Documentation ¶
Overview ¶
Package libp2p encapsulates the libp2p library
Index ¶
- Constants
- Variables
- func ConnectednessToString(connectedness network.Connectedness) (string, bool)
- func CountStream(host host.Host, targetID peer.ID, protocol core.ProtocolID, ...) int
- func DirectionToString(direction network.Direction) (string, bool)
- func FindOutboundStream(host host.Host, targetID peer.ID, protocol core.ProtocolID) (network.Stream, bool)
- func IPPortFromMultiAddress(addrs ...multiaddr.Multiaddr) (string, string, error)
- func MultiAddressStr(ip, port string) string
- func PeerAddressInfo(identity flow.Identity) (peer.AddrInfo, error)
- type ChannelSubscriptionManager
- func (sm *ChannelSubscriptionManager) GetChannelIDs() []string
- func (sm *ChannelSubscriptionManager) GetEngine(channelID string) (network.Engine, error)
- func (sm *ChannelSubscriptionManager) Register(channelID string, engine network.Engine) error
- func (sm *ChannelSubscriptionManager) Unregister(channelID string) error
- type CloseFunc
- type Conduit
- func (c *Conduit) Close() error
- func (c *Conduit) Multicast(event interface{}, num uint, targetIDs ...flow.Identifier) error
- func (c *Conduit) Publish(event interface{}, targetIDs ...flow.Identifier) error
- func (c *Conduit) Submit(event interface{}, targetIDs ...flow.Identifier) error
- func (c *Conduit) Unicast(event interface{}, targetID flow.Identifier) error
- type ConnManager
- func (c ConnManager) Connected(n network.Network, con network.Conn)
- func (c ConnManager) Disconnected(n network.Network, con network.Conn)
- func (c ConnManager) ListenCloseNotifee(n network.Network, m multiaddr.Multiaddr)
- func (c ConnManager) ListenNotifee(n network.Network, m multiaddr.Multiaddr)
- func (c ConnManager) Notifee() network.Notifiee
- type Connector
- type LibP2PFactoryFunc
- type Middleware
- func (m *Middleware) GetIPPort() (string, string, error)
- func (m *Middleware) IsConnected(identity flow.Identity) (bool, error)
- func (m *Middleware) Me() flow.Identifier
- func (m *Middleware) Ping(targetID flow.Identifier) (time.Duration, error)
- func (m *Middleware) Publish(msg *message.Message, channelID string) error
- func (m *Middleware) Send(channelID string, msg *message.Message, targetIDs ...flow.Identifier) errordeprecated
- func (m *Middleware) SendDirect(msg *message.Message, targetID flow.Identifier) error
- func (m *Middleware) Start(ov network.Overlay) error
- func (m *Middleware) Stop()
- func (m *Middleware) Subscribe(channelID string) error
- func (m *Middleware) Unsubscribe(channelID string) error
- func (m *Middleware) UpdateAllowList() error
- type MulticastFunc
- type Network
- func (n *Network) Done() <-chan struct{}
- func (n *Network) Identity() (map[flow.Identifier]flow.Identity, error)
- func (n *Network) Ready() <-chan struct{}
- func (n *Network) Receive(nodeID flow.Identifier, msg *message.Message) error
- func (n *Network) Register(channelID string, engine network.Engine) (network.Conduit, error)
- func (n *Network) SetIDs(ids flow.IdentityList) error
- func (n *Network) Topology() (flow.IdentityList, error)
- type Node
- func (n *Node) AddPeer(ctx context.Context, identity flow.Identity) error
- func (n *Node) CreateStream(ctx context.Context, identity flow.Identity) (libp2pnet.Stream, error)
- func (n *Node) GetIPPort() (string, string, error)
- func (n *Node) Host() host.Host
- func (n *Node) IsConnected(identity flow.Identity) (bool, error)
- func (n *Node) Ping(ctx context.Context, identity flow.Identity) (time.Duration, error)
- func (n *Node) Publish(ctx context.Context, topic string, data []byte) error
- func (n *Node) RemovePeer(ctx context.Context, identity flow.Identity) error
- func (n *Node) SetStreamHandler(handler libp2pnet.StreamHandler)
- func (n *Node) Stop() (chan struct{}, error)
- func (n *Node) Subscribe(ctx context.Context, topic string) (*pubsub.Subscription, error)
- func (n *Node) UnSubscribe(topic string) error
- func (n *Node) UpdateAllowList(identities flow.IdentityList) error
- type NodeIDRefresher
- type PeerManager
