Documentation ¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)
- func (c *Client) Close() error
- func (c *Client) Debug() *Client
- func (c *Client) Intercept(interceptors ...Interceptor)
- func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error)
- func (c *Client) Tx(ctx context.Context) (*Tx, error)
- func (c *Client) Use(hooks ...Hook)
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Friendship
- type FriendshipClient
- func (c *FriendshipClient) Create() *FriendshipCreate
- func (c *FriendshipClient) CreateBulk(builders ...*FriendshipCreate) *FriendshipCreateBulk
- func (c *FriendshipClient) Delete() *FriendshipDelete
- func (c *FriendshipClient) DeleteOne(f *Friendship) *FriendshipDeleteOne
- func (c *FriendshipClient) DeleteOneID(id int) *FriendshipDeleteOne
- func (c *FriendshipClient) Get(ctx context.Context, id int) (*Friendship, error)
- func (c *FriendshipClient) GetX(ctx context.Context, id int) *Friendship
- func (c *FriendshipClient) Hooks() []Hook
- func (c *FriendshipClient) Intercept(interceptors ...Interceptor)
- func (c *FriendshipClient) Interceptors() []Interceptor
- func (c *FriendshipClient) Query() *FriendshipQuery
- func (c *FriendshipClient) QueryFriend(f *Friendship) *UserQuery
- func (c *FriendshipClient) QueryUser(f *Friendship) *UserQuery
- func (c *FriendshipClient) Update() *FriendshipUpdate
- func (c *FriendshipClient) UpdateOne(f *Friendship) *FriendshipUpdateOne
- func (c *FriendshipClient) UpdateOneID(id int) *FriendshipUpdateOne
- func (c *FriendshipClient) Use(hooks ...Hook)
- type FriendshipCreate
- func (fc *FriendshipCreate) Exec(ctx context.Context) error
- func (fc *FriendshipCreate) ExecX(ctx context.Context)
- func (fc *FriendshipCreate) Mutation() *FriendshipMutation
- func (fc *FriendshipCreate) Save(ctx context.Context) (*Friendship, error)
- func (fc *FriendshipCreate) SaveX(ctx context.Context) *Friendship
- func (fc *FriendshipCreate) SetCreatedAt(t time.Time) *FriendshipCreate
- func (fc *FriendshipCreate) SetFriend(u *User) *FriendshipCreate
- func (fc *FriendshipCreate) SetFriendID(i int) *FriendshipCreate
- func (fc *FriendshipCreate) SetNillableCreatedAt(t *time.Time) *FriendshipCreate
- func (fc *FriendshipCreate) SetNillableWeight(i *int) *FriendshipCreate
- func (fc *FriendshipCreate) SetUser(u *User) *FriendshipCreate
- func (fc *FriendshipCreate) SetUserID(i int) *FriendshipCreate
- func (fc *FriendshipCreate) SetWeight(i int) *FriendshipCreate
- type FriendshipCreateBulk
- type FriendshipDelete
- type FriendshipDeleteOne
- type FriendshipEdges
- type FriendshipGroupBy
- func (fgb *FriendshipGroupBy) Aggregate(fns ...AggregateFunc) *FriendshipGroupBy
- func (s *FriendshipGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *FriendshipGroupBy) BoolX(ctx context.Context) bool
- func (s *FriendshipGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *FriendshipGroupBy) BoolsX(ctx context.Context) []bool
- func (s *FriendshipGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *FriendshipGroupBy) Float64X(ctx context.Context) float64
- func (s *FriendshipGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *FriendshipGroupBy) Float64sX(ctx context.Context) []float64
- func (s *FriendshipGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *FriendshipGroupBy) IntX(ctx context.Context) int
- func (s *FriendshipGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *FriendshipGroupBy) IntsX(ctx context.Context) []int
- func (fgb *FriendshipGroupBy) Scan(ctx context.Context, v any) error
- func (s *FriendshipGroupBy) ScanX(ctx context.Context, v any)
- func (s *FriendshipGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *FriendshipGroupBy) StringX(ctx context.Context) string
- func (s *FriendshipGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *FriendshipGroupBy) StringsX(ctx context.Context) []string
- type FriendshipMutation
- func (m *FriendshipMutation) AddField(name string, value ent.Value) error
- func (m *FriendshipMutation) AddWeight(i int)
- func (m *FriendshipMutation) AddedEdges() []string
- func (m *FriendshipMutation) AddedField(name string) (ent.Value, bool)
- func (m *FriendshipMutation) AddedFields() []string
- func (m *FriendshipMutation) AddedIDs(name string) []ent.Value
- func (m *FriendshipMutation) AddedWeight() (r int, exists bool)
- func (m *FriendshipMutation) ClearEdge(name string) error
- func (m *FriendshipMutation) ClearField(name string) error
- func (m *FriendshipMutation) ClearFriend()
- func (m *FriendshipMutation) ClearUser()
- func (m *FriendshipMutation) ClearedEdges() []string
- func (m *FriendshipMutation) ClearedFields() []string
- func (m FriendshipMutation) Client() *Client
- func (m *FriendshipMutation) CreatedAt() (r time.Time, exists bool)
- func (m *FriendshipMutation) EdgeCleared(name string) bool
- func (m *FriendshipMutation) Field(name string) (ent.Value, bool)
- func (m *FriendshipMutation) FieldCleared(name string) bool
- func (m *FriendshipMutation) Fields() []string
- func (m *FriendshipMutation) FriendCleared() bool
- func (m *FriendshipMutation) FriendID() (r int, exists bool)
- func (m *FriendshipMutation) FriendIDs() (ids []int)
- func (m *FriendshipMutation) ID() (id int, exists bool)
- func (m *FriendshipMutation) IDs(ctx context.Context) ([]int, error)
- func (m *FriendshipMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *FriendshipMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *FriendshipMutation) OldFriendID(ctx context.Context) (v int, err error)
- func (m *FriendshipMutation) OldUserID(ctx context.Context) (v int, err error)
- func (m *FriendshipMutation) OldWeight(ctx context.Context) (v int, err error)
- func (m *FriendshipMutation) Op() Op
- func (m *FriendshipMutation) RemovedEdges() []string
- func (m *FriendshipMutation) RemovedIDs(name string) []ent.Value
- func (m *FriendshipMutation) ResetCreatedAt()
- func (m *FriendshipMutation) ResetEdge(name string) error
- func (m *FriendshipMutation) ResetField(name string) error
- func (m *FriendshipMutation) ResetFriend()
- func (m *FriendshipMutation) ResetFriendID()
- func (m *FriendshipMutation) ResetUser()
- func (m *FriendshipMutation) ResetUserID()
- func (m *FriendshipMutation) ResetWeight()
- func (m *FriendshipMutation) SetCreatedAt(t time.Time)
- func (m *FriendshipMutation) SetField(name string, value ent.Value) error
- func (m *FriendshipMutation) SetFriendID(i int)
- func (m *FriendshipMutation) SetOp(op Op)
- func (m *FriendshipMutation) SetUserID(i int)
- func (m *FriendshipMutation) SetWeight(i int)
- func (m FriendshipMutation) Tx() (*Tx, error)
- func (m *FriendshipMutation) Type() string
- func (m *FriendshipMutation) UserCleared() bool
- func (m *FriendshipMutation) UserID() (r int, exists bool)
- func (m *FriendshipMutation) UserIDs() (ids []int)
- func (m *FriendshipMutation) Weight() (r int, exists bool)
- func (m *FriendshipMutation) Where(ps ...predicate.Friendship)
- func (m *FriendshipMutation) WhereP(ps ...func(*sql.Selector))
- type FriendshipQuery
- func (fq *FriendshipQuery) Aggregate(fns ...AggregateFunc) *FriendshipSelect
- func (fq *FriendshipQuery) All(ctx context.Context) ([]*Friendship, error)
- func (fq *FriendshipQuery) AllX(ctx context.Context) []*Friendship
- func (fq *FriendshipQuery) Clone() *FriendshipQuery
- func (fq *FriendshipQuery) Count(ctx context.Context) (int, error)
- func (fq *FriendshipQuery) CountX(ctx context.Context) int
- func (fq *FriendshipQuery) Exist(ctx context.Context) (bool, error)
- func (fq *FriendshipQuery) ExistX(ctx context.Context) bool
- func (fq *FriendshipQuery) First(ctx context.Context) (*Friendship, error)
- func (fq *FriendshipQuery) FirstID(ctx context.Context) (id int, err error)
- func (fq *FriendshipQuery) FirstIDX(ctx context.Context) int
- func (fq *FriendshipQuery) FirstX(ctx context.Context) *Friendship
- func (fq *FriendshipQuery) GroupBy(field string, fields ...string) *FriendshipGroupBy
- func (fq *FriendshipQuery) IDs(ctx context.Context) ([]int, error)
- func (fq *FriendshipQuery) IDsX(ctx context.Context) []int
- func (fq *FriendshipQuery) Limit(limit int) *FriendshipQuery
- func (fq *FriendshipQuery) Modify(modifiers ...func(s *sql.Selector)) *FriendshipSelect
- func (fq *FriendshipQuery) Offset(offset int) *FriendshipQuery
- func (fq *FriendshipQuery) Only(ctx context.Context) (*Friendship, error)
- func (fq *FriendshipQuery) OnlyID(ctx context.Context) (id int, err error)
- func (fq *FriendshipQuery) OnlyIDX(ctx context.Context) int
- func (fq *FriendshipQuery) OnlyX(ctx context.Context) *Friendship
- func (fq *FriendshipQuery) Order(o ...OrderFunc) *FriendshipQuery
- func (fq *FriendshipQuery) QueryFriend() *UserQuery
- func (fq *FriendshipQuery) QueryUser() *UserQuery
- func (fq *FriendshipQuery) Select(fields ...string) *FriendshipSelect
- func (fq *FriendshipQuery) Unique(unique bool) *FriendshipQuery
- func (fq *FriendshipQuery) Where(ps ...predicate.Friendship) *FriendshipQuery
- func (fq *FriendshipQuery) WithFriend(opts ...func(*UserQuery)) *FriendshipQuery
- func (fq *FriendshipQuery) WithUser(opts ...func(*UserQuery)) *FriendshipQuery
- type FriendshipSelect
- func (fs *FriendshipSelect) Aggregate(fns ...AggregateFunc) *FriendshipSelect
- func (s *FriendshipSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *FriendshipSelect) BoolX(ctx context.Context) bool
- func (s *FriendshipSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *FriendshipSelect) BoolsX(ctx context.Context) []bool
- func (s *FriendshipSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *FriendshipSelect) Float64X(ctx context.Context) float64
- func (s *FriendshipSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *FriendshipSelect) Float64sX(ctx context.Context) []float64
- func (s *FriendshipSelect) Int(ctx context.Context) (_ int, err error)
- func (s *FriendshipSelect) IntX(ctx context.Context) int
- func (s *FriendshipSelect) Ints(ctx context.Context) ([]int, error)
- func (s *FriendshipSelect) IntsX(ctx context.Context) []int
- func (fs *FriendshipSelect) Modify(modifiers ...func(s *sql.Selector)) *FriendshipSelect
- func (fs *FriendshipSelect) Scan(ctx context.Context, v any) error
- func (s *FriendshipSelect) ScanX(ctx context.Context, v any)
- func (s *FriendshipSelect) String(ctx context.Context) (_ string, err error)
- func (s *FriendshipSelect) StringX(ctx context.Context) string
- func (s *FriendshipSelect) Strings(ctx context.Context) ([]string, error)
- func (s *FriendshipSelect) StringsX(ctx context.Context) []string
- type FriendshipUpdate
- func (fu *FriendshipUpdate) AddWeight(i int) *FriendshipUpdate
- func (fu *FriendshipUpdate) Exec(ctx context.Context) error
- func (fu *FriendshipUpdate) ExecX(ctx context.Context)
- func (fu *FriendshipUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *FriendshipUpdate
- func (fu *FriendshipUpdate) Mutation() *FriendshipMutation
- func (fu *FriendshipUpdate) Save(ctx context.Context) (int, error)
- func (fu *FriendshipUpdate) SaveX(ctx context.Context) int
- func (fu *FriendshipUpdate) SetCreatedAt(t time.Time) *FriendshipUpdate
- func (fu *FriendshipUpdate) SetNillableCreatedAt(t *time.Time) *FriendshipUpdate
- func (fu *FriendshipUpdate) SetNillableWeight(i *int) *FriendshipUpdate
- func (fu *FriendshipUpdate) SetWeight(i int) *FriendshipUpdate
- func (fu *FriendshipUpdate) Where(ps ...predicate.Friendship) *FriendshipUpdate
- type FriendshipUpdateOne
- func (fuo *FriendshipUpdateOne) AddWeight(i int) *FriendshipUpdateOne
- func (fuo *FriendshipUpdateOne) Exec(ctx context.Context) error
- func (fuo *FriendshipUpdateOne) ExecX(ctx context.Context)
- func (fuo *FriendshipUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *FriendshipUpdateOne
- func (fuo *FriendshipUpdateOne) Mutation() *FriendshipMutation
- func (fuo *FriendshipUpdateOne) Save(ctx context.Context) (*Friendship, error)
- func (fuo *FriendshipUpdateOne) SaveX(ctx context.Context) *Friendship
- func (fuo *FriendshipUpdateOne) Select(field string, fields ...string) *FriendshipUpdateOne
- func (fuo *FriendshipUpdateOne) SetCreatedAt(t time.Time) *FriendshipUpdateOne
- func (fuo *FriendshipUpdateOne) SetNillableCreatedAt(t *time.Time) *FriendshipUpdateOne
- func (fuo *FriendshipUpdateOne) SetNillableWeight(i *int) *FriendshipUpdateOne
- func (fuo *FriendshipUpdateOne) SetWeight(i int) *FriendshipUpdateOne
- type Friendships
- type Group
- type GroupClient
- func (c *GroupClient) Create() *GroupCreate
- func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk
- func (c *GroupClient) Delete() *GroupDelete
- func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne
- func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne
- func (c *GroupClient) Get(ctx context.Context, id int) (*Group, error)
- func (c *GroupClient) GetX(ctx context.Context, id int) *Group
- func (c *GroupClient) Hooks() []Hook
- func (c *GroupClient) Intercept(interceptors ...Interceptor)
- func (c *GroupClient) Interceptors() []Interceptor
- func (c *GroupClient) Query() *GroupQuery
- func (c *GroupClient) QueryUsers(gr *Group) *UserQuery
- func (c *GroupClient) Update() *GroupUpdate
- func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne
- func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne
- func (c *GroupClient) Use(hooks ...Hook)
- type GroupCreate
- func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate
- func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate
- func (gc *GroupCreate) Exec(ctx context.Context) error
- func (gc *GroupCreate) ExecX(ctx context.Context)
- func (gc *GroupCreate) Mutation() *GroupMutation
- func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)
- func (gc *GroupCreate) SaveX(ctx context.Context) *Group
- func (gc *GroupCreate) SetName(s string) *GroupCreate
- func (gc *GroupCreate) SetNillableName(s *string) *GroupCreate
- type GroupCreateBulk
- type GroupDelete
- type GroupDeleteOne
- type GroupEdges
- type GroupGroupBy
- func (ggb *GroupGroupBy) Aggregate(fns ...AggregateFunc) *GroupGroupBy
- func (s *GroupGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *GroupGroupBy) BoolX(ctx context.Context) bool
- func (s *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *GroupGroupBy) BoolsX(ctx context.Context) []bool
- func (s *GroupGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *GroupGroupBy) Float64X(ctx context.Context) float64
- func (s *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *GroupGroupBy) Float64sX(ctx context.Context) []float64
