sessionsv1connect

package
v1.16.2-20240529200645... Latest Latest
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Published: unknown License: MIT Imports: 6 Imported by: 0

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Constants

View Source
const (
	// SessionsServiceInitiateProcedure is the fully-qualified name of the SessionsService's Initiate
	// RPC.
	SessionsServiceInitiateProcedure = "/linq.play.sessions.v1.SessionsService/Initiate"
	// SessionsServiceCompleteProcedure is the fully-qualified name of the SessionsService's Complete
	// RPC.
	SessionsServiceCompleteProcedure = "/linq.play.sessions.v1.SessionsService/Complete"
	// SessionsServiceDissolveProcedure is the fully-qualified name of the SessionsService's Dissolve
	// RPC.
	SessionsServiceDissolveProcedure = "/linq.play.sessions.v1.SessionsService/Dissolve"
)

These constants are the fully-qualified names of the RPCs defined in this package. They're exposed at runtime as Spec.Procedure and as the final two segments of the HTTP route.

Note that these are different from the fully-qualified method names used by google.golang.org/protobuf/reflect/protoreflect. To convert from these constants to reflection-formatted method names, remove the leading slash and convert the remaining slash to a period.

View Source
const (
	// SessionsServiceName is the fully-qualified name of the SessionsService service.
	SessionsServiceName = "linq.play.sessions.v1.SessionsService"
)

Variables

This section is empty.

Functions

func NewSessionsServiceHandler

func NewSessionsServiceHandler(svc SessionsServiceHandler, opts ...connect.HandlerOption) (string, http.Handler)

NewSessionsServiceHandler builds an HTTP handler from the service implementation. It returns the path on which to mount the handler and the handler itself.

By default, handlers support the Connect, gRPC, and gRPC-Web protocols with the binary Protobuf and JSON codecs. They also support gzip compression.

Types

type SessionsServiceClient

type SessionsServiceClient interface {
	// Starts a new play session, returns session id which has to be used
	// in the following requests related to the same game session
	Initiate(context.Context, *connect.Request[v1.InitiateSessionRequest]) (*connect.Response[v1.UnifiedSessionResponse], error)
	// Normal stopping of the tournament, including spreading rewards
	Complete(context.Context, *connect.Request[v1.CompleteSessionRequest]) (*connect.Response[v1.UnifiedSessionResponse], error)
	// Terminates the current sessions in case it cancelled, bets will be returned
	Dissolve(context.Context, *connect.Request[v1.DissolveSessionRequest]) (*connect.Response[v1.UnifiedSessionResponse], error)
}

SessionsServiceClient is a client for the linq.play.sessions.v1.SessionsService service.

func NewSessionsServiceClient

func NewSessionsServiceClient(httpClient connect.HTTPClient, baseURL string, opts ...connect.ClientOption) SessionsServiceClient

NewSessionsServiceClient constructs a client for the linq.play.sessions.v1.SessionsService service. By default, it uses the Connect protocol with the binary Protobuf Codec, asks for gzipped responses, and sends uncompressed requests. To use the gRPC or gRPC-Web protocols, supply the connect.WithGRPC() or connect.WithGRPCWeb() options.

The URL supplied here should be the base URL for the Connect or gRPC server (for example, http://api.acme.com or https://acme.com/grpc).

type SessionsServiceHandler

type SessionsServiceHandler interface {
	// Starts a new play session, returns session id which has to be used
	// in the following requests related to the same game session
	Initiate(context.Context, *connect.Request[v1.InitiateSessionRequest]) (*connect.Response[v1.UnifiedSessionResponse], error)
	// Normal stopping of the tournament, including spreading rewards
	Complete(context.Context, *connect.Request[v1.CompleteSessionRequest]) (*connect.Response[v1.UnifiedSessionResponse], error)
	// Terminates the current sessions in case it cancelled, bets will be returned
	Dissolve(context.Context, *connect.Request[v1.DissolveSessionRequest]) (*connect.Response[v1.UnifiedSessionResponse], error)
}

SessionsServiceHandler is an implementation of the linq.play.sessions.v1.SessionsService service.

type UnimplementedSessionsServiceHandler

type UnimplementedSessionsServiceHandler struct{}

UnimplementedSessionsServiceHandler returns CodeUnimplemented from all methods.

func (UnimplementedSessionsServiceHandler) Complete

func (UnimplementedSessionsServiceHandler) Dissolve

func (UnimplementedSessionsServiceHandler) Initiate

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