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v1.1.4 Latest Latest
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Published: Sep 3, 2019 License: LGPL-3.0 Imports: 3 Imported by: 1

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Constants

This section is empty.

Variables

This section is empty.

Functions

func Parallel

func Parallel(cb func(chan<- func())) <-chan struct{}

Parallel to run a batch of work using as many CPU as it can.

Types

type Goes

type Goes struct {
	// contains filtered or unexported fields
}

Goes to run and manage life-cycle of go routines.

func (*Goes) Done

func (g *Goes) Done() chan struct{}

Done return the done channel for exiting of all go routines.

func (*Goes) Go

func (g *Goes) Go(f func())

Go run f in go routine.

func (*Goes) Wait

func (g *Goes) Wait()

Wait wait for all go routines started by 'Go' done.

type Signal added in v1.0.2

type Signal struct {
	// contains filtered or unexported fields
}

Signal a rendezvous point for goroutines waiting for or announcing the occurrence of an event. It's more friendly than sync.Cond, since it's channel base. That means you can do channel selection to wait for an event.

func (*Signal) Broadcast added in v1.0.2

func (s *Signal) Broadcast()

Broadcast wakes all goroutines that are waiting on s.

func (*Signal) NewWaiter added in v1.0.2

func (s *Signal) NewWaiter() Waiter

NewWaiter create a Waiter object for acquiring channel to wait for.

func (*Signal) Signal added in v1.0.2

func (s *Signal) Signal()

Signal wakes one goroutine that is waiting on s.

type Waiter added in v1.0.2

type Waiter interface {
	C() <-chan bool
}

Waiter provides channel to wait for. Value read from channel indicates signal or broadcast. true for signal, otherwise broadcast.

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