- func (s *GroupGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *GroupGroupBy) IntX(ctx context.Context) int
- func (s *GroupGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *GroupGroupBy) IntsX(ctx context.Context) []int
- func (ggb *GroupGroupBy) Scan(ctx context.Context, v any) error
- func (s *GroupGroupBy) ScanX(ctx context.Context, v any)
- func (s *GroupGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *GroupGroupBy) StringX(ctx context.Context) string
- func (s *GroupGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *GroupGroupBy) StringsX(ctx context.Context) []string
- type GroupMutation
- func (m *GroupMutation) AddField(name string, value ent.Value) error
- func (m *GroupMutation) AddUserIDs(ids ...int)
- func (m *GroupMutation) AddedEdges() []string
- func (m *GroupMutation) AddedField(name string) (ent.Value, bool)
- func (m *GroupMutation) AddedFields() []string
- func (m *GroupMutation) AddedIDs(name string) []ent.Value
- func (m *GroupMutation) ClearEdge(name string) error
- func (m *GroupMutation) ClearField(name string) error
- func (m *GroupMutation) ClearUsers()
- func (m *GroupMutation) ClearedEdges() []string
- func (m *GroupMutation) ClearedFields() []string
- func (m GroupMutation) Client() *Client
- func (m *GroupMutation) EdgeCleared(name string) bool
- func (m *GroupMutation) Field(name string) (ent.Value, bool)
- func (m *GroupMutation) FieldCleared(name string) bool
- func (m *GroupMutation) Fields() []string
- func (m *GroupMutation) ID() (id int, exists bool)
- func (m *GroupMutation) IDs(ctx context.Context) ([]int, error)
- func (m *GroupMutation) Name() (r string, exists bool)
- func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *GroupMutation) OldName(ctx context.Context) (v string, err error)
- func (m *GroupMutation) Op() Op
- func (m *GroupMutation) RemoveUserIDs(ids ...int)
- func (m *GroupMutation) RemovedEdges() []string
- func (m *GroupMutation) RemovedIDs(name string) []ent.Value
- func (m *GroupMutation) RemovedUsersIDs() (ids []int)
- func (m *GroupMutation) ResetEdge(name string) error
- func (m *GroupMutation) ResetField(name string) error
- func (m *GroupMutation) ResetName()
- func (m *GroupMutation) ResetUsers()
- func (m *GroupMutation) SetField(name string, value ent.Value) error
- func (m *GroupMutation) SetName(s string)
- func (m *GroupMutation) SetOp(op Op)
- func (m GroupMutation) Tx() (*Tx, error)
- func (m *GroupMutation) Type() string
- func (m *GroupMutation) UsersCleared() bool
- func (m *GroupMutation) UsersIDs() (ids []int)
- func (m *GroupMutation) Where(ps ...predicate.Group)
- func (m *GroupMutation) WhereP(ps ...func(*sql.Selector))
- type GroupQuery
- func (gq *GroupQuery) Aggregate(fns ...AggregateFunc) *GroupSelect
- func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)
- func (gq *GroupQuery) AllX(ctx context.Context) []*Group
- func (gq *GroupQuery) Clone() *GroupQuery
- func (gq *GroupQuery) Count(ctx context.Context) (int, error)
- func (gq *GroupQuery) CountX(ctx context.Context) int
- func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)
- func (gq *GroupQuery) ExistX(ctx context.Context) bool
- func (gq *GroupQuery) First(ctx context.Context) (*Group, error)
- func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)
- func (gq *GroupQuery) FirstIDX(ctx context.Context) int
- func (gq *GroupQuery) FirstX(ctx context.Context) *Group
- func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy
- func (gq *GroupQuery) IDs(ctx context.Context) ([]int, error)
- func (gq *GroupQuery) IDsX(ctx context.Context) []int
- func (gq *GroupQuery) Limit(limit int) *GroupQuery
- func (gq *GroupQuery) Modify(modifiers ...func(s *sql.Selector)) *GroupSelect
- func (gq *GroupQuery) Offset(offset int) *GroupQuery
- func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)
- func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)
- func (gq *GroupQuery) OnlyIDX(ctx context.Context) int
- func (gq *GroupQuery) OnlyX(ctx context.Context) *Group
- func (gq *GroupQuery) Order(o ...OrderFunc) *GroupQuery
- func (gq *GroupQuery) QueryUsers() *UserQuery
- func (gq *GroupQuery) Select(fields ...string) *GroupSelect
- func (gq *GroupQuery) Unique(unique bool) *GroupQuery
- func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery
- func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery
- type GroupSelect
- func (gs *GroupSelect) Aggregate(fns ...AggregateFunc) *GroupSelect
- func (s *GroupSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *GroupSelect) BoolX(ctx context.Context) bool
- func (s *GroupSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *GroupSelect) BoolsX(ctx context.Context) []bool
- func (s *GroupSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *GroupSelect) Float64X(ctx context.Context) float64
- func (s *GroupSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *GroupSelect) Float64sX(ctx context.Context) []float64
- func (s *GroupSelect) Int(ctx context.Context) (_ int, err error)
- func (s *GroupSelect) IntX(ctx context.Context) int
- func (s *GroupSelect) Ints(ctx context.Context) ([]int, error)
- func (s *GroupSelect) IntsX(ctx context.Context) []int
- func (gs *GroupSelect) Modify(modifiers ...func(s *sql.Selector)) *GroupSelect
- func (gs *GroupSelect) Scan(ctx context.Context, v any) error
- func (s *GroupSelect) ScanX(ctx context.Context, v any)
- func (s *GroupSelect) String(ctx context.Context) (_ string, err error)
- func (s *GroupSelect) StringX(ctx context.Context) string
- func (s *GroupSelect) Strings(ctx context.Context) ([]string, error)
- func (s *GroupSelect) StringsX(ctx context.Context) []string
- type GroupUpdate
- func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate
- func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate
- func (gu *GroupUpdate) ClearUsers() *GroupUpdate
- func (gu *GroupUpdate) Exec(ctx context.Context) error
- func (gu *GroupUpdate) ExecX(ctx context.Context)
- func (gu *GroupUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *GroupUpdate
- func (gu *GroupUpdate) Mutation() *GroupMutation
- func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate
- func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate
- func (gu *GroupUpdate) Save(ctx context.Context) (int, error)
- func (gu *GroupUpdate) SaveX(ctx context.Context) int
- func (gu *GroupUpdate) SetName(s string) *GroupUpdate
- func (gu *GroupUpdate) SetNillableName(s *string) *GroupUpdate
- func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate
- type GroupUpdateOne
- func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne
- func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne
- func (guo *GroupUpdateOne) ClearUsers() *GroupUpdateOne
- func (guo *GroupUpdateOne) Exec(ctx context.Context) error
- func (guo *GroupUpdateOne) ExecX(ctx context.Context)
- func (guo *GroupUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *GroupUpdateOne
- func (guo *GroupUpdateOne) Mutation() *GroupMutation
- func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne
- func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne
- func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)
- func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group
- func (guo *GroupUpdateOne) Select(field string, fields ...string) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetName(s string) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetNillableName(s *string) *GroupUpdateOne
- type Groups
- type Hook
- type InterceptFunc
- type Interceptor
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Pet
- type PetClient
- func (c *PetClient) Create() *PetCreate
- func (c *PetClient) CreateBulk(builders ...*PetCreate) *PetCreateBulk
- func (c *PetClient) Delete() *PetDelete
- func (c *PetClient) DeleteOne(pe *Pet) *PetDeleteOne
- func (c *PetClient) DeleteOneID(id int) *PetDeleteOne
- func (c *PetClient) Get(ctx context.Context, id int) (*Pet, error)
- func (c *PetClient) GetX(ctx context.Context, id int) *Pet
- func (c *PetClient) Hooks() []Hook
- func (c *PetClient) Intercept(interceptors ...Interceptor)
- func (c *PetClient) Interceptors() []Interceptor
- func (c *PetClient) Query() *PetQuery
- func (c *PetClient) QueryOwner(pe *Pet) *UserQuery
- func (c *PetClient) Update() *PetUpdate
- func (c *PetClient) UpdateOne(pe *Pet) *PetUpdateOne
- func (c *PetClient) UpdateOneID(id int) *PetUpdateOne
- func (c *PetClient) Use(hooks ...Hook)
- type PetCreate
- func (pc *PetCreate) Exec(ctx context.Context) error
- func (pc *PetCreate) ExecX(ctx context.Context)
- func (pc *PetCreate) Mutation() *PetMutation
- func (pc *PetCreate) Save(ctx context.Context) (*Pet, error)
- func (pc *PetCreate) SaveX(ctx context.Context) *Pet
- func (pc *PetCreate) SetName(s string) *PetCreate
- func (pc *PetCreate) SetNillableName(s *string) *PetCreate
- func (pc *PetCreate) SetNillableOwnerID(i *int) *PetCreate
- func (pc *PetCreate) SetOwner(u *User) *PetCreate
- func (pc *PetCreate) SetOwnerID(i int) *PetCreate
- type PetCreateBulk
- type PetDelete
- type PetDeleteOne
- type PetEdges
- type PetGroupBy
- func (pgb *PetGroupBy) Aggregate(fns ...AggregateFunc) *PetGroupBy
- func (s *PetGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *PetGroupBy) BoolX(ctx context.Context) bool
- func (s *PetGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *PetGroupBy) BoolsX(ctx context.Context) []bool
- func (s *PetGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *PetGroupBy) Float64X(ctx context.Context) float64
- func (s *PetGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *PetGroupBy) Float64sX(ctx context.Context) []float64
- func (s *PetGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *PetGroupBy) IntX(ctx context.Context) int
- func (s *PetGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *PetGroupBy) IntsX(ctx context.Context) []int
- func (pgb *PetGroupBy) Scan(ctx context.Context, v any) error
- func (s *PetGroupBy) ScanX(ctx context.Context, v any)
- func (s *PetGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *PetGroupBy) StringX(ctx context.Context) string
- func (s *PetGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *PetGroupBy) StringsX(ctx context.Context) []string
- type PetMutation
- func (m *PetMutation) AddField(name string, value ent.Value) error
- func (m *PetMutation) AddedEdges() []string
- func (m *PetMutation) AddedField(name string) (ent.Value, bool)
- func (m *PetMutation) AddedFields() []string
- func (m *PetMutation) AddedIDs(name string) []ent.Value
- func (m *PetMutation) ClearEdge(name string) error
- func (m *PetMutation) ClearField(name string) error
- func (m *PetMutation) ClearOwner()
- func (m *PetMutation) ClearOwnerID()
- func (m *PetMutation) ClearedEdges() []string
- func (m *PetMutation) ClearedFields() []string
- func (m PetMutation) Client() *Client
- func (m *PetMutation) EdgeCleared(name string) bool
- func (m *PetMutation) Field(name string) (ent.Value, bool)
- func (m *PetMutation) FieldCleared(name string) bool
- func (m *PetMutation) Fields() []string
- func (m *PetMutation) ID() (id int, exists bool)
- func (m *PetMutation) IDs(ctx context.Context) ([]int, error)
- func (m *PetMutation) Name() (r string, exists bool)
- func (m *PetMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *PetMutation) OldName(ctx context.Context) (v string, err error)
- func (m *PetMutation) OldOwnerID(ctx context.Context) (v int, err error)
- func (m *PetMutation) Op() Op
- func (m *PetMutation) OwnerCleared() bool
- func (m *PetMutation) OwnerID() (r int, exists bool)
- func (m *PetMutation) OwnerIDCleared() bool
- func (m *PetMutation) OwnerIDs() (ids []int)
- func (m *PetMutation) RemovedEdges() []string
- func (m *PetMutation) RemovedIDs(name string) []ent.Value
- func (m *PetMutation) ResetEdge(name string) error
- func (m *PetMutation) ResetField(name string) error
- func (m *PetMutation) ResetName()
- func (m *PetMutation) ResetOwner()
- func (m *PetMutation) ResetOwnerID()
- func (m *PetMutation) SetField(name string, value ent.Value) error
- func (m *PetMutation) SetName(s string)
- func (m *PetMutation) SetOp(op Op)
- func (m *PetMutation) SetOwnerID(i int)
- func (m PetMutation) Tx() (*Tx, error)
- func (m *PetMutation) Type() string
- func (m *PetMutation) Where(ps ...predicate.Pet)
- func (m *PetMutation) WhereP(ps ...func(*sql.Selector))
- type PetQuery
- func (pq *PetQuery) Aggregate(fns ...AggregateFunc) *PetSelect
- func (pq *PetQuery) All(ctx context.Context) ([]*Pet, error)
- func (pq *PetQuery) AllX(ctx context.Context) []*Pet
- func (pq *PetQuery) Clone() *PetQuery
- func (pq *PetQuery) Count(ctx context.Context) (int, error)
- func (pq *PetQuery) CountX(ctx context.Context) int
- func (pq *PetQuery) Exist(ctx context.Context) (bool, error)
- func (pq *PetQuery) ExistX(ctx context.Context) bool
- func (pq *PetQuery) First(ctx context.Context) (*Pet, error)
- func (pq *PetQuery) FirstID(ctx context.Context) (id int, err error)
- func (pq *PetQuery) FirstIDX(ctx context.Context) int
- func (pq *PetQuery) FirstX(ctx context.Context) *Pet
- func (pq *PetQuery) GroupBy(field string, fields ...string) *PetGroupBy
- func (pq *PetQuery) IDs(ctx context.Context) ([]int, error)
- func (pq *PetQuery) IDsX(ctx context.Context) []int
- func (pq *PetQuery) Limit(limit int) *PetQuery
- func (pq *PetQuery) Modify(modifiers ...func(s *sql.Selector)) *PetSelect
- func (pq *PetQuery) Offset(offset int) *PetQuery
- func (pq *PetQuery) Only(ctx context.Context) (*Pet, error)
- func (pq *PetQuery) OnlyID(ctx context.Context) (id int, err error)
- func (pq *PetQuery) OnlyIDX(ctx context.Context) int
- func (pq *PetQuery) OnlyX(ctx context.Context) *Pet
- func (pq *PetQuery) Order(o ...OrderFunc) *PetQuery
- func (pq *PetQuery) QueryOwner() *UserQuery
- func (pq *PetQuery) Select(fields ...string) *PetSelect
- func (pq *PetQuery) Unique(unique bool) *PetQuery
- func (pq *PetQuery) Where(ps ...predicate.Pet) *PetQuery
- func (pq *PetQuery) WithOwner(opts ...func(*UserQuery)) *PetQuery
- type PetSelect
- func (ps *PetSelect) Aggregate(fns ...AggregateFunc) *PetSelect
- func (s *PetSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *PetSelect) BoolX(ctx context.Context) bool
- func (s *PetSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *PetSelect) BoolsX(ctx context.Context) []bool
- func (s *PetSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *PetSelect) Float64X(ctx context.Context) float64
