Versions in this module Expand all Collapse all v1 v1.0.0 Dec 15, 2021 Changes in this version + var FS embed.FS + var ImgBackground1 = LoadImage("image/szadiart-caves/background1.png") + var ImgBackground2 = LoadImage("image/szadiart-caves/background2.png") + var ImgBackground3 = LoadImage("image/szadiart-caves/background3.png") + var ImgBackground4 = LoadImage("image/szadiart-caves/background4a.png") + var ImgBullet = LoadImage("image/weapons/bullet.png") + var ImgUzi = LoadImage("image/weapons/uzi.png") + var ImgWhiteSquare = ebiten.NewImage(16, 16) + var PlayerSS = LoadPlayerSpriteSheet() + func LoadImage(p string) *ebiten.Image + type PlayerSpriteSheet struct + DuckR *ebiten.Image + IdleR *ebiten.Image + WalkR1 *ebiten.Image + WalkR2 *ebiten.Image + func LoadPlayerSpriteSheet() *PlayerSpriteSheet