kibodo

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Published: Nov 22, 2024 License: MIT Imports: 6 Imported by: 1

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kibodo

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On-screen keyboard widget for Ebitengine

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Documentation

Overview

Package kibodo provides an on-screen keyboard widget for Ebitengine.

Index

Constants

This section is empty.

Variables

View Source
var KeyToggleExtended = ebiten.Key(-10)

KeyToggleExtended is a sentinel key value. Any key with this value set will toggle the extended set of keys, if any defined via SetExtendedKeys.

View Source
var KeysMobileQWERTY = [][]*Key{
	{
		{
			LowerLabel: "q",
			UpperLabel: "Q",
			LowerInput: &Input{Rune: 'q'},
			UpperInput: &Input{Rune: 'Q'},
		},
		{
			LowerLabel: "w",
			UpperLabel: "W",
			LowerInput: &Input{Rune: 'w'},
			UpperInput: &Input{Rune: 'W'},
		},
		{
			LowerLabel: "e",
			UpperLabel: "E",
			LowerInput: &Input{Rune: 'e'},
			UpperInput: &Input{Rune: 'E'},
		},
		{
			LowerLabel: "r",
			UpperLabel: "R",
			LowerInput: &Input{Rune: 'r'},
			UpperInput: &Input{Rune: 'R'},
		},
		{
			LowerLabel: "t",
			UpperLabel: "T",
			LowerInput: &Input{Rune: 't'},
			UpperInput: &Input{Rune: 'T'},
		},
		{
			LowerLabel: "y",
			UpperLabel: "Y",
			LowerInput: &Input{Rune: 'y'},
			UpperInput: &Input{Rune: 'Y'},
		},
		{
			LowerLabel: "u",
			UpperLabel: "U",
			LowerInput: &Input{Rune: 'u'},
			UpperInput: &Input{Rune: 'U'},
		},
		{
			LowerLabel: "i",
			UpperLabel: "I",
			LowerInput: &Input{Rune: 'i'},
			UpperInput: &Input{Rune: 'I'},
		},
		{
			LowerLabel: "o",
			UpperLabel: "O",
			LowerInput: &Input{Rune: 'o'},
			UpperInput: &Input{Rune: 'O'},
		},
		{
			LowerLabel: "p",
			UpperLabel: "P",
			LowerInput: &Input{Rune: 'p'},
			UpperInput: &Input{Rune: 'P'},
		},
	},
	{
		{
			LowerLabel: "a",
			UpperLabel: "A",
			LowerInput: &Input{Rune: 'a'},
			UpperInput: &Input{Rune: 'A'},
		},
		{
			LowerLabel: "s",
			UpperLabel: "S",
			LowerInput: &Input{Rune: 's'},
			UpperInput: &Input{Rune: 'S'},
		},
		{
			LowerLabel: "d",
			UpperLabel: "D",
			LowerInput: &Input{Rune: 'd'},
			UpperInput: &Input{Rune: 'D'},
		},
		{
			LowerLabel: "f",
			UpperLabel: "F",
			LowerInput: &Input{Rune: 'f'},
			UpperInput: &Input{Rune: 'F'},
		},
		{
			LowerLabel: "g",
			UpperLabel: "G",
