v1

package
v0.2.186 Latest Latest
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Published: Jan 4, 2024 License: AGPL-3.0 Imports: 9 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var (
	GameRevisionStatus_name = map[int32]string{
		0: "GAME_REVISION_STATUS_UNSPECIFIED",
		1: "GAME_REVISION_STATUS_UNPUBLISHED",
		2: "GAME_REVISION_STATUS_PUBLISHED",
	}
	GameRevisionStatus_value = map[string]int32{
		"GAME_REVISION_STATUS_UNSPECIFIED": 0,
		"GAME_REVISION_STATUS_UNPUBLISHED": 1,
		"GAME_REVISION_STATUS_PUBLISHED":   2,
	}
)

Enum value maps for GameRevisionStatus.

View Source
var File_basket_game_service_v1_game_proto protoreflect.FileDescriptor
View Source
var GameService_ServiceDesc = grpc.ServiceDesc{
	ServiceName: "basket.game_service.v1.GameService",
	HandlerType: (*GameServiceServer)(nil),
	Methods: []grpc.MethodDesc{
		{
			MethodName: "CreateGame",
			Handler:    _GameService_CreateGame_Handler,
		},
		{
			MethodName: "UpdateGame",
			Handler:    _GameService_UpdateGame_Handler,
		},
		{
			MethodName: "DeleteGame",
			Handler:    _GameService_DeleteGame_Handler,
		},
		{
			MethodName: "GetGames",
			Handler:    _GameService_GetGames_Handler,
		},
		{
			MethodName: "GetGame",
			Handler:    _GameService_GetGame_Handler,
		},
		{
			MethodName: "CreateGameCharacter",
			Handler:    _GameService_CreateGameCharacter_Handler,
		},
		{
			MethodName: "UpdateGameCharacter",
			Handler:    _GameService_UpdateGameCharacter_Handler,
		},
		{
			MethodName: "GetGameCharacters",
			Handler:    _GameService_GetGameCharacters_Handler,
		},
		{
			MethodName: "GetGameCharacter",
			Handler:    _GameService_GetGameCharacter_Handler,
		},
		{
			MethodName: "DeleteGameCharacter",
			Handler:    _GameService_DeleteGameCharacter_Handler,
		},
		{
			MethodName: "CreateGameRevision",
			Handler:    _GameService_CreateGameRevision_Handler,
		},
		{
			MethodName: "DeleteGameRevision",
			Handler:    _GameService_DeleteGameRevision_Handler,
		},
		{
			MethodName: "PublishGameRevision",
			Handler:    _GameService_PublishGameRevision_Handler,
		},
		{
			MethodName: "UnpublishGameRevision",
			Handler:    _GameService_UnpublishGameRevision_Handler,
		},
		{
			MethodName: "GetGameRevisions",
			Handler:    _GameService_GetGameRevisions_Handler,
		},
		{
			MethodName: "GetGameRevision",
			Handler:    _GameService_GetGameRevision_Handler,
		},
		{
			MethodName: "CreateGameProfileImage",
			Handler:    _GameService_CreateGameProfileImage_Handler,
		},
		{
			MethodName: "GetCategories",
			Handler:    _GameService_GetCategories_Handler,
		},
	},
	Streams:  []grpc.StreamDesc{},
	Metadata: "basket/game-service/v1/game.proto",
}

GameService_ServiceDesc is the grpc.ServiceDesc for GameService service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)

Functions

func RegisterGameServiceServer

func RegisterGameServiceServer(s grpc.ServiceRegistrar, srv GameServiceServer)

Types

type Category added in v0.2.178

type Category struct {
	Id   string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
	// contains filtered or unexported fields
}

func (*Category) Descriptor deprecated added in v0.2.178

func (*Category) Descriptor() ([]byte, []int)

Deprecated: Use Category.ProtoReflect.Descriptor instead.

func (*Category) GetId added in v0.2.178

func (x *Category) GetId() string

func (*Category) GetName added in v0.2.178

func (x *Category) GetName() string

func (*Category) ProtoMessage added in v0.2.178

func (*Category) ProtoMessage()

func (*Category) ProtoReflect added in v0.2.178

func (x *Category) ProtoReflect() protoreflect.Message

func (*Category) Reset added in v0.2.178

func (x *Category) Reset()

func (*Category) String added in v0.2.178

func (x *Category) String() string

type CreateGameCharacterRequest added in v0.2.182

type CreateGameCharacterRequest struct {
	GameId      string `protobuf:"bytes,1,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	Name        string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
	Description string `protobuf:"bytes,3,opt,name=description,proto3" json:"description,omitempty"`
	// contains filtered or unexported fields
}

func (*CreateGameCharacterRequest) Descriptor deprecated added in v0.2.182

func (*CreateGameCharacterRequest) Descriptor() ([]byte, []int)

Deprecated: Use CreateGameCharacterRequest.ProtoReflect.Descriptor instead.

func (*CreateGameCharacterRequest) GetDescription added in v0.2.182

func (x *CreateGameCharacterRequest) GetDescription() string

func (*CreateGameCharacterRequest) GetGameId added in v0.2.182

func (x *CreateGameCharacterRequest) GetGameId() string

func (*CreateGameCharacterRequest) GetName added in v0.2.182

func (x *CreateGameCharacterRequest) GetName() string

func (*CreateGameCharacterRequest) ProtoMessage added in v0.2.182

func (*CreateGameCharacterRequest) ProtoMessage()

func (*CreateGameCharacterRequest) ProtoReflect added in v0.2.182

func (*CreateGameCharacterRequest) Reset added in v0.2.182

func (x *CreateGameCharacterRequest) Reset()

func (*CreateGameCharacterRequest) String added in v0.2.182

func (x *CreateGameCharacterRequest) String() string

type CreateGameCharacterResponse added in v0.2.182

type CreateGameCharacterResponse struct {
	Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	// contains filtered or unexported fields
}

func (*CreateGameCharacterResponse) Descriptor deprecated added in v0.2.182

func (*CreateGameCharacterResponse) Descriptor() ([]byte, []int)

Deprecated: Use CreateGameCharacterResponse.ProtoReflect.Descriptor instead.

func (*CreateGameCharacterResponse) GetId added in v0.2.182

func (*CreateGameCharacterResponse) ProtoMessage added in v0.2.182

func (*CreateGameCharacterResponse) ProtoMessage()

func (*CreateGameCharacterResponse) ProtoReflect added in v0.2.182

func (*CreateGameCharacterResponse) Reset added in v0.2.182

func (x *CreateGameCharacterResponse) Reset()

func (*CreateGameCharacterResponse) String added in v0.2.182

func (x *CreateGameCharacterResponse) String() string

type CreateGameProfileImageRequest added in v0.2.164

type CreateGameProfileImageRequest struct {
	// contains filtered or unexported fields
}

func (*CreateGameProfileImageRequest) Descriptor deprecated added in v0.2.164

func (*CreateGameProfileImageRequest) Descriptor() ([]byte, []int)

Deprecated: Use CreateGameProfileImageRequest.ProtoReflect.Descriptor instead.

