Documentation ¶
Index ¶
- type ClientConnection
- type ClientConnectionState
- type Endpoint
- type Forwarder
- type ForwarderState
- type Listener
- type ListenerImpl
- func (ListenerImpl) ClientConnectionAdded(ctx context.Context, clientConnection *ClientConnection)
- func (ListenerImpl) ClientConnectionDeleted(ctx context.Context, clientConnection *ClientConnection)
- func (ListenerImpl) ClientConnectionUpdated(ctx context.Context, old, new *ClientConnection)
- func (ListenerImpl) EndpointAdded(ctx context.Context, endpoint *Endpoint)
- func (ListenerImpl) EndpointDeleted(ctx context.Context, endpoint *Endpoint)
- func (ListenerImpl) EndpointUpdated(ctx context.Context, endpoint *Endpoint)
- func (ListenerImpl) ForwarderAdded(ctx context.Context, forwarder *Forwarder)
- func (ListenerImpl) ForwarderDeleted(ctx context.Context, forwarder *Forwarder)
- type Model
- type ModificationHandler
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ClientConnection ¶
type ClientConnection struct { ConnectionID string Request *networkservice.NetworkServiceRequest Xcon *crossconnect.CrossConnect RemoteNsm *registry.NetworkServiceManager Endpoint *registry.NSERegistration ForwarderRegisteredName string ConnectionState ClientConnectionState ForwarderState ForwarderState Span spanhelper.SpanHelper Monitor connectionmonitor.MonitorServer }
ClientConnection struct in model that describes cross connect between NetworkServiceClient and NetworkServiceEndpoint
func (*ClientConnection) GetConnectionDestination ¶
func (cc *ClientConnection) GetConnectionDestination() *connection.Connection
GetConnectionDestination returns destination part of connection
func (*ClientConnection) GetConnectionSource ¶
func (cc *ClientConnection) GetConnectionSource() *connection.Connection
GetConnectionSource returns source part of connection
func (*ClientConnection) GetID ¶
func (cc *ClientConnection) GetID() string
GetID returns id of clientConnection
func (*ClientConnection) GetNetworkService ¶
func (cc *ClientConnection) GetNetworkService() string
GetNetworkService returns name of networkService of clientConnection
type ClientConnectionState ¶
type ClientConnectionState int8
ClientConnectionState describes state of ClientConnection
const ( // ClientConnectionReady means connection is in state 'ready' ClientConnectionReady ClientConnectionState = 0 // ClientConnectionRequesting means connection - is trying to be established for first time. ClientConnectionRequesting ClientConnectionState = 1 // ClientConnectionBroken means connection failed requesting ClientConnectionBroken ClientConnectionState = 2 // ClientConnectionHealingBegin means connection - is trying to be updated or to be healed. ClientConnectionHealingBegin ClientConnectionState = 3 // ClientConnectionHealing means connection - is in progress of being updated or to be healed. ClientConnectionHealing ClientConnectionState = 4 // ClientConnectionClosing means connection is started closing process ClientConnectionClosing ClientConnectionState = 5 )
type Endpoint ¶
type Endpoint struct { Endpoint *registry.NSERegistration SocketLocation string Workspace string }
Endpoint structure in Model that describes NetworkServiceEndpoint
func (*Endpoint) EndpointName ¶
EndpointName returns name of Endpoint
func (*Endpoint) NetworkServiceName ¶
NetworkServiceName returns name of NetworkService of that Endpoint
type Forwarder ¶
type Forwarder struct { RegisteredName string SocketLocation string LocalMechanisms []*connection.Mechanism RemoteMechanisms []*connection.Mechanism MechanismsConfigured bool }
Forwarder structure in Model that describes forwarder
func (*Forwarder) SetLocalMechanisms ¶
func (d *Forwarder) SetLocalMechanisms(mechanisms []*connection.Mechanism)
SetLocalMechanisms sets forwarder local mechanisms
func (*Forwarder) SetRemoteMechanisms ¶
func (d *Forwarder) SetRemoteMechanisms(mechanisms []*connection.Mechanism)
SetRemoteMechanisms sets forwarder remote mechanisms
type ForwarderState ¶
type ForwarderState int8
ForwarderState describes state of forwarder
