Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterSurvivalHunter ¶
func RegisterSurvivalHunter()
Types ¶
type SurvivalHunter ¶
func NewSurvivalHunter ¶
func NewSurvivalHunter(character *core.Character, options *proto.Player) *SurvivalHunter
func (*SurvivalHunter) GetHunter ¶
func (svHunter *SurvivalHunter) GetHunter() *hunter.Hunter
func (*SurvivalHunter) Initialize ¶
func (hunter *SurvivalHunter) Initialize()
func (*SurvivalHunter) Reset ¶
func (svHunter *SurvivalHunter) Reset(sim *core.Simulation)
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