func (*CreateGameProfileImageRequest) ProtoMessage added in v0.2.164

func (*CreateGameProfileImageRequest) ProtoMessage()

func (*CreateGameProfileImageRequest) ProtoReflect added in v0.2.164

func (*CreateGameProfileImageRequest) Reset added in v0.2.164

func (x *CreateGameProfileImageRequest) Reset()

func (*CreateGameProfileImageRequest) String added in v0.2.164

type CreateGameProfileImageResponse added in v0.2.164

type CreateGameProfileImageResponse struct {
	FileId    string `protobuf:"bytes,1,opt,name=file_id,json=fileId,proto3" json:"file_id,omitempty"`
	UploadUrl string `protobuf:"bytes,2,opt,name=upload_url,json=uploadUrl,proto3" json:"upload_url,omitempty"`
	// contains filtered or unexported fields
}

func (*CreateGameProfileImageResponse) Descriptor deprecated added in v0.2.164

func (*CreateGameProfileImageResponse) Descriptor() ([]byte, []int)

Deprecated: Use CreateGameProfileImageResponse.ProtoReflect.Descriptor instead.

func (*CreateGameProfileImageResponse) GetFileId added in v0.2.164

func (x *CreateGameProfileImageResponse) GetFileId() string

func (*CreateGameProfileImageResponse) GetUploadUrl added in v0.2.164

func (x *CreateGameProfileImageResponse) GetUploadUrl() string

func (*CreateGameProfileImageResponse) ProtoMessage added in v0.2.164

func (*CreateGameProfileImageResponse) ProtoMessage()

func (*CreateGameProfileImageResponse) ProtoReflect added in v0.2.164

func (*CreateGameProfileImageResponse) Reset added in v0.2.164

func (x *CreateGameProfileImageResponse) Reset()

func (*CreateGameProfileImageResponse) String added in v0.2.164

type CreateGameRequest

type CreateGameRequest struct {
	Name           string   `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
	ProfileImageId string   `protobuf:"bytes,2,opt,name=profile_image_id,json=profileImageId,proto3" json:"profile_image_id,omitempty"`
	Description    string   `protobuf:"bytes,3,opt,name=description,proto3" json:"description,omitempty"`
	Summary        string   `protobuf:"bytes,4,opt,name=summary,proto3" json:"summary,omitempty"`
	CategoryIds    []string `protobuf:"bytes,5,rep,name=category_ids,json=categoryIds,proto3" json:"category_ids,omitempty"`
	// contains filtered or unexported fields
}

func (*CreateGameRequest) Descriptor deprecated

func (*CreateGameRequest) Descriptor() ([]byte, []int)

Deprecated: Use CreateGameRequest.ProtoReflect.Descriptor instead.

func (*CreateGameRequest) GetCategoryIds added in v0.2.178

func (x *CreateGameRequest) GetCategoryIds() []string

func (*CreateGameRequest) GetDescription added in v0.2.162

func (x *CreateGameRequest) GetDescription() string

func (*CreateGameRequest) GetName

func (x *CreateGameRequest) GetName() string

func (*CreateGameRequest) GetProfileImageId

func (x *CreateGameRequest) GetProfileImageId() string

func (*CreateGameRequest) GetSummary added in v0.2.176

func (x *CreateGameRequest) GetSummary() string

func (*CreateGameRequest) ProtoMessage

func (*CreateGameRequest) ProtoMessage()

func (*CreateGameRequest) ProtoReflect

func (x *CreateGameRequest) ProtoReflect() protoreflect.Message

func (*CreateGameRequest) Reset

func (x *CreateGameRequest) Reset()

func (*CreateGameRequest) String

func (x *CreateGameRequest) String() string

type CreateGameResponse

type CreateGameResponse struct {
	Game *Game `protobuf:"bytes,1,opt,name=game,proto3" json:"game,omitempty"`
	// contains filtered or unexported fields
}

func (*CreateGameResponse) Descriptor deprecated

func (*CreateGameResponse) Descriptor() ([]byte, []int)

Deprecated: Use CreateGameResponse.ProtoReflect.Descriptor instead.

func (*CreateGameResponse) GetGame

func (x *CreateGameResponse) GetGame() *Game

func (*CreateGameResponse) ProtoMessage

func (*CreateGameResponse) ProtoMessage()

func (*CreateGameResponse) ProtoReflect

func (x *CreateGameResponse) ProtoReflect() protoreflect.Message

func (*CreateGameResponse) Reset

func (x *CreateGameResponse) Reset()

func (*CreateGameResponse) String

func (x *CreateGameResponse) String() string

type CreateGameRevisionRequest

type CreateGameRevisionRequest struct {
	GameId string `protobuf:"bytes,1,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	Name   string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
	// contains filtered or unexported fields
}

func (*CreateGameRevisionRequest) Descriptor deprecated

func (*CreateGameRevisionRequest) Descriptor() ([]byte, []int)

Deprecated: Use CreateGameRevisionRequest.ProtoReflect.Descriptor instead.

func (*CreateGameRevisionRequest) GetGameId added in v0.2.163

func (x *CreateGameRevisionRequest) GetGameId() string

func (*CreateGameRevisionRequest) GetName

func (x *CreateGameRevisionRequest) GetName() string

func (*CreateGameRevisionRequest) ProtoMessage

func (*CreateGameRevisionRequest) ProtoMessage()

func (*CreateGameRevisionRequest) ProtoReflect

func (*CreateGameRevisionRequest) Reset

func (x *CreateGameRevisionRequest) Reset()

func (*CreateGameRevisionRequest) String

func (x *CreateGameRevisionRequest) String() string

type CreateGameRevisionResponse

type CreateGameRevisionResponse struct {
	Revision  *GameRevision `protobuf:"bytes,1,opt,name=revision,proto3" json:"revision,omitempty"`
	UploadUrl string        `protobuf:"bytes,2,opt,name=upload_url,json=uploadUrl,proto3" json:"upload_url,omitempty"`
	// contains filtered or unexported fields
}

func (*CreateGameRevisionResponse) Descriptor deprecated

func (*CreateGameRevisionResponse) Descriptor() ([]byte, []int)

Deprecated: Use CreateGameRevisionResponse.ProtoReflect.Descriptor instead.

func (*CreateGameRevisionResponse) GetRevision

func (x *CreateGameRevisionResponse) GetRevision() *GameRevision

func (*CreateGameRevisionResponse) GetUploadUrl

func (x *CreateGameRevisionResponse) GetUploadUrl() string

func (*CreateGameRevisionResponse) ProtoMessage

func (*CreateGameRevisionResponse) ProtoMessage()

func (*CreateGameRevisionResponse) ProtoReflect

func (*CreateGameRevisionResponse) Reset

func (x *CreateGameRevisionResponse) Reset()

func (*CreateGameRevisionResponse) String

func (x *CreateGameRevisionResponse) String() string

type DeleteGameCharacterRequest added in v0.2.185

type DeleteGameCharacterRequest struct {
	Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	// contains filtered or unexported fields
}

func (*DeleteGameCharacterRequest) Descriptor deprecated added in v0.2.185

func (*DeleteGameCharacterRequest) Descriptor() ([]byte, []int)

Deprecated: Use DeleteGameCharacterRequest.ProtoReflect.Descriptor instead.

func (*DeleteGameCharacterRequest) GetId added in v0.2.185

func (*DeleteGameCharacterRequest) ProtoMessage added in v0.2.185

func (*DeleteGameCharacterRequest) ProtoMessage()

func (*DeleteGameCharacterRequest) ProtoReflect added in v0.2.185

func (*DeleteGameCharacterRequest) Reset added in v0.2.185

func (x *DeleteGameCharacterRequest) Reset()

func (*DeleteGameCharacterRequest) String added in v0.2.185

func (x *DeleteGameCharacterRequest) String() string

type DeleteGameCharacterResponse added in v0.2.185

type DeleteGameCharacterResponse struct {
	// contains filtered or unexported fields
}

func (*DeleteGameCharacterResponse) Descriptor deprecated added in v0.2.185

func (*DeleteGameCharacterResponse) Descriptor() ([]byte, []int)

Deprecated: Use DeleteGameCharacterResponse.ProtoReflect.Descriptor instead.

func (*DeleteGameCharacterResponse) ProtoMessage added in v0.2.185

func (*DeleteGameCharacterResponse) ProtoMessage()

func (*DeleteGameCharacterResponse) ProtoReflect added in v0.2.185

func (*DeleteGameCharacterResponse) Reset added in v0.2.185

func (x *DeleteGameCharacterResponse) Reset()

func (*DeleteGameCharacterResponse) String added in v0.2.185

func (x *DeleteGameCharacterResponse) String() string

type DeleteGameRequest

type DeleteGameRequest struct {
	Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	// contains filtered or unexported fields
}

func (*DeleteGameRequest) Descriptor deprecated

func (*DeleteGameRequest) Descriptor() ([]byte, []int)

Deprecated: Use DeleteGameRequest.ProtoReflect.Descriptor instead.

func (*DeleteGameRequest) GetId

func (x *DeleteGameRequest) GetId() string

func (*DeleteGameRequest) ProtoMessage

func (*DeleteGameRequest) ProtoMessage()

func (*DeleteGameRequest) ProtoReflect

func (x *DeleteGameRequest) ProtoReflect() protoreflect.Message

func (*DeleteGameRequest) Reset

func (x *DeleteGameRequest) Reset()

func (*DeleteGameRequest) String

func (x *DeleteGameRequest) String() string

type DeleteGameResponse

type DeleteGameResponse struct {
	// contains filtered or unexported fields
}

func (*DeleteGameResponse) Descriptor deprecated

func (*DeleteGameResponse) Descriptor() ([]byte, []int)

Deprecated: Use DeleteGameResponse.ProtoReflect.Descriptor instead.

func (*DeleteGameResponse) ProtoMessage

func (*DeleteGameResponse) ProtoMessage()

func (*DeleteGameResponse) ProtoReflect

func (x *DeleteGameResponse) ProtoReflect() protoreflect.Message

func (*DeleteGameResponse) Reset

func (x *DeleteGameResponse) Reset()

func (*DeleteGameResponse) String

func (x *DeleteGameResponse) String() string

type DeleteGameRevisionRequest

type DeleteGameRevisionRequest struct {
	Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	// contains filtered or unexported fields
}

func (*DeleteGameRevisionRequest) Descriptor deprecated

func (*DeleteGameRevisionRequest) Descriptor() ([]byte, []int)

Deprecated: Use DeleteGameRevisionRequest.ProtoReflect.Descriptor instead.

func (*DeleteGameRevisionRequest) GetId

func (x *DeleteGameRevisionRequest) GetId() string

func (*DeleteGameRevisionRequest) ProtoMessage

func (*DeleteGameRevisionRequest) ProtoMessage()

func (*DeleteGameRevisionRequest) ProtoReflect

func (*DeleteGameRevisionRequest) Reset

func (x *DeleteGameRevisionRequest) Reset()

func (*DeleteGameRevisionRequest) String

func (x *DeleteGameRevisionRequest) String() string

type DeleteGameRevisionResponse

type DeleteGameRevisionResponse struct {
	// contains filtered or unexported fields
}

func (*DeleteGameRevisionResponse) Descriptor deprecated

func (*DeleteGameRevisionResponse) Descriptor() ([]byte, []int)

Deprecated: Use DeleteGameRevisionResponse.ProtoReflect.Descriptor instead.

func (*DeleteGameRevisionResponse) ProtoMessage

func (*DeleteGameRevisionResponse) ProtoMessage()

func (*DeleteGameRevisionResponse) ProtoReflect

func (*DeleteGameRevisionResponse) Reset

func (x *DeleteGameRevisionResponse) Reset()

func (*DeleteGameRevisionResponse) String

func (x *DeleteGameRevisionResponse) String() string

type Game

type Game struct {
	Id           string          `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	Name         string          `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
	ProfileImage *protobuf.Image `protobuf:"bytes,3,opt,name=profile_image,json=profileImage,proto3" json:"profile_image,omitempty"`
	Description  string          `protobuf:"bytes,4,opt,name=description,proto3" json:"description,omitempty"`
	OwnerId      string          `protobuf:"bytes,5,opt,name=owner_id,json=ownerId,proto3" json:"owner_id,omitempty"`
	Summary      string          `protobuf:"bytes,6,opt,name=summary,proto3" json:"summary,omitempty"`
	CategoryIds  []string        `protobuf:"bytes,7,rep,name=category_ids,json=categoryIds,proto3" json:"category_ids,omitempty"`
	// contains filtered or unexported fields
}

func (*Game) Descriptor deprecated

func (*Game) Descriptor() ([]byte, []int)

Deprecated: Use Game.ProtoReflect.Descriptor instead.

func (*Game) GetCategoryIds added in v0.2.178

func (x *Game) GetCategoryIds() []string

func (*Game) GetDescription

func (x *Game) GetDescription() string

func (*Game) GetId

func (x *Game) GetId() string

func (*Game) GetName

func (x *Game) GetName() string

func (*Game) GetOwnerId

func (x *Game) GetOwnerId() string

func (*Game) GetProfileImage

func (x *Game) GetProfileImage() *protobuf.Image

func (*Game) GetSummary added in v0.2.176

func (x *Game) GetSummary() string

func (*Game) ProtoMessage

func (*Game) ProtoMessage()

func (*Game) ProtoReflect

func (x *Game) ProtoReflect() protoreflect.Message

func (*Game) Reset

func (x *Game) Reset()

func (*Game) String

func (x *Game) String() string

type GameCharacter added in v0.2.182

type GameCharacter struct {
	Id          string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	GameId      string `protobuf:"bytes,2,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	Name        string `protobuf:"bytes,3,opt,name=name,proto3" json:"name,omitempty"`
	Description string `protobuf:"bytes,4,opt,name=description,proto3" json:"description,omitempty"`
	// contains filtered or unexported fields
}

func (*GameCharacter) Descriptor deprecated added in v0.2.182

func (*GameCharacter) Descriptor() ([]byte, []int)

Deprecated: Use GameCharacter.ProtoReflect.Descriptor instead.

