerAnchorBottom PositionerAnchor = 2

	PositionerAnchorLeft PositionerAnchor = 3

	PositionerAnchorRight PositionerAnchor = 4

	PositionerAnchorTopLeft PositionerAnchor = 5

	PositionerAnchorBottomLeft PositionerAnchor = 6

	PositionerAnchorTopRight PositionerAnchor = 7

	PositionerAnchorBottomRight PositionerAnchor = 8
)

func (PositionerAnchor) String

func (enum PositionerAnchor) String() string

type PositionerConstraintAdjustment

type PositionerConstraintAdjustment int64

The constraint adjustment value define ways the compositor will adjust the position of the surface, if the unadjusted position would result in the surface being partly constrained.

Whether a surface is considered 'constrained' is left to the compositor to determine. For example, the surface may be partly outside the compositor's defined 'work area', thus necessitating the child surface's position be adjusted until it is entirely inside the work area.

The adjustments can be combined, according to a defined precedence: 1) Flip, 2) Slide, 3) Resize.

const (
	PositionerConstraintAdjustmentNone PositionerConstraintAdjustment = 0

	PositionerConstraintAdjustmentSlideX PositionerConstraintAdjustment = 1

	PositionerConstraintAdjustmentSlideY PositionerConstraintAdjustment = 2

	PositionerConstraintAdjustmentFlipX PositionerConstraintAdjustment = 4

	PositionerConstraintAdjustmentFlipY PositionerConstraintAdjustment = 8

	PositionerConstraintAdjustmentResizeX PositionerConstraintAdjustment = 16

	PositionerConstraintAdjustmentResizeY PositionerConstraintAdjustment = 32
)

func (PositionerConstraintAdjustment) String

func (enum PositionerConstraintAdjustment) String() string

type PositionerError

type PositionerError int64
const (
	// invalid input provided
	PositionerErrorInvalidInput PositionerError = 0
)

func (PositionerError) String

func (enum PositionerError) String() string

type PositionerGravity

type PositionerGravity int64
const (
	PositionerGravityNone PositionerGravity = 0

	PositionerGravityTop PositionerGravity = 1

	PositionerGravityBottom PositionerGravity = 2

	PositionerGravityLeft PositionerGravity = 3

	PositionerGravityRight PositionerGravity = 4

	PositionerGravityTopLeft PositionerGravity = 5

	PositionerGravityBottomLeft PositionerGravity = 6

	PositionerGravityTopRight PositionerGravity = 7

	PositionerGravityBottomRight PositionerGravity = 8
)

func (PositionerGravity) String

func (enum PositionerGravity) String() string

type PositionerListener

type PositionerListener interface {
	// Notify the compositor that the xdg_positioner will no longer be used.
	Destroy()

	// Set the size of the surface that is to be positioned with the positioner
	// object. The size is in surface-local coordinates and corresponds to the
	// window geometry. See xdg_surface.set_window_geometry.
	//
	// If a zero or negative size is set the invalid_input error is raised.
	SetSize(width int32, height int32)

	// Specify the anchor rectangle within the parent surface that the child
	// surface will be placed relative to. The rectangle is relative to the
	// window geometry as defined by xdg_surface.set_window_geometry of the
	// parent surface.
	//
	// When the xdg_positioner object is used to position a child surface, the
	// anchor rectangle may not extend outside the window geometry of the
	// positioned child's parent surface.
	//
	// If a negative size is set the invalid_input error is raised.
	SetAnchorRect(x int32, y int32, width int32, height int32)

	// Defines the anchor point for the anchor rectangle. The specified anchor
	// is used derive an anchor point that the child surface will be
	// positioned relative to. If a corner anchor is set (e.g. 'top_left' or
	// 'bottom_right'), the anchor point will be at the specified corner;
	// otherwise, the derived anchor point will be centered on the specified
	// edge, or in the center of the anchor rectangle if no edge is specified.
	SetAnchor(anchor PositionerAnchor)

	// Defines in what direction a surface should be positioned, relative to
	// the anchor point of the parent surface. If a corner gravity is
	// specified (e.g. 'bottom_right' or 'top_left'), then the child surface
	// will be placed towards the specified gravity; otherwise, the child
	// surface will be centered over the anchor point on any axis that had no
	// gravity specified. If the gravity is not in the ‘gravity’ enum, an
	// invalid_input error is raised.
	SetGravity(gravity PositionerGravity)

