Documentation
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Index ¶
- Constants
- type BaldaGameServerAPI
- func (o *BaldaGameServerAPI) AddMiddlewareFor(method, path string, builder middleware.Builder)
- func (o *BaldaGameServerAPI) AuthenticatorsFor(schemes map[string]spec.SecurityScheme) map[string]runtime.Authenticator
- func (o *BaldaGameServerAPI) Authorizer() runtime.Authorizer
- func (o *BaldaGameServerAPI) ConsumersFor(mediaTypes []string) map[string]runtime.Consumer
- func (o *BaldaGameServerAPI) Context() *middleware.Context
- func (o *BaldaGameServerAPI) DefaultConsumes() string
- func (o *BaldaGameServerAPI) DefaultProduces() string
- func (o *BaldaGameServerAPI) Formats() strfmt.Registry
- func (o *BaldaGameServerAPI) HandlerFor(method, path string) (http.Handler, bool)
- func (o *BaldaGameServerAPI) Init()
- func (o *BaldaGameServerAPI) ProducersFor(mediaTypes []string) map[string]runtime.Producer
- func (o *BaldaGameServerAPI) RegisterConsumer(mediaType string, consumer runtime.Consumer)
- func (o *BaldaGameServerAPI) RegisterFormat(name string, format strfmt.Format, validator strfmt.Validator)
- func (o *BaldaGameServerAPI) RegisterProducer(mediaType string, producer runtime.Producer)
- func (o *BaldaGameServerAPI) Serve(builder middleware.Builder) http.Handler
- func (o *BaldaGameServerAPI) ServeErrorFor(operationID string) func(http.ResponseWriter, *http.Request, error)
- func (o *BaldaGameServerAPI) SetDefaultConsumes(mediaType string)
- func (o *BaldaGameServerAPI) SetDefaultProduces(mediaType string)
- func (o *BaldaGameServerAPI) SetSpec(spec *loads.Document)
- func (o *BaldaGameServerAPI) UseRedoc()
- func (o *BaldaGameServerAPI) UseSwaggerUI()
- func (o *BaldaGameServerAPI) Validate() error
- type GetUsersStateUID
- type GetUsersStateUIDBadRequest
- type GetUsersStateUIDHandler
- type GetUsersStateUIDHandlerFunc
- type GetUsersStateUIDOK
- type GetUsersStateUIDParams
- type GetUsersStateUIDURL
- func (o *GetUsersStateUIDURL) Build() (*url.URL, error)
- func (o *GetUsersStateUIDURL) BuildFull(scheme, host string) (*url.URL, error)
- func (o *GetUsersStateUIDURL) Must(u *url.URL, err error) *url.URL
- func (o *GetUsersStateUIDURL) SetBasePath(bp string)
- func (o *GetUsersStateUIDURL) String() string
- func (o *GetUsersStateUIDURL) StringFull(scheme, host string) string
- func (o *GetUsersStateUIDURL) WithBasePath(bp string) *GetUsersStateUIDURL
Constants ¶
const GetUsersStateUIDBadRequestCode int = 400
GetUsersStateUIDBadRequestCode is the HTTP code returned for type GetUsersStateUIDBadRequest
const GetUsersStateUIDOKCode int = 200
GetUsersStateUIDOKCode is the HTTP code returned for type GetUsersStateUIDOK
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BaldaGameServerAPI ¶
type BaldaGameServerAPI struct { Middleware func(middleware.Builder) http.Handler // BasicAuthenticator generates a runtime.Authenticator from the supplied basic auth function. // It has a default implementation in the security package, however you can replace it for your particular usage. BasicAuthenticator func(security.UserPassAuthentication) runtime.Authenticator // APIKeyAuthenticator generates a runtime.Authenticator from the supplied token auth function. // It has a default implementation in the security package, however you can replace it for your particular usage. APIKeyAuthenticator func(string, string, security.TokenAuthentication) runtime.Authenticator // BearerAuthenticator generates a runtime.Authenticator from the supplied bearer token auth function. // It has a default implementation in the security package, however you can replace it for your particular usage. BearerAuthenticator func(string, security.ScopedTokenAuthentication) runtime.Authenticator // JSONConsumer registers a consumer for the following mime types: // - application/json JSONConsumer runtime.Consumer // JSONProducer registers a producer for the following mime types: // - application/json JSONProducer runtime.Producer // APIKeyHeaderAuth registers a function that takes a token and returns a principal // it performs authentication based on an api key X-API-Key provided in the header