Versions in this module Expand all Collapse all v1 v1.1.0 Jun 10, 2021 v1.0.0 Jun 9, 2021 Changes in this version + var AliceBlue = Color + var AntiqueWhite = Color + var Aqua = Color + var Aquamarine = Color + var Auto = Color + var Azure = Color + var Beige = Color + var Bisque = Color + var Black = Color + var BlanchedAlmond = Color + var Blue = Color + var BlueViolet = Color + var Brown = Color + var BurlyWood = Color + var CadetBlue = Color + var Chartreuse = Color + var Chocolate = Color + var Coral = Color + var CornflowerBlue = Color + var Cornsilk = Color + var Crimson = Color + var Cyan = Color + var DarkBlue = Color + var DarkCyan = Color + var DarkGoldenRod = Color + var DarkGray = Color + var DarkGreen = Color + var DarkGrey = Color + var DarkKhaki = Color + var DarkMagenta = Color + var DarkOliveGreen = Color + var DarkOrange = Color + var DarkOrchid = Color + var DarkRed = Color + var DarkSalmon = Color + var DarkSeaGreen = Color + var DarkSlateBlue = Color + var DarkSlateGray = Color + var DarkSlateGrey = Color + var DarkTurquoise = Color + var DarkViolet = Color + var DeepPink = Color + var DeepSkyBlue = Color + var DimGray = Color + var DimGrey = Color + var DodgerBlue = Color + var FireBrick = Color + var FloralWhite = Color + var ForestGreen = Color + var Fuchsia = Color + var Gainsboro = Color + var GhostWhite = Color + var Gold = Color + var GoldenRod = Color + var Gray = Color + var Green = Color + var GreenYellow = Color + var HoneyDew = Color + var HotPink = Color + var IndianRed = Color + var Indigo = Color + var Ivory = Color + var Khaki = Color + var Lavender = Color + var LavenderBlush = Color + var LawnGreen = Color + var LemonChiffon = Color + var LightBlue = Color + var LightCoral = Color + var LightCyan = Color + var LightGoldenRodYellow = Color + var LightGray = Color + var LightGreen = Color + var LightGrey = Color + var LightPink = Color + var LightSalmon = Color + var LightSeaGreen = Color + var LightSkyBlue = Color + var LightSlateGray = Color + var LightSlateGrey = Color + var LightSteelBlue = Color + var LightYellow = Color + var Lime = Color + var LimeGreen = Color + var Linen = Color + var Magenta = Color + var Maroon = Color + var MediumAquaMarine = Color + var MediumBlue = Color + var MediumOrchid = Color + var MediumPurple = Color + var MediumSeaGreen = Color + var MediumSlateBlue = Color + var MediumSpringGreen = Color + var MediumTurquoise = Color + var MediumVioletRed = Color + var MidnightBlue = Color + var MintCream = Color + var MistyRose = Color + var Moccasin = Color + var NavajoWhite = Color + var Navy = Color + var OldLace = Color + var Olive = Color + var OliveDrab = Color + var Orange = Color + var OrangeRed = Color + var Orchid = Color + var PaleGoldenRod = Color + var PaleGreen = Color + var PaleTurquoise = Color + var PaleVioletRed = Color + var PapayaWhip = Color + var PeachPuff = Color + var Peru = Color + var Pink = Color + var Plum = Color + var PowderBlue = Color + var Purple = Color + var RebeccaPurple = Color + var Red = Color + var RosyBrown = Color + var RoyalBlue = Color + var SaddleBrown = Color + var Salmon = Color + var SandyBrown = Color + var SeaGreen = Color + var SeaShell = Color + var Sienna = Color + var Silver = Color + var SkyBlue = Color + var SlateBlue = Color + var SlateGray = Color + var SlateGrey = Color + var Snow = Color + var SpringGreen = Color + var SteelBlue = Color + var SuccessGreen = Color + var Tan = Color + var Teal = Color + var Thistle = Color + var Tomato = Color + var Turquoise = Color + var Violet = Color + var Wheat = Color + var White = Color + var WhiteSmoke = Color + var Yellow = Color + var YellowGreen = Color + type Color struct + func FromHex(s string) Color + func RGB(r, g, b uint8) Color + func RGBA(r, g, b, a uint8) Color + func (c Color) AsRGBAString() *string + func (c Color) AsRGBString() *string + func (c Color) IsAuto() bool