allocrunner

package
v0.9.0-rc1 Latest Latest
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Published: Mar 22, 2019 License: MPL-2.0 Imports: 27 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func NewAllocRunner

func NewAllocRunner(config *Config) (*allocRunner, error)

NewAllocRunner returns a new allocation runner.

func TestAllocRunnerFromAlloc

func TestAllocRunnerFromAlloc(t *testing.T, alloc *structs.Allocation) (*allocRunner, func())

Types

type Config

type Config struct {
	// Logger is the logger for the allocation runner.
	Logger log.Logger

	// ClientConfig is the clients configuration.
	ClientConfig *clientconfig.Config

	// Alloc captures the allocation that should be run.
	Alloc *structs.Allocation

	// StateDB is used to store and restore state.
	StateDB cstate.StateDB

	// Consul is the Consul client used to register task services and checks
	Consul consul.ConsulServiceAPI

	// Vault is the Vault client to use to retrieve Vault tokens
	Vault vaultclient.VaultClient

	// StateUpdater is used to emit updated task state
	StateUpdater interfaces.AllocStateHandler

	// DeviceStatsReporter is used to lookup resource usage for alloc devices
	DeviceStatsReporter interfaces.DeviceStatsReporter

	// PrevAllocWatcher handles waiting on previous or preempted allocations
	PrevAllocWatcher allocwatcher.PrevAllocWatcher

	// PrevAllocMigrator allows the migration of a previous allocations alloc dir
	PrevAllocMigrator allocwatcher.PrevAllocMigrator

	// DeviceManager is used to mount devices as well as lookup device
	// statistics
	DeviceManager devicemanager.Manager

	// DriverManager handles dispensing of driver plugins
	DriverManager drivermanager.Manager
}

Config holds the configuration for creating an allocation runner.

type MockStateUpdater

type MockStateUpdater struct {
	Updates []*structs.Allocation
	// contains filtered or unexported fields
}

MockStateUpdater implements the AllocStateHandler interface and records alloc updates.

func (*MockStateUpdater) AllocStateUpdated

func (m *MockStateUpdater) AllocStateUpdated(alloc *structs.Allocation)

AllocStateUpdated implements the AllocStateHandler interface and records an alloc update.

func (*MockStateUpdater) Last

func (m *MockStateUpdater) Last() *structs.Allocation

Last returns a copy of the last alloc (or nil) update. Safe for concurrent access with updates.

func (*MockStateUpdater) Reset

func (m *MockStateUpdater) Reset()

Reset resets the recorded alloc updates.

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