- func (s *PetSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *PetSelect) Float64sX(ctx context.Context) []float64
- func (s *PetSelect) Int(ctx context.Context) (_ int, err error)
- func (s *PetSelect) IntX(ctx context.Context) int
- func (s *PetSelect) Ints(ctx context.Context) ([]int, error)
- func (s *PetSelect) IntsX(ctx context.Context) []int
- func (ps *PetSelect) Modify(modifiers ...func(s *sql.Selector)) *PetSelect
- func (ps *PetSelect) Scan(ctx context.Context, v any) error
- func (s *PetSelect) ScanX(ctx context.Context, v any)
- func (s *PetSelect) String(ctx context.Context) (_ string, err error)
- func (s *PetSelect) StringX(ctx context.Context) string
- func (s *PetSelect) Strings(ctx context.Context) ([]string, error)
- func (s *PetSelect) StringsX(ctx context.Context) []string
- type PetUpdate
- func (pu *PetUpdate) ClearOwner() *PetUpdate
- func (pu *PetUpdate) ClearOwnerID() *PetUpdate
- func (pu *PetUpdate) Exec(ctx context.Context) error
- func (pu *PetUpdate) ExecX(ctx context.Context)
- func (pu *PetUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *PetUpdate
- func (pu *PetUpdate) Mutation() *PetMutation
- func (pu *PetUpdate) Save(ctx context.Context) (int, error)
- func (pu *PetUpdate) SaveX(ctx context.Context) int
- func (pu *PetUpdate) SetName(s string) *PetUpdate
- func (pu *PetUpdate) SetNillableName(s *string) *PetUpdate
- func (pu *PetUpdate) SetNillableOwnerID(i *int) *PetUpdate
- func (pu *PetUpdate) SetOwner(u *User) *PetUpdate
- func (pu *PetUpdate) SetOwnerID(i int) *PetUpdate
- func (pu *PetUpdate) Where(ps ...predicate.Pet) *PetUpdate
- type PetUpdateOne
- func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne
- func (puo *PetUpdateOne) ClearOwnerID() *PetUpdateOne
- func (puo *PetUpdateOne) Exec(ctx context.Context) error
- func (puo *PetUpdateOne) ExecX(ctx context.Context)
- func (puo *PetUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *PetUpdateOne
- func (puo *PetUpdateOne) Mutation() *PetMutation
- func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error)
- func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet
- func (puo *PetUpdateOne) Select(field string, fields ...string) *PetUpdateOne
- func (puo *PetUpdateOne) SetName(s string) *PetUpdateOne
- func (puo *PetUpdateOne) SetNillableName(s *string) *PetUpdateOne
- func (puo *PetUpdateOne) SetNillableOwnerID(i *int) *PetUpdateOne
- func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne
- func (puo *PetUpdateOne) SetOwnerID(i int) *PetUpdateOne
- type Pets
- type Policy
- type Querier
- type QuerierFunc
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type SchemaConfig
- type TraverseFunc
- type Traverser
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Intercept(interceptors ...Interceptor)
- func (c *UserClient) Interceptors() []Interceptor
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryFriends(u *User) *UserQuery
- func (c *UserClient) QueryFriendships(u *User) *FriendshipQuery
- func (c *UserClient) QueryGroups(u *User) *GroupQuery
- func (c *UserClient) QueryPets(u *User) *PetQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddFriends(u ...*User) *UserCreate
- func (uc *UserCreate) AddFriendshipIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddFriendships(f ...*Friendship) *UserCreate
- func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate
- func (uc *UserCreate) AddPetIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate
- func (uc *UserCreate) Exec(ctx context.Context) error
- func (uc *UserCreate) ExecX(ctx context.Context)
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetName(s string) *UserCreate
- func (uc *UserCreate) SetNillableName(s *string) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserGroupBy) BoolX(ctx context.Context) bool
- func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserGroupBy) Float64X(ctx context.Context) float64
- func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *UserGroupBy) IntX(ctx context.Context) int
- func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v any) error
- func (s *UserGroupBy) ScanX(ctx context.Context, v any)
- func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *UserGroupBy) StringX(ctx context.Context) string
- func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddFriendIDs(ids ...int)
- func (m *UserMutation) AddFriendshipIDs(ids ...int)
- func (m *UserMutation) AddGroupIDs(ids ...int)
- func (m *UserMutation) AddPetIDs(ids ...int)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearFriends()
- func (m *UserMutation) ClearFriendships()
- func (m *UserMutation) ClearGroups()
- func (m *UserMutation) ClearPets()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) FriendsCleared() bool
- func (m *UserMutation) FriendsIDs() (ids []int)
- func (m *UserMutation) FriendshipsCleared() bool
- func (m *UserMutation) FriendshipsIDs() (ids []int)
- func (m *UserMutation) GroupsCleared() bool
- func (m *UserMutation) GroupsIDs() (ids []int)
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
- func (m *UserMutation) Name() (r string, exists bool)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) PetsCleared() bool
- func (m *UserMutation) PetsIDs() (ids []int)
- func (m *UserMutation) RemoveFriendIDs(ids ...int)
- func (m *UserMutation) RemoveFriendshipIDs(ids ...int)
- func (m *UserMutation) RemoveGroupIDs(ids ...int)
- func (m *UserMutation) RemovePetIDs(ids ...int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedFriendsIDs() (ids []int)
- func (m *UserMutation) RemovedFriendshipsIDs() (ids []int)
- func (m *UserMutation) RemovedGroupsIDs() (ids []int)
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) RemovedPetsIDs() (ids []int)
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetFriends()
- func (m *UserMutation) ResetFriendships()
- func (m *UserMutation) ResetGroups()
- func (m *UserMutation) ResetName()
- func (m *UserMutation) ResetPets()
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetName(s string)
- func (m *UserMutation) SetOp(op Op)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) Where(ps ...predicate.User)
- func (m *UserMutation) WhereP(ps ...func(*sql.Selector))
- type UserQuery
- func (uq *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Modify(modifiers ...func(s *sql.Selector)) *UserSelect
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery
- func (uq *UserQuery) QueryFriends() *UserQuery
- func (uq *UserQuery) QueryFriendships() *FriendshipQuery
- func (uq *UserQuery) QueryGroups() *GroupQuery
- func (uq *UserQuery) QueryPets() *PetQuery
- func (uq *UserQuery) Select(fields ...string) *UserSelect
- func (uq *UserQuery) Unique(unique bool) *UserQuery
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithFriends(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithFriendships(opts ...func(*FriendshipQuery)) *UserQuery
- func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery
- func (uq *UserQuery) WithPets(opts ...func(*PetQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect
- func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserSelect) BoolX(ctx context.Context) bool
- func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *UserSelect) BoolsX(ctx context.Context) []bool
- func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserSelect) Float64X(ctx context.Context) float64
- func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserSelect) Float64sX(ctx context.Context) []float64
- func (s *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (s *UserSelect) IntX(ctx context.Context) int
- func (s *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (s *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Modify(modifiers ...func(s *sql.Selector)) *UserSelect
- func (us *UserSelect) Scan(ctx context.Context, v any) error
- func (s *UserSelect) ScanX(ctx context.Context, v any)
- func (s *UserSelect) String(ctx context.Context) (_ string, err error)
- func (s *UserSelect) StringX(ctx context.Context) string
- func (s *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (s *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate
- func (uu *UserUpdate) AddFriendshipIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddFriendships(f ...*Friendship) *UserUpdate
- func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate
- func (uu *UserUpdate) AddPetIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddPets(p ...*Pet) *UserUpdate
- func (uu *UserUpdate) ClearFriends() *UserUpdate
- func (uu *UserUpdate) ClearFriendships() *UserUpdate
- func (uu *UserUpdate) ClearGroups() *UserUpdate
- func (uu *UserUpdate) ClearPets() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *UserUpdate
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate
- func (uu *UserUpdate) RemoveFriendshipIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveFriendships(f ...*Friendship) *UserUpdate
- func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate
- func (uu *UserUpdate) RemovePetIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemovePets(p ...*Pet) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetName(s string) *UserUpdate
- func (uu *UserUpdate) SetNillableName(s *string) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFriendshipIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFriendships(f ...*Friendship) *UserUpdateOne
- func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) AddPetIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddPets(p ...*Pet) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearFriendships() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearGroups() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearPets() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *UserUpdateOne
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFriendshipIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFriendships(f ...*Friendship) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) RemovePetIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemovePets(p ...*Pet) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableName(s *string) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeFriendship = "Friendship" TypeGroup = "Group" TypePet = "Pet" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Friendship is the client for interacting with the Friendship builders. Friendship *FriendshipClient // Group is the client for interacting with the Group builders. Group *GroupClient // Pet is the client for interacting with the Pet builders. Pet *PetClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Friendship. Query(). Count(ctx)
func (*Client) Intercept ¶
func (c *Client) Intercept(interceptors ...Interceptor)
Intercept adds the query interceptors to all the entity clients. In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type Friendship ¶
type Friendship struct { // ID of the ent. ID int `json:"id,omitempty"` // Weight holds the value of the "weight" field. Weight int `json:"weight,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // UserID holds the value of the "user_id" field. UserID int `json:"user_id,omitempty"` // FriendID holds the value of the "friend_id" field. FriendID int `json:"friend_id,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the FriendshipQuery when eager-loading is set. Edges FriendshipEdges `json:"edges"` // contains filtered or unexported fields }
Friendship is the model entity for the Friendship schema.
func (*Friendship) QueryFriend ¶
func (f *Friendship) QueryFriend() *UserQuery
QueryFriend queries the "friend" edge of the Friendship entity.
func (*Friendship) QueryUser ¶
func (f *Friendship) QueryUser() *UserQuery
QueryUser queries the "user" edge of the Friendship entity.
func (*Friendship) String ¶
func (f *Friendship) String() string
String implements the fmt.Stringer.
func (*Friendship) Unwrap ¶
func (f *Friendship) Unwrap() *Friendship
Unwrap unwraps the Friendship entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Friendship) Update ¶
func (f *Friendship) Update() *FriendshipUpdateOne
Update returns a builder for updating this Friendship. Note that you need to call Friendship.Unwrap() before calling this method if this Friendship was returned from a transaction, and the transaction was committed or rolled back.
type FriendshipClient ¶
type FriendshipClient struct {
// contains filtered or unexported fields
}
FriendshipClient is a client for the Friendship schema.
func NewFriendshipClient ¶
func NewFriendshipClient(c config) *FriendshipClient
NewFriendshipClient returns a client for the Friendship from the given config.
func (*FriendshipClient) Create ¶
func (c *FriendshipClient) Create() *FriendshipCreate
Create returns a builder for creating a Friendship entity.
func (*FriendshipClient) CreateBulk ¶
func (c *FriendshipClient) CreateBulk(builders ...*FriendshipCreate) *FriendshipCreateBulk
CreateBulk returns a builder for creating a bulk of Friendship entities.
func (*FriendshipClient) Delete ¶
func (c *FriendshipClient) Delete() *FriendshipDelete
Delete returns a delete builder for Friendship.
func (*FriendshipClient) DeleteOne ¶
func (c *FriendshipClient) DeleteOne(f *Friendship) *FriendshipDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*FriendshipClient) DeleteOneID ¶
func (c *FriendshipClient) DeleteOneID(id int) *FriendshipDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*FriendshipClient) Get ¶
func (c *FriendshipClient) Get(ctx context.Context, id int) (*Friendship, error)
Get returns a Friendship entity by its id.
func (*FriendshipClient) GetX ¶
func (c *FriendshipClient) GetX(ctx context.Context, id int) *Friendship
GetX is like Get, but panics if an error occurs.
func (*FriendshipClient) Hooks ¶
func (c *FriendshipClient) Hooks() []Hook
Hooks returns the client hooks.
func (*FriendshipClient) Intercept ¶
func (c *FriendshipClient) Intercept(interceptors ...Interceptor)
Use adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `friendship.Intercept(f(g(h())))`.
func (*FriendshipClient) Interceptors ¶
func (c *FriendshipClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*FriendshipClient) Query ¶
func (c *FriendshipClient) Query() *FriendshipQuery
Query returns a query builder for Friendship.
func (*FriendshipClient) QueryFriend ¶
func (c *FriendshipClient) QueryFriend(f *Friendship) *UserQuery
QueryFriend queries the friend edge of a Friendship.
func (*FriendshipClient) QueryUser ¶
func (c *FriendshipClient) QueryUser(f *Friendship) *UserQuery
QueryUser queries the user edge of a Friendship.