	// Specify how the window should be positioned if the originally intended
	// position caused the surface to be constrained, meaning at least
	// partially outside positioning boundaries set by the compositor. The
	// adjustment is set by constructing a bitmask describing the adjustment to
	// be made when the surface is constrained on that axis.
	//
	// If no bit for one axis is set, the compositor will assume that the child
	// surface should not change its position on that axis when constrained.
	//
	// If more than one bit for one axis is set, the order of how adjustments
	// are applied is specified in the corresponding adjustment descriptions.
	//
	// The default adjustment is none.
	SetConstraintAdjustment(constraintAdjustment uint32)

	// Specify the surface position offset relative to the position of the
	// anchor on the anchor rectangle and the anchor on the surface. For
	// example if the anchor of the anchor rectangle is at (x, y), the surface
	// has the gravity bottom|right, and the offset is (ox, oy), the calculated
	// surface position will be (x + ox, y + oy). The offset position of the
	// surface is the one used for constraint testing. See
	// set_constraint_adjustment.
	//
	// An example use case is placing a popup menu on top of a user interface
	// element, while aligning the user interface element of the parent surface
	// with some user interface element placed somewhere in the popup surface.
	SetOffset(x int32, y int32)

	// When set reactive, the surface is reconstrained if the conditions used
	// for constraining changed, e.g. the parent window moved.
	//
	// If the conditions changed and the popup was reconstrained, an
	// xdg_popup.configure event is sent with updated geometry, followed by an
	// xdg_surface.configure event.
	SetReactive()

	// Set the parent window geometry the compositor should use when
	// positioning the popup. The compositor may use this information to
	// determine the future state the popup should be constrained using. If
	// this doesn't match the dimension of the parent the popup is eventually
	// positioned against, the behavior is undefined.
	//
	// The arguments are given in the surface-local coordinate space.
	SetParentSize(parentWidth int32, parentHeight int32)

	// Set the serial of an xdg_surface.configure event this positioner will be
	// used in response to. The compositor may use this information together
	// with set_parent_size to determine what future state the popup should be
	// constrained using.
	SetParentConfigure(serial uint32)
}

PositionerListener is a type that can respond to incoming messages for a Positioner object.

type Surface

type Surface struct {
	// Listener's methods are called by incoming messages from the
	// remote end via Dispatch. If it is nil, messages are silently
	// ignored.
	Listener SurfaceListener

	// OnDelete is called when the object is removed from the tracking
	// system.
	OnDelete func()
	// contains filtered or unexported fields
}

An interface that may be implemented by a wl_surface, for implementations that provide a desktop-style user interface.

It provides a base set of functionality required to construct user interface elements requiring management by the compositor, such as toplevel windows, menus, etc. The types of functionality are split into xdg_surface roles.

Creating an xdg_surface does not set the role for a wl_surface. In order to map an xdg_surface, the client must create a role-specific object using, e.g., get_toplevel, get_popup. The wl_surface for any given xdg_surface can have at most one role, and may not be assigned any role not based on xdg_surface.

A role must be assigned before any other requests are made to the xdg_surface object.

The client must call wl_surface.commit on the corresponding wl_surface for the xdg_surface state to take effect.

Creating an xdg_surface from a wl_surface which has a buffer attached or committed is a client error, and any attempts by a client to attach or manipulate a buffer prior to the first xdg_surface.configure call must also be treated as errors.

After creating a role-specific object and setting it up, the client must perform an initial commit without any buffer attached. The compositor will reply with an xdg_surface.configure event. The client must acknowledge it and is then allowed to attach a buffer to map the surface.

Mapping an xdg_surface-based role surface is defined as making it possible for the surface to be shown by the compositor. Note that a mapped surface is not guaranteed to be visible once it is mapped.

For an xdg_surface to be mapped by the compositor, the following conditions must be met: (1) the client has assigned an xdg_surface-based role to the surface (2) the client has set and committed the xdg_surface state and the role-dependent state to the surface (3) the client has committed a buffer to the surface

A newly-unmapped surface is considered to have met condition (1) out of the 3 required conditions for mapping a surface if its role surface has not been destroyed, i.e. the client must perform the initial commit again before attaching a buffer.

func NewSurface

func NewSurface(state wire.State) *Surface

NewSurface returns a newly instantiated Surface. It is primarily intended for use by generated code.

func (*Surface) Configure

func (obj *Surface) Configure(serial uint32)

The configure event marks the end of a configure sequence. A configure sequence is a set of one or more events configuring the state of the xdg_surface, including the final xdg_surface.configure event.

Where applicable, xdg_surface surface roles will during a configure sequence extend this event as a latched state sent as events before the xdg_surface.configure event. Such events should be considered to make up a set of atomically applied configuration states, where the xdg_surface.configure commits the accumulated state.

Clients should arrange their surface for the new states, and then send an ack_configure request with the serial sent in this configure event at some point before committing the new surface.

If the client receives multiple configure events before it can respond to one, it is free to discard all but the last event it received.

func (*Surface) Delete

func (obj *Surface) Delete()

func (*Surface) Dispatch

func (obj *Surface) Dispatch(msg *wire.MessageBuffer) error

func (*Surface) ID

func (obj *Surface) ID() uint32

func (*Surface) Interface

func (obj *Surface) Interface() string

func (*Surface) MethodName

func (obj *Surface) MethodName(op uint16) string

func (*Surface) SetID

func (obj *Surface) SetID(id uint32)

func (*Surface) State

func (obj *Surface) State() wire.State

func (*Surface) String

func (obj *Surface) String() string

func (*Surface) Version

func (obj *Surface) Version() uint32

type SurfaceError

type SurfaceError int64
const (
	// Surface was not fully constructed
	SurfaceErrorNotConstructed SurfaceError = 1

	// Surface was already constructed
	SurfaceErrorAlreadyConstructed SurfaceError = 2

	// Attaching a buffer to an unconfigured surface
	SurfaceErrorUnconfiguredBuffer SurfaceError = 3

	// Invalid serial number when acking a configure event
	SurfaceErrorInvalidSerial SurfaceError = 4

	// Width or height was zero or negative
	SurfaceErrorInvalidSize SurfaceError = 5

	// Surface was destroyed before its role object
	SurfaceErrorDefunctRoleObject SurfaceError = 6
)

func (SurfaceError) String

func (enum SurfaceError) String() string

type SurfaceListener

type SurfaceListener interface {
	// Destroy the xdg_surface object. An xdg_surface must only be destroyed
	// after its role object has been destroyed, otherwise
	// a defunct_role_object error is raised.
	Destroy()

	// This creates an xdg_toplevel object for the given xdg_surface and gives
	// the associated wl_surface the xdg_toplevel role.
	//
	// See the documentation of xdg_toplevel for more details about what an
	// xdg_toplevel is and how it is used.
	GetToplevel(id *Toplevel)

	// This creates an xdg_popup object for the given xdg_surface and gives
	// the associated wl_surface the xdg_popup role.
	//
	// If null is passed as a parent, a parent surface must be specified using
	// some other protocol, before committing the initial state.
	//
	// See the documentation of xdg_popup for more details about what an
	// xdg_popup is and how it is used.
	GetPopup(id *Popup, parent *Surface, positioner *Positioner)

	// The window geometry of a surface is its "visible bounds" from the
	// user's perspective. Client-side decorations often have invisible
	// portions like drop-shadows which should be ignored for the
	// purposes of aligning, placing and constraining windows.
	//
	// The window geometry is double buffered, and will be applied at the
	// time wl_surface.commit of the corresponding wl_surface is called.
	//
	// When maintaining a position, the compositor should treat the (x, y)
	// coordinate of the window geometry as the top left corner of the window.
	// A client changing the (x, y) window geometry coordinate should in
	// general not alter the position of the window.
	//
	// Once the window geometry of the surface is set, it is not possible to
	// unset it, and it will remain the same until set_window_geometry is
	// called again, even if a new subsurface or buffer is attached.
	//
	// If never set, the value is the full bounds of the surface,
	// including any subsurfaces. This updates dynamically on every
	// commit. This unset is meant for extremely simple clients.
	//
	// The arguments are given in the surface-local coordinate space of
	// the wl_surface associated with this xdg_surface.
	//
	// The width and height must be greater than zero. Setting an invalid size
	// will raise an invalid_size error. When applied, the effective window
	// geometry will be the set window geometry clamped to the bounding
	// rectangle of the combined geometry of the surface of the xdg_surface and
	// the associated subsurfaces.
	SetWindowGeometry(x int32, y int32, width int32, height int32)

	// When a configure event is received, if a client commits the
	// surface in response to the configure event, then the client
	// must make an ack_configure request sometime before the commit
	// request, passing along the serial of the configure event.
	//
	// For instance, for toplevel surfaces the compositor might use this
	// information to move a surface to the top left only when the client has
	// drawn itself for the maximized or fullscreen state.
	//
	// If the client receives multiple configure events before it
	// can respond to one, it only has to ack the last configure event.
	// Acking a configure event that was never sent raises an invalid_serial
	// error.
	//
	// A client is not required to commit immediately after sending
	// an ack_configure request - it may even ack_configure several times
	// before its next surface commit.
	//
	// A client may send multiple ack_configure requests before committing, but
	// only the last request sent before a commit indicates which configure
	// event the client really is responding to.
	//
	// Sending an ack_configure request consumes the serial number sent with
	// the request, as well as serial numbers sent by all configure events
	// sent on this xdg_surface prior to the configure event referenced by
	// the committed serial.
	//
	// It is an error to issue multiple ack_configure requests referencing a
	// serial from the same configure event, or to issue an ack_configure
	// request referencing a serial from a configure event issued before the
	// event identified by the last ack_configure request for the same
	// xdg_surface. Doing so will raise an invalid_serial error.
	AckConfigure(serial uint32)
}