			LowerInput: &Input{Rune: 'g'},
			UpperInput: &Input{Rune: 'G'},
		},
		{
			LowerLabel: "h",
			UpperLabel: "H",
			LowerInput: &Input{Rune: 'h'},
			UpperInput: &Input{Rune: 'H'},
		},
		{
			LowerLabel: "j",
			UpperLabel: "J",
			LowerInput: &Input{Rune: 'j'},
			UpperInput: &Input{Rune: 'J'},
		},
		{
			LowerLabel: "k",
			UpperLabel: "K",
			LowerInput: &Input{Rune: 'k'},
			UpperInput: &Input{Rune: 'K'},
		},
		{
			LowerLabel: "l",
			UpperLabel: "L",
			LowerInput: &Input{Rune: 'l'},
			UpperInput: &Input{Rune: 'L'},
		},
	},
	{
		{
			LowerLabel: "Shift",
			UpperLabel: "SHIFT",
			LowerInput: &Input{Key: ebiten.KeyShift},
			UpperInput: &Input{Key: ebiten.KeyShift},
		},
		{
			LowerLabel: "z",
			UpperLabel: "Z",
			LowerInput: &Input{Rune: 'z'},
			UpperInput: &Input{Rune: 'Z'},
		},
		{
			LowerLabel: "x",
			UpperLabel: "X",
			LowerInput: &Input{Rune: 'x'},
			UpperInput: &Input{Rune: 'X'},
		},
		{
			LowerLabel: "c",
			UpperLabel: "C",
			LowerInput: &Input{Rune: 'c'},
			UpperInput: &Input{Rune: 'C'},
		},
		{
			LowerLabel: "v",
			UpperLabel: "V",
			LowerInput: &Input{Rune: 'v'},
			UpperInput: &Input{Rune: 'V'},
		},
		{
			LowerLabel: "b",
			UpperLabel: "B",
			LowerInput: &Input{Rune: 'b'},
			UpperInput: &Input{Rune: 'B'},
		},
		{
			LowerLabel: "n",
			UpperLabel: "N",
			LowerInput: &Input{Rune: 'n'},
			UpperInput: &Input{Rune: 'N'},
		},
		{
			LowerLabel: "m",
			UpperLabel: "M",
			LowerInput: &Input{Rune: 'm'},
			UpperInput: &Input{Rune: 'M'},
		},
		{
			LowerLabel: "Backspace",
			UpperLabel: "BACKSPACE",
			LowerInput: &Input{Key: ebiten.KeyBackspace},
			UpperInput: &Input{Key: ebiten.KeyBackspace},
		},
	},
	{
		{
			LowerLabel: "Escape",
			UpperLabel: "ESCAPE",
			LowerInput: &Input{Key: ebiten.KeyEscape},
			UpperInput: &Input{Key: ebiten.KeyEscape},
		},
		{
			LowerLabel: "Symbols",
			UpperLabel: "SYMBOLS",
			LowerInput: &Input{Key: KeyToggleExtended},
			UpperInput: &Input{Key: KeyToggleExtended},
		},
		{
			LowerLabel: "Space",
			UpperLabel: "SPACE",
			LowerInput: &Input{Rune: ' '},
			UpperInput: &Input{Rune: ' '},
			Wide:       true,
		},
		{
			LowerLabel: ".",
			UpperLabel: ",",
			LowerInput: &Input{Rune: '.'},
			UpperInput: &Input{Rune: ','},
		},
		{
			LowerLabel: "Enter",
			UpperLabel: "ENTER",
			LowerInput: &Input{Key: ebiten.KeyEnter},
			UpperInput: &Input{Key: ebiten.KeyEnter},
		},
	},
}

