Documentation ¶
Index ¶
- Variables
- func GetTemplateNamesInDirs(paths []string) ([]string, error)
- func LoadTemplates(tmpl *template.Template, role string) error
- func PrepareVars(nodes map[string]nodes.Node, links map[int]*types.Link) map[string]*NodeConfig
- func RenderAll(allnodes map[string]*NodeConfig) error
- func Send(cs *NodeConfig, _ string) error
- type Dict
- type NodeConfig
Constants ¶
This section is empty.
Variables ¶
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var DebugCount int
DebugCount is a debug verbosity counter.
View Source
var TemplateNames []string
TemplateNames is templates to execute.
View Source
var TemplatePaths []string
TemplatePaths is path to additional templates.
Functions ¶
func GetTemplateNamesInDirs ¶
GetTemplateNamesInDirs returns a list of template file names found in a list of dir `paths` without traversing nested dirs template names are following the pattern <some-name>__<role/kind>.tmpl.
func LoadTemplates ¶
LoadTemplates loads templates from all paths for the specific role/kind.
func PrepareVars ¶
PrepareVars variables for all nodes. This will also prepare all variables for the links.
func RenderAll ¶
func RenderAll(allnodes map[string]*NodeConfig) error
func Send ¶ added in v0.16.2
func Send(cs *NodeConfig, _ string) error
Types ¶
type NodeConfig ¶
type NodeConfig struct { TargetNode *types.NodeConfig // All the variables used to render the template Vars map[string]interface{} // the Rendered templates Data []string Info []string }
func (*NodeConfig) String ¶
func (c *NodeConfig) String() string
String implements stringer interface for NodeConfig.
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