Documentation ¶
Overview ¶
Package motion is the service that allows you to plan and execute movements.
Index ¶
- Constants
- Variables
- func Named(name string) resource.Name
- func NewRPCServiceServer(coll resource.APIResourceCollection[Service]) interface{}
- func PollHistoryUntilSuccessOrError(ctx context.Context, m Service, interval time.Duration, req PlanHistoryReq) error
- type ExecutionID
- type ListPlanStatusesReq
- type Localizer
- type MotionConfiguration
- type MoveOnGlobeReq
- type MoveOnMapReq
- type ObstacleDetectorName
- type Plan
- type PlanHistoryReq
- type PlanID
- type PlanState
- type PlanStatus
- type PlanStatusWithID
- type PlanStep
- type PlanWithStatus
- type Service
- type StopPlanReq
Constants ¶
const ( // PlanStateUnspecified denotes an the Plan is in an unspecified state. This should never happen. PlanStateUnspecified = iota // PlanStateInProgress denotes an the Plan is in an in progress state. It is a temporary state. PlanStateInProgress // PlanStateStopped denotes an the Plan is in a stopped state. It is a terminal state. PlanStateStopped // PlanStateSucceeded denotes an the Plan is in a succeeded state. It is a terminal state. PlanStateSucceeded // PlanStateFailed denotes an the Plan is in a failed state. It is a terminal state. PlanStateFailed )
const SubtypeName = "motion"
SubtypeName is the name of the type of service.
Variables ¶
var API = resource.APINamespaceRDK.WithServiceType(SubtypeName)
API is a variable that identifies the motion service resource API.
var SLAMOrientationAdjustment = spatialmath.NewPoseFromOrientation(&spatialmath.OrientationVectorDegrees{OZ: 1, Theta: -90})
SLAMOrientationAdjustment is needed because a SLAM map pose has orientation of OZ=1, Theta=0 when the rover is intended to be pointing at the +X axis of the SLAM map. However, for a rover's relative planning frame, driving forwards increments +Y. Thus we must adjust where the rover thinks it is.
var TerminalStateSet = map[PlanState]struct{}{ PlanStateStopped: {}, PlanStateSucceeded: {}, PlanStateFailed: {}, }
TerminalStateSet is a set that defines the PlanState values which are terminal i.e. which represent the end of a plan.
Functions ¶
func Named ¶ added in v0.0.8
Named is a helper for getting the named motion service's typed resource name.
func NewRPCServiceServer ¶ added in v0.2.36
func NewRPCServiceServer(coll resource.APIResourceCollection[Service]) interface{}
NewRPCServiceServer constructs a motion gRPC service server. It is intentionally untyped to prevent use outside of tests.
func PollHistoryUntilSuccessOrError ¶ added in v0.17.0
func PollHistoryUntilSuccessOrError( ctx context.Context, m Service, interval time.Duration, req PlanHistoryReq, ) error
PollHistoryUntilSuccessOrError polls `PlanHistory()` with `req` every `interval` until a terminal state is reached. An error is returned if the terminal state is Failed, Stopped or an invalid state or if the context has an error. nil is returned if the terminal state is Succeeded.
Types ¶
type ExecutionID ¶ added in v0.15.0
ExecutionID uniquely identifies an execution.
type ListPlanStatusesReq ¶ added in v0.11.0
type ListPlanStatusesReq struct { // If true then only active plans will be returned. OnlyActivePlans bool Extra map[string]interface{} }
ListPlanStatusesReq describes the request to ListPlanStatuses().
type Localizer ¶ added in v0.3.0
type Localizer interface {
CurrentPosition(context.Context) (*referenceframe.PoseInFrame, error)
}
Localizer is an interface which both slam and movementsensor can satisfy when wrapped respectively.
func NewMovementSensorLocalizer ¶ added in v0.6.0
func NewMovementSensorLocalizer(ms movementsensor.MovementSensor, origin *geo.Point, calibration spatialmath.Pose) Localizer
NewMovementSensorLocalizer creates a Localizer from a MovementSensor. An origin point must be specified and the localizer will return Poses relative to this point. A calibration pose can also be specified, which will adjust the location after it is calculated relative to the origin.
func NewSLAMLocalizer ¶ added in v0.6.0
NewSLAMLocalizer creates a new Localizer that relies on a slam service to report Pose.
type MotionConfiguration ¶ added in v0.7.3
type MotionConfiguration struct { ObstacleDetectors []ObstacleDetectorName PositionPollingFreqHz float64 ObstaclePollingFreqHz float64 PlanDeviationMM float64 LinearMPerSec float64 AngularDegsPerSec float64 }
MotionConfiguration specifies how to configure a call
type MoveOnGlobeReq ¶ added in v0.11.0
type MoveOnGlobeReq struct { // ComponentName of the component to move ComponentName resource.Name // Goal destination the component should be moved to Destination *geo.Point // Heading the component should have a when it reaches the goal. // Range [0-360] Left Hand Rule (N: 0, E: 90, S: 180, W: 270) Heading float64 // Name of the momement sensor which can be used to derive Position & Heading MovementSensorName resource.Name // Static obstacles that should be navigated around Obstacles []*spatialmath.GeoObstacle // Optional motion configuration MotionCfg *MotionConfiguration Extra map[string]interface{} }
MoveOnGlobeReq describes the request to the MoveOnGlobe interface method.
func (MoveOnGlobeReq) String ¶ added in v0.16.0
func (r MoveOnGlobeReq) String() string
type MoveOnMapReq ¶ added in v0.15.0
type MoveOnMapReq struct { ComponentName resource.Name Destination spatialmath.Pose SlamName resource.Name MotionCfg *MotionConfiguration Extra map[string]interface{} }
MoveOnMapReq describes a request to MoveOnMap.
type ObstacleDetectorName ¶ added in v0.11.0
ObstacleDetectorName pairs a vision service name with a camera name.
type Plan ¶ added in v0.11.0
type Plan struct { // Unique ID of the plan ID PlanID // Name of the component the plan is planning for ComponentName resource.Name // Unique ID of the execution ExecutionID ExecutionID // Steps that describe the plan Steps []PlanStep }
Plan represents a motion plan.
type PlanHistoryReq ¶ added in v0.11.0
type PlanHistoryReq struct { // ComponentName the returned plans should be associated with. ComponentName resource.Name // When true, only the most recent plan will be returned which matches the ComponentName & ExecutionID if one was provided. LastPlanOnly bool // Optional, when not uuid.Nil it specifies the ExecutionID of the plans that should be returned. // Can be used to query plans from executions before the most recent one. ExecutionID ExecutionID Extra map[string]interface{} }
PlanHistoryReq describes the request to PlanHistory().
type PlanStatus ¶ added in v0.11.0
PlanStatus describes the state of a given plan at a point in time allong with an optional reason why the PlanStatus transitioned to that state.
func (PlanStatus) ToProto ¶ added in v0.11.0
func (ps PlanStatus) ToProto() *pb.PlanStatus
ToProto converts a PlanStatus to a *pb.PlanStatus.
type PlanStatusWithID ¶ added in v0.11.0
type PlanStatusWithID struct { PlanID PlanID ComponentName resource.Name ExecutionID ExecutionID Status PlanStatus }
PlanStatusWithID describes the state of a given plan at a point in time plus the PlanId, ComponentName and ExecutionID the status is associated with.
func (PlanStatusWithID) ToProto ¶ added in v0.11.0
func (ps PlanStatusWithID) ToProto() *pb.PlanStatusWithID
ToProto converts a PlanStatusWithID to a *pb.PlanStatusWithID.
type PlanStep ¶ added in v0.11.0
type PlanStep map[resource.Name]spatialmath.Pose
PlanStep represents a single step of the plan Describes the pose each resource described by the plan should move to at that step.
type PlanWithStatus ¶ added in v0.11.0
type PlanWithStatus struct { Plan Plan StatusHistory []PlanStatus }
PlanWithStatus contains a plan, its current status, and all state changes that came prior sorted by ascending timestamp.
func (PlanWithStatus) ToProto ¶ added in v0.11.0
func (pws PlanWithStatus) ToProto() *pb.PlanWithStatus
ToProto converts a PlanWithStatus to a *pb.PlanWithStatus.
type Service ¶
type Service interface { resource.Resource Move( ctx context.Context, componentName resource.Name, destination *referenceframe.PoseInFrame, worldState *referenceframe.WorldState, constraints *pb.Constraints, extra map[string]interface{}, ) (bool, error) MoveOnMap( ctx context.Context, componentName resource.Name, destination spatialmath.Pose, slamName resource.Name, extra map[string]interface{}, ) (bool, error) MoveOnMapNew( ctx context.Context, req MoveOnMapReq, ) (ExecutionID, error) MoveOnGlobe( ctx context.Context, req MoveOnGlobeReq, ) (ExecutionID, error) GetPose( ctx context.Context, componentName resource.Name, destinationFrame string, supplementalTransforms []*referenceframe.LinkInFrame, extra map[string]interface{}, ) (*referenceframe.PoseInFrame, error) StopPlan( ctx context.Context, req StopPlanReq, ) error ListPlanStatuses( ctx context.Context, req ListPlanStatusesReq, ) ([]PlanStatusWithID, error) PlanHistory( ctx context.Context, req PlanHistoryReq, ) ([]PlanWithStatus, error) }
A Service controls the flow of moving components.
func FromDependencies ¶ added in v0.2.47
func FromDependencies(deps resource.Dependencies, name string) (Service, error)
FromDependencies is a helper for getting the named motion service from a collection of dependencies.
type StopPlanReq ¶ added in v0.11.0
type StopPlanReq struct { // ComponentName of the plan which should be stopped ComponentName resource.Name Extra map[string]interface{} }
StopPlanReq describes the request to StopPlan().
Source Files ¶
Directories ¶
Path | Synopsis |
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Package builtin implements a motion service.
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Package builtin implements a motion service. |
state
Package state provides apis for motion builtin plan executions and manages the state of those executions
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Package state provides apis for motion builtin plan executions and manages the state of those executions |
Package explore implements a motion service for exploration.
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Package explore implements a motion service for exploration. |
Package register registers all relevant motion services and API specific functions.
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Package register registers all relevant motion services and API specific functions. |