KeysMobileQWERTY is a QWERTY keyboard layout optimized for mobile devices.

View Source
var KeysMobileSymbols = [][]*Key{
	{
		{
			LowerLabel: "1",
			UpperLabel: "1",
			LowerInput: &Input{Rune: '1'},
			UpperInput: &Input{Rune: '1'},
		},
		{
			LowerLabel: "2",
			UpperLabel: "2",
			LowerInput: &Input{Rune: '2'},
			UpperInput: &Input{Rune: '2'},
		},
		{
			LowerLabel: "3",
			UpperLabel: "3",
			LowerInput: &Input{Rune: '3'},
			UpperInput: &Input{Rune: '3'},
		},
		{
			LowerLabel: "4",
			UpperLabel: "4",
			LowerInput: &Input{Rune: '4'},
			UpperInput: &Input{Rune: '4'},
		},
		{
			LowerLabel: "5",
			UpperLabel: "5",
			LowerInput: &Input{Rune: '5'},
			UpperInput: &Input{Rune: '5'},
		},
		{
			LowerLabel: "6",
			UpperLabel: "6",
			LowerInput: &Input{Rune: '6'},
			UpperInput: &Input{Rune: '6'},
		},
		{
			LowerLabel: "7",
			UpperLabel: "7",
			LowerInput: &Input{Rune: '7'},
			UpperInput: &Input{Rune: '7'},
		},
		{
			LowerLabel: "8",
			UpperLabel: "8",
			LowerInput: &Input{Rune: '8'},
			UpperInput: &Input{Rune: '8'},
		},
		{
			LowerLabel: "9",
			UpperLabel: "9",
			LowerInput: &Input{Rune: '9'},
			UpperInput: &Input{Rune: '9'},
		},
		{
			LowerLabel: "0",
			UpperLabel: "0",
			LowerInput: &Input{Rune: '0'},
			UpperInput: &Input{Rune: '0'},
		},
	},
	{
		{
			LowerLabel: "<",
			UpperLabel: "<",
			LowerInput: &Input{Rune: '<'},
			UpperInput: &Input{Rune: '<'},
		},
		{
			LowerLabel: ">",
			UpperLabel: ">",
			LowerInput: &Input{Rune: '>'},
			UpperInput: &Input{Rune: '>'},
		},
		{
			LowerLabel: "[",
			UpperLabel: "[",
			LowerInput: &Input{Rune: '['},
			UpperInput: &Input{Rune: '['},
		},
		{
			LowerLabel: "]",
			UpperLabel: "]",
			LowerInput: &Input{Rune: ']'},
			UpperInput: &Input{Rune: ']'},
		},
		{
			LowerLabel: "{",
			UpperLabel: "{",
			LowerInput: &Input{Rune: '{'},
			UpperInput: &Input{Rune: '{'},
		},
		{
			LowerLabel: "}",
			UpperLabel: "}",
			LowerInput: &Input{Rune: '}'},
			UpperInput: &Input{Rune: '}'},
		},
		{
			LowerLabel: "(",
			UpperLabel: "(",
			LowerInput: &Input{Rune: '('},
			UpperInput: &Input{Rune: '('},
		},
		{
			LowerLabel: ")",
			UpperLabel: ")",
			LowerInput: &Input{Rune: ')'},
			UpperInput: &Input{Rune: ')'},
		},
		{
			LowerLabel: "-",
			UpperLabel: "-",
			LowerInput: &Input{Rune: '-'},
			UpperInput: &Input{Rune: '-'},
		},
		{
			LowerLabel: "+",
			UpperLabel: "+",
			LowerInput: &Input{Rune: '+'},
			UpperInput: &Input{Rune: '+'},
		},
	},
	{
		{
			LowerLabel: "@",
			UpperLabel: "@",
			LowerInput: &Input{Rune: '@'},
			UpperInput: &Input{Rune: '@'},
		},
		{
			LowerLabel: "#",
			UpperLabel: "#",
			LowerInput: &Input{Rune: '#'},
			UpperInput: &Input{Rune: '#'},
		},
		{
			LowerLabel: "$",