func (*FriendshipClient) Update ¶
func (c *FriendshipClient) Update() *FriendshipUpdate
Update returns an update builder for Friendship.
func (*FriendshipClient) UpdateOne ¶
func (c *FriendshipClient) UpdateOne(f *Friendship) *FriendshipUpdateOne
UpdateOne returns an update builder for the given entity.
func (*FriendshipClient) UpdateOneID ¶
func (c *FriendshipClient) UpdateOneID(id int) *FriendshipUpdateOne
UpdateOneID returns an update builder for the given id.
func (*FriendshipClient) Use ¶
func (c *FriendshipClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `friendship.Hooks(f(g(h())))`.
type FriendshipCreate ¶
type FriendshipCreate struct {
// contains filtered or unexported fields
}
FriendshipCreate is the builder for creating a Friendship entity.
func (*FriendshipCreate) Exec ¶
func (fc *FriendshipCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*FriendshipCreate) ExecX ¶
func (fc *FriendshipCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*FriendshipCreate) Mutation ¶
func (fc *FriendshipCreate) Mutation() *FriendshipMutation
Mutation returns the FriendshipMutation object of the builder.
func (*FriendshipCreate) Save ¶
func (fc *FriendshipCreate) Save(ctx context.Context) (*Friendship, error)
Save creates the Friendship in the database.
func (*FriendshipCreate) SaveX ¶
func (fc *FriendshipCreate) SaveX(ctx context.Context) *Friendship
SaveX calls Save and panics if Save returns an error.
func (*FriendshipCreate) SetCreatedAt ¶
func (fc *FriendshipCreate) SetCreatedAt(t time.Time) *FriendshipCreate
SetCreatedAt sets the "created_at" field.
func (*FriendshipCreate) SetFriend ¶
func (fc *FriendshipCreate) SetFriend(u *User) *FriendshipCreate
SetFriend sets the "friend" edge to the User entity.
func (*FriendshipCreate) SetFriendID ¶
func (fc *FriendshipCreate) SetFriendID(i int) *FriendshipCreate
SetFriendID sets the "friend_id" field.
func (*FriendshipCreate) SetNillableCreatedAt ¶
func (fc *FriendshipCreate) SetNillableCreatedAt(t *time.Time) *FriendshipCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*FriendshipCreate) SetNillableWeight ¶
func (fc *FriendshipCreate) SetNillableWeight(i *int) *FriendshipCreate
SetNillableWeight sets the "weight" field if the given value is not nil.
func (*FriendshipCreate) SetUser ¶
func (fc *FriendshipCreate) SetUser(u *User) *FriendshipCreate
SetUser sets the "user" edge to the User entity.
func (*FriendshipCreate) SetUserID ¶
func (fc *FriendshipCreate) SetUserID(i int) *FriendshipCreate
SetUserID sets the "user_id" field.
func (*FriendshipCreate) SetWeight ¶
func (fc *FriendshipCreate) SetWeight(i int) *FriendshipCreate
SetWeight sets the "weight" field.
type FriendshipCreateBulk ¶
type FriendshipCreateBulk struct {
// contains filtered or unexported fields
}
FriendshipCreateBulk is the builder for creating many Friendship entities in bulk.
func (*FriendshipCreateBulk) Exec ¶
func (fcb *FriendshipCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*FriendshipCreateBulk) ExecX ¶
func (fcb *FriendshipCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*FriendshipCreateBulk) Save ¶
func (fcb *FriendshipCreateBulk) Save(ctx context.Context) ([]*Friendship, error)
Save creates the Friendship entities in the database.
func (*FriendshipCreateBulk) SaveX ¶
func (fcb *FriendshipCreateBulk) SaveX(ctx context.Context) []*Friendship
SaveX is like Save, but panics if an error occurs.
type FriendshipDelete ¶
type FriendshipDelete struct {
// contains filtered or unexported fields
}
FriendshipDelete is the builder for deleting a Friendship entity.
func (*FriendshipDelete) Exec ¶
func (fd *FriendshipDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*FriendshipDelete) ExecX ¶
func (fd *FriendshipDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*FriendshipDelete) Where ¶
func (fd *FriendshipDelete) Where(ps ...predicate.Friendship) *FriendshipDelete
Where appends a list predicates to the FriendshipDelete builder.
type FriendshipDeleteOne ¶
type FriendshipDeleteOne struct {
// contains filtered or unexported fields
}
FriendshipDeleteOne is the builder for deleting a single Friendship entity.
func (*FriendshipDeleteOne) Exec ¶
func (fdo *FriendshipDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*FriendshipDeleteOne) ExecX ¶
func (fdo *FriendshipDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type FriendshipEdges ¶
type FriendshipEdges struct { // User holds the value of the user edge. User *User `json:"user,omitempty"` // Friend holds the value of the friend edge. Friend *User `json:"friend,omitempty"` // contains filtered or unexported fields }
FriendshipEdges holds the relations/edges for other nodes in the graph.
func (FriendshipEdges) FriendOrErr ¶
func (e FriendshipEdges) FriendOrErr() (*User, error)
FriendOrErr returns the Friend value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (FriendshipEdges) UserOrErr ¶
func (e FriendshipEdges) UserOrErr() (*User, error)
UserOrErr returns the User value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type FriendshipGroupBy ¶
type FriendshipGroupBy struct {
// contains filtered or unexported fields
}
FriendshipGroupBy is the group-by builder for Friendship entities.
func (*FriendshipGroupBy) Aggregate ¶
func (fgb *FriendshipGroupBy) Aggregate(fns ...AggregateFunc) *FriendshipGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*FriendshipGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*FriendshipGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*FriendshipGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*FriendshipGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*FriendshipGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*FriendshipGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*FriendshipGroupBy) Scan ¶
func (fgb *FriendshipGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*FriendshipGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type FriendshipMutation ¶
type FriendshipMutation struct {
// contains filtered or unexported fields
}
FriendshipMutation represents an operation that mutates the Friendship nodes in the graph.
func (*FriendshipMutation) AddField ¶
func (m *FriendshipMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*FriendshipMutation) AddWeight ¶
func (m *FriendshipMutation) AddWeight(i int)
AddWeight adds i to the "weight" field.
func (*FriendshipMutation) AddedEdges ¶
func (m *FriendshipMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*FriendshipMutation) AddedField ¶
func (m *FriendshipMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*FriendshipMutation) AddedFields ¶
func (m *FriendshipMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*FriendshipMutation) AddedIDs ¶
func (m *FriendshipMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*FriendshipMutation) AddedWeight ¶
func (m *FriendshipMutation) AddedWeight() (r int, exists bool)
AddedWeight returns the value that was added to the "weight" field in this mutation.
func (*FriendshipMutation) ClearEdge ¶
func (m *FriendshipMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*FriendshipMutation) ClearField ¶
func (m *FriendshipMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*FriendshipMutation) ClearFriend ¶
func (m *FriendshipMutation) ClearFriend()
ClearFriend clears the "friend" edge to the User entity.
func (*FriendshipMutation) ClearUser ¶
func (m *FriendshipMutation) ClearUser()
ClearUser clears the "user" edge to the User entity.
func (*FriendshipMutation) ClearedEdges ¶
func (m *FriendshipMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*FriendshipMutation) ClearedFields ¶
func (m *FriendshipMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (FriendshipMutation) Client ¶
func (m FriendshipMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*FriendshipMutation) CreatedAt ¶
func (m *FriendshipMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*FriendshipMutation) EdgeCleared ¶
func (m *FriendshipMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*FriendshipMutation) Field ¶
func (m *FriendshipMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*FriendshipMutation) FieldCleared ¶
func (m *FriendshipMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*FriendshipMutation) Fields ¶
func (m *FriendshipMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*FriendshipMutation) FriendCleared ¶
func (m *FriendshipMutation) FriendCleared() bool
FriendCleared reports if the "friend" edge to the User entity was cleared.
func (*FriendshipMutation) FriendID ¶
func (m *FriendshipMutation) FriendID() (r int, exists bool)
FriendID returns the value of the "friend_id" field in the mutation.
func (*FriendshipMutation) FriendIDs ¶
func (m *FriendshipMutation) FriendIDs() (ids []int)
FriendIDs returns the "friend" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use FriendID instead. It exists only for internal usage by the builders.
func (*FriendshipMutation) ID ¶
func (m *FriendshipMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*FriendshipMutation) IDs ¶
func (m *FriendshipMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*FriendshipMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the Friendship entity. If the Friendship object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*FriendshipMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*FriendshipMutation) OldFriendID ¶
func (m *FriendshipMutation) OldFriendID(ctx context.Context) (v int, err error)
OldFriendID returns the old "friend_id" field's value of the Friendship entity. If the Friendship object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*FriendshipMutation) OldUserID ¶
func (m *FriendshipMutation) OldUserID(ctx context.Context) (v int, err error)
OldUserID returns the old "user_id" field's value of the Friendship entity. If the Friendship object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*FriendshipMutation) OldWeight ¶
func (m *FriendshipMutation) OldWeight(ctx context.Context) (v int, err error)
OldWeight returns the old "weight" field's value of the Friendship entity. If the Friendship object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*FriendshipMutation) RemovedEdges ¶
func (m *FriendshipMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*FriendshipMutation) RemovedIDs ¶
func (m *FriendshipMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*FriendshipMutation) ResetCreatedAt ¶
func (m *FriendshipMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*FriendshipMutation) ResetEdge ¶
func (m *FriendshipMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*FriendshipMutation) ResetField ¶
func (m *FriendshipMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*FriendshipMutation) ResetFriend ¶
func (m *FriendshipMutation) ResetFriend()
ResetFriend resets all changes to the "friend" edge.
func (*FriendshipMutation) ResetFriendID ¶
func (m *FriendshipMutation) ResetFriendID()
ResetFriendID resets all changes to the "friend_id" field.
func (*FriendshipMutation) ResetUser ¶
func (m *FriendshipMutation) ResetUser()
ResetUser resets all changes to the "user" edge.
func (*FriendshipMutation) ResetUserID ¶
func (m *FriendshipMutation) ResetUserID()
ResetUserID resets all changes to the "user_id" field.
func (*FriendshipMutation) ResetWeight ¶
func (m *FriendshipMutation) ResetWeight()
ResetWeight resets all changes to the "weight" field.
func (*FriendshipMutation) SetCreatedAt ¶
func (m *FriendshipMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*FriendshipMutation) SetField ¶
func (m *FriendshipMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*FriendshipMutation) SetFriendID ¶
func (m *FriendshipMutation) SetFriendID(i int)
SetFriendID sets the "friend_id" field.
func (*FriendshipMutation) SetOp ¶
func (m *FriendshipMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (*FriendshipMutation) SetUserID ¶
func (m *FriendshipMutation) SetUserID(i int)
SetUserID sets the "user_id" field.
func (*FriendshipMutation) SetWeight ¶
func (m *FriendshipMutation) SetWeight(i int)
SetWeight sets the "weight" field.
func (FriendshipMutation) Tx ¶
func (m FriendshipMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*FriendshipMutation) Type ¶
func (m *FriendshipMutation) Type() string
Type returns the node type of this mutation (Friendship).
func (*FriendshipMutation) UserCleared ¶
func (m *FriendshipMutation) UserCleared() bool
UserCleared reports if the "user" edge to the User entity was cleared.
func (*FriendshipMutation) UserID ¶
func (m *FriendshipMutation) UserID() (r int, exists bool)
UserID returns the value of the "user_id" field in the mutation.
func (*FriendshipMutation) UserIDs ¶
func (m *FriendshipMutation) UserIDs() (ids []int)
UserIDs returns the "user" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use UserID instead. It exists only for internal usage by the builders.
func (*FriendshipMutation) Weight ¶
func (m *FriendshipMutation) Weight() (r int, exists bool)
Weight returns the value of the "weight" field in the mutation.
func (*FriendshipMutation) Where ¶
func (m *FriendshipMutation) Where(ps ...predicate.Friendship)
Where appends a list predicates to the FriendshipMutation builder.
func (*FriendshipMutation) WhereP ¶
func (m *FriendshipMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the FriendshipMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type FriendshipQuery ¶
type FriendshipQuery struct {
// contains filtered or unexported fields
}
FriendshipQuery is the builder for querying Friendship entities.
func (*FriendshipQuery) Aggregate ¶
func (fq *FriendshipQuery) Aggregate(fns ...AggregateFunc) *FriendshipSelect
Aggregate returns a FriendshipSelect configured with the given aggregations.
func (*FriendshipQuery) All ¶
func (fq *FriendshipQuery) All(ctx context.Context) ([]*Friendship, error)
All executes the query and returns a list of Friendships.
func (*FriendshipQuery) AllX ¶
func (fq *FriendshipQuery) AllX(ctx context.Context) []*Friendship
AllX is like All, but panics if an error occurs.
func (*FriendshipQuery) Clone ¶
func (fq *FriendshipQuery) Clone() *FriendshipQuery
Clone returns a duplicate of the FriendshipQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*FriendshipQuery) Count ¶
func (fq *FriendshipQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*FriendshipQuery) CountX ¶
func (fq *FriendshipQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*FriendshipQuery) Exist ¶
func (fq *FriendshipQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*FriendshipQuery) ExistX ¶
func (fq *FriendshipQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*FriendshipQuery) First ¶
func (fq *FriendshipQuery) First(ctx context.Context) (*Friendship, error)
First returns the first Friendship entity from the query. Returns a *NotFoundError when no Friendship was found.
func (*FriendshipQuery) FirstID ¶
func (fq *FriendshipQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Friendship ID from the query. Returns a *NotFoundError when no Friendship ID was found.
func (*FriendshipQuery) FirstIDX ¶
func (fq *FriendshipQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*FriendshipQuery) FirstX ¶
func (fq *FriendshipQuery) FirstX(ctx context.Context) *Friendship
FirstX is like First, but panics if an error occurs.
func (*FriendshipQuery) GroupBy ¶
func (fq *FriendshipQuery) GroupBy(field string, fields ...string) *FriendshipGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Weight int `json:"weight,omitempty"` Count int `json:"count,omitempty"` } client.Friendship.Query(). GroupBy(friendship.FieldWeight). Aggregate(ent.Count()). Scan(ctx, &v)
func (*FriendshipQuery) IDs ¶
func (fq *FriendshipQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Friendship IDs.