SurfaceListener is a type that can respond to incoming messages for a Surface object.

type Toplevel

type Toplevel struct {
	// Listener's methods are called by incoming messages from the
	// remote end via Dispatch. If it is nil, messages are silently
	// ignored.
	Listener ToplevelListener

	// OnDelete is called when the object is removed from the tracking
	// system.
	OnDelete func()
	// contains filtered or unexported fields
}

This interface defines an xdg_surface role which allows a surface to, among other things, set window-like properties such as maximize, fullscreen, and minimize, set application-specific metadata like title and id, and well as trigger user interactive operations such as interactive resize and move.

Unmapping an xdg_toplevel means that the surface cannot be shown by the compositor until it is explicitly mapped again. All active operations (e.g., move, resize) are canceled and all attributes (e.g. title, state, stacking, ...) are discarded for an xdg_toplevel surface when it is unmapped. The xdg_toplevel returns to the state it had right after xdg_surface.get_toplevel. The client can re-map the toplevel by perfoming a commit without any buffer attached, waiting for a configure event and handling it as usual (see xdg_surface description).

Attaching a null buffer to a toplevel unmaps the surface.

func NewToplevel

func NewToplevel(state wire.State) *Toplevel

NewToplevel returns a newly instantiated Toplevel. It is primarily intended for use by generated code.

func (*Toplevel) Close

func (obj *Toplevel) Close()

The close event is sent by the compositor when the user wants the surface to be closed. This should be equivalent to the user clicking the close button in client-side decorations, if your application has any.

This is only a request that the user intends to close the window. The client may choose to ignore this request, or show a dialog to ask the user to save their data, etc.

func (*Toplevel) Configure

func (obj *Toplevel) Configure(width int32, height int32, states []byte)

This configure event asks the client to resize its toplevel surface or to change its state. The configured state should not be applied immediately. See xdg_surface.configure for details.

The width and height arguments specify a hint to the window about how its surface should be resized in window geometry coordinates. See set_window_geometry.

If the width or height arguments are zero, it means the client should decide its own window dimension. This may happen when the compositor needs to configure the state of the surface but doesn't have any information about any previous or expected dimension.

The states listed in the event specify how the width/height arguments should be interpreted, and possibly how it should be drawn.

Clients must send an ack_configure in response to this event. See xdg_surface.configure and xdg_surface.ack_configure for details.

func (*Toplevel) ConfigureBounds

func (obj *Toplevel) ConfigureBounds(width int32, height int32)

The configure_bounds event may be sent prior to a xdg_toplevel.configure event to communicate the bounds a window geometry size is recommended to constrain to.

The passed width and height are in surface coordinate space. If width and height are 0, it means bounds is unknown and equivalent to as if no configure_bounds event was ever sent for this surface.

The bounds can for example correspond to the size of a monitor excluding any panels or other shell components, so that a surface isn't created in a way that it cannot fit.

The bounds may change at any point, and in such a case, a new xdg_toplevel.configure_bounds will be sent, followed by xdg_toplevel.configure and xdg_surface.configure.

func (*Toplevel) Delete

func (obj *Toplevel) Delete()

func (*Toplevel) Dispatch

func (obj *Toplevel) Dispatch(msg *wire.MessageBuffer) error

func (*Toplevel) ID

func (obj *Toplevel) ID() uint32

func (*Toplevel) Interface

func (obj *Toplevel) Interface() string

func (*Toplevel) MethodName

func (obj *Toplevel) MethodName(op uint16) string

func (*Toplevel) SetID

func (obj *Toplevel) SetID(id uint32)

func (*Toplevel) State

func (obj *Toplevel) State() wire.State

func (*Toplevel) String

func (obj *Toplevel) String() string

func (*Toplevel) Version

func (obj *Toplevel) Version() uint32

func (*Toplevel) WmCapabilities

func (obj *Toplevel) WmCapabilities(capabilities []byte)

This event advertises the capabilities supported by the compositor. If a capability isn't supported, clients should hide or disable the UI elements that expose this functionality. For instance, if the compositor doesn't advertise support for minimized toplevels, a button triggering the set_minimized request should not be displayed.

The compositor will ignore requests it doesn't support. For instance, a compositor which doesn't advertise support for minimized will ignore set_minimized requests.

Compositors must send this event once before the first xdg_surface.configure event. When the capabilities change, compositors must send this event again and then send an xdg_surface.configure event.

The configured state should not be applied immediately. See xdg_surface.configure for details.