			UpperLabel: "$",
			LowerInput: &Input{Rune: '$'},
			UpperInput: &Input{Rune: '$'},
		},
		{
			LowerLabel: "%",
			UpperLabel: "%",
			LowerInput: &Input{Rune: '%'},
			UpperInput: &Input{Rune: '%'},
		},
		{
			LowerLabel: "^",
			UpperLabel: "^",
			LowerInput: &Input{Rune: '^'},
			UpperInput: &Input{Rune: '^'},
		},
		{
			LowerLabel: "&",
			UpperLabel: "&",
			LowerInput: &Input{Rune: '&'},
			UpperInput: &Input{Rune: '&'},
		},
		{
			LowerLabel: "*",
			UpperLabel: "*",
			LowerInput: &Input{Rune: '*'},
			UpperInput: &Input{Rune: '*'},
		},
		{
			LowerLabel: "=",
			UpperLabel: "=",
			LowerInput: &Input{Rune: '='},
			UpperInput: &Input{Rune: '='},
		},
		{
			LowerLabel: "|",
			UpperLabel: "|",
			LowerInput: &Input{Rune: '|'},
			UpperInput: &Input{Rune: '|'},
		},
		{
			LowerLabel: "_",
			UpperLabel: "_",
			LowerInput: &Input{Rune: '_'},
			UpperInput: &Input{Rune: '_'},
		},
	},
	{
		{
			LowerLabel: "\\",
			UpperLabel: "\\",
			LowerInput: &Input{Rune: '\\'},
			UpperInput: &Input{Rune: '\\'},
		},
		{
			LowerLabel: "/",
			UpperLabel: "/",
			LowerInput: &Input{Rune: '/'},
			UpperInput: &Input{Rune: '/'},
		},
		{
			LowerLabel: "'",
			UpperLabel: "'",
			LowerInput: &Input{Rune: '\''},
			UpperInput: &Input{Rune: '\''},
		},
		{
			LowerLabel: "\"",
			UpperLabel: "\"",
			LowerInput: &Input{Rune: '"'},
			UpperInput: &Input{Rune: '"'},
		},
		{
			LowerLabel: ";",
			UpperLabel: ";",
			LowerInput: &Input{Rune: ';'},
			UpperInput: &Input{Rune: ';'},
		},
		{
			LowerLabel: ":",
			UpperLabel: ":",
			LowerInput: &Input{Rune: ':'},
			UpperInput: &Input{Rune: ':'},
		},
		{
			LowerLabel: "!",
			UpperLabel: "!",
			LowerInput: &Input{Rune: '!'},
			UpperInput: &Input{Rune: '!'},
		},
		{
			LowerLabel: "?",
			UpperLabel: "?",
			LowerInput: &Input{Rune: '?'},
			UpperInput: &Input{Rune: '?'},
		},
		{
			LowerLabel: "Backspace",
			UpperLabel: "BACKSPACE",
			LowerInput: &Input{Key: ebiten.KeyBackspace},
			UpperInput: &Input{Key: ebiten.KeyBackspace},
		},
	},
	{
		{
			LowerLabel: "Escape",
			UpperLabel: "ESCAPE",
			LowerInput: &Input{Key: ebiten.KeyEscape},
			UpperInput: &Input{Key: ebiten.KeyEscape},
		},
		{
			LowerLabel: "Symbols",
			UpperLabel: "SYMBOLS",
			LowerInput: &Input{Key: KeyToggleExtended},
			UpperInput: &Input{Key: KeyToggleExtended},
		},
		{
			LowerLabel: "Space",
			UpperLabel: "SPACE",
			LowerInput: &Input{Rune: ' '},
			UpperInput: &Input{Rune: ' '},
			Wide:       true,
		},
		{
			LowerLabel: ".",
			UpperLabel: ".",
			LowerInput: &Input{Rune: '.'},
			UpperInput: &Input{Rune: '.'},
		},
		{
			LowerLabel: "Enter",
			UpperLabel: "ENTER",
			LowerInput: &Input{Key: ebiten.KeyEnter},
			UpperInput: &Input{Key: ebiten.KeyEnter},
		},
	},
}