- type PublishFunc
- type RcvCache
- type RcvCacheEntry
- type SubmitFunc
- type UnicastFunc
Constants ¶
const ( // A unique Libp2p protocol ID prefix for Flow (https://docs.libp2p.io/concepts/protocols/) // All nodes communicate with each other using this protocol id suffixed with the id of the root block FlowLibP2PProtocolIDPrefix = "/flow/push/" // Maximum time to wait for a ping reply from a remote node PingTimeoutSecs = time.Second * 4 )
const ( NoOp communicationMode = iota OneToOne OneToK )
const ( // defines maximum message size in publish and multicast modes DefaultMaxPubSubMsgSize = 1 << 21 // 2 mb // defines maximum message size in unicast mode DefaultMaxUnicastMsgSize = 5 * DefaultMaxPubSubMsgSize // 10 mb // maximum time to wait for a unicast request to complete DefaultUnicastTimeout = 2 * time.Second )
Variables ¶
var NetworkingSetFilter = filter.Not(filter.Ejected)
NetworkingSetFilter is an identity filter that, when applied to the identity table at a given snapshot, returns all nodes that we should communicate with over the networking layer.
NOTE: The protocol state includes nodes from the previous/next epoch that should be included in network communication. We omit any nodes that have been ejected.
var PeerUpdateInterval = 1 * time.Minute
PeerUpdateInterval is how long the peer manager waits in between attempts to update peer connections
Functions ¶
func ConnectednessToString ¶
func ConnectednessToString(connectedness network.Connectedness) (string, bool)
ConnectednessToString reverse translates libp2p network connectedness to string
func CountStream ¶
func CountStream(host host.Host, targetID peer.ID, protocol core.ProtocolID, dir network.Direction) int
CountStream finds total number of outbound stream to the target id
func DirectionToString ¶
DirectionToString reverse translates libp2p network direction to string
func FindOutboundStream ¶
func FindOutboundStream(host host.Host, targetID peer.ID, protocol core.ProtocolID) (network.Stream, bool)
FindOutboundStream finds an existing outbound stream to the target id if it exists by querying libp2p
func IPPortFromMultiAddress ¶
IPPortFromMultiAddress returns the IP/hostname and the port for the given multi-addresses associated with a libp2p host
func MultiAddressStr ¶ added in v0.13.0
MultiAddressStr receives a node ip and port and returns its corresponding Libp2p MultiAddressStr in string format in current implementation IP part of the node address is either an IP or a dns4. https://docs.libp2p.io/concepts/addressing/
func PeerAddressInfo ¶ added in v0.13.0
PeerAddressInfo generates the libp2p peer.AddrInfo for the given Flow.Identity. A node in flow is defined by a flow.Identity while it is defined by a peer.AddrInfo in libp2p. flow.Identity ---> peer.AddrInfo
|-- Address ---> |-- []multiaddr.Multiaddr |-- NetworkPublicKey ---> |-- ID
Types ¶
type ChannelSubscriptionManager ¶
type ChannelSubscriptionManager struct {
// contains filtered or unexported fields
}
ChannelSubscriptionManager manages the engine to channelID subscription
func NewChannelSubscriptionManager ¶
func NewChannelSubscriptionManager(mw network.Middleware) *ChannelSubscriptionManager
func (*ChannelSubscriptionManager) GetChannelIDs ¶
func (sm *ChannelSubscriptionManager) GetChannelIDs() []string
GetChannelIDs returns list of topics this subscription manager has an engine registered for.
func (*ChannelSubscriptionManager) GetEngine ¶
func (sm *ChannelSubscriptionManager) GetEngine(channelID string) (network.Engine, error)
func (*ChannelSubscriptionManager) Register ¶
func (sm *ChannelSubscriptionManager) Register(channelID string, engine network.Engine) error
func (*ChannelSubscriptionManager) Unregister ¶
func (sm *ChannelSubscriptionManager) Unregister(channelID string) error
type Conduit ¶
type Conduit struct {
// contains filtered or unexported fields
}
Conduit is a helper of the overlay layer which functions as an accessor for sending messages within a single engine process. It sends all messages to what can be considered a bus reserved for that specific engine.
func (*Conduit) Multicast ¶
func (c *Conduit) Multicast(event interface{}, num uint, targetIDs ...flow.Identifier) error
Multicast unreliably sends the specified event to the specified number of recipients selected from the specified subset. The recipients are selected randomly from targetIDs
func (*Conduit) Publish ¶
func (c *Conduit) Publish(event interface{}, targetIDs ...flow.Identifier) error
Publish sends an event to the network layer for unreliable delivery to subscribers of the given event on the network layer. It uses a publish-subscribe layer and can thus not guarantee that the specified recipients received the event.
type ConnManager ¶
type ConnManager struct { connmgr.NullConnMgr // a null conn mgr provided by libp2p to allow implementing only the functions needed // contains filtered or unexported fields }
ConnManager provides an implementation of Libp2p's ConnManager interface (https://godoc.org/github.com/libp2p/go-libp2p-core/connmgr#ConnManager) It is called back by libp2p when certain events occur such as opening/closing a stream, opening/closing connection etc. This implementation updates networking metrics when a peer connection is added or removed
func NewConnManager ¶
func NewConnManager(log zerolog.Logger, metrics module.NetworkMetrics) ConnManager
func (ConnManager) Connected ¶
func (c ConnManager) Connected(n network.Network, con network.Conn)
called by libp2p when a connection opened
func (ConnManager) Disconnected ¶
func (c ConnManager) Disconnected(n network.Network, con network.Conn)
called by libp2p when a connection closed
func (ConnManager) ListenCloseNotifee ¶
func (c ConnManager) ListenCloseNotifee(n network.Network, m multiaddr.Multiaddr)
called by libp2p when network stops listening on an addr * This is never called back by libp2p currently and may be a bug on their side
func (ConnManager) ListenNotifee ¶
func (c ConnManager) ListenNotifee(n network.Network, m multiaddr.Multiaddr)
called by libp2p when network starts listening on an addr
func (ConnManager) Notifee ¶
func (c ConnManager) Notifee() network.Notifiee
type Connector ¶
type Connector interface { // ConnectPeers connect to the given flow.Identities and returns a map of identifiers which failed. // ConnectPeer implementation should be idempotent such that multiple calls to connect to the same peer should not // return an error or create multiple connections ConnectPeers(ctx context.Context, ids flow.IdentityList) map[flow.Identifier]error // DisconnectPeers disconnect from the given flow.Identities and returns a map of identifiers which failed. // DisconnectPeers implementation should be idempotent such that multiple calls to connect to the same peer should // not return an error DisconnectPeers(ctx context.Context, ids flow.IdentityList) map[flow.Identifier]error }
Connector connects to peer and disconnects from peer using the underlying networking library
type LibP2PFactoryFunc ¶ added in v0.13.0
LibP2PFactoryFunc is a factory function type for generating libp2p Node instances.
func DefaultLibP2PNodeFactory ¶ added in v0.13.0
func DefaultLibP2PNodeFactory(log zerolog.Logger, me flow.Identifier, address string, flowKey fcrypto.PrivateKey, rootBlockID string, maxPubSubMsgSize int, metrics module.NetworkMetrics) (LibP2PFactoryFunc, error)
DefaultLibP2PNodeFactory is a factory function that receives a middleware instance and generates a libp2p Node by invoking its factory with proper parameters.
type Middleware ¶
Middleware handles the input & output on the direct connections we have to our neighbours on the peer-to-peer network.
func NewMiddleware ¶
func NewMiddleware(log zerolog.Logger, libP2PNodeFactory LibP2PFactoryFunc, flowID flow.Identifier, metrics module.NetworkMetrics, maxUnicastMsgSize int, maxPubSubMsgSize int, rootBlockID string, validators ...network.MessageValidator) *Middleware
NewMiddleware creates a new middleware instance with the given config and using the given codec to encode/decode messages to our peers.
func (*Middleware) GetIPPort ¶
func (m *Middleware) GetIPPort() (string, string, error)
GetIPPort returns the ip address and port number associated with the middleware
func (*Middleware) IsConnected ¶
func (m *Middleware) IsConnected(identity flow.Identity) (bool, error)
IsConnected returns true if this node is connected to the node with id nodeID.