func (*FriendshipQuery) IDsX ¶
func (fq *FriendshipQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*FriendshipQuery) Limit ¶
func (fq *FriendshipQuery) Limit(limit int) *FriendshipQuery
Limit the number of records to be returned by this query.
func (*FriendshipQuery) Modify ¶
func (fq *FriendshipQuery) Modify(modifiers ...func(s *sql.Selector)) *FriendshipSelect
Modify adds a query modifier for attaching custom logic to queries.
func (*FriendshipQuery) Offset ¶
func (fq *FriendshipQuery) Offset(offset int) *FriendshipQuery
Offset to start from.
func (*FriendshipQuery) Only ¶
func (fq *FriendshipQuery) Only(ctx context.Context) (*Friendship, error)
Only returns a single Friendship entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Friendship entity is found. Returns a *NotFoundError when no Friendship entities are found.
func (*FriendshipQuery) OnlyID ¶
func (fq *FriendshipQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Friendship ID in the query. Returns a *NotSingularError when more than one Friendship ID is found. Returns a *NotFoundError when no entities are found.
func (*FriendshipQuery) OnlyIDX ¶
func (fq *FriendshipQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*FriendshipQuery) OnlyX ¶
func (fq *FriendshipQuery) OnlyX(ctx context.Context) *Friendship
OnlyX is like Only, but panics if an error occurs.
func (*FriendshipQuery) Order ¶
func (fq *FriendshipQuery) Order(o ...OrderFunc) *FriendshipQuery
Order specifies how the records should be ordered.
func (*FriendshipQuery) QueryFriend ¶
func (fq *FriendshipQuery) QueryFriend() *UserQuery
QueryFriend chains the current query on the "friend" edge.
func (*FriendshipQuery) QueryUser ¶
func (fq *FriendshipQuery) QueryUser() *UserQuery
QueryUser chains the current query on the "user" edge.
func (*FriendshipQuery) Select ¶
func (fq *FriendshipQuery) Select(fields ...string) *FriendshipSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Weight int `json:"weight,omitempty"` } client.Friendship.Query(). Select(friendship.FieldWeight). Scan(ctx, &v)
func (*FriendshipQuery) Unique ¶
func (fq *FriendshipQuery) Unique(unique bool) *FriendshipQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*FriendshipQuery) Where ¶
func (fq *FriendshipQuery) Where(ps ...predicate.Friendship) *FriendshipQuery
Where adds a new predicate for the FriendshipQuery builder.
func (*FriendshipQuery) WithFriend ¶
func (fq *FriendshipQuery) WithFriend(opts ...func(*UserQuery)) *FriendshipQuery
WithFriend tells the query-builder to eager-load the nodes that are connected to the "friend" edge. The optional arguments are used to configure the query builder of the edge.
func (*FriendshipQuery) WithUser ¶
func (fq *FriendshipQuery) WithUser(opts ...func(*UserQuery)) *FriendshipQuery
WithUser tells the query-builder to eager-load the nodes that are connected to the "user" edge. The optional arguments are used to configure the query builder of the edge.
type FriendshipSelect ¶
type FriendshipSelect struct { *FriendshipQuery // contains filtered or unexported fields }
FriendshipSelect is the builder for selecting fields of Friendship entities.
func (*FriendshipSelect) Aggregate ¶
func (fs *FriendshipSelect) Aggregate(fns ...AggregateFunc) *FriendshipSelect
Aggregate adds the given aggregation functions to the selector query.
func (*FriendshipSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*FriendshipSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*FriendshipSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*FriendshipSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*FriendshipSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*FriendshipSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*FriendshipSelect) Modify ¶
func (fs *FriendshipSelect) Modify(modifiers ...func(s *sql.Selector)) *FriendshipSelect
Modify adds a query modifier for attaching custom logic to queries.
func (*FriendshipSelect) Scan ¶
func (fs *FriendshipSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*FriendshipSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type FriendshipUpdate ¶
type FriendshipUpdate struct {
// contains filtered or unexported fields
}
FriendshipUpdate is the builder for updating Friendship entities.
func (*FriendshipUpdate) AddWeight ¶
func (fu *FriendshipUpdate) AddWeight(i int) *FriendshipUpdate
AddWeight adds i to the "weight" field.
func (*FriendshipUpdate) Exec ¶
func (fu *FriendshipUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*FriendshipUpdate) ExecX ¶
func (fu *FriendshipUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*FriendshipUpdate) Modify ¶
func (fu *FriendshipUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *FriendshipUpdate
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*FriendshipUpdate) Mutation ¶
func (fu *FriendshipUpdate) Mutation() *FriendshipMutation
Mutation returns the FriendshipMutation object of the builder.
func (*FriendshipUpdate) Save ¶
func (fu *FriendshipUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*FriendshipUpdate) SaveX ¶
func (fu *FriendshipUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*FriendshipUpdate) SetCreatedAt ¶
func (fu *FriendshipUpdate) SetCreatedAt(t time.Time) *FriendshipUpdate
SetCreatedAt sets the "created_at" field.
func (*FriendshipUpdate) SetNillableCreatedAt ¶
func (fu *FriendshipUpdate) SetNillableCreatedAt(t *time.Time) *FriendshipUpdate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*FriendshipUpdate) SetNillableWeight ¶
func (fu *FriendshipUpdate) SetNillableWeight(i *int) *FriendshipUpdate
SetNillableWeight sets the "weight" field if the given value is not nil.
func (*FriendshipUpdate) SetWeight ¶
func (fu *FriendshipUpdate) SetWeight(i int) *FriendshipUpdate
SetWeight sets the "weight" field.
func (*FriendshipUpdate) Where ¶
func (fu *FriendshipUpdate) Where(ps ...predicate.Friendship) *FriendshipUpdate
Where appends a list predicates to the FriendshipUpdate builder.
type FriendshipUpdateOne ¶
type FriendshipUpdateOne struct {
// contains filtered or unexported fields
}
FriendshipUpdateOne is the builder for updating a single Friendship entity.
func (*FriendshipUpdateOne) AddWeight ¶
func (fuo *FriendshipUpdateOne) AddWeight(i int) *FriendshipUpdateOne
AddWeight adds i to the "weight" field.
func (*FriendshipUpdateOne) Exec ¶
func (fuo *FriendshipUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*FriendshipUpdateOne) ExecX ¶
func (fuo *FriendshipUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*FriendshipUpdateOne) Modify ¶
func (fuo *FriendshipUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *FriendshipUpdateOne
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*FriendshipUpdateOne) Mutation ¶
func (fuo *FriendshipUpdateOne) Mutation() *FriendshipMutation
Mutation returns the FriendshipMutation object of the builder.
func (*FriendshipUpdateOne) Save ¶
func (fuo *FriendshipUpdateOne) Save(ctx context.Context) (*Friendship, error)
Save executes the query and returns the updated Friendship entity.
func (*FriendshipUpdateOne) SaveX ¶
func (fuo *FriendshipUpdateOne) SaveX(ctx context.Context) *Friendship
SaveX is like Save, but panics if an error occurs.
func (*FriendshipUpdateOne) Select ¶
func (fuo *FriendshipUpdateOne) Select(field string, fields ...string) *FriendshipUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*FriendshipUpdateOne) SetCreatedAt ¶
func (fuo *FriendshipUpdateOne) SetCreatedAt(t time.Time) *FriendshipUpdateOne
SetCreatedAt sets the "created_at" field.
func (*FriendshipUpdateOne) SetNillableCreatedAt ¶
func (fuo *FriendshipUpdateOne) SetNillableCreatedAt(t *time.Time) *FriendshipUpdateOne
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*FriendshipUpdateOne) SetNillableWeight ¶
func (fuo *FriendshipUpdateOne) SetNillableWeight(i *int) *FriendshipUpdateOne
SetNillableWeight sets the "weight" field if the given value is not nil.
func (*FriendshipUpdateOne) SetWeight ¶
func (fuo *FriendshipUpdateOne) SetWeight(i int) *FriendshipUpdateOne
SetWeight sets the "weight" field.
type Group ¶
type Group struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the GroupQuery when eager-loading is set. Edges GroupEdges `json:"edges"` // contains filtered or unexported fields }
Group is the model entity for the Group schema.
func (*Group) QueryUsers ¶
QueryUsers queries the "users" edge of the Group entity.
func (*Group) Unwrap ¶
Unwrap unwraps the Group entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Group) Update ¶
func (gr *Group) Update() *GroupUpdateOne
Update returns a builder for updating this Group. Note that you need to call Group.Unwrap() before calling this method if this Group was returned from a transaction, and the transaction was committed or rolled back.
type GroupClient ¶
type GroupClient struct {
// contains filtered or unexported fields
}
GroupClient is a client for the Group schema.
func NewGroupClient ¶
func NewGroupClient(c config) *GroupClient
NewGroupClient returns a client for the Group from the given config.
func (*GroupClient) Create ¶
func (c *GroupClient) Create() *GroupCreate
Create returns a builder for creating a Group entity.
func (*GroupClient) CreateBulk ¶
func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk
CreateBulk returns a builder for creating a bulk of Group entities.
func (*GroupClient) Delete ¶
func (c *GroupClient) Delete() *GroupDelete
Delete returns a delete builder for Group.
func (*GroupClient) DeleteOne ¶
func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*GroupClient) DeleteOneID ¶
func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*GroupClient) GetX ¶
func (c *GroupClient) GetX(ctx context.Context, id int) *Group
GetX is like Get, but panics if an error occurs.
func (*GroupClient) Intercept ¶
func (c *GroupClient) Intercept(interceptors ...Interceptor)
Use adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `group.Intercept(f(g(h())))`.
func (*GroupClient) Interceptors ¶
func (c *GroupClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*GroupClient) Query ¶
func (c *GroupClient) Query() *GroupQuery
Query returns a query builder for Group.
func (*GroupClient) QueryUsers ¶
func (c *GroupClient) QueryUsers(gr *Group) *UserQuery
QueryUsers queries the users edge of a Group.
func (*GroupClient) Update ¶
func (c *GroupClient) Update() *GroupUpdate
Update returns an update builder for Group.
func (*GroupClient) UpdateOne ¶
func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne
UpdateOne returns an update builder for the given entity.
func (*GroupClient) UpdateOneID ¶
func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne
UpdateOneID returns an update builder for the given id.
func (*GroupClient) Use ¶
func (c *GroupClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `group.Hooks(f(g(h())))`.
type GroupCreate ¶
type GroupCreate struct {
// contains filtered or unexported fields
}
GroupCreate is the builder for creating a Group entity.
func (*GroupCreate) AddUserIDs ¶
func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*GroupCreate) AddUsers ¶
func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate
AddUsers adds the "users" edges to the User entity.
func (*GroupCreate) Exec ¶
func (gc *GroupCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*GroupCreate) ExecX ¶
func (gc *GroupCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupCreate) Mutation ¶
func (gc *GroupCreate) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupCreate) Save ¶
func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)
Save creates the Group in the database.
func (*GroupCreate) SaveX ¶
func (gc *GroupCreate) SaveX(ctx context.Context) *Group
SaveX calls Save and panics if Save returns an error.
func (*GroupCreate) SetName ¶
func (gc *GroupCreate) SetName(s string) *GroupCreate
SetName sets the "name" field.
func (*GroupCreate) SetNillableName ¶
func (gc *GroupCreate) SetNillableName(s *string) *GroupCreate
SetNillableName sets the "name" field if the given value is not nil.
type GroupCreateBulk ¶
type GroupCreateBulk struct {
// contains filtered or unexported fields
}
GroupCreateBulk is the builder for creating many Group entities in bulk.
func (*GroupCreateBulk) Exec ¶
func (gcb *GroupCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*GroupCreateBulk) ExecX ¶
func (gcb *GroupCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type GroupDelete ¶
type GroupDelete struct {
// contains filtered or unexported fields
}
GroupDelete is the builder for deleting a Group entity.
func (*GroupDelete) Exec ¶
func (gd *GroupDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*GroupDelete) ExecX ¶
func (gd *GroupDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*GroupDelete) Where ¶
func (gd *GroupDelete) Where(ps ...predicate.Group) *GroupDelete
Where appends a list predicates to the GroupDelete builder.
type GroupDeleteOne ¶
type GroupDeleteOne struct {
// contains filtered or unexported fields
}
GroupDeleteOne is the builder for deleting a single Group entity.
func (*GroupDeleteOne) Exec ¶
func (gdo *GroupDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*GroupDeleteOne) ExecX ¶
func (gdo *GroupDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type GroupEdges ¶
type GroupEdges struct { // Users holds the value of the users edge. Users []*User `json:"users,omitempty"` // contains filtered or unexported fields }
GroupEdges holds the relations/edges for other nodes in the graph.
func (GroupEdges) UsersOrErr ¶
func (e GroupEdges) UsersOrErr() ([]*User, error)
UsersOrErr returns the Users value or an error if the edge was not loaded in eager-loading.
type GroupGroupBy ¶
type GroupGroupBy struct {
// contains filtered or unexported fields
}
GroupGroupBy is the group-by builder for Group entities.
func (*GroupGroupBy) Aggregate ¶
func (ggb *GroupGroupBy) Aggregate(fns ...AggregateFunc) *GroupGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*GroupGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*GroupGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*GroupGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*GroupGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*GroupGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*GroupGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*GroupGroupBy) Scan ¶
func (ggb *GroupGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*GroupGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type GroupMutation ¶
type GroupMutation struct {
// contains filtered or unexported fields
}
GroupMutation represents an operation that mutates the Group nodes in the graph.
func (*GroupMutation) AddField ¶
func (m *GroupMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*GroupMutation) AddUserIDs ¶
func (m *GroupMutation) AddUserIDs(ids ...int)
AddUserIDs adds the "users" edge to the User entity by ids.
func (*GroupMutation) AddedEdges ¶
func (m *GroupMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*GroupMutation) AddedField ¶
func (m *GroupMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*GroupMutation) AddedFields ¶
func (m *GroupMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*GroupMutation) AddedIDs ¶
func (m *GroupMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*GroupMutation) ClearEdge ¶
func (m *GroupMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*GroupMutation) ClearField ¶
func (m *GroupMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*GroupMutation) ClearUsers ¶
func (m *GroupMutation) ClearUsers()
ClearUsers clears the "users" edge to the User entity.