KeysMobileSymbols is a symbols keyboard layout optimized for mobile devices.

View Source
var KeysQWERTY = [][]*Key{
	{
		{
			LowerLabel: "`",
			UpperLabel: "~",
			LowerInput: &Input{Rune: '`'},
			UpperInput: &Input{Rune: '~'},
		},
		{
			LowerLabel: "1",
			UpperLabel: "!",
			LowerInput: &Input{Rune: '1'},
			UpperInput: &Input{Rune: '!'},
		},
		{
			LowerLabel: "2",
			UpperLabel: "@",
			LowerInput: &Input{Rune: '2'},
			UpperInput: &Input{Rune: '@'},
		},
		{
			LowerLabel: "3",
			UpperLabel: "#",
			LowerInput: &Input{Rune: '3'},
			UpperInput: &Input{Rune: '#'},
		},
		{
			LowerLabel: "4",
			UpperLabel: "$",
			LowerInput: &Input{Rune: '4'},
			UpperInput: &Input{Rune: '$'},
		},
		{
			LowerLabel: "5",
			UpperLabel: "%",
			LowerInput: &Input{Rune: '5'},
			UpperInput: &Input{Rune: '%'},
		},
		{
			LowerLabel: "6",
			UpperLabel: "^",
			LowerInput: &Input{Rune: '6'},
			UpperInput: &Input{Rune: '^'},
		},
		{
			LowerLabel: "7",
			UpperLabel: "&",
			LowerInput: &Input{Rune: '7'},
			UpperInput: &Input{Rune: '&'},
		},
		{
			LowerLabel: "8",
			UpperLabel: "*",
			LowerInput: &Input{Rune: '8'},
			UpperInput: &Input{Rune: '*'},
		},
		{
			LowerLabel: "9",
			UpperLabel: "(",
			LowerInput: &Input{Rune: '9'},
			UpperInput: &Input{Rune: '('},
		},
		{
			LowerLabel: "0",
			UpperLabel: ")",
			LowerInput: &Input{Rune: '0'},
			UpperInput: &Input{Rune: ')'},
		},
		{
			LowerLabel: "-",
			UpperLabel: "_",
			LowerInput: &Input{Rune: '-'},
			UpperInput: &Input{Rune: '_'},
		},
		{
			LowerLabel: "=",
			UpperLabel: "+",
			LowerInput: &Input{Rune: '='},
			UpperInput: &Input{Rune: '+'},
		},
		{
			LowerLabel: "Backspace",
			UpperLabel: "BACKSPACE",
			LowerInput: &Input{Key: ebiten.KeyBackspace},
			UpperInput: &Input{Key: ebiten.KeyBackspace},
		},
	},
	{
		{
			LowerLabel: "q",
			UpperLabel: "Q",
			LowerInput: &Input{Rune: 'q'},
			UpperInput: &Input{Rune: 'Q'},
		},
		{
			LowerLabel: "w",
			UpperLabel: "W",
			LowerInput: &Input{Rune: 'w'},
			UpperInput: &Input{Rune: 'W'},
		},
		{
			LowerLabel: "e",
			UpperLabel: "E",
			LowerInput: &Input{Rune: 'e'},
			UpperInput: &Input{Rune: 'E'},
		},
		{
			LowerLabel: "r",
			UpperLabel: "R",
			LowerInput: &Input{Rune: 'r'},
			UpperInput: &Input{Rune: 'R'},
		},
		{
			LowerLabel: "t",
			UpperLabel: "T",
			LowerInput: &Input{Rune: 't'},
			UpperInput: &Input{Rune: 'T'},
		},
		{
			LowerLabel: "y",
			UpperLabel: "Y",
			LowerInput: &Input{Rune: 'y'},
			UpperInput: &Input{Rune: 'Y'},
		},
		{
			LowerLabel: "u",
			UpperLabel: "U",
			LowerInput: &Input{Rune: 'u'},
			UpperInput: &Input{Rune: 'U'},
		},
		{
			LowerLabel: "i",
			UpperLabel: "I",
			LowerInput: &Input{Rune: 'i'},
			UpperInput: &Input{Rune: 'I'},
		},
		{
			LowerLabel: "o",
			UpperLabel: "O",
			LowerInput: &Input{Rune: 'o'},
			UpperInput: &Input{Rune: 'O'},
		},
		{
			LowerLabel: "p",
			UpperLabel: "P",
			LowerInput: &Input{Rune: 'p'},
			UpperInput: &Input{Rune: 'P'},
		},
		{
			LowerLabel: "[",
			UpperLabel: "{",
			LowerInput: &Input{Rune: '['},
			UpperInput: &Input{Rune: '{'},
		},
		{
			LowerLabel: "]",