func (*GameCharacter) GetDescription added in v0.2.182

func (x *GameCharacter) GetDescription() string

func (*GameCharacter) GetGameId added in v0.2.182

func (x *GameCharacter) GetGameId() string

func (*GameCharacter) GetId added in v0.2.182

func (x *GameCharacter) GetId() string

func (*GameCharacter) GetName added in v0.2.182

func (x *GameCharacter) GetName() string

func (*GameCharacter) ProtoMessage added in v0.2.182

func (*GameCharacter) ProtoMessage()

func (*GameCharacter) ProtoReflect added in v0.2.182

func (x *GameCharacter) ProtoReflect() protoreflect.Message

func (*GameCharacter) Reset added in v0.2.182

func (x *GameCharacter) Reset()

func (*GameCharacter) String added in v0.2.182

func (x *GameCharacter) String() string

type GameRevision

type GameRevision struct {
	Id     string             `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	Name   string             `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
	Url    string             `protobuf:"bytes,3,opt,name=url,proto3" json:"url,omitempty"`
	Status GameRevisionStatus `protobuf:"varint,4,opt,name=status,proto3,enum=basket.game_service.v1.GameRevisionStatus" json:"status,omitempty"`
	// contains filtered or unexported fields
}

func (*GameRevision) Descriptor deprecated

func (*GameRevision) Descriptor() ([]byte, []int)

Deprecated: Use GameRevision.ProtoReflect.Descriptor instead.

func (*GameRevision) GetId

func (x *GameRevision) GetId() string

func (*GameRevision) GetName

func (x *GameRevision) GetName() string

func (*GameRevision) GetStatus

func (x *GameRevision) GetStatus() GameRevisionStatus

func (*GameRevision) GetUrl

func (x *GameRevision) GetUrl() string

func (*GameRevision) ProtoMessage

func (*GameRevision) ProtoMessage()

func (*GameRevision) ProtoReflect

func (x *GameRevision) ProtoReflect() protoreflect.Message

func (*GameRevision) Reset

func (x *GameRevision) Reset()

func (*GameRevision) String

func (x *GameRevision) String() string

type GameRevisionStatus

type GameRevisionStatus int32
const (
	GameRevisionStatus_GAME_REVISION_STATUS_UNSPECIFIED GameRevisionStatus = 0
	GameRevisionStatus_GAME_REVISION_STATUS_UNPUBLISHED GameRevisionStatus = 1
	GameRevisionStatus_GAME_REVISION_STATUS_PUBLISHED   GameRevisionStatus = 2
)

func (GameRevisionStatus) Descriptor

func (GameRevisionStatus) Enum

func (GameRevisionStatus) EnumDescriptor deprecated

func (GameRevisionStatus) EnumDescriptor() ([]byte, []int)

Deprecated: Use GameRevisionStatus.Descriptor instead.

func (GameRevisionStatus) Number

func (GameRevisionStatus) String

func (x GameRevisionStatus) String() string

func (GameRevisionStatus) Type

type GameServiceClient

type GameServiceClient interface {
	CreateGame(ctx context.Context, in *CreateGameRequest, opts ...grpc.CallOption) (*CreateGameResponse, error)
	UpdateGame(ctx context.Context, in *UpdateGameRequest, opts ...grpc.CallOption) (*UpdateGameResponse, error)
	DeleteGame(ctx context.Context, in *DeleteGameRequest, opts ...grpc.CallOption) (*DeleteGameResponse, error)
	GetGames(ctx context.Context, in *GetGamesRequest, opts ...grpc.CallOption) (*GetGamesResponse, error)
	GetGame(ctx context.Context, in *GetGameRequest, opts ...grpc.CallOption) (*GetGameResponse, error)
	CreateGameCharacter(ctx context.Context, in *CreateGameCharacterRequest, opts ...grpc.CallOption) (*CreateGameCharacterResponse, error)
	UpdateGameCharacter(ctx context.Context, in *UpdateGameCharacterRequest, opts ...grpc.CallOption) (*UpdateGameCharacterResponse, error)
	GetGameCharacters(ctx context.Context, in *GetGameCharactersRequest, opts ...grpc.CallOption) (*GetGameCharactersResponse, error)
	GetGameCharacter(ctx context.Context, in *GetGameCharacterRequest, opts ...grpc.CallOption) (*GetGameCharacterResponse, error)
	DeleteGameCharacter(ctx context.Context, in *DeleteGameCharacterRequest, opts ...grpc.CallOption) (*DeleteGameCharacterResponse, error)
	CreateGameRevision(ctx context.Context, in *CreateGameRevisionRequest, opts ...grpc.CallOption) (*CreateGameRevisionResponse, error)
	DeleteGameRevision(ctx context.Context, in *DeleteGameRevisionRequest, opts ...grpc.CallOption) (*DeleteGameRevisionResponse, error)
	PublishGameRevision(ctx context.Context, in *PublishGameRevisionRequest, opts ...grpc.CallOption) (*PublishGameRevisionResponse, error)
	UnpublishGameRevision(ctx context.Context, in *UnpublishGameRevisionRequest, opts ...grpc.CallOption) (*UnpublishGameRevisionResponse, error)
	GetGameRevisions(ctx context.Context, in *GetGameRevisionsRequest, opts ...grpc.CallOption) (*GetGameRevisionsResponse, error)
	GetGameRevision(ctx context.Context, in *GetGameRevisionRequest, opts ...grpc.CallOption) (*GetGameRevisionResponse, error)
	CreateGameProfileImage(ctx context.Context, in *CreateGameProfileImageRequest, opts ...grpc.CallOption) (*CreateGameProfileImageResponse, error)
	GetCategories(ctx context.Context, in *GetCategoriesRequest, opts ...grpc.CallOption) (*GetCategoriesResponse, error)
}

GameServiceClient is the client API for GameService service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.

type GameServiceServer

type GameServiceServer interface {
	CreateGame(context.Context, *CreateGameRequest) (*CreateGameResponse, error)
	UpdateGame(context.Context, *UpdateGameRequest) (*UpdateGameResponse, error)
	DeleteGame(context.Context, *DeleteGameRequest) (*DeleteGameResponse, error)
	GetGames(context.Context, *GetGamesRequest) (*GetGamesResponse, error)
	GetGame(context.Context, *GetGameRequest) (*GetGameResponse, error)
	CreateGameCharacter(context.Context, *CreateGameCharacterRequest) (*CreateGameCharacterResponse, error)
	UpdateGameCharacter(context.Context, *UpdateGameCharacterRequest) (*UpdateGameCharacterResponse, error)
	GetGameCharacters(context.Context, *GetGameCharactersRequest) (*GetGameCharactersResponse, error)
	GetGameCharacter(context.Context, *GetGameCharacterRequest) (*GetGameCharacterResponse, error)
	DeleteGameCharacter(context.Context, *DeleteGameCharacterRequest) (*DeleteGameCharacterResponse, error)
	CreateGameRevision(context.Context, *CreateGameRevisionRequest) (*CreateGameRevisionResponse, error)
	DeleteGameRevision(context.Context, *DeleteGameRevisionRequest) (*DeleteGameRevisionResponse, error)
	PublishGameRevision(context.Context, *PublishGameRevisionRequest) (*PublishGameRevisionResponse, error)
	UnpublishGameRevision(context.Context, *UnpublishGameRevisionRequest) (*UnpublishGameRevisionResponse, error)
	GetGameRevisions(context.Context, *GetGameRevisionsRequest) (*GetGameRevisionsResponse, error)
	GetGameRevision(context.Context, *GetGameRevisionRequest) (*GetGameRevisionResponse, error)
	CreateGameProfileImage(context.Context, *CreateGameProfileImageRequest) (*CreateGameProfileImageResponse, error)
	GetCategories(context.Context, *GetCategoriesRequest) (*GetCategoriesResponse, error)
	// contains filtered or unexported methods
}