APIKeyHeaderAuth func(string) (interface{}, error) // APIKeyQueryParamAuth registers a function that takes a token and returns a principal // it performs authentication based on an api key api_key provided in the query APIKeyQueryParamAuth func(string) (interface{}, error) // APIAuthorizer provides access control (ACL/RBAC/ABAC) by providing access to the request and authenticated principal APIAuthorizer runtime.Authorizer // GetUsersStateUIDHandler sets the operation handler for the get users state UID operation GetUsersStateUIDHandler GetUsersStateUIDHandler // AuthPostAuthHandler sets the operation handler for the post auth operation AuthPostAuthHandler auth.PostAuthHandler // SignupPostSignupHandler sets the operation handler for the post signup operation SignupPostSignupHandler signup.PostSignupHandler // ServeError is called when an error is received, there is a default handler // but you can set your own with this ServeError func(http.ResponseWriter, *http.Request, error) // PreServerShutdown is called before the HTTP(S) server is shutdown // This allows for custom functions to get executed before the HTTP(S) server stops accepting traffic PreServerShutdown func() // ServerShutdown is called when the HTTP(S) server is shut down and done // handling all active connections and does not accept connections any more ServerShutdown func() // Custom command line argument groups with their descriptions CommandLineOptionsGroups []swag.CommandLineOptionsGroup // User defined logger function. Logger func(string, ...interface{}) // contains filtered or unexported fields }
BaldaGameServerAPI Balda GameServer API methods and models<br> <h3>Headers</h3><br/> <table> <tr><td><b><i>X-API-Key</i></b></td><td>API key is a special token that the client needs to provide when making API calls.</td></tr> <tr><td><b><i>X-API-User</i></b></td><td>User's ID</td></tr> <tr><td><b><i>X-API-Session</i></b></td><td>Session ID</td></tr> </table>
func NewBaldaGameServerAPI ¶
func NewBaldaGameServerAPI(spec *loads.Document) *BaldaGameServerAPI
NewBaldaGameServerAPI creates a new BaldaGameServer instance
func (*BaldaGameServerAPI) AddMiddlewareFor ¶
func (o *BaldaGameServerAPI) AddMiddlewareFor(method, path string, builder middleware.Builder)
AddMiddlewareFor adds a http middleware to existing handler
func (*BaldaGameServerAPI) AuthenticatorsFor ¶
func (o *BaldaGameServerAPI) AuthenticatorsFor(schemes map[string]spec.SecurityScheme) map[string]runtime.Authenticator
AuthenticatorsFor gets the authenticators for the specified security schemes
func (*BaldaGameServerAPI) Authorizer ¶
func (o *BaldaGameServerAPI) Authorizer() runtime.Authorizer
Authorizer returns the registered authorizer
func (*BaldaGameServerAPI) ConsumersFor ¶
func (o *BaldaGameServerAPI) ConsumersFor(mediaTypes []string) map[string]runtime.Consumer
ConsumersFor gets the consumers for the specified media types. MIME type parameters are ignored here.
func (*BaldaGameServerAPI) Context ¶
func (o *BaldaGameServerAPI) Context() *middleware.Context
Context returns the middleware context for the balda game server API
func (*BaldaGameServerAPI) DefaultConsumes ¶
func (o *BaldaGameServerAPI) DefaultConsumes() string
DefaultConsumes returns the default consumes media type
func (*BaldaGameServerAPI) DefaultProduces ¶
func (o *BaldaGameServerAPI) DefaultProduces() string
DefaultProduces returns the default produces media type
func (*BaldaGameServerAPI) Formats ¶
func (o *BaldaGameServerAPI) Formats() strfmt.Registry
Formats returns the registered string formats
func (*BaldaGameServerAPI) HandlerFor ¶
func (o *BaldaGameServerAPI) HandlerFor(method, path string) (http.Handler, bool)
HandlerFor gets a http.Handler for the provided operation method and path
func (*BaldaGameServerAPI) Init ¶
func (o *BaldaGameServerAPI) Init()
Init allows you to just initialize the handler cache, you can then recompose the middleware as you see fit
func (*BaldaGameServerAPI) ProducersFor ¶
func (o *BaldaGameServerAPI) ProducersFor(mediaTypes []string) map[string]runtime.Producer
ProducersFor gets the producers for the specified media types. MIME type parameters are ignored here.
