assassination

package
v0.0.42 Latest Latest
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Published: Jul 14, 2024 License: MIT Imports: 5 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var MutilateSpellID int32 = 1329

Functions

func RegisterAssassinationRogue

func RegisterAssassinationRogue()

Types

type AssassinationRogue

type AssassinationRogue struct {
	*rogue.Rogue
}

func NewAssassinationRogue

func NewAssassinationRogue(character *core.Character, options *proto.Player) *AssassinationRogue

func (*AssassinationRogue) GetRogue

func (sinRogue *AssassinationRogue) GetRogue() *rogue.Rogue

func (*AssassinationRogue) Initialize

func (sinRogue *AssassinationRogue) Initialize()

func (*AssassinationRogue) Reset

func (sinRogue *AssassinationRogue) Reset(sim *core.Simulation)

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