const ( // ForwarderStateNone means there is no active connection in forwarder ForwarderStateNone ForwarderState = 0 // In case forwarder is not yet configured for connection // ForwarderStateReady means there is an active connection in forwarder ForwarderStateReady ForwarderState = 1 // In case forwarder is configured for connection. )
type Listener ¶
type Listener interface { EndpointAdded(ctx context.Context, endpoint *Endpoint) EndpointUpdated(ctx context.Context, endpoint *Endpoint) EndpointDeleted(ctx context.Context, endpoint *Endpoint) ForwarderAdded(ctx context.Context, forwarder *Forwarder) ForwarderDeleted(ctx context.Context, forwarder *Forwarder) ClientConnectionAdded(ctx context.Context, clientConnection *ClientConnection) ClientConnectionDeleted(ctx context.Context, clientConnection *ClientConnection) ClientConnectionUpdated(ctx context.Context, old, new *ClientConnection) }
Listener represent an interface for listening model changes
type ListenerImpl ¶
type ListenerImpl struct{}
ListenerImpl is empty implementation of Listener
func (ListenerImpl) ClientConnectionAdded ¶
func (ListenerImpl) ClientConnectionAdded(ctx context.Context, clientConnection *ClientConnection)
ClientConnectionAdded will be called when ClientConnection is added to model, accept pointer to copy
func (ListenerImpl) ClientConnectionDeleted ¶
func (ListenerImpl) ClientConnectionDeleted(ctx context.Context, clientConnection *ClientConnection)
ClientConnectionDeleted will be called when ClientConnection in model is deleted
func (ListenerImpl) ClientConnectionUpdated ¶
func (ListenerImpl) ClientConnectionUpdated(ctx context.Context, old, new *ClientConnection)
ClientConnectionUpdated will be called when ClientConnection in model is updated
func (ListenerImpl) EndpointAdded ¶
func (ListenerImpl) EndpointAdded(ctx context.Context, endpoint *Endpoint)
EndpointAdded will be called when Endpoint is added to model, accept pointer to copy
func (ListenerImpl) EndpointDeleted ¶
func (ListenerImpl) EndpointDeleted(ctx context.Context, endpoint *Endpoint)
EndpointDeleted will be called when Endpoint in model is deleted
func (ListenerImpl) EndpointUpdated ¶
func (ListenerImpl) EndpointUpdated(ctx context.Context, endpoint *Endpoint)
EndpointUpdated will be called when Endpoint in model is updated
func (ListenerImpl) ForwarderAdded ¶
func (ListenerImpl) ForwarderAdded(ctx context.Context, forwarder *Forwarder)
ForwarderAdded will be called when Forwarder is added to model, accept pointer to copy
func (ListenerImpl) ForwarderDeleted ¶
func (ListenerImpl) ForwarderDeleted(ctx context.Context, forwarder *Forwarder)
ForwarderDeleted will be called when Forwarder in model is deleted
type Model ¶
type Model interface { GetEndpointsByNetworkService(nsName string) []*Endpoint AddEndpoint(ctx context.Context, endpoint *Endpoint) GetEndpoint(name string) *Endpoint UpdateEndpoint(ctx context.Context, endpoint *Endpoint) DeleteEndpoint(ctx context.Context, name string) GetForwarder(name string) *Forwarder AddForwarder(ctx context.Context, forwarder *Forwarder) UpdateForwarder(ctx context.Context, forwarder *Forwarder) DeleteForwarder(ctx context.Context, name string) SelectForwarder(forwarderSelector func(dp *Forwarder) bool) (*Forwarder, error) AddClientConnection(ctx context.Context, clientConnection *ClientConnection) GetClientConnection(connectionID string) *ClientConnection GetAllClientConnections() []*ClientConnection UpdateClientConnection(ctx context.Context, clientConnection *ClientConnection) DeleteClientConnection(ctx context.Context, connectionID string) ApplyClientConnectionChanges(ctx context.Context, connectionID string, changeFunc func(*ClientConnection)) *ClientConnection ConnectionID() string CorrectIDGenerator(id string) AddListener(listener Listener) RemoveListener(listener Listener) ListenerCount() int SetNsm(nsm *registry.NetworkServiceManager) GetNsm() *registry.NetworkServiceManager GetSelector() selector.Selector }
type ModificationHandler ¶
type ModificationHandler struct { AddFunc func(ctx context.Context, new interface{}) UpdateFunc func(ctx context.Context, old interface{}, new interface{}) DeleteFunc func(ctx context.Context, del interface{}) }
ModificationHandler aggregates handlers for particular events