func (*GroupMutation) ClearedEdges ¶
func (m *GroupMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*GroupMutation) ClearedFields ¶
func (m *GroupMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (GroupMutation) Client ¶
func (m GroupMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*GroupMutation) EdgeCleared ¶
func (m *GroupMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*GroupMutation) Field ¶
func (m *GroupMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*GroupMutation) FieldCleared ¶
func (m *GroupMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*GroupMutation) Fields ¶
func (m *GroupMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*GroupMutation) ID ¶
func (m *GroupMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*GroupMutation) IDs ¶
func (m *GroupMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*GroupMutation) Name ¶
func (m *GroupMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*GroupMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*GroupMutation) OldName ¶
func (m *GroupMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Group entity. If the Group object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*GroupMutation) RemoveUserIDs ¶
func (m *GroupMutation) RemoveUserIDs(ids ...int)
RemoveUserIDs removes the "users" edge to the User entity by IDs.
func (*GroupMutation) RemovedEdges ¶
func (m *GroupMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*GroupMutation) RemovedIDs ¶
func (m *GroupMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*GroupMutation) RemovedUsersIDs ¶
func (m *GroupMutation) RemovedUsersIDs() (ids []int)
RemovedUsers returns the removed IDs of the "users" edge to the User entity.
func (*GroupMutation) ResetEdge ¶
func (m *GroupMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*GroupMutation) ResetField ¶
func (m *GroupMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*GroupMutation) ResetName ¶
func (m *GroupMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*GroupMutation) ResetUsers ¶
func (m *GroupMutation) ResetUsers()
ResetUsers resets all changes to the "users" edge.
func (*GroupMutation) SetField ¶
func (m *GroupMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*GroupMutation) SetName ¶
func (m *GroupMutation) SetName(s string)
SetName sets the "name" field.
func (*GroupMutation) SetOp ¶
func (m *GroupMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (GroupMutation) Tx ¶
func (m GroupMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*GroupMutation) Type ¶
func (m *GroupMutation) Type() string
Type returns the node type of this mutation (Group).
func (*GroupMutation) UsersCleared ¶
func (m *GroupMutation) UsersCleared() bool
UsersCleared reports if the "users" edge to the User entity was cleared.
func (*GroupMutation) UsersIDs ¶
func (m *GroupMutation) UsersIDs() (ids []int)
UsersIDs returns the "users" edge IDs in the mutation.
func (*GroupMutation) Where ¶
func (m *GroupMutation) Where(ps ...predicate.Group)
Where appends a list predicates to the GroupMutation builder.
func (*GroupMutation) WhereP ¶
func (m *GroupMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the GroupMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type GroupQuery ¶
type GroupQuery struct {
// contains filtered or unexported fields
}
GroupQuery is the builder for querying Group entities.
func (*GroupQuery) Aggregate ¶
func (gq *GroupQuery) Aggregate(fns ...AggregateFunc) *GroupSelect
Aggregate returns a GroupSelect configured with the given aggregations.
func (*GroupQuery) All ¶
func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)
All executes the query and returns a list of Groups.
func (*GroupQuery) AllX ¶
func (gq *GroupQuery) AllX(ctx context.Context) []*Group
AllX is like All, but panics if an error occurs.
func (*GroupQuery) Clone ¶
func (gq *GroupQuery) Clone() *GroupQuery
Clone returns a duplicate of the GroupQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*GroupQuery) Count ¶
func (gq *GroupQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*GroupQuery) CountX ¶
func (gq *GroupQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*GroupQuery) Exist ¶
func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*GroupQuery) ExistX ¶
func (gq *GroupQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*GroupQuery) First ¶
func (gq *GroupQuery) First(ctx context.Context) (*Group, error)
First returns the first Group entity from the query. Returns a *NotFoundError when no Group was found.
func (*GroupQuery) FirstID ¶
func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Group ID from the query. Returns a *NotFoundError when no Group ID was found.
func (*GroupQuery) FirstIDX ¶
func (gq *GroupQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*GroupQuery) FirstX ¶
func (gq *GroupQuery) FirstX(ctx context.Context) *Group
FirstX is like First, but panics if an error occurs.
func (*GroupQuery) GroupBy ¶
func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Group.Query(). GroupBy(group.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*GroupQuery) IDs ¶
func (gq *GroupQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Group IDs.
func (*GroupQuery) IDsX ¶
func (gq *GroupQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*GroupQuery) Limit ¶
func (gq *GroupQuery) Limit(limit int) *GroupQuery
Limit the number of records to be returned by this query.
func (*GroupQuery) Modify ¶
func (gq *GroupQuery) Modify(modifiers ...func(s *sql.Selector)) *GroupSelect
Modify adds a query modifier for attaching custom logic to queries.
func (*GroupQuery) Offset ¶
func (gq *GroupQuery) Offset(offset int) *GroupQuery
Offset to start from.
func (*GroupQuery) Only ¶
func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)
Only returns a single Group entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Group entity is found. Returns a *NotFoundError when no Group entities are found.
func (*GroupQuery) OnlyID ¶
func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Group ID in the query. Returns a *NotSingularError when more than one Group ID is found. Returns a *NotFoundError when no entities are found.
func (*GroupQuery) OnlyIDX ¶
func (gq *GroupQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*GroupQuery) OnlyX ¶
func (gq *GroupQuery) OnlyX(ctx context.Context) *Group
OnlyX is like Only, but panics if an error occurs.
func (*GroupQuery) Order ¶
func (gq *GroupQuery) Order(o ...OrderFunc) *GroupQuery
Order specifies how the records should be ordered.
func (*GroupQuery) QueryUsers ¶
func (gq *GroupQuery) QueryUsers() *UserQuery
QueryUsers chains the current query on the "users" edge.
func (*GroupQuery) Select ¶
func (gq *GroupQuery) Select(fields ...string) *GroupSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Group.Query(). Select(group.FieldName). Scan(ctx, &v)
func (*GroupQuery) Unique ¶
func (gq *GroupQuery) Unique(unique bool) *GroupQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*GroupQuery) Where ¶
func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery
Where adds a new predicate for the GroupQuery builder.
func (*GroupQuery) WithUsers ¶
func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery
WithUsers tells the query-builder to eager-load the nodes that are connected to the "users" edge. The optional arguments are used to configure the query builder of the edge.
type GroupSelect ¶
type GroupSelect struct { *GroupQuery // contains filtered or unexported fields }
GroupSelect is the builder for selecting fields of Group entities.
func (*GroupSelect) Aggregate ¶
func (gs *GroupSelect) Aggregate(fns ...AggregateFunc) *GroupSelect
Aggregate adds the given aggregation functions to the selector query.
func (*GroupSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*GroupSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*GroupSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*GroupSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*GroupSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*GroupSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*GroupSelect) Modify ¶
func (gs *GroupSelect) Modify(modifiers ...func(s *sql.Selector)) *GroupSelect
Modify adds a query modifier for attaching custom logic to queries.
func (*GroupSelect) Scan ¶
func (gs *GroupSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*GroupSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type GroupUpdate ¶
type GroupUpdate struct {
// contains filtered or unexported fields
}
GroupUpdate is the builder for updating Group entities.
func (*GroupUpdate) AddUserIDs ¶
func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*GroupUpdate) AddUsers ¶
func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate
AddUsers adds the "users" edges to the User entity.
func (*GroupUpdate) ClearUsers ¶
func (gu *GroupUpdate) ClearUsers() *GroupUpdate
ClearUsers clears all "users" edges to the User entity.
func (*GroupUpdate) Exec ¶
func (gu *GroupUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*GroupUpdate) ExecX ¶
func (gu *GroupUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupUpdate) Modify ¶
func (gu *GroupUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *GroupUpdate
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*GroupUpdate) Mutation ¶
func (gu *GroupUpdate) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupUpdate) RemoveUserIDs ¶
func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate
RemoveUserIDs removes the "users" edge to User entities by IDs.
func (*GroupUpdate) RemoveUsers ¶
func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate
RemoveUsers removes "users" edges to User entities.
func (*GroupUpdate) Save ¶
func (gu *GroupUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*GroupUpdate) SaveX ¶
func (gu *GroupUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*GroupUpdate) SetName ¶
func (gu *GroupUpdate) SetName(s string) *GroupUpdate
SetName sets the "name" field.
func (*GroupUpdate) SetNillableName ¶
func (gu *GroupUpdate) SetNillableName(s *string) *GroupUpdate
SetNillableName sets the "name" field if the given value is not nil.
func (*GroupUpdate) Where ¶
func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate
Where appends a list predicates to the GroupUpdate builder.
type GroupUpdateOne ¶
type GroupUpdateOne struct {
// contains filtered or unexported fields
}
GroupUpdateOne is the builder for updating a single Group entity.
func (*GroupUpdateOne) AddUserIDs ¶
func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*GroupUpdateOne) AddUsers ¶
func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne
AddUsers adds the "users" edges to the User entity.
func (*GroupUpdateOne) ClearUsers ¶
func (guo *GroupUpdateOne) ClearUsers() *GroupUpdateOne
ClearUsers clears all "users" edges to the User entity.
func (*GroupUpdateOne) Exec ¶
func (guo *GroupUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*GroupUpdateOne) ExecX ¶
func (guo *GroupUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupUpdateOne) Modify ¶
func (guo *GroupUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *GroupUpdateOne
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*GroupUpdateOne) Mutation ¶
func (guo *GroupUpdateOne) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupUpdateOne) RemoveUserIDs ¶
func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne
RemoveUserIDs removes the "users" edge to User entities by IDs.
func (*GroupUpdateOne) RemoveUsers ¶
func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne
RemoveUsers removes "users" edges to User entities.
func (*GroupUpdateOne) Save ¶
func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)
Save executes the query and returns the updated Group entity.
func (*GroupUpdateOne) SaveX ¶
func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group
SaveX is like Save, but panics if an error occurs.
func (*GroupUpdateOne) Select ¶
func (guo *GroupUpdateOne) Select(field string, fields ...string) *GroupUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*GroupUpdateOne) SetName ¶
func (guo *GroupUpdateOne) SetName(s string) *GroupUpdateOne
SetName sets the "name" field.
func (*GroupUpdateOne) SetNillableName ¶
func (guo *GroupUpdateOne) SetNillableName(s *string) *GroupUpdateOne
SetNillableName sets the "name" field if the given value is not nil.
type InterceptFunc ¶
type InterceptFunc = ent.InterceptFunc
ent aliases to avoid import conflicts in user's code.
type Interceptor ¶
type Interceptor = ent.Interceptor
ent aliases to avoid import conflicts in user's code.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type Option ¶
type Option func(*config)
Option function to configure the client.
func AlternateSchema ¶
func AlternateSchema(schemaConfig SchemaConfig) Option
AlternateSchemas allows alternate schema names to be passed into ent operations.
type Pet ¶
type Pet struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // OwnerID holds the value of the "owner_id" field. OwnerID int `json:"owner_id,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the PetQuery when eager-loading is set. Edges PetEdges `json:"edges"` // contains filtered or unexported fields }
Pet is the model entity for the Pet schema.
func (*Pet) QueryOwner ¶
QueryOwner queries the "owner" edge of the Pet entity.
func (*Pet) Unwrap ¶
Unwrap unwraps the Pet entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Pet) Update ¶
func (pe *Pet) Update() *PetUpdateOne
Update returns a builder for updating this Pet. Note that you need to call Pet.Unwrap() before calling this method if this Pet was returned from a transaction, and the transaction was committed or rolled back.
type PetClient ¶
type PetClient struct {
// contains filtered or unexported fields
}
PetClient is a client for the Pet schema.
func NewPetClient ¶
func NewPetClient(c config) *PetClient
NewPetClient returns a client for the Pet from the given config.
func (*PetClient) CreateBulk ¶
func (c *PetClient) CreateBulk(builders ...*PetCreate) *PetCreateBulk
CreateBulk returns a builder for creating a bulk of Pet entities.
func (*PetClient) DeleteOne ¶
func (c *PetClient) DeleteOne(pe *Pet) *PetDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*PetClient) DeleteOneID ¶
func (c *PetClient) DeleteOneID(id int) *PetDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*PetClient) Intercept ¶
func (c *PetClient) Intercept(interceptors ...Interceptor)
Use adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `pet.Intercept(f(g(h())))`.
func (*PetClient) Interceptors ¶
func (c *PetClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*PetClient) QueryOwner ¶
QueryOwner queries the owner edge of a Pet.
func (*PetClient) UpdateOne ¶
func (c *PetClient) UpdateOne(pe *Pet) *PetUpdateOne
UpdateOne returns an update builder for the given entity.
func (*PetClient) UpdateOneID ¶
func (c *PetClient) UpdateOneID(id int) *PetUpdateOne
UpdateOneID returns an update builder for the given id.
type PetCreate ¶
type PetCreate struct {
// contains filtered or unexported fields
}
PetCreate is the builder for creating a Pet entity.
func (*PetCreate) Mutation ¶
func (pc *PetCreate) Mutation() *PetMutation
Mutation returns the PetMutation object of the builder.
func (*PetCreate) SetNillableName ¶
SetNillableName sets the "name" field if the given value is not nil.
func (*PetCreate) SetNillableOwnerID ¶
SetNillableOwnerID sets the "owner_id" field if the given value is not nil.
func (*PetCreate) SetOwnerID ¶
SetOwnerID sets the "owner_id" field.
type PetCreateBulk ¶
type PetCreateBulk struct {
// contains filtered or unexported fields
}
PetCreateBulk is the builder for creating many Pet entities in bulk.
func (*PetCreateBulk) Exec ¶
func (pcb *PetCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*PetCreateBulk) ExecX ¶
func (pcb *PetCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type PetDelete ¶
type PetDelete struct {
// contains filtered or unexported fields
}
PetDelete is the builder for deleting a Pet entity.
func (*PetDelete) Exec ¶
Exec executes the deletion query and returns how many vertices were deleted.
type PetDeleteOne ¶
type PetDeleteOne struct {
// contains filtered or unexported fields
}
PetDeleteOne is the builder for deleting a single Pet entity.
func (*PetDeleteOne) Exec ¶
func (pdo *PetDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*PetDeleteOne) ExecX ¶
func (pdo *PetDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type PetEdges ¶
type PetEdges struct { // Owner holds the value of the owner edge. Owner *User `json:"owner,omitempty"` // contains filtered or unexported fields }
PetEdges holds the relations/edges for other nodes in the graph.
