Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Server ¶
type Server struct {
// contains filtered or unexported fields
}
Server - the telnet server struct
func New ¶
func New(serverConfiguration *structs.TelnetServerConfiguration, globalTelnetConfigs *structs.GlobalTelnetServerConfiguration, sharedConnectionCounter *uint32, maxConnections uint32, closeConnectionChannel *chan struct{}, collector *collector.Collector, timelineManager *stats.TimelineManager, telnetHandler TelnetDataHandler) (*Server, error)
New - creates a new telnet server
func (*Server) DenyNewConnections ¶
DenyNewConnections - deny new connections
type TelnetDataHandler ¶
type TelnetDataHandler interface { // Handle - handles the data and send Handle(line, ip string) bool // GetSourceType - returns the source type GetSourceType() *constants.SourceType // GetLogger - returns the logger GetLogger() *logh.ContextualLogger // GetValidationService - returns the validation service instance GetValidationService() *validation.Service // SilenceLogs - checks the configuration to silence all validation logs SilenceLogs() bool }
TelnetDataHandler - handles the data from the telnet interface
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