GameServiceServer is the server API for GameService service. All implementations must embed UnimplementedGameServiceServer for forward compatibility

type GetCategoriesRequest added in v0.2.178

type GetCategoriesRequest struct {
	Search *string  `protobuf:"bytes,1,opt,name=search,proto3,oneof" json:"search,omitempty"`
	Ids    []string `protobuf:"bytes,2,rep,name=ids,proto3" json:"ids,omitempty"`
	// contains filtered or unexported fields
}

func (*GetCategoriesRequest) Descriptor deprecated added in v0.2.178

func (*GetCategoriesRequest) Descriptor() ([]byte, []int)

Deprecated: Use GetCategoriesRequest.ProtoReflect.Descriptor instead.

func (*GetCategoriesRequest) GetIds added in v0.2.178

func (x *GetCategoriesRequest) GetIds() []string

func (*GetCategoriesRequest) GetSearch added in v0.2.178

func (x *GetCategoriesRequest) GetSearch() string

func (*GetCategoriesRequest) ProtoMessage added in v0.2.178

func (*GetCategoriesRequest) ProtoMessage()

func (*GetCategoriesRequest) ProtoReflect added in v0.2.178

func (x *GetCategoriesRequest) ProtoReflect() protoreflect.Message

func (*GetCategoriesRequest) Reset added in v0.2.178

func (x *GetCategoriesRequest) Reset()

func (*GetCategoriesRequest) String added in v0.2.178

func (x *GetCategoriesRequest) String() string

type GetCategoriesResponse added in v0.2.178

type GetCategoriesResponse struct {
	Categories []*Category `protobuf:"bytes,1,rep,name=categories,proto3" json:"categories,omitempty"`
	// contains filtered or unexported fields
}

func (*GetCategoriesResponse) Descriptor deprecated added in v0.2.178

func (*GetCategoriesResponse) Descriptor() ([]byte, []int)

Deprecated: Use GetCategoriesResponse.ProtoReflect.Descriptor instead.

func (*GetCategoriesResponse) GetCategories added in v0.2.178

func (x *GetCategoriesResponse) GetCategories() []*Category

func (*GetCategoriesResponse) ProtoMessage added in v0.2.178

func (*GetCategoriesResponse) ProtoMessage()

func (*GetCategoriesResponse) ProtoReflect added in v0.2.178

func (x *GetCategoriesResponse) ProtoReflect() protoreflect.Message

func (*GetCategoriesResponse) Reset added in v0.2.178

func (x *GetCategoriesResponse) Reset()

func (*GetCategoriesResponse) String added in v0.2.178

func (x *GetCategoriesResponse) String() string

type GetGameCharacterRequest added in v0.2.183

type GetGameCharacterRequest struct {
	Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameCharacterRequest) Descriptor deprecated added in v0.2.183

func (*GetGameCharacterRequest) Descriptor() ([]byte, []int)

Deprecated: Use GetGameCharacterRequest.ProtoReflect.Descriptor instead.

func (*GetGameCharacterRequest) GetId added in v0.2.183

func (x *GetGameCharacterRequest) GetId() string

func (*GetGameCharacterRequest) ProtoMessage added in v0.2.183

func (*GetGameCharacterRequest) ProtoMessage()

func (*GetGameCharacterRequest) ProtoReflect added in v0.2.183

func (x *GetGameCharacterRequest) ProtoReflect() protoreflect.Message

func (*GetGameCharacterRequest) Reset added in v0.2.183

func (x *GetGameCharacterRequest) Reset()

func (*GetGameCharacterRequest) String added in v0.2.183

func (x *GetGameCharacterRequest) String() string

type GetGameCharacterResponse added in v0.2.183

type GetGameCharacterResponse struct {
	Character *GameCharacter `protobuf:"bytes,1,opt,name=character,proto3" json:"character,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameCharacterResponse) Descriptor deprecated added in v0.2.183

func (*GetGameCharacterResponse) Descriptor() ([]byte, []int)

Deprecated: Use GetGameCharacterResponse.ProtoReflect.Descriptor instead.

func (*GetGameCharacterResponse) GetCharacter added in v0.2.183

func (x *GetGameCharacterResponse) GetCharacter() *GameCharacter

func (*GetGameCharacterResponse) ProtoMessage added in v0.2.183

func (*GetGameCharacterResponse) ProtoMessage()

func (*GetGameCharacterResponse) ProtoReflect added in v0.2.183

func (x *GetGameCharacterResponse) ProtoReflect() protoreflect.Message

func (*GetGameCharacterResponse) Reset added in v0.2.183

func (x *GetGameCharacterResponse) Reset()

func (*GetGameCharacterResponse) String added in v0.2.183

func (x *GetGameCharacterResponse) String() string

type GetGameCharactersRequest added in v0.2.182

type GetGameCharactersRequest struct {
	GameId string  `protobuf:"bytes,1,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	Search *string `protobuf:"bytes,2,opt,name=search,proto3,oneof" json:"search,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameCharactersRequest) Descriptor deprecated added in v0.2.182

func (*GetGameCharactersRequest) Descriptor() ([]byte, []int)

Deprecated: Use GetGameCharactersRequest.ProtoReflect.Descriptor instead.

func (*GetGameCharactersRequest) GetGameId added in v0.2.182

func (x *GetGameCharactersRequest) GetGameId() string

func (*GetGameCharactersRequest) GetSearch added in v0.2.182

func (x *GetGameCharactersRequest) GetSearch() string

func (*GetGameCharactersRequest) ProtoMessage added in v0.2.182

func (*GetGameCharactersRequest) ProtoMessage()

func (*GetGameCharactersRequest) ProtoReflect added in v0.2.182

func (x *GetGameCharactersRequest) ProtoReflect() protoreflect.Message

func (*GetGameCharactersRequest) Reset added in v0.2.182

func (x *GetGameCharactersRequest) Reset()

func (*GetGameCharactersRequest) String added in v0.2.182

func (x *GetGameCharactersRequest) String() string

type GetGameCharactersResponse added in v0.2.182

type GetGameCharactersResponse struct {
	Characters []*GameCharacter `protobuf:"bytes,1,rep,name=characters,proto3" json:"characters,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameCharactersResponse) Descriptor deprecated added in v0.2.182

func (*GetGameCharactersResponse) Descriptor() ([]byte, []int)

Deprecated: Use GetGameCharactersResponse.ProtoReflect.Descriptor instead.

func (*GetGameCharactersResponse) GetCharacters added in v0.2.182

func (x *GetGameCharactersResponse) GetCharacters() []*GameCharacter

func (*GetGameCharactersResponse) ProtoMessage added in v0.2.182

func (*GetGameCharactersResponse) ProtoMessage()

func (*GetGameCharactersResponse) ProtoReflect added in v0.2.182

func (*GetGameCharactersResponse) Reset added in v0.2.182

func (x *GetGameCharactersResponse) Reset()

func (*GetGameCharactersResponse) String added in v0.2.182

func (x *GetGameCharactersResponse) String() string

type GetGameRequest

type GetGameRequest struct {
	Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameRequest) Descriptor deprecated

func (*GetGameRequest) Descriptor() ([]byte, []int)

Deprecated: Use GetGameRequest.ProtoReflect.Descriptor instead.

func (*GetGameRequest) GetId

func (x *GetGameRequest) GetId() string

func (*GetGameRequest) ProtoMessage

func (*GetGameRequest) ProtoMessage()

func (*GetGameRequest) ProtoReflect

func (x *GetGameRequest) ProtoReflect() protoreflect.Message

func (*GetGameRequest) Reset

func (x *GetGameRequest) Reset()

func (*GetGameRequest) String

func (x *GetGameRequest) String() string

type GetGameResponse

type GetGameResponse struct {
	Game *Game `protobuf:"bytes,1,opt,name=game,proto3" json:"game,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameResponse) Descriptor deprecated

func (*GetGameResponse) Descriptor() ([]byte, []int)

Deprecated: Use GetGameResponse.ProtoReflect.Descriptor instead.

func (*GetGameResponse) GetGame

func (x *GetGameResponse) GetGame() *Game

func (*GetGameResponse) ProtoMessage

func (*GetGameResponse) ProtoMessage()

func (*GetGameResponse) ProtoReflect

func (x *GetGameResponse) ProtoReflect() protoreflect.Message

func (*GetGameResponse) Reset

func (x *GetGameResponse) Reset()

func (*GetGameResponse) String

func (x *GetGameResponse) String() string

type GetGameRevisionRequest

type GetGameRevisionRequest struct {
	RevisionId string `protobuf:"bytes,1,opt,name=revision_id,json=revisionId,proto3" json:"revision_id,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameRevisionRequest) Descriptor deprecated

func (*GetGameRevisionRequest) Descriptor() ([]byte, []int)

Deprecated: Use GetGameRevisionRequest.ProtoReflect.Descriptor instead.

func (*GetGameRevisionRequest) GetRevisionId

func (x *GetGameRevisionRequest) GetRevisionId() string

func (*GetGameRevisionRequest) ProtoMessage

func (*GetGameRevisionRequest) ProtoMessage()

func (*GetGameRevisionRequest) ProtoReflect

func (x *GetGameRevisionRequest) ProtoReflect() protoreflect.Message

func (*GetGameRevisionRequest) Reset

func (x *GetGameRevisionRequest) Reset()

func (*GetGameRevisionRequest) String

func (x *GetGameRevisionRequest) String() string

type GetGameRevisionResponse

type GetGameRevisionResponse struct {
	Revision *GameRevision `protobuf:"bytes,1,opt,name=revision,proto3" json:"revision,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameRevisionResponse) Descriptor deprecated

func (*GetGameRevisionResponse) Descriptor() ([]byte, []int)

Deprecated: Use GetGameRevisionResponse.ProtoReflect.Descriptor instead.

func (*GetGameRevisionResponse) GetRevision

func (x *GetGameRevisionResponse) GetRevision() *GameRevision

func (*GetGameRevisionResponse) ProtoMessage

func (*GetGameRevisionResponse) ProtoMessage()

func (*GetGameRevisionResponse) ProtoReflect

func (x *GetGameRevisionResponse) ProtoReflect() protoreflect.Message

func (*GetGameRevisionResponse) Reset

func (x *GetGameRevisionResponse) Reset()

func (*GetGameRevisionResponse) String

func (x *GetGameRevisionResponse) String() string

type GetGameRevisionsRequest

type GetGameRevisionsRequest struct {

	// Types that are assignable to SearchKind:
	//
	//	*GetGameRevisionsRequest_ByGameId
	//	*GetGameRevisionsRequest_ByRevisionIds
	SearchKind isGetGameRevisionsRequest_SearchKind `protobuf_oneof:"search_kind"`
	Status     GameRevisionStatus                   `protobuf:"varint,3,opt,name=status,proto3,enum=basket.game_service.v1.GameRevisionStatus" json:"status,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameRevisionsRequest) Descriptor deprecated

func (*GetGameRevisionsRequest) Descriptor() ([]byte, []int)

Deprecated: Use GetGameRevisionsRequest.ProtoReflect.Descriptor instead.

func (*GetGameRevisionsRequest) GetByGameId

func (*GetGameRevisionsRequest) GetByRevisionIds

func (*GetGameRevisionsRequest) GetSearchKind

func (m *GetGameRevisionsRequest) GetSearchKind() isGetGameRevisionsRequest_SearchKind

func (*GetGameRevisionsRequest) GetStatus

func (*GetGameRevisionsRequest) ProtoMessage

func (*GetGameRevisionsRequest) ProtoMessage()

func (*GetGameRevisionsRequest) ProtoReflect

func (x *GetGameRevisionsRequest) ProtoReflect() protoreflect.Message

func (*GetGameRevisionsRequest) Reset

func (x *GetGameRevisionsRequest) Reset()

func (*GetGameRevisionsRequest) String

func (x *GetGameRevisionsRequest) String() string

type GetGameRevisionsRequest_ByGameId

type GetGameRevisionsRequest_ByGameId struct {
	ByGameId *GetGameRevisionsRequest_GameID `protobuf:"bytes,1,opt,name=by_game_id,json=byGameId,proto3,oneof"`
}

type GetGameRevisionsRequest_ByRevisionIds

type GetGameRevisionsRequest_ByRevisionIds struct {
	ByRevisionIds *GetGameRevisionsRequest_RevisionIDs `protobuf:"bytes,2,opt,name=by_revision_ids,json=byRevisionIds,proto3,oneof"`
}

type GetGameRevisionsRequest_GameID

type GetGameRevisionsRequest_GameID struct {
	Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameRevisionsRequest_GameID) Descriptor deprecated

func (*GetGameRevisionsRequest_GameID) Descriptor() ([]byte, []int)

Deprecated: Use GetGameRevisionsRequest_GameID.ProtoReflect.Descriptor instead.

func (*GetGameRevisionsRequest_GameID) GetId

func (*GetGameRevisionsRequest_GameID) ProtoMessage

func (*GetGameRevisionsRequest_GameID) ProtoMessage()

func (*GetGameRevisionsRequest_GameID) ProtoReflect

func (*GetGameRevisionsRequest_GameID) Reset

func (x *GetGameRevisionsRequest_GameID) Reset()

func (*GetGameRevisionsRequest_GameID) String

type GetGameRevisionsRequest_RevisionIDs

type GetGameRevisionsRequest_RevisionIDs struct {
	Ids []string `protobuf:"bytes,1,rep,name=ids,proto3" json:"ids,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameRevisionsRequest_RevisionIDs) Descriptor deprecated

func (*GetGameRevisionsRequest_RevisionIDs) Descriptor() ([]byte, []int)