func (PetEdges) OwnerOrErr ¶
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type PetGroupBy ¶
type PetGroupBy struct {
// contains filtered or unexported fields
}
PetGroupBy is the group-by builder for Pet entities.
func (*PetGroupBy) Aggregate ¶
func (pgb *PetGroupBy) Aggregate(fns ...AggregateFunc) *PetGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*PetGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*PetGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*PetGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*PetGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*PetGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*PetGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*PetGroupBy) Scan ¶
func (pgb *PetGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*PetGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type PetMutation ¶
type PetMutation struct {
// contains filtered or unexported fields
}
PetMutation represents an operation that mutates the Pet nodes in the graph.
func (*PetMutation) AddField ¶
func (m *PetMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*PetMutation) AddedEdges ¶
func (m *PetMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*PetMutation) AddedField ¶
func (m *PetMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*PetMutation) AddedFields ¶
func (m *PetMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*PetMutation) AddedIDs ¶
func (m *PetMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*PetMutation) ClearEdge ¶
func (m *PetMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*PetMutation) ClearField ¶
func (m *PetMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*PetMutation) ClearOwner ¶
func (m *PetMutation) ClearOwner()
ClearOwner clears the "owner" edge to the User entity.
func (*PetMutation) ClearOwnerID ¶
func (m *PetMutation) ClearOwnerID()
ClearOwnerID clears the value of the "owner_id" field.
func (*PetMutation) ClearedEdges ¶
func (m *PetMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*PetMutation) ClearedFields ¶
func (m *PetMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (PetMutation) Client ¶
func (m PetMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*PetMutation) EdgeCleared ¶
func (m *PetMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*PetMutation) Field ¶
func (m *PetMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*PetMutation) FieldCleared ¶
func (m *PetMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*PetMutation) Fields ¶
func (m *PetMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*PetMutation) ID ¶
func (m *PetMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*PetMutation) IDs ¶
func (m *PetMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*PetMutation) Name ¶
func (m *PetMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*PetMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*PetMutation) OldName ¶
func (m *PetMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Pet entity. If the Pet object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*PetMutation) OldOwnerID ¶
func (m *PetMutation) OldOwnerID(ctx context.Context) (v int, err error)
OldOwnerID returns the old "owner_id" field's value of the Pet entity. If the Pet object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*PetMutation) OwnerCleared ¶
func (m *PetMutation) OwnerCleared() bool
OwnerCleared reports if the "owner" edge to the User entity was cleared.
func (*PetMutation) OwnerID ¶
func (m *PetMutation) OwnerID() (r int, exists bool)
OwnerID returns the value of the "owner_id" field in the mutation.
func (*PetMutation) OwnerIDCleared ¶
func (m *PetMutation) OwnerIDCleared() bool
OwnerIDCleared returns if the "owner_id" field was cleared in this mutation.
func (*PetMutation) OwnerIDs ¶
func (m *PetMutation) OwnerIDs() (ids []int)
OwnerIDs returns the "owner" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*PetMutation) RemovedEdges ¶
func (m *PetMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*PetMutation) RemovedIDs ¶
func (m *PetMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*PetMutation) ResetEdge ¶
func (m *PetMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*PetMutation) ResetField ¶
func (m *PetMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*PetMutation) ResetName ¶
func (m *PetMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*PetMutation) ResetOwner ¶
func (m *PetMutation) ResetOwner()
ResetOwner resets all changes to the "owner" edge.
func (*PetMutation) ResetOwnerID ¶
func (m *PetMutation) ResetOwnerID()
ResetOwnerID resets all changes to the "owner_id" field.
func (*PetMutation) SetField ¶
func (m *PetMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*PetMutation) SetName ¶
func (m *PetMutation) SetName(s string)
SetName sets the "name" field.
func (*PetMutation) SetOp ¶
func (m *PetMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (*PetMutation) SetOwnerID ¶
func (m *PetMutation) SetOwnerID(i int)
SetOwnerID sets the "owner_id" field.
func (PetMutation) Tx ¶
func (m PetMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*PetMutation) Type ¶
func (m *PetMutation) Type() string
Type returns the node type of this mutation (Pet).
func (*PetMutation) Where ¶
func (m *PetMutation) Where(ps ...predicate.Pet)
Where appends a list predicates to the PetMutation builder.
func (*PetMutation) WhereP ¶
func (m *PetMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the PetMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type PetQuery ¶
type PetQuery struct {
// contains filtered or unexported fields
}
PetQuery is the builder for querying Pet entities.
func (*PetQuery) Aggregate ¶
func (pq *PetQuery) Aggregate(fns ...AggregateFunc) *PetSelect
Aggregate returns a PetSelect configured with the given aggregations.
func (*PetQuery) Clone ¶
Clone returns a duplicate of the PetQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*PetQuery) First ¶
First returns the first Pet entity from the query. Returns a *NotFoundError when no Pet was found.
func (*PetQuery) FirstID ¶
FirstID returns the first Pet ID from the query. Returns a *NotFoundError when no Pet ID was found.
func (*PetQuery) GroupBy ¶
func (pq *PetQuery) GroupBy(field string, fields ...string) *PetGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Pet.Query(). GroupBy(pet.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*PetQuery) Only ¶
Only returns a single Pet entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Pet entity is found. Returns a *NotFoundError when no Pet entities are found.
func (*PetQuery) OnlyID ¶
OnlyID is like Only, but returns the only Pet ID in the query. Returns a *NotSingularError when more than one Pet ID is found. Returns a *NotFoundError when no entities are found.
func (*PetQuery) QueryOwner ¶
QueryOwner chains the current query on the "owner" edge.
func (*PetQuery) Select ¶
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Pet.Query(). Select(pet.FieldName). Scan(ctx, &v)
func (*PetQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
type PetSelect ¶
type PetSelect struct { *PetQuery // contains filtered or unexported fields }
PetSelect is the builder for selecting fields of Pet entities.
func (*PetSelect) Aggregate ¶
func (ps *PetSelect) Aggregate(fns ...AggregateFunc) *PetSelect
Aggregate adds the given aggregation functions to the selector query.
func (*PetSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*PetSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*PetSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*PetSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*PetSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*PetSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*PetSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type PetUpdate ¶
type PetUpdate struct {
// contains filtered or unexported fields
}
PetUpdate is the builder for updating Pet entities.
func (*PetUpdate) ClearOwner ¶
ClearOwner clears the "owner" edge to the User entity.
func (*PetUpdate) ClearOwnerID ¶
ClearOwnerID clears the value of the "owner_id" field.
func (*PetUpdate) Modify ¶
func (pu *PetUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *PetUpdate
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*PetUpdate) Mutation ¶
func (pu *PetUpdate) Mutation() *PetMutation
Mutation returns the PetMutation object of the builder.
func (*PetUpdate) Save ¶
Save executes the query and returns the number of nodes affected by the update operation.
func (*PetUpdate) SetNillableName ¶
SetNillableName sets the "name" field if the given value is not nil.
func (*PetUpdate) SetNillableOwnerID ¶
SetNillableOwnerID sets the "owner_id" field if the given value is not nil.
func (*PetUpdate) SetOwnerID ¶
SetOwnerID sets the "owner_id" field.
type PetUpdateOne ¶
type PetUpdateOne struct {
// contains filtered or unexported fields
}
PetUpdateOne is the builder for updating a single Pet entity.
func (*PetUpdateOne) ClearOwner ¶
func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne
ClearOwner clears the "owner" edge to the User entity.
func (*PetUpdateOne) ClearOwnerID ¶
func (puo *PetUpdateOne) ClearOwnerID() *PetUpdateOne
ClearOwnerID clears the value of the "owner_id" field.
func (*PetUpdateOne) Exec ¶
func (puo *PetUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*PetUpdateOne) ExecX ¶
func (puo *PetUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*PetUpdateOne) Modify ¶
func (puo *PetUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *PetUpdateOne
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*PetUpdateOne) Mutation ¶
func (puo *PetUpdateOne) Mutation() *PetMutation
Mutation returns the PetMutation object of the builder.
func (*PetUpdateOne) Save ¶
func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error)
Save executes the query and returns the updated Pet entity.
func (*PetUpdateOne) SaveX ¶
func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet
SaveX is like Save, but panics if an error occurs.
func (*PetUpdateOne) Select ¶
func (puo *PetUpdateOne) Select(field string, fields ...string) *PetUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*PetUpdateOne) SetName ¶
func (puo *PetUpdateOne) SetName(s string) *PetUpdateOne
SetName sets the "name" field.
func (*PetUpdateOne) SetNillableName ¶
func (puo *PetUpdateOne) SetNillableName(s *string) *PetUpdateOne
SetNillableName sets the "name" field if the given value is not nil.
func (*PetUpdateOne) SetNillableOwnerID ¶
func (puo *PetUpdateOne) SetNillableOwnerID(i *int) *PetUpdateOne
SetNillableOwnerID sets the "owner_id" field if the given value is not nil.
func (*PetUpdateOne) SetOwner ¶
func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne
SetOwner sets the "owner" edge to the User entity.
func (*PetUpdateOne) SetOwnerID ¶
func (puo *PetUpdateOne) SetOwnerID(i int) *PetUpdateOne
SetOwnerID sets the "owner_id" field.
type QuerierFunc ¶
type QuerierFunc = ent.QuerierFunc
ent aliases to avoid import conflicts in user's code.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollback method.
type SchemaConfig ¶
type SchemaConfig = internal.SchemaConfig
SchemaConfig represents alternative schema names for all tables that can be passed at runtime.
func SchemaConfigFromContext ¶
func SchemaConfigFromContext(ctx context.Context) SchemaConfig
SchemaConfigFromContext exports the internal.SchemaConfigFromContext for external usage (inside custom predicates or modifiers).
type TraverseFunc ¶
type TraverseFunc = ent.TraverseFunc
ent aliases to avoid import conflicts in user's code.
type Tx ¶
type Tx struct { // Friendship is the client for interacting with the Friendship builders. Friendship *FriendshipClient // Group is the client for interacting with the Group builders. Group *GroupClient // Pet is the client for interacting with the Pet builders. Pet *PetClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryFriends ¶
QueryFriends queries the "friends" edge of the User entity.
func (*User) QueryFriendships ¶
func (u *User) QueryFriendships() *FriendshipQuery
QueryFriendships queries the "friendships" edge of the User entity.
func (*User) QueryGroups ¶
func (u *User) QueryGroups() *GroupQuery
QueryGroups queries the "groups" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a builder for creating a User entity.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Intercept ¶
func (c *UserClient) Intercept(interceptors ...Interceptor)
Use adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `user.Intercept(f(g(h())))`.
func (*UserClient) Interceptors ¶
func (c *UserClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryFriends ¶
func (c *UserClient) QueryFriends(u *User) *UserQuery
QueryFriends queries the friends edge of a User.
func (*UserClient) QueryFriendships ¶
func (c *UserClient) QueryFriendships(u *User) *FriendshipQuery
QueryFriendships queries the friendships edge of a User.
func (*UserClient) QueryGroups ¶
func (c *UserClient) QueryGroups(u *User) *GroupQuery
QueryGroups queries the groups edge of a User.
func (*UserClient) QueryPets ¶
func (c *UserClient) QueryPets(u *User) *PetQuery
QueryPets queries the pets edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddFriendIDs ¶
func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserCreate) AddFriends ¶
func (uc *UserCreate) AddFriends(u ...*User) *UserCreate
AddFriends adds the "friends" edges to the User entity.
func (*UserCreate) AddFriendshipIDs ¶
func (uc *UserCreate) AddFriendshipIDs(ids ...int) *UserCreate
AddFriendshipIDs adds the "friendships" edge to the Friendship entity by IDs.
func (*UserCreate) AddFriendships ¶
func (uc *UserCreate) AddFriendships(f ...*Friendship) *UserCreate
AddFriendships adds the "friendships" edges to the Friendship entity.
func (*UserCreate) AddGroupIDs ¶
func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate
AddGroupIDs adds the "groups" edge to the Group entity by IDs.
func (*UserCreate) AddGroups ¶
func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate
AddGroups adds the "groups" edges to the Group entity.
func (*UserCreate) AddPetIDs ¶
func (uc *UserCreate) AddPetIDs(ids ...int) *UserCreate
AddPetIDs adds the "pets" edge to the Pet entity by IDs.
func (*UserCreate) AddPets ¶
func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate
AddPets adds the "pets" edges to the Pet entity.
func (*UserCreate) Exec ¶
func (uc *UserCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreate) ExecX ¶
func (uc *UserCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetName ¶
func (uc *UserCreate) SetName(s string) *UserCreate
SetName sets the "name" field.
func (*UserCreate) SetNillableName ¶
func (uc *UserCreate) SetNillableName(s *string) *UserCreate
SetNillableName sets the "name" field if the given value is not nil.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
func (*UserCreateBulk) Exec ¶
func (ucb *UserCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreateBulk) ExecX ¶
func (ucb *UserCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where appends a list predicates to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Pets holds the value of the pets edge. Pets []*Pet `json:"pets,omitempty"` // Groups holds the value of the groups edge. Groups []*Group `json:"groups,omitempty"` // Friends holds the value of the friends edge. Friends []*User `json:"friends,omitempty"` // Friendships holds the value of the friendships edge. Friendships []*Friendship `json:"friendships,omitempty"` // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) FriendsOrErr ¶
FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.
func (UserEdges) FriendshipsOrErr ¶
func (e UserEdges) FriendshipsOrErr() ([]*Friendship, error)
FriendshipsOrErr returns the Friendships value or an error if the edge was not loaded in eager-loading.
func (UserEdges) GroupsOrErr ¶
GroupsOrErr returns the Groups value or an error if the edge was not loaded in eager-loading.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*UserGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddFriendIDs ¶
func (m *UserMutation) AddFriendIDs(ids ...int)
AddFriendIDs adds the "friends" edge to the User entity by ids.
func (*UserMutation) AddFriendshipIDs ¶
func (m *UserMutation) AddFriendshipIDs(ids ...int)
AddFriendshipIDs adds the "friendships" edge to the Friendship entity by ids.
func (*UserMutation) AddGroupIDs ¶
func (m *UserMutation) AddGroupIDs(ids ...int)
AddGroupIDs adds the "groups" edge to the Group entity by ids.
func (*UserMutation) AddPetIDs ¶
func (m *UserMutation) AddPetIDs(ids ...int)
AddPetIDs adds the "pets" edge to the Pet entity by ids.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearFriends ¶
func (m *UserMutation) ClearFriends()
ClearFriends clears the "friends" edge to the User entity.
func (*UserMutation) ClearFriendships ¶
func (m *UserMutation) ClearFriendships()
ClearFriendships clears the "friendships" edge to the Friendship entity.
func (*UserMutation) ClearGroups ¶
func (m *UserMutation) ClearGroups()
ClearGroups clears the "groups" edge to the Group entity.
func (*UserMutation) ClearPets ¶
func (m *UserMutation) ClearPets()
ClearPets clears the "pets" edge to the Pet entity.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) FriendsCleared ¶
func (m *UserMutation) FriendsCleared() bool
FriendsCleared reports if the "friends" edge to the User entity was cleared.
func (*UserMutation) FriendsIDs ¶
func (m *UserMutation) FriendsIDs() (ids []int)
FriendsIDs returns the "friends" edge IDs in the mutation.
func (*UserMutation) FriendshipsCleared ¶
func (m *UserMutation) FriendshipsCleared() bool
FriendshipsCleared reports if the "friendships" edge to the Friendship entity was cleared.
func (*UserMutation) FriendshipsIDs ¶
func (m *UserMutation) FriendshipsIDs() (ids []int)
FriendshipsIDs returns the "friendships" edge IDs in the mutation.
func (*UserMutation) GroupsCleared ¶
func (m *UserMutation) GroupsCleared() bool
GroupsCleared reports if the "groups" edge to the Group entity was cleared.
func (*UserMutation) GroupsIDs ¶
func (m *UserMutation) GroupsIDs() (ids []int)
GroupsIDs returns the "groups" edge IDs in the mutation.