func (*BaldaGameServerAPI) RegisterConsumer ¶
func (o *BaldaGameServerAPI) RegisterConsumer(mediaType string, consumer runtime.Consumer)
RegisterConsumer allows you to add (or override) a consumer for a media type.
func (*BaldaGameServerAPI) RegisterFormat ¶
func (o *BaldaGameServerAPI) RegisterFormat(name string, format strfmt.Format, validator strfmt.Validator)
RegisterFormat registers a custom format validator
func (*BaldaGameServerAPI) RegisterProducer ¶
func (o *BaldaGameServerAPI) RegisterProducer(mediaType string, producer runtime.Producer)
RegisterProducer allows you to add (or override) a producer for a media type.
func (*BaldaGameServerAPI) Serve ¶
func (o *BaldaGameServerAPI) Serve(builder middleware.Builder) http.Handler
Serve creates a http handler to serve the API over HTTP can be used directly in http.ListenAndServe(":8000", api.Serve(nil))
func (*BaldaGameServerAPI) ServeErrorFor ¶
func (o *BaldaGameServerAPI) ServeErrorFor(operationID string) func(http.ResponseWriter, *http.Request, error)
ServeErrorFor gets a error handler for a given operation id
func (*BaldaGameServerAPI) SetDefaultConsumes ¶
func (o *BaldaGameServerAPI) SetDefaultConsumes(mediaType string)
SetDefaultConsumes returns the default consumes media type
func (*BaldaGameServerAPI) SetDefaultProduces ¶
func (o *BaldaGameServerAPI) SetDefaultProduces(mediaType string)
SetDefaultProduces sets the default produces media type
func (*BaldaGameServerAPI) SetSpec ¶
func (o *BaldaGameServerAPI) SetSpec(spec *loads.Document)
SetSpec sets a spec that will be served for the clients.
func (*BaldaGameServerAPI) UseRedoc ¶
func (o *BaldaGameServerAPI) UseRedoc()
UseRedoc for documentation at /docs
func (*BaldaGameServerAPI) UseSwaggerUI ¶
func (o *BaldaGameServerAPI) UseSwaggerUI()
UseSwaggerUI for documentation at /docs
func (*BaldaGameServerAPI) Validate ¶
func (o *BaldaGameServerAPI) Validate() error
Validate validates the registrations in the BaldaGameServerAPI
type GetUsersStateUID ¶
type GetUsersStateUID struct { Context *middleware.Context Handler GetUsersStateUIDHandler }
GetUsersStateUID swagger:route GET /users/state/{uid} getUsersStateUid
GetUsersStateUID get users state UID API
func NewGetUsersStateUID ¶
func NewGetUsersStateUID(ctx *middleware.Context, handler GetUsersStateUIDHandler) *GetUsersStateUID
NewGetUsersStateUID creates a new http.Handler for the get users state UID operation
func (*GetUsersStateUID) ServeHTTP ¶
func (o *GetUsersStateUID) ServeHTTP(rw http.ResponseWriter, r *http.Request)
type GetUsersStateUIDBadRequest ¶
type GetUsersStateUIDBadRequest struct { /* In: Body */ Payload *models.ErrorResponse `json:"body,omitempty"` }
GetUsersStateUIDBadRequest Error when get user state
swagger:response getUsersStateUidBadRequest
func NewGetUsersStateUIDBadRequest ¶
func NewGetUsersStateUIDBadRequest() *GetUsersStateUIDBadRequest
NewGetUsersStateUIDBadRequest creates GetUsersStateUIDBadRequest with default headers values
func (*GetUsersStateUIDBadRequest) SetPayload ¶
func (o *GetUsersStateUIDBadRequest) SetPayload(payload *models.ErrorResponse)
SetPayload sets the payload to the get users state Uid bad request response
func (*GetUsersStateUIDBadRequest) WithPayload ¶
func (o *GetUsersStateUIDBadRequest) WithPayload(payload *models.ErrorResponse) *GetUsersStateUIDBadRequest
WithPayload adds the payload to the get users state Uid bad request response
func (*GetUsersStateUIDBadRequest) WriteResponse ¶
func (o *GetUsersStateUIDBadRequest) WriteResponse(rw http.ResponseWriter, producer runtime.Producer)
WriteResponse to the client
type GetUsersStateUIDHandler ¶
type GetUsersStateUIDHandler interface {
Handle(GetUsersStateUIDParams) middleware.Responder
}
GetUsersStateUIDHandler interface for that can handle valid get users state UID params