func (*Middleware) Me ¶
func (m *Middleware) Me() flow.Identifier
Me returns the flow identifier of the this middleware
func (*Middleware) Ping ¶
func (m *Middleware) Ping(targetID flow.Identifier) (time.Duration, error)
Ping pings the target node and returns the ping RTT or an error
func (*Middleware) Publish ¶
func (m *Middleware) Publish(msg *message.Message, channelID string) error
Publish publishes msg on the channel. It models a distributed broadcast where the message is meant for all or a many nodes subscribing to the channel ID. It does not guarantee the delivery though, and operates on a best effort.
func (*Middleware) Send
deprecated
func (m *Middleware) Send(channelID string, msg *message.Message, targetIDs ...flow.Identifier) error
Send sends the message to the set of target ids If there is only one target NodeID, then a direct 1-1 connection is used by calling middleware.SendDirect Otherwise, middleware.Publish is used, which uses the PubSub method of communication.
Deprecated: Send exists for historical compatibility, and should not be used on new developments. It is planned to be cleaned up in near future. Proper utilization of Dispatch or Publish are recommended instead.
func (*Middleware) SendDirect ¶
func (m *Middleware) SendDirect(msg *message.Message, targetID flow.Identifier) error
SendDirect sends msg on a 1-1 direct connection to the target ID. It models a guaranteed delivery asynchronous direct one-to-one connection on the underlying network. No intermediate node on the overlay is utilized as the router.
Dispatch should be used whenever guaranteed delivery to a specific target is required. Otherwise, Publish is a more efficient candidate.
func (*Middleware) Start ¶
func (m *Middleware) Start(ov network.Overlay) error
Start will start the middleware.
func (*Middleware) Stop ¶
func (m *Middleware) Stop()
Stop will end the execution of the middleware and wait for it to end.
func (*Middleware) Subscribe ¶
func (m *Middleware) Subscribe(channelID string) error
Subscribe will subscribe the middleware for a topic with the fully qualified channel ID name
func (*Middleware) Unsubscribe ¶
func (m *Middleware) Unsubscribe(channelID string) error
Unsubscribe will unsubscribe the middleware for a topic with the fully qualified channel ID name
func (*Middleware) UpdateAllowList ¶
func (m *Middleware) UpdateAllowList() error
UpdateAllowList fetches the most recent identity of the nodes from overlay and updates the underlying libp2p node.
type MulticastFunc ¶
type MulticastFunc func(channelID string, event interface{}, num uint, targetIDs ...flow.Identifier) error
MulticastFunc is a function that unreliably sends the event in the underlying network to randomly chosen subset of nodes from targetIDs
type Network ¶
Network represents the overlay network of our peer-to-peer network, including the protocols for handshakes, authentication, gossiping and heartbeats.
func NewNetwork ¶
func NewNetwork( log zerolog.Logger, codec network.Codec, ids flow.IdentityList, me module.Local, mw network.Middleware, csize int, top network.Topology, sm network.SubscriptionManager, metrics module.NetworkMetrics, ) (*Network, error)
NewNetwork creates a new naive overlay network, using the given middleware to communicate to direct peers, using the given codec for serialization, and using the given state & cache interfaces to track volatile information. csize determines the size of the cache dedicated to keep track of received messages
func (*Network) Done ¶
func (n *Network) Done() <-chan struct{}
Done returns a channel that will close when shutdown is complete.
func (*Network) Identity ¶
Identity returns a map of all flow.Identifier to flow identity by querying the flow state
func (*Network) Ready ¶
func (n *Network) Ready() <-chan struct{}
Ready returns a channel that will close when the network stack is ready.
func (*Network) Register ¶
Register will register the given engine with the given unique engine engineID, returning a conduit to directly submit messages to the message bus of the engine.
func (*Network) SetIDs ¶
func (n *Network) SetIDs(ids flow.IdentityList) error
SetIDs updates the identity list cached by the network layer
func (*Network) Topology ¶
func (n *Network) Topology() (flow.IdentityList, error)
Topology returns the identities of a uniform subset of nodes in protocol state using the topology provided earlier. Independent invocations of Topology on different nodes collectively constructs a connected network graph.