Deprecated: Use GetGameRevisionsRequest_RevisionIDs.ProtoReflect.Descriptor instead.

func (*GetGameRevisionsRequest_RevisionIDs) GetIds

func (*GetGameRevisionsRequest_RevisionIDs) ProtoMessage

func (*GetGameRevisionsRequest_RevisionIDs) ProtoMessage()

func (*GetGameRevisionsRequest_RevisionIDs) ProtoReflect

func (*GetGameRevisionsRequest_RevisionIDs) Reset

func (*GetGameRevisionsRequest_RevisionIDs) String

type GetGameRevisionsResponse

type GetGameRevisionsResponse struct {
	Revisions []*GameRevision `protobuf:"bytes,1,rep,name=revisions,proto3" json:"revisions,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGameRevisionsResponse) Descriptor deprecated

func (*GetGameRevisionsResponse) Descriptor() ([]byte, []int)

Deprecated: Use GetGameRevisionsResponse.ProtoReflect.Descriptor instead.

func (*GetGameRevisionsResponse) GetRevisions

func (x *GetGameRevisionsResponse) GetRevisions() []*GameRevision

func (*GetGameRevisionsResponse) ProtoMessage

func (*GetGameRevisionsResponse) ProtoMessage()

func (*GetGameRevisionsResponse) ProtoReflect

func (x *GetGameRevisionsResponse) ProtoReflect() protoreflect.Message

func (*GetGameRevisionsResponse) Reset

func (x *GetGameRevisionsResponse) Reset()

func (*GetGameRevisionsResponse) String

func (x *GetGameRevisionsResponse) String() string

type GetGamesRequest

type GetGamesRequest struct {
	Search      *string  `protobuf:"bytes,1,opt,name=search,proto3,oneof" json:"search,omitempty"`
	CategoryIds []string `protobuf:"bytes,2,rep,name=category_ids,json=categoryIds,proto3" json:"category_ids,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGamesRequest) Descriptor deprecated

func (*GetGamesRequest) Descriptor() ([]byte, []int)

Deprecated: Use GetGamesRequest.ProtoReflect.Descriptor instead.

func (*GetGamesRequest) GetCategoryIds added in v0.2.178

func (x *GetGamesRequest) GetCategoryIds() []string

func (*GetGamesRequest) GetSearch

func (x *GetGamesRequest) GetSearch() string

func (*GetGamesRequest) ProtoMessage

func (*GetGamesRequest) ProtoMessage()

func (*GetGamesRequest) ProtoReflect

func (x *GetGamesRequest) ProtoReflect() protoreflect.Message

func (*GetGamesRequest) Reset

func (x *GetGamesRequest) Reset()

func (*GetGamesRequest) String

func (x *GetGamesRequest) String() string

type GetGamesResponse

type GetGamesResponse struct {
	Games []*Game `protobuf:"bytes,1,rep,name=games,proto3" json:"games,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGamesResponse) Descriptor deprecated

func (*GetGamesResponse) Descriptor() ([]byte, []int)

Deprecated: Use GetGamesResponse.ProtoReflect.Descriptor instead.

func (*GetGamesResponse) GetGames

func (x *GetGamesResponse) GetGames() []*Game

func (*GetGamesResponse) ProtoMessage

func (*GetGamesResponse) ProtoMessage()

func (*GetGamesResponse) ProtoReflect

func (x *GetGamesResponse) ProtoReflect() protoreflect.Message

func (*GetGamesResponse) Reset

func (x *GetGamesResponse) Reset()

func (*GetGamesResponse) String

func (x *GetGamesResponse) String() string

type PublishGameRevisionRequest

type PublishGameRevisionRequest struct {
	RevisionId string `protobuf:"bytes,1,opt,name=revision_id,json=revisionId,proto3" json:"revision_id,omitempty"`
	// contains filtered or unexported fields
}

func (*PublishGameRevisionRequest) Descriptor deprecated

func (*PublishGameRevisionRequest) Descriptor() ([]byte, []int)

Deprecated: Use PublishGameRevisionRequest.ProtoReflect.Descriptor instead.

func (*PublishGameRevisionRequest) GetRevisionId

func (x *PublishGameRevisionRequest) GetRevisionId() string

func (*PublishGameRevisionRequest) ProtoMessage

func (*PublishGameRevisionRequest) ProtoMessage()

func (*PublishGameRevisionRequest) ProtoReflect

func (*PublishGameRevisionRequest) Reset

func (x *PublishGameRevisionRequest) Reset()

func (*PublishGameRevisionRequest) String

func (x *PublishGameRevisionRequest) String() string

type PublishGameRevisionResponse

type PublishGameRevisionResponse struct {
	// contains filtered or unexported fields
}

func (*PublishGameRevisionResponse) Descriptor deprecated

func (*PublishGameRevisionResponse) Descriptor() ([]byte, []int)

Deprecated: Use PublishGameRevisionResponse.ProtoReflect.Descriptor instead.

func (*PublishGameRevisionResponse) ProtoMessage

func (*PublishGameRevisionResponse) ProtoMessage()

func (*PublishGameRevisionResponse) ProtoReflect

func (*PublishGameRevisionResponse) Reset

func (x *PublishGameRevisionResponse) Reset()

func (*PublishGameRevisionResponse) String

func (x *PublishGameRevisionResponse) String() string

type UnimplementedGameServiceServer

type UnimplementedGameServiceServer struct {
}

UnimplementedGameServiceServer must be embedded to have forward compatible implementations.

func (UnimplementedGameServiceServer) CreateGame

func (UnimplementedGameServiceServer) CreateGameCharacter added in v0.2.182

func (UnimplementedGameServiceServer) CreateGameProfileImage added in v0.2.164

func (UnimplementedGameServiceServer) CreateGameRevision

func (UnimplementedGameServiceServer) DeleteGame

func (UnimplementedGameServiceServer) DeleteGameCharacter added in v0.2.185

func (UnimplementedGameServiceServer) DeleteGameRevision

func (UnimplementedGameServiceServer) GetCategories added in v0.2.178

func (UnimplementedGameServiceServer) GetGame

func (UnimplementedGameServiceServer) GetGameCharacter added in v0.2.183

func (UnimplementedGameServiceServer) GetGameCharacters added in v0.2.182

func (UnimplementedGameServiceServer) GetGameRevision

func (UnimplementedGameServiceServer) GetGameRevisions

func (UnimplementedGameServiceServer) GetGames

func (UnimplementedGameServiceServer) UpdateGame

func (UnimplementedGameServiceServer) UpdateGameCharacter added in v0.2.182

type UnpublishGameRevisionRequest

type UnpublishGameRevisionRequest struct {
	RevisionId string `protobuf:"bytes,1,opt,name=revision_id,json=revisionId,proto3" json:"revision_id,omitempty"`
	// contains filtered or unexported fields
}

func (*UnpublishGameRevisionRequest) Descriptor deprecated

func (*UnpublishGameRevisionRequest) Descriptor() ([]byte, []int)

