Documentation
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Index ¶
Constants ¶
Variables ¶
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var ( Display *draw.Display BlackDefault *draw.Image TagCols [frame.NCOL]*draw.Image TextCols [frame.NCOL]*draw.Image Button *draw.Image ColButton *draw.Image ModButton *draw.Image Button2Color *draw.Image Button3Color *draw.Image )
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var BoxCursor = draw.Cursor{ Point: draw.Point{-7, -7}, White: [...]uint8{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, }, Black: [...]uint8{ 0x00, 0x00, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x00, 0x00, }, }
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var BoxCursor2 = draw.Cursor2{ Point: draw.Point{-15, -15}, White: [...]uint8{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xC0, 0x03, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, }, Black: [...]uint8{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0x00, 0x00, 0xFC, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, }
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var Font *draw.Font
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var FontCache []*RefFont
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var FontNames = []string{
"/lib/font/bit/lucsans/euro.8.font",
"/lib/font/bit/lucm/unicode.9.font",
}
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var RefFonts [2]*RefFont
Functions ¶
func ButtonBorder ¶
func ButtonBorder() int
Types ¶
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