Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ServeRuntimeEngineRequests ¶
ServeRuntimeEngineRequests serves runtime engine requests with corresponding registered engine methods.
Types ¶
type Engine ¶
type Engine struct { EngineOperations *config.Common }
Engine is the combination of an EngineOperations and a config.Common. The singularity startup routines (src/runtime/startup/*) can spawn a container process from this type
type EngineOperations ¶
type EngineOperations interface { // Config returns the current EngineConfig, used to populate the Common struct Config() config.EngineConfig // InitConfig is responsible for storing the parse config.Common inside // the EngineOperations implementation. InitConfig(*config.Common) // PrepareConfig is called in stage1 to validate and prepare container configuration. PrepareConfig(*starter.Config) error // CreateContainer is called in master and does mount operations, etc... to // set up the container environment for the payload proc. CreateContainer(int, net.Conn) error // StartProcess is called in stage2 after waiting on RPC server exit. It is // responsible for exec'ing the payload proc in the container. StartProcess(net.Conn) error // PostStartProcess is called in master after successful execution of container process. PostStartProcess(int) error // MonitorContainer is called in master once the container proc has been spawned. It // will typically block until the container proc exists. MonitorContainer(int, chan os.Signal) (syscall.WaitStatus, error) // CleanupContainer is called in master after the MontiorContainer returns. It is responsible // for ensuring that the container has been properly torn down. CleanupContainer(error, syscall.WaitStatus) error }
EngineOperations is an interface describing necessary operations to launch a container process.
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