Documentation ¶
Index ¶
- Variables
- func InitTemplates()
- func MainHandler(w http.ResponseWriter, r *http.Request)
- func ResetMumblePassword(w http.ResponseWriter, r *http.Request)
- func SocketHandler(w http.ResponseWriter, r *http.Request)
- func SocketInit(so *wsevent.Client) error
- func TwitchBadge(w http.ResponseWriter, r *http.Request)
Constants ¶
This section is empty.
Variables ¶
View Source
var ErrRecordNotFound = errors.New("Player record for found.")
Functions ¶
func InitTemplates ¶
func InitTemplates()
func MainHandler ¶
func MainHandler(w http.ResponseWriter, r *http.Request)
func ResetMumblePassword ¶
func ResetMumblePassword(w http.ResponseWriter, r *http.Request)
func SocketHandler ¶
func SocketHandler(w http.ResponseWriter, r *http.Request)
func SocketInit ¶
SocketInit initializes the websocket connection for the provided socket
func TwitchBadge ¶
func TwitchBadge(w http.ResponseWriter, r *http.Request)
Types ¶
This section is empty.
Directories ¶
Path | Synopsis |
---|---|
hooks
Package hooks contains event hooks, which are called after specific events, like lobby joins and logins.
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Package hooks contains event hooks, which are called after specific events, like lobby joins and logins. |
sessions
Package sessions provides functions to help maintain consistency across multiple websocket connections from a single player, when the player has multiple tabs/windows open (since each tab opens a new websocket connection)
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Package sessions provides functions to help maintain consistency across multiple websocket connections from a single player, when the player has multiple tabs/windows open (since each tab opens a new websocket connection) |
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