Versions in this module Expand all Collapse all v1 v1.6.2 Mar 21, 2018 Changes in this version + const MaxImageSize + func ClearVolatileImages() + func CopyImage(origImg image.Image) *image.RGBA + func EnableRestoringForTesting() + func InitializeGLState() error + func IsRestoringEnabled() bool + func QuadVertexSizeInBytes() int + func ResolveStaleImages() error + func Restore() error + type Image struct + func NewImage(width, height int, filter graphics.Filter, volatile bool) *Image + func NewImageFromImage(source image.Image, filter graphics.Filter) *Image + func NewScreenFramebufferImage(width, height int, offsetX, offsetY float64) *Image + func (i *Image) At(x, y int) (color.RGBA, error) + func (i *Image) BasePixelsForTesting() []byte + func (i *Image) Dispose() + func (i *Image) DrawImage(img *Image, vertices []float32, colorm *affine.ColorM, ...) + func (i *Image) Fill(r, g, b, a uint8) + func (i *Image) IsInvalidated() (bool, error) + func (i *Image) ReplacePixels(pixels []byte) + func (i *Image) Size() (int, int)