Documentation ¶
Overview ¶
(c) 2019 Dapper Labs - ALL RIGHTS RESERVED
Index ¶
- func EjectPanic(b *Backend) (flow.Identifier, flow.Entity, bool)
- func EjectTrueRandom(b *Backend) (flow.Identifier, flow.Entity, bool)
- func EjectTrueRandomFast(b *Backend) bool
- type Assignments
- func (a *Assignments) Add(fingerprint flow.Identifier, assignment *chunkmodels.Assignment) bool
- func (a *Assignments) All() []*chunkmodels.Assignment
- func (a *Assignments) ByID(assignmentID flow.Identifier) (*chunkmodels.Assignment, bool)
- func (a *Assignments) Has(assignmentID flow.Identifier) bool
- func (a *Assignments) Remove(assignmentID flow.Identifier) bool
- func (a *Assignments) Size() uint
- type Backend
- func (b *Backend) Add(entity flow.Entity) bool
- func (b *Backend) Adjust(entityID flow.Identifier, f func(flow.Entity) flow.Entity) (flow.Entity, bool)
- func (b *Backend) All() []flow.Entity
- func (b *Backend) ByID(entityID flow.Identifier) (flow.Entity, bool)
- func (b *Backend) Clear()
- func (b *Backend) Has(entityID flow.Identifier) bool
- func (b *Backend) Limit() uint
- func (b *Backend) RegisterEjectionCallbacks(callbacks ...mempool.OnEjection)
- func (b *Backend) Remove(entityID flow.Identifier) bool
- func (b *Backend) Run(f func(backdata mempool.BackData) error) error
- func (b *Backend) Size() uint
- type BatchEjectFunc
- type BlockByCollectionBackdata
- type BlockByCollections
- type Blocks
- type ChunkDataPacks
- func (c *ChunkDataPacks) Add(cdp *flow.ChunkDataPack) bool
- func (c *ChunkDataPacks) All() []*flow.ChunkDataPack
- func (c *ChunkDataPacks) ByChunkID(chunkID flow.Identifier) (*flow.ChunkDataPack, bool)
- func (c *ChunkDataPacks) Has(chunkID flow.Identifier) bool
- func (c *ChunkDataPacks) Remove(chunkID flow.Identifier) bool
- func (c *ChunkDataPacks) Size() uint
- type ChunkRequests
- func (cs *ChunkRequests) Add(request *verification.ChunkDataPackRequest) bool
- func (cs *ChunkRequests) All() verification.ChunkDataPackRequestInfoList
- func (cs *ChunkRequests) IncrementAttempt(chunkID flow.Identifier) bool
- func (cs *ChunkRequests) PopAll(chunkID flow.Identifier) (chunks.LocatorMap, bool)
- func (cs *ChunkRequests) Remove(chunkID flow.Identifier) bool
- func (cs *ChunkRequests) RequestHistory(chunkID flow.Identifier) (uint64, time.Time, time.Duration, bool)
- func (cs ChunkRequests) Size() uint
- func (cs *ChunkRequests) UpdateRequestHistory(chunkID flow.Identifier, updater mempool.ChunkRequestHistoryUpdaterFunc) (uint64, time.Time, time.Duration, bool)
- type ChunkStatuses
- func (cs *ChunkStatuses) Add(status *verification.ChunkStatus) bool
- func (cs ChunkStatuses) All() []*verification.ChunkStatus
- func (cs ChunkStatuses) Get(chunkIndex uint64, resultID flow.Identifier) (*verification.ChunkStatus, bool)
- func (cs *ChunkStatuses) Remove(chunkIndex uint64, resultID flow.Identifier) bool
- func (cs ChunkStatuses) Size() uint
- type Collections
- type EjectFunc
- type Guarantees
- type IdentifierMap
- func (i *IdentifierMap) Append(key, id flow.Identifier) error
- func (i *IdentifierMap) Get(key flow.Identifier) ([]flow.Identifier, bool)
- func (i *IdentifierMap) Has(key flow.Identifier) bool
- func (i *IdentifierMap) Keys() ([]flow.Identifier, bool)
- func (i *IdentifierMap) Remove(key flow.Identifier) bool
- func (i *IdentifierMap) RemoveIdFromKey(key, id flow.Identifier) error
- func (i *IdentifierMap) Size() uint
- type Identifiers
- type IncorporatedResultSeals
- func (ir *IncorporatedResultSeals) Add(seal *flow.IncorporatedResultSeal) (bool, error)
- func (ir *IncorporatedResultSeals) All() []*flow.IncorporatedResultSeal
- func (ir *IncorporatedResultSeals) ByID(id flow.Identifier) (*flow.IncorporatedResultSeal, bool)
- func (ir *IncorporatedResultSeals) Clear()
- func (ir *IncorporatedResultSeals) PruneUpToHeight(height uint64) error
- func (ir *IncorporatedResultSeals) Remove(id flow.Identifier) bool
- func (ir *IncorporatedResultSeals) Size() uint
- type LRUEjector
- type OptionFunc
- type PendingReceipts
- func (r *PendingReceipts) Add(receipt *flow.ExecutionReceipt) bool
- func (r *PendingReceipts) ByPreviousResultID(previousResultID flow.Identifier) []*flow.ExecutionReceipt
- func (r *PendingReceipts) PruneUpToHeight(height uint64) error
- func (r *PendingReceipts) Remove(receiptID flow.Identifier) bool
- func (r *PendingReceipts) Size() uint
- type Queues
- type QueuesBackdata