type Node ¶
Node is a wrapper around LibP2P host.
func NewLibP2PNode ¶ added in v0.13.0
func NewLibP2PNode(logger zerolog.Logger, id flow.Identifier, address string, conMgr ConnManager, key fcrypto.PrivateKey, allowList bool, rootBlockID string, psOption ...pubsub.Option) (*Node, error)
func (*Node) AddPeer ¶
AddPeer adds a peer to this node by adding it to this node's peerstore and connecting to it
func (*Node) CreateStream ¶
CreateStream returns an existing stream connected to identity, if it exists or adds one to identity as a peer and creates a new stream with it.
func (*Node) IsConnected ¶
IsConnected returns true is address is a direct peer of this node else false
func (*Node) Ping ¶
Ping pings a remote node and returns the time it took to ping the remote node if successful or the error
func (*Node) RemovePeer ¶
RemovePeer closes the connection with the identity.
func (*Node) SetStreamHandler ¶ added in v0.13.0
func (n *Node) SetStreamHandler(handler libp2pnet.StreamHandler)
SetStreamHandler sets the stream handler of libp2p host of the node.
func (*Node) Subscribe ¶
Subscribe subscribes the node to the given topic and returns the subscription Currently only one subscriber is allowed per topic. NOTE: A node will receive its own published messages.
func (*Node) UnSubscribe ¶
UnSubscribe cancels the subscriber and closes the topic.
func (*Node) UpdateAllowList ¶ added in v0.13.0
func (n *Node) UpdateAllowList(identities flow.IdentityList) error
UpdateAllowList allows the peer allow list to be updated.
type NodeIDRefresher ¶
type NodeIDRefresher struct {
// contains filtered or unexported fields
}
NodeIDRefresher derives the latest list of flow identities with which the network should be communicating based on identity table changes in the protocol state.
func NewNodeIDRefresher ¶
func NewNodeIDRefresher(logger zerolog.Logger, state protocol.ReadOnlyState, callBack func(list flow.IdentityList) error) *NodeIDRefresher
func (*NodeIDRefresher) OnIdentityTableChanged ¶
func (listener *NodeIDRefresher) OnIdentityTableChanged()
OnIdentityTableChanged updates the networking layer's list of nodes to connect to when the identity table changes in the protocol state.
type PeerManager ¶
type PeerManager struct {
// contains filtered or unexported fields
}
PeerManager adds and removes connections to peers periodically and on request
func NewPeerManager ¶
func NewPeerManager(ctx context.Context, logger zerolog.Logger, idsProvider func() (flow.IdentityList, error), connector Connector) *PeerManager
NewPeerManager creates a new peer manager which calls the idsProvider callback to get a list of peers to connect to and it uses the connector to actually connect or disconnect from peers.
func (*PeerManager) Done ¶
func (pm *PeerManager) Done() <-chan struct{}
func (*PeerManager) Ready ¶
func (pm *PeerManager) Ready() <-chan struct{}
Ready kicks off the ambient periodic connection updates.
func (*PeerManager) RequestPeerUpdate ¶
func (pm *PeerManager) RequestPeerUpdate()
RequestPeerUpdate requests an update to the peer connections of this node. If a peer update has already been requested (either as a periodic request or an on-demand request) and is outstanding, then this call is a no-op.
type PublishFunc ¶
type PublishFunc func(channelID string, event interface{}, targetIDs ...flow.Identifier) error
PublishFunc is a function that broadcasts the specified event to all participants on the given channel.
type RcvCache ¶
type RcvCache struct {
// contains filtered or unexported fields
}
RcvCache implements an LRU cache of the received eventIDs that delivered to their engines
type RcvCacheEntry ¶
type RcvCacheEntry struct {
// contains filtered or unexported fields
}
RcvCacheEntry represents an entry for the RcvCache
type SubmitFunc ¶
type SubmitFunc func(channelID string, event interface{}, targetIDs ...flow.Identifier) error
SubmitFunc is a function that submits the given event for the given engine to the overlay network, which should take care of delivering it to the given recipients.
type UnicastFunc ¶
type UnicastFunc func(channelID string, event interface{}, targetID flow.Identifier) error
UnicastFunc is a function that reliably sends the event via reliable 1-1 direct connection in the underlying network to the target ID.