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*UserMutation) IDs ¶
func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*UserMutation) Name ¶
func (m *UserMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldName ¶
func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) PetsCleared ¶
func (m *UserMutation) PetsCleared() bool
PetsCleared reports if the "pets" edge to the Pet entity was cleared.
func (*UserMutation) PetsIDs ¶
func (m *UserMutation) PetsIDs() (ids []int)
PetsIDs returns the "pets" edge IDs in the mutation.
func (*UserMutation) RemoveFriendIDs ¶
func (m *UserMutation) RemoveFriendIDs(ids ...int)
RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
func (*UserMutation) RemoveFriendshipIDs ¶
func (m *UserMutation) RemoveFriendshipIDs(ids ...int)
RemoveFriendshipIDs removes the "friendships" edge to the Friendship entity by IDs.
func (*UserMutation) RemoveGroupIDs ¶
func (m *UserMutation) RemoveGroupIDs(ids ...int)
RemoveGroupIDs removes the "groups" edge to the Group entity by IDs.
func (*UserMutation) RemovePetIDs ¶
func (m *UserMutation) RemovePetIDs(ids ...int)
RemovePetIDs removes the "pets" edge to the Pet entity by IDs.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedFriendsIDs ¶
func (m *UserMutation) RemovedFriendsIDs() (ids []int)
RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
func (*UserMutation) RemovedFriendshipsIDs ¶
func (m *UserMutation) RemovedFriendshipsIDs() (ids []int)
RemovedFriendships returns the removed IDs of the "friendships" edge to the Friendship entity.
func (*UserMutation) RemovedGroupsIDs ¶
func (m *UserMutation) RemovedGroupsIDs() (ids []int)
RemovedGroups returns the removed IDs of the "groups" edge to the Group entity.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) RemovedPetsIDs ¶
func (m *UserMutation) RemovedPetsIDs() (ids []int)
RemovedPets returns the removed IDs of the "pets" edge to the Pet entity.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetFriends ¶
func (m *UserMutation) ResetFriends()
ResetFriends resets all changes to the "friends" edge.
func (*UserMutation) ResetFriendships ¶
func (m *UserMutation) ResetFriendships()
ResetFriendships resets all changes to the "friendships" edge.
func (*UserMutation) ResetGroups ¶
func (m *UserMutation) ResetGroups()
ResetGroups resets all changes to the "groups" edge.
func (*UserMutation) ResetName ¶
func (m *UserMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*UserMutation) ResetPets ¶
func (m *UserMutation) ResetPets()
ResetPets resets all changes to the "pets" edge.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetName ¶
func (m *UserMutation) SetName(s string)
SetName sets the "name" field.
func (*UserMutation) SetOp ¶
func (m *UserMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) Where ¶
func (m *UserMutation) Where(ps ...predicate.User)
Where appends a list predicates to the UserMutation builder.
func (*UserMutation) WhereP ¶
func (m *UserMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the UserMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Aggregate ¶
func (uq *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect
Aggregate returns a UserSelect configured with the given aggregations.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Modify ¶
func (uq *UserQuery) Modify(modifiers ...func(s *sql.Selector)) *UserSelect
Modify adds a query modifier for attaching custom logic to queries.
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) QueryFriends ¶
QueryFriends chains the current query on the "friends" edge.
func (*UserQuery) QueryFriendships ¶
func (uq *UserQuery) QueryFriendships() *FriendshipQuery
QueryFriendships chains the current query on the "friendships" edge.
func (*UserQuery) QueryGroups ¶
func (uq *UserQuery) QueryGroups() *GroupQuery
QueryGroups chains the current query on the "groups" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.User.Query(). Select(user.FieldName). Scan(ctx, &v)
func (*UserQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*UserQuery) WithFriends ¶
WithFriends tells the query-builder to eager-load the nodes that are connected to the "friends" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithFriendships ¶
func (uq *UserQuery) WithFriendships(opts ...func(*FriendshipQuery)) *UserQuery
WithFriendships tells the query-builder to eager-load the nodes that are connected to the "friendships" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithGroups ¶
func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery
WithGroups tells the query-builder to eager-load the nodes that are connected to the "groups" edge. The optional arguments are used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Aggregate ¶
func (us *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect
Aggregate adds the given aggregation functions to the selector query.
func (*UserSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) Modify ¶
func (us *UserSelect) Modify(modifiers ...func(s *sql.Selector)) *UserSelect
Modify adds a query modifier for attaching custom logic to queries.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddFriendIDs ¶
func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserUpdate) AddFriends ¶
func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate
AddFriends adds the "friends" edges to the User entity.
func (*UserUpdate) AddFriendshipIDs ¶
func (uu *UserUpdate) AddFriendshipIDs(ids ...int) *UserUpdate
AddFriendshipIDs adds the "friendships" edge to the Friendship entity by IDs.
func (*UserUpdate) AddFriendships ¶
func (uu *UserUpdate) AddFriendships(f ...*Friendship) *UserUpdate
AddFriendships adds the "friendships" edges to the Friendship entity.
func (*UserUpdate) AddGroupIDs ¶
func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate
AddGroupIDs adds the "groups" edge to the Group entity by IDs.
func (*UserUpdate) AddGroups ¶
func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate
AddGroups adds the "groups" edges to the Group entity.
func (*UserUpdate) AddPetIDs ¶
func (uu *UserUpdate) AddPetIDs(ids ...int) *UserUpdate
AddPetIDs adds the "pets" edge to the Pet entity by IDs.
func (*UserUpdate) AddPets ¶
func (uu *UserUpdate) AddPets(p ...*Pet) *UserUpdate
AddPets adds the "pets" edges to the Pet entity.
func (*UserUpdate) ClearFriends ¶
func (uu *UserUpdate) ClearFriends() *UserUpdate
ClearFriends clears all "friends" edges to the User entity.
func (*UserUpdate) ClearFriendships ¶
func (uu *UserUpdate) ClearFriendships() *UserUpdate
ClearFriendships clears all "friendships" edges to the Friendship entity.
func (*UserUpdate) ClearGroups ¶
func (uu *UserUpdate) ClearGroups() *UserUpdate
ClearGroups clears all "groups" edges to the Group entity.
func (*UserUpdate) ClearPets ¶
func (uu *UserUpdate) ClearPets() *UserUpdate
ClearPets clears all "pets" edges to the Pet entity.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Modify ¶
func (uu *UserUpdate) Modify(modifiers ...func(u *sql.UpdateBuilder)) *UserUpdate
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveFriendIDs ¶
func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate
RemoveFriendIDs removes the "friends" edge to User entities by IDs.
func (*UserUpdate) RemoveFriends ¶
func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate
RemoveFriends removes "friends" edges to User entities.
func (*UserUpdate) RemoveFriendshipIDs ¶
func (uu *UserUpdate) RemoveFriendshipIDs(ids ...int) *UserUpdate
RemoveFriendshipIDs removes the "friendships" edge to Friendship entities by IDs.
func (*UserUpdate) RemoveFriendships ¶
func (uu *UserUpdate) RemoveFriendships(f ...*Friendship) *UserUpdate
RemoveFriendships removes "friendships" edges to Friendship entities.
func (*UserUpdate) RemoveGroupIDs ¶
func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate
RemoveGroupIDs removes the "groups" edge to Group entities by IDs.
func (*UserUpdate) RemoveGroups ¶
func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate
RemoveGroups removes "groups" edges to Group entities.
func (*UserUpdate) RemovePetIDs ¶
func (uu *UserUpdate) RemovePetIDs(ids ...int) *UserUpdate
RemovePetIDs removes the "pets" edge to Pet entities by IDs.
func (*UserUpdate) RemovePets ¶
func (uu *UserUpdate) RemovePets(p ...*Pet) *UserUpdate
RemovePets removes "pets" edges to Pet entities.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetName ¶
func (uu *UserUpdate) SetName(s string) *UserUpdate
SetName sets the "name" field.
func (*UserUpdate) SetNillableName ¶
func (uu *UserUpdate) SetNillableName(s *string) *UserUpdate
SetNillableName sets the "name" field if the given value is not nil.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where appends a list predicates to the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddFriendIDs ¶
func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserUpdateOne) AddFriends ¶
func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne
AddFriends adds the "friends" edges to the User entity.
func (*UserUpdateOne) AddFriendshipIDs ¶
func (uuo *UserUpdateOne) AddFriendshipIDs(ids ...int) *UserUpdateOne
AddFriendshipIDs adds the "friendships" edge to the Friendship entity by IDs.
func (*UserUpdateOne) AddFriendships ¶
func (uuo *UserUpdateOne) AddFriendships(f ...*Friendship) *UserUpdateOne
AddFriendships adds the "friendships" edges to the Friendship entity.
func (*UserUpdateOne) AddGroupIDs ¶
func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne
AddGroupIDs adds the "groups" edge to the Group entity by IDs.
func (*UserUpdateOne) AddGroups ¶
func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne
AddGroups adds the "groups" edges to the Group entity.
func (*UserUpdateOne) AddPetIDs ¶
func (uuo *UserUpdateOne) AddPetIDs(ids ...int) *UserUpdateOne
AddPetIDs adds the "pets" edge to the Pet entity by IDs.
func (*UserUpdateOne) AddPets ¶
func (uuo *UserUpdateOne) AddPets(p ...*Pet) *UserUpdateOne
AddPets adds the "pets" edges to the Pet entity.
func (*UserUpdateOne) ClearFriends ¶
func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne
ClearFriends clears all "friends" edges to the User entity.
func (*UserUpdateOne) ClearFriendships ¶
func (uuo *UserUpdateOne) ClearFriendships() *UserUpdateOne
ClearFriendships clears all "friendships" edges to the Friendship entity.
func (*UserUpdateOne) ClearGroups ¶
func (uuo *UserUpdateOne) ClearGroups() *UserUpdateOne
ClearGroups clears all "groups" edges to the Group entity.
func (*UserUpdateOne) ClearPets ¶
func (uuo *UserUpdateOne) ClearPets() *UserUpdateOne
ClearPets clears all "pets" edges to the Pet entity.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Modify ¶
func (uuo *UserUpdateOne) Modify(modifiers ...func(u *sql.UpdateBuilder)) *UserUpdateOne
Modify adds a statement modifier for attaching custom logic to the UPDATE statement.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveFriendIDs ¶
func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne
RemoveFriendIDs removes the "friends" edge to User entities by IDs.
func (*UserUpdateOne) RemoveFriends ¶
func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne
RemoveFriends removes "friends" edges to User entities.
func (*UserUpdateOne) RemoveFriendshipIDs ¶
func (uuo *UserUpdateOne) RemoveFriendshipIDs(ids ...int) *UserUpdateOne
RemoveFriendshipIDs removes the "friendships" edge to Friendship entities by IDs.
func (*UserUpdateOne) RemoveFriendships ¶
func (uuo *UserUpdateOne) RemoveFriendships(f ...*Friendship) *UserUpdateOne
RemoveFriendships removes "friendships" edges to Friendship entities.
func (*UserUpdateOne) RemoveGroupIDs ¶
func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne
RemoveGroupIDs removes the "groups" edge to Group entities by IDs.
func (*UserUpdateOne) RemoveGroups ¶
func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne
RemoveGroups removes "groups" edges to Group entities.
func (*UserUpdateOne) RemovePetIDs ¶
func (uuo *UserUpdateOne) RemovePetIDs(ids ...int) *UserUpdateOne
RemovePetIDs removes the "pets" edge to Pet entities by IDs.
func (*UserUpdateOne) RemovePets ¶
func (uuo *UserUpdateOne) RemovePets(p ...*Pet) *UserUpdateOne
RemovePets removes "pets" edges to Pet entities.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) Select ¶
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*UserUpdateOne) SetName ¶
func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
SetName sets the "name" field.
func (*UserUpdateOne) SetNillableName ¶
func (uuo *UserUpdateOne) SetNillableName(s *string) *UserUpdateOne
SetNillableName sets the "name" field if the given value is not nil.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field or edge fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
Source Files ¶
- client.go
- config.go
- context.go
- ent.go
- friendship.go
- friendship_create.go
- friendship_delete.go
- friendship_query.go
- friendship_update.go
- generate.go
- group.go
- group_create.go
- group_delete.go
- group_query.go
- group_update.go
- mutation.go
- pet.go
- pet_create.go
- pet_delete.go
- pet_query.go
- pet_update.go
- runtime.go
- tx.go
- user.go
- user_create.go
- user_delete.go
- user_query.go
- user_update.go