The capabilities are sent as an array of 32-bit unsigned integers in native endianness.

type ToplevelError

type ToplevelError int64
const (
	// provided value is
	// not a valid variant of the resize_edge enum
	ToplevelErrorInvalidResizeEdge ToplevelError = 0

	// invalid parent toplevel
	ToplevelErrorInvalidParent ToplevelError = 1

	// client provided an invalid min or max size
	ToplevelErrorInvalidSize ToplevelError = 2
)

func (ToplevelError) String

func (enum ToplevelError) String() string

type ToplevelListener

type ToplevelListener interface {
	// This request destroys the role surface and unmaps the surface;
	// see "Unmapping" behavior in interface section for details.
	Destroy()

	// Set the "parent" of this surface. This surface should be stacked
	// above the parent surface and all other ancestor surfaces.
	//
	// Parent surfaces should be set on dialogs, toolboxes, or other
	// "auxiliary" surfaces, so that the parent is raised when the dialog
	// is raised.
	//
	// Setting a null parent for a child surface unsets its parent. Setting
	// a null parent for a surface which currently has no parent is a no-op.
	//
	// Only mapped surfaces can have child surfaces. Setting a parent which
	// is not mapped is equivalent to setting a null parent. If a surface
	// becomes unmapped, its children's parent is set to the parent of
	// the now-unmapped surface. If the now-unmapped surface has no parent,
	// its children's parent is unset. If the now-unmapped surface becomes
	// mapped again, its parent-child relationship is not restored.
	//
	// The parent toplevel must not be one of the child toplevel's
	// descendants, and the parent must be different from the child toplevel,
	// otherwise the invalid_parent protocol error is raised.
	SetParent(parent *Toplevel)

	// Set a short title for the surface.
	//
	// This string may be used to identify the surface in a task bar,
	// window list, or other user interface elements provided by the
	// compositor.
	//
	// The string must be encoded in UTF-8.
	SetTitle(title string)

	// Set an application identifier for the surface.
	//
	// The app ID identifies the general class of applications to which
	// the surface belongs. The compositor can use this to group multiple
	// surfaces together, or to determine how to launch a new application.
	//
	// For D-Bus activatable applications, the app ID is used as the D-Bus
	// service name.
	//
	// The compositor shell will try to group application surfaces together
	// by their app ID. As a best practice, it is suggested to select app
	// ID's that match the basename of the application's .desktop file.
	// For example, "org.freedesktop.FooViewer" where the .desktop file is
	// "org.freedesktop.FooViewer.desktop".
	//
	// Like other properties, a set_app_id request can be sent after the
	// xdg_toplevel has been mapped to update the property.
	//
	// See the desktop-entry specification [0] for more details on
	// application identifiers and how they relate to well-known D-Bus
	// names and .desktop files.
	//
	// [0] https://standards.freedesktop.org/desktop-entry-spec/
	SetAppId(appId string)

	// Clients implementing client-side decorations might want to show
	// a context menu when right-clicking on the decorations, giving the
	// user a menu that they can use to maximize or minimize the window.
	//
	// This request asks the compositor to pop up such a window menu at
	// the given position, relative to the local surface coordinates of
	// the parent surface. There are no guarantees as to what menu items
	// the window menu contains, or even if a window menu will be drawn
	// at all.
	//
	// This request must be used in response to some sort of user action
	// like a button press, key press, or touch down event.
	ShowWindowMenu(seat *wl.Seat, serial uint32, x int32, y int32)

	// Start an interactive, user-driven move of the surface.
	//
	// This request must be used in response to some sort of user action
	// like a button press, key press, or touch down event. The passed
	// serial is used to determine the type of interactive move (touch,
	// pointer, etc).
	//
	// The server may ignore move requests depending on the state of
	// the surface (e.g. fullscreen or maximized), or if the passed serial
	// is no longer valid.
	//
	// If triggered, the surface will lose the focus of the device
	// (wl_pointer, wl_touch, etc) used for the move. It is up to the
	// compositor to visually indicate that the move is taking place, such as
	// updating a pointer cursor, during the move. There is no guarantee
	// that the device focus will return when the move is completed.
	Move(seat *wl.Seat, serial uint32)

