Documentation ¶
Overview ¶
Package motor contains a gRPC bases motor client
Package motor defines machines that convert electricity into rotary motion. For more information, see the motor component docs.
Package motor contains a struct representing optional motor properties ¶
Package motor contains a gRPC based motor service server
Index ¶
- Constants
- Variables
- func CheckRevolutions(revs float64) error
- func CheckSpeed(rpm, max float64) (string, error)
- func ClampPower(pwr float64) float64
- func CreateStatus(ctx context.Context, m Motor) (*pb.Status, error)
- func GetRequestedDirection(rpm, revolutions float64) float64
- func GetSign(x float64) float64
- func Named(name string) resource.Name
- func NamesFromRobot(r robot.Robot) []string
- func NewControlParametersUnimplementedError() error
- func NewGoToUnsupportedError(motorName string) error
- func NewPropertyUnsupportedError(prop Properties, motorName string) error
- func NewRPCServiceServer(coll resource.APIResourceCollection[Motor]) interface{}
- func NewResetZeroPositionUnsupportedError(motorName string) error
- func NewSetRPMUnsupportedError(motorName string) error
- func NewZeroRPMError() error
- func NewZeroRevsError() error
- func PropertiesToProtoResponse(props Properties) (*pb.GetPropertiesResponse, error)
- type Motor
- type Properties
Constants ¶
const SubtypeName = "motor"
SubtypeName is a constant that identifies the component resource API string "motor".
Variables ¶
var API = resource.APINamespaceRDK.WithComponentType(SubtypeName)
API is a variable that identifies the component resource API.
Functions ¶
func CheckRevolutions ¶ added in v0.42.0
CheckRevolutions checks if the input revolutions is non-zero.
func CheckSpeed ¶ added in v0.30.0
CheckSpeed checks if the input rpm is too slow or fast and returns a warning and/or error.
func ClampPower ¶ added in v0.46.0
ClampPower clamps a percentage power to 1.0 or -1.0.
func CreateStatus ¶
CreateStatus creates a status from the motor.
func GetRequestedDirection ¶ added in v0.42.0
GetRequestedDirection returns the direction based on the rpm and revolutions.
func GetSign ¶ added in v0.46.0
GetSign returns the sign of the float as a helper for getting the intended direction of travel of a motor.
func NamesFromRobot ¶
NamesFromRobot is a helper for getting all motor names from the given Robot.
func NewControlParametersUnimplementedError ¶ added in v0.26.0
func NewControlParametersUnimplementedError() error
NewControlParametersUnimplementedError returns an error when a control parameters are unimplemented in the config being used of a controlledMotor.
func NewGoToUnsupportedError ¶ added in v0.2.8
NewGoToUnsupportedError returns error when a motor is required to support GoTo feature.
func NewPropertyUnsupportedError ¶ added in v0.6.0
func NewPropertyUnsupportedError(prop Properties, motorName string) error
NewPropertyUnsupportedError returns an error representing the need for a motor to support a particular property.
func NewRPCServiceServer ¶ added in v0.2.36
func NewRPCServiceServer(coll resource.APIResourceCollection[Motor]) interface{}
NewRPCServiceServer constructs a motor gRPC service server. It is intentionally untyped to prevent use outside of tests.
func NewResetZeroPositionUnsupportedError ¶
NewResetZeroPositionUnsupportedError returns a standard error for when a motor is required to support reseting the zero position.
func NewSetRPMUnsupportedError ¶ added in v0.29.0
NewSetRPMUnsupportedError returns an error when a motor does not support SetRPM.
func NewZeroRPMError ¶ added in v0.1.4
func NewZeroRPMError() error
NewZeroRPMError returns an error representing a request to move a motor at zero speed (i.e., moving the motor without moving the motor).
func NewZeroRevsError ¶ added in v0.42.0
func NewZeroRevsError() error
NewZeroRevsError returns an error representing a request to move a motor for 0 revolutions.
func PropertiesToProtoResponse ¶ added in v0.6.0
func PropertiesToProtoResponse( props Properties, ) (*pb.GetPropertiesResponse, error)
PropertiesToProtoResponse takes a Properties struct (indicating whether the property is supported) and converts it to a GetPropertiesResponse.
