Documentation ¶
Index ¶
Constants ¶
const ( // ChangeSetStatusNotFound is the State of change set, // when change set is not found. ChangeSetStatusNotFound = "CHANGE_SET_NOT_FOUND" )
const ( // StackStatusNotFound is the State of the stack // when stack does not exists. StackStatusNotFound = "STACK_NOT_FOUND" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ChangeSet ¶
type ChangeSet struct {
// contains filtered or unexported fields
}
ChangeSet represents that AWS CloudFormation change set resoruce.
func CreateChangeSet ¶
func CreateChangeSet(conn cloudformationiface.CloudFormationAPI, csData *ChangeSetData) (*ChangeSet, error)
CreateChangeSet creates new ChangeSet described by csData argument.
func NewChangeSet ¶
func NewChangeSet(conn cloudformationiface.CloudFormationAPI, csData *ChangeSetData) (*ChangeSet, error)
NewChangeSet creates new ChangeSet object from existing AWS CloudFormation changeset.
func (*ChangeSet) Data ¶
func (cs *ChangeSet) Data() *ChangeSetData
Data returns the change set data.
func (*ChangeSet) Wait ¶
func (cs *ChangeSet) Wait(config ChangeSetWaitConfig)
Wait function periodically reads change set data and invokes the config.Callback function. Waiter will stop if one of following hapenes:
- Error occurred when reading data
- Callback returns false
- Closer is closed
CloseOnEnd and CloseOnError options indicate if Closer should be closed and if Closer should be closed when there is an error while reading.
type ChangeSetData ¶
type ChangeSetData struct { ID string Name string Status string StatusReason string ExecutionStatus string StackData *StackData IsNew bool Changes []*cloudformation.ResourceChange }
ChangeSetData is the data structure containing change set information.
func (ChangeSetData) Exists ¶
func (c ChangeSetData) Exists() bool
Exists indicates if change set exists.
func (ChangeSetData) IsComplete ¶
func (c ChangeSetData) IsComplete() bool
IsComplete indicates if change set is in completed state.
func (ChangeSetData) IsExecutable ¶
func (c ChangeSetData) IsExecutable() bool
IsExecutable indicates if change set can be executed.
func (ChangeSetData) IsFailed ¶
func (c ChangeSetData) IsFailed() bool
IsFailed indicates if change set is in failed state. Note, that if change set doesn't contain any changes, false is returned.
func (ChangeSetData) IsInProgress ¶
func (c ChangeSetData) IsInProgress() bool
IsInProgress indicates if change set is currently being updated.
type ChangeSetWaitConfig ¶
type ChangeSetWaitConfig struct { // Callback is the function which is called // each time there is an update. Callback ChangeSetWaitFunc // Closer is used to stop waiting when // it is closed or close it depending // on values of CloseOnEnd and CloseOnError Closer *closer.Closer // CloseOnEnd is an option to close the Closer // when waiter finishes. CloseOnEnd bool // CloseOnError is an option to close the Closer // in case of error. CloseOnError bool }
ChangeSetWaitConfig is the waiter configuration for change set.
type ChangeSetWaitFunc ¶
type ChangeSetWaitFunc func(*ChangeSetData) (again bool, err error)
ChangeSetWaitFunc is the callback function type which is called to verify change set updates.
type Stack ¶
type Stack struct { Name string // contains filtered or unexported fields }
Stack represents AWS CloudFormation stack resource.
func NewStack ¶
func NewStack(cfnconn cloudformationiface.CloudFormationAPI, name string) (*Stack, error)
NewStack creates new Stack.
func (*Stack) Wait ¶
func (s *Stack) Wait(config StackWaitConfig)
Wait function periodically reads stack data and invokes the config.Callback function. Waiter will stop if one of following hapenes:
- Error occurred when reading data
- Callback returns false
- Closer is closed
CloseOnEnd and CloseOnError options indicate if Closer should be closed and if Closer should be closed when there is an error while reading.
type StackData ¶
type StackData struct { // ID is the resource id of the stack. // If stack does not exists, the value is empty string. ID string // Name of cloudformation stack. This field is always set. Name string Description string RoleARN string Capabilities []string Parameters map[string]string Tags map[string]string // Used for update only TemplateURL string TemplateBody string // Set only after reading the stack. Status string StatusReason string Outputs map[string]string }
StackData is a data structure containing stack information.
func (StackData) IsComplete ¶
IsComplete indicates if stack have completed last operation.
func (StackData) IsInProgress ¶
IsInProgress indicates if stack is currently being updated.
func (StackData) IsReviewInProgress ¶
IsReviewInProgress indicates if stack is in review process, (stack is first time created by change set).
func (StackData) IsRollback ¶
IsRollback indicates if stack is in any rollback state.
type StackEventData ¶
type StackEventData struct { EventID string LogicalResourceID string PhysicalResourceID string ResourceProperties string ResourceStatus string ResourceStatusReason string ResourceType string StackID string StackName string }
StackEventData is the data structure containing stack event information.
func (StackEventData) IsComplete ¶
func (c StackEventData) IsComplete() bool
IsComplete indicates if resource in event is in completed state.
type StackEvents ¶
type StackEvents struct {
// contains filtered or unexported fields
}
StackEvents tracks events on single stack. It keeps internal identifier on last seen event and will notify only new events.
func NewStackEvents ¶
func NewStackEvents(cfnconn cloudformationiface.CloudFormationAPI, name string) (*StackEvents, error)
NewStackEvents creates new StackEvents and moves the last event identifier to the last event of currently available events.
func (*StackEvents) Wait ¶
func (se *StackEvents) Wait(config StackEventsWaitConfig)
Wait function periodically reads new stack events and invokes the config.Callback function for each of them. Waiter will stop if one of following hapenes:
- Error occurred when reading data
- Callback returns false
- Closer is closed
CloseOnEnd and CloseOnError options indicate if Closer should be closed and if Closer should be closed when there is an error while reading.
type StackEventsWaitConfig ¶
type StackEventsWaitConfig struct { // Callback is the function which is called // each time there is an update. Callback StackEventsWaitFunc // Closer is used to stop waiting when // it is closed or close it depending // on values of CloseOnEnd and CloseOnError Closer *closer.Closer // CloseOnEnd is an option to close the Closer // when waiter finishes. CloseOnEnd bool // CloseOnError is an option to close the Closer // in case of error. CloseOnError bool }
StackEventsWaitConfig is the waiter configuration for stack.
type StackEventsWaitFunc ¶
type StackEventsWaitFunc func(*StackEventData) (again bool, err error)
StackEventsWaitFunc is the callback function type which is called to notify about new stack events.
type StackWaitConfig ¶
type StackWaitConfig struct { // Callback is the function which is called // each time there is an update. Callback StackWaitFunc // Closer is used to stop waiting when // it is closed or close it depending // on values of CloseOnEnd and CloseOnError Closer *closer.Closer // CloseOnEnd is an option to close the Closer // when waiter finishes. CloseOnEnd bool // CloseOnError is an option to close the Closer // in case of error. CloseOnError bool }
StackWaitConfig is the waiter configuration for stack.
type StackWaitFunc ¶
StackWaitFunc is the callback function type which is called to verify stack updates.