command

package
v0.4.0 Latest Latest
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Published: Sep 5, 2014 License: MPL-2.0 Imports: 24 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func HTTPAddrFlag added in v0.4.0

func HTTPAddrFlag(f *flag.FlagSet) *string

HTTPAddrFlag returns a pointer to a string that will be populated when the given flagset is parsed with the HTTP address of the Consul.

func HTTPClient added in v0.4.0

func HTTPClient(addr string) (*consulapi.Client, error)

HTTPClient returns a new Consul HTTP client with the given address.

func HTTPClientDC added in v0.4.0

func HTTPClientDC(addr, dc string) (*consulapi.Client, error)

HTTPClientDC returns a new Consul HTTP client with the given address and datacenter

func RPCAddrFlag

func RPCAddrFlag(f *flag.FlagSet) *string

RPCAddrFlag returns a pointer to a string that will be populated when the given flagset is parsed with the RPC address of the Consul.

func RPCClient

func RPCClient(addr string) (*agent.RPCClient, error)

RPCClient returns a new Consul RPC client with the given address.

Types

type EventCommand added in v0.4.0

type EventCommand struct {
	Ui cli.Ui
}

EventCommand is a Command implementation that is used to fire new events

func (*EventCommand) Help added in v0.4.0

func (c *EventCommand) Help() string

func (*EventCommand) Run added in v0.4.0

func (c *EventCommand) Run(args []string) int

func (*EventCommand) Synopsis added in v0.4.0

func (c *EventCommand) Synopsis() string

type ExecCommand added in v0.4.0

type ExecCommand struct {
	ShutdownCh <-chan struct{}
	Ui         cli.Ui
	// contains filtered or unexported fields
}

ExecCommand is a Command implementation that is used to do remote execution of commands

func (*ExecCommand) Help added in v0.4.0

func (c *ExecCommand) Help() string

func (*ExecCommand) Run added in v0.4.0

func (c *ExecCommand) Run(args []string) int

func (*ExecCommand) Synopsis added in v0.4.0

func (c *ExecCommand) Synopsis() string

type ForceLeaveCommand

type ForceLeaveCommand struct {
	Ui cli.Ui
}

ForceLeaveCommand is a Command implementation that tells a running Consul to force a member to enter the "left" state.

func (*ForceLeaveCommand) Help

func (c *ForceLeaveCommand) Help() string

func (*ForceLeaveCommand) Run

func (c *ForceLeaveCommand) Run(args []string) int

func (*ForceLeaveCommand) Synopsis

func (c *ForceLeaveCommand) Synopsis() string

type InfoCommand

type InfoCommand struct {
	Ui cli.Ui
}

InfoCommand is a Command implementation that queries a running Consul agent for various debugging statistics for operators

func (*InfoCommand) Help

func (i *InfoCommand) Help() string

func (*InfoCommand) Run

func (i *InfoCommand) Run(args []string) int

func (*InfoCommand) Synopsis

func (i *InfoCommand) Synopsis() string

type JoinCommand

type JoinCommand struct {
	Ui cli.Ui
}

JoinCommand is a Command implementation that tells a running Consul agent to join another.

func (*JoinCommand) Help

func (c *JoinCommand) Help() string

func (*JoinCommand) Run

func (c *JoinCommand) Run(args []string) int

func (*JoinCommand) Synopsis

func (c *JoinCommand) Synopsis() string

type KeygenCommand

type KeygenCommand struct {
	Ui cli.Ui
}

KeygenCommand is a Command implementation that generates an encryption key for use in `consul agent`.

func (*KeygenCommand) Help

func (c *KeygenCommand) Help() string

func (*KeygenCommand) Run

func (c *KeygenCommand) Run(_ []string) int

func (*KeygenCommand) Synopsis

func (c *KeygenCommand) Synopsis() string

type LeaveCommand

type LeaveCommand struct {
	Ui cli.Ui
}

LeaveCommand is a Command implementation that instructs the Consul agent to gracefully leave the cluster

func (*LeaveCommand) Help

func (c *LeaveCommand) Help() string

func (*LeaveCommand) Run

func (c *LeaveCommand) Run(args []string) int

func (*LeaveCommand) Synopsis

func (c *LeaveCommand) Synopsis() string

type MembersCommand

type MembersCommand struct {
	Ui cli.Ui
}

MembersCommand is a Command implementation that queries a running Consul agent what members are part of the cluster currently.

func (*MembersCommand) Help

func (c *MembersCommand) Help() string

func (*MembersCommand) Run

func (c *MembersCommand) Run(args []string) int

func (*MembersCommand) Synopsis

func (c *MembersCommand) Synopsis() string

type MonitorCommand

type MonitorCommand struct {
	ShutdownCh <-chan struct{}
	Ui         cli.Ui
	// contains filtered or unexported fields
}

MonitorCommand is a Command implementation that queries a running Consul agent what members are part of the cluster currently.

func (*MonitorCommand) Help

func (c *MonitorCommand) Help() string

func (*MonitorCommand) Run

func (c *MonitorCommand) Run(args []string) int

func (*MonitorCommand) Synopsis

func (c *MonitorCommand) Synopsis() string

type ReloadCommand added in v0.3.0

type ReloadCommand struct {
	Ui cli.Ui
}

ReloadCommand is a Command implementation that instructs the Consul agent to reload configurations

func (*ReloadCommand) Help added in v0.3.0

func (c *ReloadCommand) Help() string

func (*ReloadCommand) Run added in v0.3.0

func (c *ReloadCommand) Run(args []string) int

func (*ReloadCommand) Synopsis added in v0.3.0

func (c *ReloadCommand) Synopsis() string

type TargettedUi added in v0.4.0

type TargettedUi struct {
	Target string
	Ui     cli.Ui
}

TargettedUi is a UI that wraps another UI implementation and modifies the output to indicate a specific target. Specifically, all Say output is prefixed with the target name. Message output is not prefixed but is offset by the length of the target so that output is lined up properly with Say output. Machine-readable output has the proper target set.

func (*TargettedUi) Ask added in v0.4.0

func (u *TargettedUi) Ask(query string) (string, error)

func (*TargettedUi) Error added in v0.4.0

func (u *TargettedUi) Error(message string)

func (*TargettedUi) Info added in v0.4.0

func (u *TargettedUi) Info(message string)

func (*TargettedUi) Output added in v0.4.0

func (u *TargettedUi) Output(message string)

type VersionCommand

type VersionCommand struct {
	Revision          string
	Version           string
	VersionPrerelease string
	Ui                cli.Ui
}

VersionCommand is a Command implementation prints the version.

func (*VersionCommand) Help

func (c *VersionCommand) Help() string

func (*VersionCommand) Run

func (c *VersionCommand) Run(_ []string) int

func (*VersionCommand) Synopsis

func (c *VersionCommand) Synopsis() string

type WatchCommand added in v0.4.0

type WatchCommand struct {
	ShutdownCh <-chan struct{}
	Ui         cli.Ui
}

WatchCommand is a Command implementation that is used to setup a "watch" which uses a sub-process

func (*WatchCommand) Help added in v0.4.0

func (c *WatchCommand) Help() string

func (*WatchCommand) Run added in v0.4.0

func (c *WatchCommand) Run(args []string) int

func (*WatchCommand) Synopsis added in v0.4.0

func (c *WatchCommand) Synopsis() string

Directories

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