type GetUsersStateUIDHandlerFunc ¶
type GetUsersStateUIDHandlerFunc func(GetUsersStateUIDParams) middleware.Responder
GetUsersStateUIDHandlerFunc turns a function with the right signature into a get users state UID handler
func (GetUsersStateUIDHandlerFunc) Handle ¶
func (fn GetUsersStateUIDHandlerFunc) Handle(params GetUsersStateUIDParams) middleware.Responder
Handle executing the request and returning a response
type GetUsersStateUIDOK ¶
GetUsersStateUIDOK OK
swagger:response getUsersStateUidOK
func NewGetUsersStateUIDOK ¶
func NewGetUsersStateUIDOK() *GetUsersStateUIDOK
NewGetUsersStateUIDOK creates GetUsersStateUIDOK with default headers values
func (*GetUsersStateUIDOK) SetPayload ¶
func (o *GetUsersStateUIDOK) SetPayload(payload *models.UserState)
SetPayload sets the payload to the get users state Uid o k response
func (*GetUsersStateUIDOK) WithPayload ¶
func (o *GetUsersStateUIDOK) WithPayload(payload *models.UserState) *GetUsersStateUIDOK
WithPayload adds the payload to the get users state Uid o k response
func (*GetUsersStateUIDOK) WriteResponse ¶
func (o *GetUsersStateUIDOK) WriteResponse(rw http.ResponseWriter, producer runtime.Producer)
WriteResponse to the client
type GetUsersStateUIDParams ¶
type GetUsersStateUIDParams struct { // HTTP Request Object HTTPRequest *http.Request `json:"-"` /*User ID Required: true In: path */ UID int64 }
GetUsersStateUIDParams contains all the bound params for the get users state UID operation typically these are obtained from a http.Request
swagger:parameters GetUsersStateUID
func NewGetUsersStateUIDParams ¶
func NewGetUsersStateUIDParams() GetUsersStateUIDParams
NewGetUsersStateUIDParams creates a new GetUsersStateUIDParams object
There are no default values defined in the spec.
func (*GetUsersStateUIDParams) BindRequest ¶
func (o *GetUsersStateUIDParams) BindRequest(r *http.Request, route *middleware.MatchedRoute) error
BindRequest both binds and validates a request, it assumes that complex things implement a Validatable(strfmt.Registry) error interface for simple values it will use straight method calls.
To ensure default values, the struct must have been initialized with NewGetUsersStateUIDParams() beforehand.
type GetUsersStateUIDURL ¶
type GetUsersStateUIDURL struct { UID int64 // contains filtered or unexported fields }
GetUsersStateUIDURL generates an URL for the get users state UID operation
func (*GetUsersStateUIDURL) Build ¶
func (o *GetUsersStateUIDURL) Build() (*url.URL, error)
Build a url path and query string
func (*GetUsersStateUIDURL) BuildFull ¶
func (o *GetUsersStateUIDURL) BuildFull(scheme, host string) (*url.URL, error)
BuildFull builds a full url with scheme, host, path and query string
func (*GetUsersStateUIDURL) Must ¶
Must is a helper function to panic when the url builder returns an error
func (*GetUsersStateUIDURL) SetBasePath ¶
func (o *GetUsersStateUIDURL) SetBasePath(bp string)
SetBasePath sets the base path for this url builder, only required when it's different from the base path specified in the swagger spec. When the value of the base path is an empty string
func (*GetUsersStateUIDURL) String ¶
func (o *GetUsersStateUIDURL) String() string
String returns the string representation of the path with query string
func (*GetUsersStateUIDURL) StringFull ¶
func (o *GetUsersStateUIDURL) StringFull(scheme, host string) string
StringFull returns the string representation of a complete url
func (*GetUsersStateUIDURL) WithBasePath ¶
func (o *GetUsersStateUIDURL) WithBasePath(bp string) *GetUsersStateUIDURL
WithBasePath sets the base path for this url builder, only required when it's different from the base path specified in the swagger spec. When the value of the base path is an empty string