	// Start a user-driven, interactive resize of the surface.
	//
	// This request must be used in response to some sort of user action
	// like a button press, key press, or touch down event. The passed
	// serial is used to determine the type of interactive resize (touch,
	// pointer, etc).
	//
	// The server may ignore resize requests depending on the state of
	// the surface (e.g. fullscreen or maximized).
	//
	// If triggered, the client will receive configure events with the
	// "resize" state enum value and the expected sizes. See the "resize"
	// enum value for more details about what is required. The client
	// must also acknowledge configure events using "ack_configure". After
	// the resize is completed, the client will receive another "configure"
	// event without the resize state.
	//
	// If triggered, the surface also will lose the focus of the device
	// (wl_pointer, wl_touch, etc) used for the resize. It is up to the
	// compositor to visually indicate that the resize is taking place,
	// such as updating a pointer cursor, during the resize. There is no
	// guarantee that the device focus will return when the resize is
	// completed.
	//
	// The edges parameter specifies how the surface should be resized, and
	// is one of the values of the resize_edge enum. Values not matching
	// a variant of the enum will cause a protocol error. The compositor
	// may use this information to update the surface position for example
	// when dragging the top left corner. The compositor may also use
	// this information to adapt its behavior, e.g. choose an appropriate
	// cursor image.
	Resize(seat *wl.Seat, serial uint32, edges ToplevelResizeEdge)

	// Set a maximum size for the window.
	//
	// The client can specify a maximum size so that the compositor does
	// not try to configure the window beyond this size.
	//
	// The width and height arguments are in window geometry coordinates.
	// See xdg_surface.set_window_geometry.
	//
	// Values set in this way are double-buffered. They will get applied
	// on the next commit.
	//
	// The compositor can use this information to allow or disallow
	// different states like maximize or fullscreen and draw accurate
	// animations.
	//
	// Similarly, a tiling window manager may use this information to
	// place and resize client windows in a more effective way.
	//
	// The client should not rely on the compositor to obey the maximum
	// size. The compositor may decide to ignore the values set by the
	// client and request a larger size.
	//
	// If never set, or a value of zero in the request, means that the
	// client has no expected maximum size in the given dimension.
	// As a result, a client wishing to reset the maximum size
	// to an unspecified state can use zero for width and height in the
	// request.
	//
	// Requesting a maximum size to be smaller than the minimum size of
	// a surface is illegal and will result in an invalid_size error.
	//
	// The width and height must be greater than or equal to zero. Using
	// strictly negative values for width or height will result in a
	// invalid_size error.
	SetMaxSize(width int32, height int32)

	// Set a minimum size for the window.
	//
	// The client can specify a minimum size so that the compositor does
	// not try to configure the window below this size.
	//
	// The width and height arguments are in window geometry coordinates.
	// See xdg_surface.set_window_geometry.
	//
	// Values set in this way are double-buffered. They will get applied
	// on the next commit.
	//
	// The compositor can use this information to allow or disallow
	// different states like maximize or fullscreen and draw accurate
	// animations.
	//
	// Similarly, a tiling window manager may use this information to
	// place and resize client windows in a more effective way.
	//
	// The client should not rely on the compositor to obey the minimum
	// size. The compositor may decide to ignore the values set by the
	// client and request a smaller size.
	//
	// If never set, or a value of zero in the request, means that the
	// client has no expected minimum size in the given dimension.
	// As a result, a client wishing to reset the minimum size
	// to an unspecified state can use zero for width and height in the
	// request.
	//
	// Requesting a minimum size to be larger than the maximum size of
	// a surface is illegal and will result in an invalid_size error.
	//
	// The width and height must be greater than or equal to zero. Using
	// strictly negative values for width and height will result in a
	// invalid_size error.
	SetMinSize(width int32, height int32)

	// Maximize the surface.
	//
	// After requesting that the surface should be maximized, the compositor
	// will respond by emitting a configure event. Whether this configure
	// actually sets the window maximized is subject to compositor policies.
	// The client must then update its content, drawing in the configured
	// state. The client must also acknowledge the configure when committing
	// the new content (see ack_configure).
	//
	// It is up to the compositor to decide how and where to maximize the
	// surface, for example which output and what region of the screen should
	// be used.
	//
	// If the surface was already maximized, the compositor will still emit
	// a configure event with the "maximized" state.
	//
	// If the surface is in a fullscreen state, this request has no direct
	// effect. It may alter the state the surface is returned to when
	// unmaximized unless overridden by the compositor.
	SetMaximized()

	// Unmaximize the surface.
	//
	// After requesting that the surface should be unmaximized, the compositor
	// will respond by emitting a configure event. Whether this actually
	// un-maximizes the window is subject to compositor policies.
	// If available and applicable, the compositor will include the window
	// geometry dimensions the window had prior to being maximized in the
	// configure event. The client must then update its content, drawing it in
	// the configured state. The client must also acknowledge the configure
	// when committing the new content (see ack_configure).
	//
	// It is up to the compositor to position the surface after it was
	// unmaximized; usually the position the surface had before maximizing, if
	// applicable.
	//
	// If the surface was already not maximized, the compositor will still
	// emit a configure event without the "maximized" state.
	//
	// If the surface is in a fullscreen state, this request has no direct
	// effect. It may alter the state the surface is returned to when
	// unmaximized unless overridden by the compositor.
	UnsetMaximized()