			UpperLabel: "}",
			LowerInput: &Input{Rune: ']'},
			UpperInput: &Input{Rune: '}'},
		},
		{
			LowerLabel: "\\",
			UpperLabel: "|",
			LowerInput: &Input{Rune: '\\'},
			UpperInput: &Input{Rune: '|'},
		},
	},
	{
		{
			LowerLabel: "a",
			UpperLabel: "A",
			LowerInput: &Input{Rune: 'a'},
			UpperInput: &Input{Rune: 'A'},
		},
		{
			LowerLabel: "s",
			UpperLabel: "S",
			LowerInput: &Input{Rune: 's'},
			UpperInput: &Input{Rune: 'S'},
		},
		{
			LowerLabel: "d",
			UpperLabel: "D",
			LowerInput: &Input{Rune: 'd'},
			UpperInput: &Input{Rune: 'D'},
		},
		{
			LowerLabel: "f",
			UpperLabel: "F",
			LowerInput: &Input{Rune: 'f'},
			UpperInput: &Input{Rune: 'F'},
		},
		{
			LowerLabel: "g",
			UpperLabel: "G",
			LowerInput: &Input{Rune: 'g'},
			UpperInput: &Input{Rune: 'G'},
		},
		{
			LowerLabel: "h",
			UpperLabel: "H",
			LowerInput: &Input{Rune: 'h'},
			UpperInput: &Input{Rune: 'H'},
		},
		{
			LowerLabel: "j",
			UpperLabel: "J",
			LowerInput: &Input{Rune: 'j'},
			UpperInput: &Input{Rune: 'J'},
		},
		{
			LowerLabel: "k",
			UpperLabel: "K",
			LowerInput: &Input{Rune: 'k'},
			UpperInput: &Input{Rune: 'K'},
		},
		{
			LowerLabel: "l",
			UpperLabel: "L",
			LowerInput: &Input{Rune: 'l'},
			UpperInput: &Input{Rune: 'L'},
		},
		{
			LowerLabel: ";",
			UpperLabel: ":",
			LowerInput: &Input{Rune: ';'},
			UpperInput: &Input{Rune: ':'},
		},
		{
			LowerLabel: `'`,
			UpperLabel: `"`,
			LowerInput: &Input{Rune: '\''},
			UpperInput: &Input{Rune: '"'},
		},
		{
			LowerLabel: "Enter",
			UpperLabel: "ENTER",
			LowerInput: &Input{Key: ebiten.KeyEnter},
			UpperInput: &Input{Key: ebiten.KeyEnter},
		},
	},
	{
		{
			LowerLabel: "Shift",
			UpperLabel: "SHIFT",
			LowerInput: &Input{Key: ebiten.KeyShift},
			UpperInput: &Input{Key: ebiten.KeyShift},
		},
		{
			LowerLabel: "z",
			UpperLabel: "Z",
			LowerInput: &Input{Rune: 'z'},
			UpperInput: &Input{Rune: 'Z'},
		},
		{
			LowerLabel: "x",
			UpperLabel: "X",
			LowerInput: &Input{Rune: 'x'},
			UpperInput: &Input{Rune: 'X'},
		},
		{
			LowerLabel: "c",
			UpperLabel: "C",
			LowerInput: &Input{Rune: 'c'},
			UpperInput: &Input{Rune: 'C'},
		},
		{
			LowerLabel: "v",
			UpperLabel: "V",
			LowerInput: &Input{Rune: 'v'},
			UpperInput: &Input{Rune: 'V'},
		},
		{
			LowerLabel: "b",
			UpperLabel: "B",
			LowerInput: &Input{Rune: 'b'},
			UpperInput: &Input{Rune: 'B'},
		},
		{
			LowerLabel: "n",
			UpperLabel: "N",
			LowerInput: &Input{Rune: 'n'},
			UpperInput: &Input{Rune: 'N'},
		},
		{
			LowerLabel: "m",
			UpperLabel: "M",
			LowerInput: &Input{Rune: 'm'},
			UpperInput: &Input{Rune: 'M'},
		},
		{
			LowerLabel: ",",
			UpperLabel: "<",
			LowerInput: &Input{Rune: ','},
			UpperInput: &Input{Rune: '<'},
		},
		{
			LowerLabel: ".",
			UpperLabel: ">",
			LowerInput: &Input{Rune: '.'},
			UpperInput: &Input{Rune: '>'},
		},
		{
			LowerLabel: "/",
			UpperLabel: "?",
			LowerInput: &Input{Rune: '/'},
			UpperInput: &Input{Rune: '?'},
		},
	},
	{
		{
			LowerLabel: "Space",
			UpperLabel: "SPACE",
			LowerInput: &Input{Rune: ' '},
			UpperInput: &Input{Rune: ' '},
		},
	},
}

