Documentation ¶
Index ¶
- Constants
- func IsLegacyAccountActor(c cid.Cid) bool
- func IsLegacyActor(actorCode cid.Cid, actorName string) bool
- func IsLegacyCronActor(c cid.Cid) bool
- func IsLegacyInitActor(c cid.Cid) bool
- func IsLegacyMultisigActor(c cid.Cid) bool
- func IsLegacyPaymentChannelActor(c cid.Cid) bool
- func IsLegacyRewardActor(c cid.Cid) bool
- func IsLegacyStorageMarketActor(c cid.Cid) bool
- func IsLegacyStorageMinerActor(c cid.Cid) bool
- func IsLegacyStoragePowerActor(c cid.Cid) bool
- func IsLegacySystemActor(c cid.Cid) bool
- func IsLegacyVerifiedRegistryActor(c cid.Cid) bool
- type BuiltinActors
- type BuiltinActorsMetadata
Constants ¶
View Source
const ( ActorAccountName = "account" ActorCronName = "cron" ActorInitName = "init" ActorStorageMarketName = "storagemarket" ActorStorageMinerName = "storageminer" ActorMultisigName = "multisig" ActorPaymentChannelName = "paymentchannel" ActorStoragePowerName = "storagepower" ActorRewardName = "reward" ActorSystemName = "system" ActorVerifiedRegistryName = "verifiedregistry" UnknownStr = "<unknown>" )
Variables ¶
This section is empty.
Functions ¶
func IsLegacyAccountActor ¶ added in v1.1600.5
func IsLegacyAccountActor(c cid.Cid) bool
func IsLegacyActor ¶ added in v1.1600.5
func IsLegacyCronActor ¶ added in v1.1600.5
func IsLegacyCronActor(c cid.Cid) bool
func IsLegacyInitActor ¶ added in v1.1600.5
func IsLegacyInitActor(c cid.Cid) bool
func IsLegacyMultisigActor ¶ added in v1.1600.5
func IsLegacyMultisigActor(c cid.Cid) bool
func IsLegacyPaymentChannelActor ¶ added in v1.1600.5
func IsLegacyPaymentChannelActor(c cid.Cid) bool
func IsLegacyRewardActor ¶ added in v1.1600.5
func IsLegacyRewardActor(c cid.Cid) bool
func IsLegacyStorageMarketActor ¶ added in v1.1600.5
func IsLegacyStorageMarketActor(c cid.Cid) bool
func IsLegacyStorageMinerActor ¶ added in v1.1600.5
func IsLegacyStorageMinerActor(c cid.Cid) bool
func IsLegacyStoragePowerActor ¶ added in v1.1600.5
func IsLegacyStoragePowerActor(c cid.Cid) bool
func IsLegacySystemActor ¶ added in v1.1600.5
func IsLegacySystemActor(c cid.Cid) bool
func IsLegacyVerifiedRegistryActor ¶ added in v1.1600.5
func IsLegacyVerifiedRegistryActor(c cid.Cid) bool
Types ¶
type BuiltinActors ¶ added in v1.1600.1
type BuiltinActors struct {
Metadata BuiltinActorsMetadata
}
func (*BuiltinActors) GetActorCid ¶ added in v1.1600.1
func (a *BuiltinActors) GetActorCid(name string) (cid.Cid, error)
func (*BuiltinActors) GetActorNameFromCid ¶ added in v1.1600.1
func (a *BuiltinActors) GetActorNameFromCid(actorCode cid.Cid) (string, error)
func (*BuiltinActors) IsActor ¶ added in v1.1600.1
func (a *BuiltinActors) IsActor(actorCode cid.Cid, actorName string) bool
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