Versions in this module Expand all Collapse all v0 v0.9.2 May 11, 2021 Changes in this version + func Gecon(norm lapack.MatrixNorm, a blas64.General, anorm float64, work []float64, ...) float64 + func Geev(jobvl lapack.LeftEVJob, jobvr lapack.RightEVJob, a blas64.General, ...) (first int) + func Gelqf(a blas64.General, tau, work []float64, lwork int) + func Gels(trans blas.Transpose, a blas64.General, b blas64.General, work []float64, ...) bool + func Geqrf(a blas64.General, tau, work []float64, lwork int) + func Gesvd(jobU, jobVT lapack.SVDJob, a, u, vt blas64.General, s, work []float64, ...) (ok bool) + func Getrf(a blas64.General, ipiv []int) bool + func Getri(a blas64.General, ipiv []int, work []float64, lwork int) (ok bool) + func Getrs(trans blas.Transpose, a blas64.General, b blas64.General, ipiv []int) + func Ggsvd3(jobU, jobV, jobQ lapack.GSVDJob, a, b blas64.General, alpha, beta []float64, ...) (k, l int, ok bool) + func Gtsv(trans blas.Transpose, a Tridiagonal, b blas64.General) (ok bool) + func Lagtm(trans blas.Transpose, alpha float64, a Tridiagonal, b blas64.General, ...) + func Langb(norm lapack.MatrixNorm, a blas64.Band) float64 + func Lange(norm lapack.MatrixNorm, a blas64.General, work []float64) float64 + func Langt(norm lapack.MatrixNorm, a Tridiagonal) float64 + func Lansb(norm lapack.MatrixNorm, a blas64.SymmetricBand, work []float64) float64 + func Lansy(norm lapack.MatrixNorm, a blas64.Symmetric, work []float64) float64 + func Lantb(norm lapack.MatrixNorm, a blas64.TriangularBand, work []float64) float64 + func Lantr(norm lapack.MatrixNorm, a blas64.Triangular, work []float64) float64 + func Lapmt(forward bool, x blas64.General, k []int) + func Ormlq(side blas.Side, trans blas.Transpose, a blas64.General, tau []float64, ...) + func Ormqr(side blas.Side, trans blas.Transpose, a blas64.General, tau []float64, ...) + func Pbcon(a blas64.SymmetricBand, anorm float64, work []float64, iwork []int) float64 + func Pbtrf(a blas64.SymmetricBand) (t blas64.TriangularBand, ok bool) + func Pbtrs(t blas64.TriangularBand, b blas64.General) + func Pocon(a blas64.Symmetric, anorm float64, work []float64, iwork []int) float64 + func Potrf(a blas64.Symmetric) (t blas64.Triangular, ok bool) + func Potri(t blas64.Triangular) (a blas64.Symmetric, ok bool) + func Potrs(t blas64.Triangular, b blas64.General) + func Syev(jobz lapack.EVJob, a blas64.Symmetric, w, work []float64, lwork int) (ok bool) + func Tbtrs(trans blas.Transpose, a blas64.TriangularBand, b blas64.General) (ok bool) + func Trcon(norm lapack.MatrixNorm, a blas64.Triangular, work []float64, iwork []int) float64 + func Trtri(a blas64.Triangular) (ok bool) + func Trtrs(trans blas.Transpose, a blas64.Triangular, b blas64.General) (ok bool) + func Use(l lapack.Float64) + type Tridiagonal struct + D []float64 + DL []float64 + DU []float64 + N int