Types ¶
type Motor ¶
type Motor interface { resource.Resource resource.Actuator // SetPower sets the percentage of power the motor should employ between -1 and 1. // Negative power corresponds to a backward direction of rotation. SetPower(ctx context.Context, powerPct float64, extra map[string]interface{}) error // GoFor instructs the motor to go in a specific direction for a specific amount of // revolutions at a given speed in revolutions per minute. Both the RPM and the revolutions // can be assigned negative values to move in a backwards direction. Note: if both are // negative the motor will spin in the forward direction. // If revolutions != 0, this will block until the number of revolutions has been completed or another operation comes in. GoFor(ctx context.Context, rpm, revolutions float64, extra map[string]interface{}) error // GoTo instructs the motor to go to a specific position (provided in revolutions from home/zero), // at a specific speed. Regardless of the directionality of the RPM this function will move the motor // towards the specified target/position. // This will block until the position has been reached. GoTo(ctx context.Context, rpm, positionRevolutions float64, extra map[string]interface{}) error // SetRPM instructs the motor to move at the specified RPM indefinitely. SetRPM(ctx context.Context, rpm float64, extra map[string]interface{}) error // Set an encoded motor's current position (+/- offset) to be the new zero (home) position. ResetZeroPosition(ctx context.Context, offset float64, extra map[string]interface{}) error // Position reports the position of an encoded motor based on its encoder. If it's not supported, // the returned data is undefined. The unit returned is the number of revolutions which is // intended to be fed back into calls of GoFor. Position(ctx context.Context, extra map[string]interface{}) (float64, error) // Properties returns whether or not the motor supports certain optional properties. Properties(ctx context.Context, extra map[string]interface{}) (Properties, error) // IsPowered returns whether or not the motor is currently on, and the percent power (between 0 // and 1, if the motor is off then the percent power will be 0). IsPowered(ctx context.Context, extra map[string]interface{}) (bool, float64, error) }
A Motor represents a physical motor connected to a board. For more information, see the motor component docs.
SetPower example:
myMotorComponent, err := motor.FromRobot(machine, "my_motor") // Set the motor power to 40% forwards. myMotorComponent.SetPower(context.Background(), 0.4, nil)
GoFor example:
myMotorComponent, err := motor.FromRobot(machine, "my_motor") // Turn the motor 7.2 revolutions at 60 RPM. myMotorComponent.GoFor(context.Background(), 60, 7.2, nil)
GoTo example:
// Turn the motor to 8.3 revolutions from home at 75 RPM. myMotorComponent.GoTo(context.Background(), 75, 8.3, nil)
SetRPM example:
// Set the motor's RPM to 50 myMotorComponent.SetRPM(context.Background(), 50, nil)
ResetZeroPosition example:
// Set the current position as the new home position with no offset. myMotorComponent.ResetZeroPosition(context.Background(), 0.0, nil)
Position example:
// Get the current position of an encoded motor. position, err := myMotorComponent.Position(context.Background(), nil) // Log the position logger.Info("Position:") logger.Info(position)
Properties example:
// Return whether or not the motor supports certain optional features. properties, err := myMotorComponent.Properties(context.Background(), nil) // Log the properties. logger.Info("Properties:") logger.Info(properties)
IsPowered example:
// Check whether the motor is currently running. powered, pct, err := myMotorComponent.IsPowered(context.Background(), nil) logger.Info("Is powered?") logger.Info(powered) logger.Info("Power percent:") logger.Info(pct)
func FromDependencies ¶
func FromDependencies(deps resource.Dependencies, name string) (Motor, error)
FromDependencies is a helper for getting the named motor from a collection of dependencies.
type Properties ¶ added in v0.6.0
type Properties struct {
PositionReporting bool
}
Properties is struct contaning the motor properties.
func ProtoFeaturesToProperties ¶ added in v0.6.0
func ProtoFeaturesToProperties(resp *pb.GetPropertiesResponse) Properties
ProtoFeaturesToProperties takes a GetPropertiesResponse and returns an equivalent Properties struct.
Source Files ¶
Directories ¶
Path | Synopsis |
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Package fake implements a fake motor.
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Package fake implements a fake motor. |
Package gpio implements a GPIO based motor.
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Package gpio implements a GPIO based motor. |
Package gpiostepper implements a GPIO based stepper motor
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Package gpiostepper implements a GPIO based stepper motor |
Package register registers all relevant motors
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Package register registers all relevant motors |