Documentation
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Index ¶
- Constants
- func AddressSet(isValid func(ip net.IP) bool, addrs []net.Addr) sets.Set[string]
- func AppendPortIfNeeded(addr string, port int32) string
- func BuildPortsToEndpointsMap(endpoints *v1.Endpoints) map[string][]string
- func EnsureSysctl(sysctl utilsysctl.Interface, name string, newVal int) error
- func GetClusterIPByFamily(ipFamily v1.IPFamily, service *v1.Service) string
- func GetLocalAddrSet() netutils.IPSet
- func GetLocalAddrs() ([]net.IP, error)
- func IPPart(s string) string
- func IsLoopBack(ip string) bool
- func IsZeroCIDR(cidr string) bool
- func LogAndEmitIncorrectIPVersionEvent(recorder events.EventRecorder, ...)
- func MapCIDRsByIPFamily(cidrStrings []string) map[v1.IPFamily][]string
- func MapIPsByIPFamily(ipStrings []string) map[v1.IPFamily][]string
- func OtherIPFamily(ipFamily v1.IPFamily) v1.IPFamily
- func PortPart(s string) (int, error)
- func RevertPorts(...)
- func ShouldSkipService(service *v1.Service) bool
- func ShuffleStrings(s []string) []string
- type LineBuffer
- type NetworkInterfacer
- type NodePortAddresses
- type RealNetwork
- type Resolver
Constants ¶
const ( // IPv4ZeroCIDR is the CIDR block for the whole IPv4 address space IPv4ZeroCIDR = "0.0.0.0/0" // IPv6ZeroCIDR is the CIDR block for the whole IPv6 address space IPv6ZeroCIDR = "::/0" )
Variables ¶
This section is empty.
Functions ¶
func AddressSet ¶
AddressSet validates the addresses in the slice using the "isValid" function. Addresses that pass the validation are returned as a string Set.
func AppendPortIfNeeded ¶
AppendPortIfNeeded appends the given port to IP address unless it is already in "ipv4:port" or "[ipv6]:port" format.
func BuildPortsToEndpointsMap ¶
BuildPortsToEndpointsMap builds a map of portname -> all ip:ports for that portname. Explode Endpoints.Subsets[*] into this structure.
func EnsureSysctl ¶
func EnsureSysctl(sysctl utilsysctl.Interface, name string, newVal int) error
EnsureSysctl sets a kernel sysctl to a given numeric value.
func GetClusterIPByFamily ¶
GetClusterIPByFamily returns a service clusterip by family
func GetLocalAddrSet ¶
GetLocalAddrSet return a local IPSet. If failed to get local addr, will assume no local ips.
func GetLocalAddrs ¶
GetLocalAddrs returns a list of all network addresses on the local system
func IPPart ¶
IPPart returns just the IP part of an IP or IP:port or endpoint string. If the IP part is an IPv6 address enclosed in brackets (e.g. "[fd00:1::5]:9999"), then the brackets are stripped as well.
func IsLoopBack ¶
IsLoopBack checks if a given IP address is a loopback address.
func IsZeroCIDR ¶
IsZeroCIDR checks whether the input CIDR string is either the IPv4 or IPv6 zero CIDR
func LogAndEmitIncorrectIPVersionEvent ¶
func LogAndEmitIncorrectIPVersionEvent(recorder events.EventRecorder, fieldName, fieldValue, svcNamespace, svcName string, svcUID types.UID)
LogAndEmitIncorrectIPVersionEvent logs and emits incorrect IP version event.
func MapCIDRsByIPFamily ¶
MapCIDRsByIPFamily maps a slice of IPs to their respective IP families (v4 or v6)
func MapIPsByIPFamily ¶
MapIPsByIPFamily maps a slice of IPs to their respective IP families (v4 or v6)
func OtherIPFamily ¶
OtherIPFamily returns the other ip family
func RevertPorts ¶
RevertPorts is closing ports in replacementPortsMap but not in originalPortsMap. In other words, it only closes the ports opened in this sync.
func ShouldSkipService ¶
ShouldSkipService checks if a given service should skip proxying
func ShuffleStrings ¶
ShuffleStrings copies strings from the specified slice into a copy in random order. It returns a new slice.
Types ¶
type LineBuffer ¶
type LineBuffer struct {
// contains filtered or unexported fields
}
func (*LineBuffer) Bytes ¶
func (buf *LineBuffer) Bytes() []byte
Bytes returns the contents of buf as a []byte
func (*LineBuffer) Lines ¶
func (buf *LineBuffer) Lines() int
Lines returns the number of lines in buf. Note that more precisely, this returns the number of times Write() or WriteBytes() was called; it assumes that you never wrote any newlines to the buffer yourself.
func (*LineBuffer) String ¶
func (buf *LineBuffer) String() string
String returns the contents of buf as a string
func (*LineBuffer) Write ¶
func (buf *LineBuffer) Write(args ...interface{})
Write takes a list of arguments, each a string or []string, joins all the individual strings with spaces, terminates with newline, and writes to buf. Any other argument type will panic.
func (*LineBuffer) WriteBytes ¶
func (buf *LineBuffer) WriteBytes(bytes []byte)
WriteBytes writes bytes to buffer, and terminates with newline.
type NetworkInterfacer ¶
NetworkInterfacer defines an interface for several net library functions. Production code will forward to net library functions, and unit tests will override the methods for testing purposes.
type NodePortAddresses ¶
type NodePortAddresses struct {
// contains filtered or unexported fields
}
NodePortAddresses is used to handle the --nodeport-addresses flag
func NewNodePortAddresses ¶
func NewNodePortAddresses(family v1.IPFamily, cidrStrings []string) *NodePortAddresses
NewNodePortAddresses takes an IP family and the `--nodeport-addresses` value (which is assumed to contain only valid CIDRs, potentially of both IP families) and returns a NodePortAddresses object for the given family. If there are no CIDRs of the given family then the CIDR "0.0.0.0/0" or "::/0" will be added (even if there are CIDRs of the other family).
func (*NodePortAddresses) ContainsIPv4Loopback ¶
func (npa *NodePortAddresses) ContainsIPv4Loopback() bool
ContainsIPv4Loopback returns true if npa's CIDRs contain an IPv4 loopback address.
func (*NodePortAddresses) GetNodeIPs ¶
func (npa *NodePortAddresses) GetNodeIPs(nw NetworkInterfacer) ([]net.IP, error)
GetNodeIPs return all matched node IP addresses for npa's CIDRs. If no matching IPs are found, it returns an empty list. NetworkInterfacer is injected for test purpose.
func (*NodePortAddresses) MatchAll ¶
func (npa *NodePortAddresses) MatchAll() bool
MatchAll returns true if npa matches all node IPs (of npa's given family)
func (*NodePortAddresses) String ¶
func (npa *NodePortAddresses) String() string
type RealNetwork ¶
type RealNetwork struct{}
RealNetwork implements the NetworkInterfacer interface for production code, just wrapping the underlying net library function calls.
func (RealNetwork) InterfaceAddrs ¶
func (RealNetwork) InterfaceAddrs() ([]net.Addr, error)
InterfaceAddrs wraps net.InterfaceAddrs(), it's a part of NetworkInterfacer interface.