Documentation ¶
Overview ¶
Package fake has the automatically generated clients.
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type FakeAllocationV1 ¶
func (*FakeAllocationV1) GameServerAllocations ¶
func (c *FakeAllocationV1) GameServerAllocations(namespace string) v1.GameServerAllocationInterface
func (*FakeAllocationV1) RESTClient ¶
func (c *FakeAllocationV1) RESTClient() rest.Interface
RESTClient returns a RESTClient that is used to communicate with API server by this client implementation.
type FakeGameServerAllocations ¶
type FakeGameServerAllocations struct { Fake *FakeAllocationV1 // contains filtered or unexported fields }
FakeGameServerAllocations implements GameServerAllocationInterface
func (*FakeGameServerAllocations) Create ¶
func (c *FakeGameServerAllocations) Create(ctx context.Context, gameServerAllocation *v1.GameServerAllocation, opts metav1.CreateOptions) (result *v1.GameServerAllocation, err error)
Create takes the representation of a gameServerAllocation and creates it. Returns the server's representation of the gameServerAllocation, and an error, if there is any.
Click to show internal directories.
Click to hide internal directories.