Deprecated: Use UnpublishGameRevisionRequest.ProtoReflect.Descriptor instead.

func (*UnpublishGameRevisionRequest) GetRevisionId

func (x *UnpublishGameRevisionRequest) GetRevisionId() string

func (*UnpublishGameRevisionRequest) ProtoMessage

func (*UnpublishGameRevisionRequest) ProtoMessage()

func (*UnpublishGameRevisionRequest) ProtoReflect

func (*UnpublishGameRevisionRequest) Reset

func (x *UnpublishGameRevisionRequest) Reset()

func (*UnpublishGameRevisionRequest) String

type UnpublishGameRevisionResponse

type UnpublishGameRevisionResponse struct {
	// contains filtered or unexported fields
}

func (*UnpublishGameRevisionResponse) Descriptor deprecated

func (*UnpublishGameRevisionResponse) Descriptor() ([]byte, []int)

Deprecated: Use UnpublishGameRevisionResponse.ProtoReflect.Descriptor instead.

func (*UnpublishGameRevisionResponse) ProtoMessage

func (*UnpublishGameRevisionResponse) ProtoMessage()

func (*UnpublishGameRevisionResponse) ProtoReflect

func (*UnpublishGameRevisionResponse) Reset

func (x *UnpublishGameRevisionResponse) Reset()

func (*UnpublishGameRevisionResponse) String

type UnsafeGameServiceServer

type UnsafeGameServiceServer interface {
	// contains filtered or unexported methods
}

UnsafeGameServiceServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to GameServiceServer will result in compilation errors.

type UpdateGameCharacterRequest added in v0.2.182

type UpdateGameCharacterRequest struct {
	Id          string  `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	Name        *string `protobuf:"bytes,2,opt,name=name,proto3,oneof" json:"name,omitempty"`
	Description *string `protobuf:"bytes,3,opt,name=description,proto3,oneof" json:"description,omitempty"`
	// contains filtered or unexported fields
}

func (*UpdateGameCharacterRequest) Descriptor deprecated added in v0.2.182

func (*UpdateGameCharacterRequest) Descriptor() ([]byte, []int)

Deprecated: Use UpdateGameCharacterRequest.ProtoReflect.Descriptor instead.

func (*UpdateGameCharacterRequest) GetDescription added in v0.2.182

func (x *UpdateGameCharacterRequest) GetDescription() string

func (*UpdateGameCharacterRequest) GetId added in v0.2.182

func (*UpdateGameCharacterRequest) GetName added in v0.2.182

func (x *UpdateGameCharacterRequest) GetName() string

func (*UpdateGameCharacterRequest) ProtoMessage added in v0.2.182

func (*UpdateGameCharacterRequest) ProtoMessage()

func (*UpdateGameCharacterRequest) ProtoReflect added in v0.2.182

func (*UpdateGameCharacterRequest) Reset added in v0.2.182

func (x *UpdateGameCharacterRequest) Reset()

func (*UpdateGameCharacterRequest) String added in v0.2.182

func (x *UpdateGameCharacterRequest) String() string

type UpdateGameCharacterResponse added in v0.2.182

type UpdateGameCharacterResponse struct {
	// contains filtered or unexported fields
}

func (*UpdateGameCharacterResponse) Descriptor deprecated added in v0.2.182

func (*UpdateGameCharacterResponse) Descriptor() ([]byte, []int)

Deprecated: Use UpdateGameCharacterResponse.ProtoReflect.Descriptor instead.

func (*UpdateGameCharacterResponse) ProtoMessage added in v0.2.182

func (*UpdateGameCharacterResponse) ProtoMessage()

func (*UpdateGameCharacterResponse) ProtoReflect added in v0.2.182

func (*UpdateGameCharacterResponse) Reset added in v0.2.182

func (x *UpdateGameCharacterResponse) Reset()

func (*UpdateGameCharacterResponse) String added in v0.2.182

func (x *UpdateGameCharacterResponse) String() string

type UpdateGameRequest

type UpdateGameRequest struct {
	Id             string   `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	Name           *string  `protobuf:"bytes,2,opt,name=name,proto3,oneof" json:"name,omitempty"`
	ProfileImageId *string  `protobuf:"bytes,3,opt,name=profile_image_id,json=profileImageId,proto3,oneof" json:"profile_image_id,omitempty"`
	Description    *string  `protobuf:"bytes,4,opt,name=description,proto3,oneof" json:"description,omitempty"`
	Summary        *string  `protobuf:"bytes,5,opt,name=summary,proto3,oneof" json:"summary,omitempty"`
	CategoryIds    []string `protobuf:"bytes,6,rep,name=category_ids,json=categoryIds,proto3" json:"category_ids,omitempty"`
	// contains filtered or unexported fields
}

func (*UpdateGameRequest) Descriptor deprecated

func (*UpdateGameRequest) Descriptor() ([]byte, []int)

Deprecated: Use UpdateGameRequest.ProtoReflect.Descriptor instead.

func (*UpdateGameRequest) GetCategoryIds added in v0.2.178

func (x *UpdateGameRequest) GetCategoryIds() []string

func (*UpdateGameRequest) GetDescription

func (x *UpdateGameRequest) GetDescription() string

func (*UpdateGameRequest) GetId

func (x *UpdateGameRequest) GetId() string

func (*UpdateGameRequest) GetName

func (x *UpdateGameRequest) GetName() string

func (*UpdateGameRequest) GetProfileImageId

func (x *UpdateGameRequest) GetProfileImageId() string

func (*UpdateGameRequest) GetSummary added in v0.2.176

func (x *UpdateGameRequest) GetSummary() string

func (*UpdateGameRequest) ProtoMessage

func (*UpdateGameRequest) ProtoMessage()

func (*UpdateGameRequest) ProtoReflect

func (x *UpdateGameRequest) ProtoReflect() protoreflect.Message

func (*UpdateGameRequest) Reset

func (x *UpdateGameRequest) Reset()

func (*UpdateGameRequest) String

func (x *UpdateGameRequest) String() string

type UpdateGameResponse

type UpdateGameResponse struct {
	// contains filtered or unexported fields
}

func (*UpdateGameResponse) Descriptor deprecated

func (*UpdateGameResponse) Descriptor() ([]byte, []int)

Deprecated: Use UpdateGameResponse.ProtoReflect.Descriptor instead.

func (*UpdateGameResponse) ProtoMessage

func (*UpdateGameResponse) ProtoMessage()

func (*UpdateGameResponse) ProtoReflect

func (x *UpdateGameResponse) ProtoReflect() protoreflect.Message

func (*UpdateGameResponse) Reset

func (x *UpdateGameResponse) Reset()

func (*UpdateGameResponse) String

func (x *UpdateGameResponse) String() string

Directories

Path Synopsis
Package game_mock is a generated GoMock package.
Package game_mock is a generated GoMock package.

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