subclass

package
v4.25.0 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Dec 20, 2024 License: MIT Imports: 0 Imported by: 1

Documentation

Index

Constants

View Source
const (
	HELMET                   = "HELMET"
	SHIELD                   = "SHIELD"
	BREASTPLATE              = "BREASTPLATE"
	ARM_ARMOR                = "ARM_ARMOR"
	PANTS                    = "PANTS"
	BOOTS                    = "BOOTS"
	SHIRT                    = "SHIRT"
	LEG_ARMOR                = "LEG_ARMOR"
	BACK                     = "BACK"
	FLAG                     = "FLAG"
	QUIVER                   = "QUIVER"
	CROSSBOW                 = "CROSSBOW"
	ARROW                    = "ARROW"
	BOW                      = "BOW"
	BOLT                     = "BOLT"
	CHAKRAM                  = "CHAKRAM"
	SHURIKEN                 = "SHURIKEN"
	SWORD                    = "SWORD"
	LONG_SWORD               = "LONG_SWORD"
	GREAT_SWORD              = "GREAT_SWORD"
	MACE                     = "MACE"
	OGRE_AXE                 = "OGRE_AXE"
	HAMMER                   = "HAMMER"
	STAFF                    = "STAFF"
	STAFF_SULPHOROUS_FLARE   = "STAFF_SULPHOROUS_FLARE"
	STAFF_SULPHOROUS_SHOWER  = "STAFF_SULPHOROUS_SHOWER"
	STAFF_LIGHTNING          = "STAFF_LIGHTNING"
	STAFF_FIREBALL           = "STAFF_FIREBALL"
	STAFF_TRIPLE_FIREBALL    = "STAFF_TRIPLE_FIREBALL"
	STAFF_FORCE_OF_NATURE    = "STAFF_FORCE_OF_NATURE"
	STAFF_DEATH_RAY          = "STAFF_DEATH_RAY"
	STAFF_OBLIVION_HALBERD   = "STAFF_OBLIVION_HALBERD"
	STAFF_OBLIVION_HEART     = "STAFF_OBLIVION_HEART"
	STAFF_OBLIVION_WIERDLING = "STAFF_OBLIVION_WIERDLING"
	STAFF_OBLIVION_ORB       = "STAFF_OBLIVION_ORB"
	SMALL_MONSTER            = "SMALL_MONSTER"
	MEDIUM_MONSTER           = "MEDIUM_MONSTER"
	LARGE_MONSTER            = "LARGE_MONSTER"
	SHOPKEEPER               = "SHOPKEEPER"
	NPC                      = "NPC"
	FEMALE_NPC               = "FEMALE_NPC"
	UNDEAD                   = "UNDEAD"
	MONITOR                  = "MONITOR"
	MIGRATE                  = "MIGRATE"
	IMMUNE_POISON            = "IMMUNE_POISON"
	IMMUNE_FIRE              = "IMMUNE_FIRE"
	IMMUNE_ELECTRICITY       = "IMMUNE_ELECTRICITY"
	IMMUNE_FEAR              = "IMMUNE_FEAR"
	BOMBER                   = "BOMBER"
	NO_TARGET                = "NO_TARGET"
	NO_SPELL_TARGET          = "NO_SPELL_TARGET"
	HAS_SOUL                 = "HAS_SOUL"
	WARCRY_STUN              = "WARCRY_STUN"
	LOOK_AROUND              = "LOOK_AROUND"
	WOUNDED_NPC              = "WOUNDED_NPC"
	SIMPLE                   = "SIMPLE"
	APPLE                    = "APPLE"
	POTION                   = "POTION"
	HEALTH_POTION            = "HEALTH_POTION"
	MANA_POTION              = "MANA_POTION"
	CURE_POISON_POTION       = "CURE_POISON_POTION"
	MUSHROOM                 = "MUSHROOM"
	HASTE_POTION             = "HASTE_POTION"
	INVISIBILITY_POTION      = "INVISIBILITY_POTION"
	SHIELD_POTION            = "SHIELD_POTION"
	FIRE_PROTECT_POTION      = "FIRE_PROTECT_POTION"
	SHOCK_PROTECT_POTION     = "SHOCK_PROTECT_POTION"
	POISON_PROTECT_POTION    = "POISON_PROTECT_POTION"
	INVULNERABILITY_POTION   = "INVULNERABILITY_POTION"
	INFRAVISION_POTION       = "INFRAVISION_POTION"
	VAMPIRISM_POTION         = "VAMPIRISM_POTION"
	HEAVY                    = "HEAVY"
	LAVA                     = "LAVA"
	GATE                     = "GATE"
	VISIBLE_OBELISK          = "VISIBLE_OBELISK"
	INVISIBLE_OBELISK        = "INVISIBLE_OBELISK"
	TECH                     = "TECH"
	LOTD                     = "LOTD"
	USEABLE                  = "USEABLE"
	CHEST_NW                 = "CHEST_NW"
	CHEST_NE                 = "CHEST_NE"
	CHEST_SE                 = "CHEST_SE"
	CHEST_SW                 = "CHEST_SW"
	STONE_DOOR               = "STONE_DOOR"
	SPELL_BOOK               = "SPELL_BOOK"
	FIELD_GUIDE              = "FIELD_GUIDE"
	ABILITY_BOOK             = "ABILITY_BOOK"
	MISSILE_COUNTERSPELL     = "MISSILE_COUNTERSPELL"
	MAGIC                    = "MAGIC"
	GENERATOR_NW             = "GENERATOR_NW"
	GENERATOR_NE             = "GENERATOR_NE"
	GENERATOR_SE             = "GENERATOR_SE"
	GENERATOR_SW             = "GENERATOR_SW"
	QUEST_EXIT               = "QUEST_EXIT"
	QUEST_WARP_EXIT          = "QUEST_WARP_EXIT"
	FLESH                    = "FLESH"
	CLOTH                    = "CLOTH"
	ANIMAL_HIDE              = "ANIMAL_HIDE"
	WOOD                     = "WOOD"
	METAL                    = "METAL"
	STONE                    = "STONE"
	EARTH                    = "EARTH"
	LIQUID                   = "LIQUID"
	GLASS                    = "GLASS"
	PAPER                    = "PAPER"
	SNOW                     = "SNOW"
	MUD                      = "MUD"
	DIAMOND                  = "DIAMOND"
	NONE                     = "NONE"
)

Variables

This section is empty.

Functions

This section is empty.

Types

type SubClass

type SubClass string

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL