Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var Registry = map[string]Constructor{ "trigger": trigfimp.NewTriggerNode, "vinc_trigger": trigfimp.NewVincTriggerNode, "receive": trigfimp.NewReceiveNode, "if": ifn.NewNode, "iftime": iftime.NewNode, "rate_limit": ratelimit.NewNode, "action": actfimp.NewNode, "log_action": log.NewNode, "rest_action": rest.NewNode, "wait": wait.NewWaitNode, "set_variable": setvar.NewSetVariableNode, "loop": loop.NewNode, "time_trigger": time.NewNode, "transform": transform.NewNode, "exec": exec.NewNode, }
Functions ¶
This section is empty.
Types ¶
type Constructor ¶
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