Versions in this module Expand all Collapse all v0 v0.16.15 Jul 20, 2023 v0.0.1 Jul 20, 2023 Changes in this version + func CreateTransitionMatrix(weights [][]int) (simulation.TransitionMatrix, error) + func GetMemberOfInitialState(r *rand.Rand, weights []int) int + type TransitionMatrix struct + func (t TransitionMatrix) NextState(r *rand.Rand, i int) int