Documentation ¶
Overview ¶
Package buffer provides a thin wrapper around a byte slice. Unlike the standard library's bytes.Buffer, it supports a portion of the strconv package's zero-allocation formatters.
Index ¶
- type Buffer
- func (b *Buffer) AppendBool(v bool)
- func (b *Buffer) AppendByte(v byte)
- func (b *Buffer) AppendFloat(f float64, bitSize int)
- func (b *Buffer) AppendInt(i int64)
- func (b *Buffer) AppendString(s string)
- func (b *Buffer) AppendUint(i uint64)
- func (b *Buffer) Bytes() []byte
- func (b *Buffer) Cap() int
- func (b *Buffer) Free()
- func (b *Buffer) Len() int
- func (b *Buffer) Reset()
- func (b *Buffer) String() string
- func (b *Buffer) TrimNewline()
- func (b *Buffer) Write(bs []byte) (int, error)
- type Pool
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Buffer ¶
type Buffer struct {
// contains filtered or unexported fields
}
Buffer is a thin wrapper around a byte slice. It's intended to be pooled, so the only way to construct one is via a Pool.
func (*Buffer) AppendBool ¶
AppendBool appends a bool to the underlying buffer.
func (*Buffer) AppendByte ¶
AppendByte writes a single byte to the Buffer.
func (*Buffer) AppendFloat ¶
AppendFloat appends a float to the underlying buffer. It doesn't quote NaN or +/- Inf.
func (*Buffer) AppendInt ¶
AppendInt appends an integer to the underlying buffer (assuming base 10).
func (*Buffer) AppendString ¶
AppendString writes a string to the Buffer.
func (*Buffer) AppendUint ¶
AppendUint appends an unsigned integer to the underlying buffer (assuming base 10).
func (*Buffer) Bytes ¶
Bytes returns a mutable reference to the underlying byte slice.
func (*Buffer) Cap ¶
Cap returns the capacity of the underlying byte slice.
func (*Buffer) Free ¶
func (b *Buffer) Free()
Free returns the Buffer to its Pool.
Callers must not retain references to the Buffer after calling Free.
func (*Buffer) Len ¶
Len returns the length of the underlying byte slice.
func (*Buffer) Reset ¶
func (b *Buffer) Reset()
Reset resets the underlying byte slice. Subsequent writes re-use the slice's backing array.
func (*Buffer) String ¶
String returns a string copy of the underlying byte slice.
type Pool ¶
type Pool struct {
// contains filtered or unexported fields
}
A Pool is a type-safe wrapper around a sync.Pool.