KeysQWERTY is a standard QWERTY keyboard layout.

Functions

This section is empty.

Types

type Input

type Input struct {
	Rune rune
	Key  ebiten.Key
}

Input represents the input event from a key press.

func (*Input) String

func (i *Input) String() string

type Key

type Key struct {
	LowerLabel string
	UpperLabel string
	LowerInput *Input
	UpperInput *Input
	Wide       bool
	// contains filtered or unexported fields
}

Key represents a virtual key.

type Keyboard

type Keyboard struct {
	// contains filtered or unexported fields
}

Keyboard is an on-screen keyboard widget.

func NewKeyboard

func NewKeyboard(f *text.GoTextFaceSource) *Keyboard

NewKeyboard returns a new Keyboard widget.

func (*Keyboard) AppendInput

func (k *Keyboard) AppendInput(events []*Input) []*Input

AppendInput appends user input that was received since the function was last called.

func (*Keyboard) Draw

func (k *Keyboard) Draw(target *ebiten.Image)

Draw draws the widget on the provided image. This function is called by Ebitengine.

func (*Keyboard) GetKeys

func (k *Keyboard) GetKeys() [][]*Key

GetKeys returns the keys of the keyboard.

func (*Keyboard) HandleMouse

func (k *Keyboard) HandleMouse(cursor image.Point, pressed bool, clicked bool) (handled bool, err error)

HandleMouse passes the specified mouse event to the on-screen keyboard.

func (*Keyboard) Hide

func (k *Keyboard) Hide()

Hide hides the widget.

func (*Keyboard) Hit

func (k *Keyboard) Hit(key *Key)

Hit handles a key press.

func (*Keyboard) KeyAt

func (k *Keyboard) KeyAt(x, y int) *Key

KeyAt returns the key located at the specified position, or nil if no key is found.

func (*Keyboard) Rect

func (k *Keyboard) Rect() image.Rectangle

Rect returns the position and size of the widget.

func (*Keyboard) SetAlpha

func (k *Keyboard) SetAlpha(alpha float64)

SetAlpha sets the transparency level of the widget on a scale of 0 to 1.0.

func (*Keyboard) SetExtendedKeys

func (k *Keyboard) SetExtendedKeys(keys [][]*Key)

SetExtendedKeys sets the keys of the keyboard when the .

func (*Keyboard) SetHideShortcuts

func (k *Keyboard) SetHideShortcuts(shortcuts []ebiten.Key)

SetHideShortcuts sets the key shortcuts which, when pressed, will hide the keyboard. Defaults to the Escape key.

func (*Keyboard) SetKeys

func (k *Keyboard) SetKeys(keys [][]*Key)

SetKeys sets the keys of the keyboard.

func (*Keyboard) SetLabelFont

func (k *Keyboard) SetLabelFont(face *text.GoTextFace)

SetLabelFont sets the key label font.

func (*Keyboard) SetPassThroughPhysicalInput

func (k *Keyboard) SetPassThroughPhysicalInput(pass bool)

SetPassThroughPhysicalInput sets a flag that controls whether physical keyboard input is passed through to the widget's input buffer. This is not enabled by default.

func (*Keyboard) SetRect

func (k *Keyboard) SetRect(x, y, w, h int)

SetRect sets the position and size of the widget.

func (*Keyboard) SetScheduleFrameFunc

func (k *Keyboard) SetScheduleFrameFunc(f func())

SetScheduleFrameFunc sets the function called whenever the screen should be redrawn.

func (*Keyboard) SetShowExtended

func (k *Keyboard) SetShowExtended(show bool)

SetShowExtended sets whether the normal or extended keyboard is shown.

func (*Keyboard) Show

func (k *Keyboard) Show()

Show shows the widget.

func (*Keyboard) Update

func (k *Keyboard) Update() error

Update handles user input. This function is called by Ebitengine.

func (*Keyboard) Visible

func (k *Keyboard) Visible() bool

Visible returns whether the widget is currently shown.

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