- type Receipts
- type Results
- type Time
- type Times
- type TransactionTimings
- func (t *TransactionTimings) Add(tx *flow.TransactionTiming) bool
- func (t *TransactionTimings) Adjust(txID flow.Identifier, f func(*flow.TransactionTiming) *flow.TransactionTiming) (*flow.TransactionTiming, bool)
- func (t *TransactionTimings) All() []*flow.TransactionTiming
- func (t *TransactionTimings) ByID(txID flow.Identifier) (*flow.TransactionTiming, bool)
- func (t *TransactionTimings) Remove(txID flow.Identifier) bool
- type Transactions
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func EjectPanic ¶
EjectPanic simply panics, crashing the program. Useful when cache is not expected to grow beyond certain limits, but ejecting is not applicable
func EjectTrueRandom ¶
EjectTrueRandom relies on a random generator to pick a random entity to eject from the entity set. It will, on average, iterate through half the entities of the set. However, it provides us with a truly evenly distributed random selection.
func EjectTrueRandomFast ¶ added in v0.21.0
EjectTrueRandomFast checks if the map size is beyond the threshold size, and will iterate through them and eject unneeded entries if that is the case. Return values are unused
Types ¶
type Assignments ¶
type Assignments struct {
*Backend
}
Assignments implements the chunk assignment memory pool.
func NewAssignments ¶
func NewAssignments(limit uint) (*Assignments, error)
NewAssignments creates a new memory pool for Assignments.
func (*Assignments) Add ¶
func (a *Assignments) Add(fingerprint flow.Identifier, assignment *chunkmodels.Assignment) bool
Add adds an Assignment to the mempool.
func (*Assignments) All ¶
func (a *Assignments) All() []*chunkmodels.Assignment
All returns all chunk data packs from the pool.
func (*Assignments) ByID ¶
func (a *Assignments) ByID(assignmentID flow.Identifier) (*chunkmodels.Assignment, bool)
ByID retrieves the chunk assignment from mempool based on provided ID
func (*Assignments) Has ¶
func (a *Assignments) Has(assignmentID flow.Identifier) bool
Has checks whether the Assignment with the given hash is currently in the memory pool.
func (*Assignments) Remove ¶ added in v0.27.0
func (a *Assignments) Remove(assignmentID flow.Identifier) bool
Remove will remove the given Assignment from the memory pool; it will return true if the Assignment was known and removed.
func (*Assignments) Size ¶
func (a *Assignments) Size() uint
Size will return the current size of the memory pool.
type Backend ¶
Backend provides synchronized access to a backdata
func NewBackend ¶
func NewBackend(options ...OptionFunc) *Backend
NewBackend creates a new memory pool backend. This is using EjectTrueRandomFast()
func (*Backend) Adjust ¶
func (b *Backend) Adjust(entityID flow.Identifier, f func(flow.Entity) flow.Entity) (flow.Entity, bool)
Adjust will adjust the value item using the given function if the given key can be found. Returns a bool which indicates whether the value was updated.
func (*Backend) Clear ¶ added in v0.11.0
func (b *Backend) Clear()
Clear removes all entities from the pool.
func (*Backend) Has ¶
func (b *Backend) Has(entityID flow.Identifier) bool
Has checks if we already contain the item with the given hash.
func (*Backend) RegisterEjectionCallbacks ¶ added in v0.13.0
func (b *Backend) RegisterEjectionCallbacks(callbacks ...mempool.OnEjection)
RegisterEjectionCallbacks adds the provided OnEjection callbacks
func (*Backend) Remove ¶ added in v0.27.0
func (b *Backend) Remove(entityID flow.Identifier) bool
Remove will remove the item with the given hash.
type BatchEjectFunc ¶ added in v0.21.0
BatchEjectFunc implements an ejection policy to remove elements when the mempool exceeds its specified capacity. A custom ejection policy can be injected into the memory pool upon creation to change the strategy of eviction. The ejection policy is executed from within the thread that serves the mempool. Implementations should adhere to the following convention:
- The ejector function has the freedom to eject _multiple_ elements.
- In a single `eject` call, it must eject as many elements to statistically keep the mempool size within the desired limit.
- The ejector _might_ (for performance reasons) retain more elements in the mempool than the targeted capacity.
- The ejector _must_ notify the `Backend.ejectionCallbacks` for _each_ element it removes from the mempool.