	// Make the surface fullscreen.
	//
	// After requesting that the surface should be fullscreened, the
	// compositor will respond by emitting a configure event. Whether the
	// client is actually put into a fullscreen state is subject to compositor
	// policies. The client must also acknowledge the configure when
	// committing the new content (see ack_configure).
	//
	// The output passed by the request indicates the client's preference as
	// to which display it should be set fullscreen on. If this value is NULL,
	// it's up to the compositor to choose which display will be used to map
	// this surface.
	//
	// If the surface doesn't cover the whole output, the compositor will
	// position the surface in the center of the output and compensate with
	// with border fill covering the rest of the output. The content of the
	// border fill is undefined, but should be assumed to be in some way that
	// attempts to blend into the surrounding area (e.g. solid black).
	//
	// If the fullscreened surface is not opaque, the compositor must make
	// sure that other screen content not part of the same surface tree (made
	// up of subsurfaces, popups or similarly coupled surfaces) are not
	// visible below the fullscreened surface.
	SetFullscreen(output *wl.Output)

	// Make the surface no longer fullscreen.
	//
	// After requesting that the surface should be unfullscreened, the
	// compositor will respond by emitting a configure event.
	// Whether this actually removes the fullscreen state of the client is
	// subject to compositor policies.
	//
	// Making a surface unfullscreen sets states for the surface based on the following:
	// * the state(s) it may have had before becoming fullscreen
	// * any state(s) decided by the compositor
	// * any state(s) requested by the client while the surface was fullscreen
	//
	// The compositor may include the previous window geometry dimensions in
	// the configure event, if applicable.
	//
	// The client must also acknowledge the configure when committing the new
	// content (see ack_configure).
	UnsetFullscreen()

	// Request that the compositor minimize your surface. There is no
	// way to know if the surface is currently minimized, nor is there
	// any way to unset minimization on this surface.
	//
	// If you are looking to throttle redrawing when minimized, please
	// instead use the wl_surface.frame event for this, as this will
	// also work with live previews on windows in Alt-Tab, Expose or
	// similar compositor features.
	SetMinimized()
}

ToplevelListener is a type that can respond to incoming messages for a Toplevel object.

type ToplevelResizeEdge

type ToplevelResizeEdge int64

These values are used to indicate which edge of a surface is being dragged in a resize operation.

const (
	ToplevelResizeEdgeNone ToplevelResizeEdge = 0

	ToplevelResizeEdgeTop ToplevelResizeEdge = 1

	ToplevelResizeEdgeBottom ToplevelResizeEdge = 2

	ToplevelResizeEdgeLeft ToplevelResizeEdge = 4

	ToplevelResizeEdgeTopLeft ToplevelResizeEdge = 5

	ToplevelResizeEdgeBottomLeft ToplevelResizeEdge = 6

	ToplevelResizeEdgeRight ToplevelResizeEdge = 8

	ToplevelResizeEdgeTopRight ToplevelResizeEdge = 9

	ToplevelResizeEdgeBottomRight ToplevelResizeEdge = 10
)

func (ToplevelResizeEdge) String

func (enum ToplevelResizeEdge) String() string

type ToplevelState

type ToplevelState int64

The different state values used on the surface. This is designed for state values like maximized, fullscreen. It is paired with the configure event to ensure that both the client and the compositor setting the state can be synchronized.

States set in this way are double-buffered. They will get applied on the next commit.

const (
	// the surface is maximized
	ToplevelStateMaximized ToplevelState = 1

	// the surface is fullscreen
	ToplevelStateFullscreen ToplevelState = 2

	// the surface is being resized
	ToplevelStateResizing ToplevelState = 3

	// the surface is now activated
	ToplevelStateActivated ToplevelState = 4

	ToplevelStateTiledLeft ToplevelState = 5

	ToplevelStateTiledRight ToplevelState = 6

	ToplevelStateTiledTop ToplevelState = 7

	ToplevelStateTiledBottom ToplevelState = 8
)

func (ToplevelState) String

func (enum ToplevelState) String() string

type ToplevelWmCapabilities

type ToplevelWmCapabilities int64
const (
	// show_window_menu is available
	ToplevelWmCapabilitiesWindowMenu ToplevelWmCapabilities = 1

	// set_maximized and unset_maximized are available
	ToplevelWmCapabilitiesMaximize ToplevelWmCapabilities = 2

	// set_fullscreen and unset_fullscreen are available
	ToplevelWmCapabilitiesFullscreen ToplevelWmCapabilities = 3

	// set_minimized is available
	ToplevelWmCapabilitiesMinimize ToplevelWmCapabilities = 4
)

func (ToplevelWmCapabilities) String

func (enum ToplevelWmCapabilities) String() string

type WmBase

type WmBase struct {
	// Listener's methods are called by incoming messages from the
	// remote end via Dispatch. If it is nil, messages are silently
	// ignored.
	Listener WmBaseListener

	// OnDelete is called when the object is removed from the tracking
	// system.
	OnDelete func()
	// contains filtered or unexported fields
}

The xdg_wm_base interface is exposed as a global object enabling clients to turn their wl_surfaces into windows in a desktop environment. It defines the basic functionality needed for clients and the compositor to create windows that can be dragged, resized, maximized, etc, as well as creating transient windows such as popup menus.

func BindWmBase

func BindWmBase(state wire.State, id wire.NewID) *WmBase

func NewWmBase

func NewWmBase(state wire.State) *WmBase

NewWmBase returns a newly instantiated WmBase. It is primarily intended for use by generated code.

func (*WmBase) Delete

func (obj *WmBase) Delete()

func (*WmBase) Dispatch

func (obj *WmBase) Dispatch(msg *wire.MessageBuffer) error

func (*WmBase) ID

func (obj *WmBase) ID() uint32

func (*WmBase) Interface

func (obj *WmBase) Interface() string

func (*WmBase) MethodName

func (obj *WmBase) MethodName(op uint16) string

func (*WmBase) Ping

func (obj *WmBase) Ping(serial uint32)

The ping event asks the client if it's still alive. Pass the serial specified in the event back to the compositor by sending a "pong" request back with the specified serial. See xdg_wm_base.pong.

Compositors can use this to determine if the client is still alive. It's unspecified what will happen if the client doesn't respond to the ping request, or in what timeframe. Clients should try to respond in a reasonable amount of time. The “unresponsive” error is provided for compositors that wish to disconnect unresponsive clients.

A compositor is free to ping in any way it wants, but a client must always respond to any xdg_wm_base object it created.

func (*WmBase) SetID

func (obj *WmBase) SetID(id uint32)

func (*WmBase) State

func (obj *WmBase) State() wire.State

func (*WmBase) String

func (obj *WmBase) String() string

func (*WmBase) Version

func (obj *WmBase) Version() uint32

type WmBaseError

type WmBaseError int64
const (
	// given wl_surface has another role
	WmBaseErrorRole WmBaseError = 0

	// xdg_wm_base was destroyed before children
	WmBaseErrorDefunctSurfaces WmBaseError = 1

	// the client tried to map or destroy a non-topmost popup
	WmBaseErrorNotTheTopmostPopup WmBaseError = 2

	// the client specified an invalid popup parent surface
	WmBaseErrorInvalidPopupParent WmBaseError = 3

	// the client provided an invalid surface state
	WmBaseErrorInvalidSurfaceState WmBaseError = 4

	// the client provided an invalid positioner
	WmBaseErrorInvalidPositioner WmBaseError = 5

	// the client didn’t respond to a ping event in time
	WmBaseErrorUnresponsive WmBaseError = 6
)

func (WmBaseError) String

func (enum WmBaseError) String() string

type WmBaseListener

type WmBaseListener interface {
	// Destroy this xdg_wm_base object.
	//
	// Destroying a bound xdg_wm_base object while there are surfaces
	// still alive created by this xdg_wm_base object instance is illegal
	// and will result in a defunct_surfaces error.
	Destroy()

	// Create a positioner object. A positioner object is used to position
	// surfaces relative to some parent surface. See the interface description
	// and xdg_surface.get_popup for details.
	CreatePositioner(id *Positioner)

	// This creates an xdg_surface for the given surface. While xdg_surface
	// itself is not a role, the corresponding surface may only be assigned
	// a role extending xdg_surface, such as xdg_toplevel or xdg_popup. It is
	// illegal to create an xdg_surface for a wl_surface which already has an
	// assigned role and this will result in a role error.
	//
	// This creates an xdg_surface for the given surface. An xdg_surface is
	// used as basis to define a role to a given surface, such as xdg_toplevel
	// or xdg_popup. It also manages functionality shared between xdg_surface
	// based surface roles.
	//
	// See the documentation of xdg_surface for more details about what an
	// xdg_surface is and how it is used.
	GetXdgSurface(id *Surface, surface *wl.Surface)

	// A client must respond to a ping event with a pong request or
	// the client may be deemed unresponsive. See xdg_wm_base.ping
	// and xdg_wm_base.error.unresponsive.
	Pong(serial uint32)
}

WmBaseListener is a type that can respond to incoming messages for a WmBase object.

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