- Implementations do _not_ need to be concurrency safe. The Backend handles concurrency (specifically, it locks the mempool during ejection).
- The implementation should be non-blocking (though, it is allowed to take a bit of time; the mempool will just be locked during this time).
type BlockByCollectionBackdata ¶
BlockByCollectionBackdata contains all the collections is being requested, for each collection it stores the blocks that contains the collection. the Backdata is essentially map<collectionID>map<blockID>*ExecutableBlock
func (*BlockByCollectionBackdata) ByID ¶
func (b *BlockByCollectionBackdata) ByID(id flow.Identifier) (*entity.BlocksByCollection, bool)
type BlockByCollections ¶
type BlockByCollections struct {
*Backend
}
Hold all the missing collections. Each entry is a missing collection, and all the blocks that contain this collection
func NewBlockByCollections ¶
func NewBlockByCollections() *BlockByCollections
func (*BlockByCollections) Add ¶
func (b *BlockByCollections) Add(block *entity.BlocksByCollection) bool
func (*BlockByCollections) Get ¶
func (b *BlockByCollections) Get(collID flow.Identifier) (*entity.BlocksByCollection, bool)
func (*BlockByCollections) Run ¶
func (b *BlockByCollections) Run(f func(backdata *BlockByCollectionBackdata) error) error
type Blocks ¶
type Blocks struct {
*Backend
}
Blocks implements the blocks memory pool.
type ChunkDataPacks ¶
type ChunkDataPacks struct {
*Backend
}
ChunkDataPacks implements the ChunkDataPack memory pool.
func NewChunkDataPacks ¶
func NewChunkDataPacks(limit uint) (*ChunkDataPacks, error)
NewChunkDataPacks creates a new memory pool for ChunkDataPacks.
func (*ChunkDataPacks) Add ¶
func (c *ChunkDataPacks) Add(cdp *flow.ChunkDataPack) bool
Add adds an chunkDataPack to the mempool.
func (*ChunkDataPacks) All ¶
func (c *ChunkDataPacks) All() []*flow.ChunkDataPack
All returns all chunk data packs from the pool.
func (*ChunkDataPacks) ByChunkID ¶
func (c *ChunkDataPacks) ByChunkID(chunkID flow.Identifier) (*flow.ChunkDataPack, bool)
ByChunkID returns the chunk data pack with the given chunkID from the mempool.
func (*ChunkDataPacks) Has ¶
func (c *ChunkDataPacks) Has(chunkID flow.Identifier) bool
Has checks whether the ChunkDataPack with the given chunkID is currently in the memory pool.
func (*ChunkDataPacks) Remove ¶ added in v0.27.0
func (c *ChunkDataPacks) Remove(chunkID flow.Identifier) bool
Remove will remove chunk data pack by ID
func (*ChunkDataPacks) Size ¶
func (c *ChunkDataPacks) Size() uint
Size will return the current size of the memory pool.
type ChunkRequests ¶ added in v0.17.0
type ChunkRequests struct {
*Backend
}
ChunkRequests is an implementation of in-memory storage for maintaining chunk requests data objects.
In this implementation, the ChunkRequests wraps the ChunkDataPackRequests around an internal ChunkRequestStatus data object, and maintains the wrapped version in memory.
func NewChunkRequests ¶ added in v0.17.0
func NewChunkRequests(limit uint) *ChunkRequests
func (*ChunkRequests) Add ¶ added in v0.17.0
func (cs *ChunkRequests) Add(request *verification.ChunkDataPackRequest) bool
Add provides insertion functionality into the memory pool. The insertion is only successful if there is no duplicate chunk request for the same tuple of (chunkID, resultID, chunkIndex).
func (*ChunkRequests) All ¶ added in v0.17.0
func (cs *ChunkRequests) All() verification.ChunkDataPackRequestInfoList
All returns all chunk requests stored in this memory pool.
func (*ChunkRequests) IncrementAttempt ¶ added in v0.17.0
func (cs *ChunkRequests) IncrementAttempt(chunkID flow.Identifier) bool
IncrementAttempt increments the Attempt field of the corresponding status of the chunk request in memory pool that has the specified chunk ID. If such chunk ID does not exist in the memory pool, it returns false.
The increments are done atomically, thread-safe, and in isolation.
func (*ChunkRequests) PopAll ¶ added in v0.23.2
func (cs *ChunkRequests) PopAll(chunkID flow.Identifier) (chunks.LocatorMap, bool)
PopAll atomically returns all locators associated with this chunk ID while clearing out the chunk request status for this chunk id. Boolean return value indicates whether there are requests in the memory pool associated with chunk ID.
func (*ChunkRequests) Remove ¶ added in v0.27.0
func (cs *ChunkRequests) Remove(chunkID flow.Identifier) bool
Remove provides deletion functionality from the memory pool. If there is a chunk request with this ID, Remove removes it and returns true. Otherwise it returns false.
func (*ChunkRequests) RequestHistory ¶ added in v0.17.0
func (cs *ChunkRequests) RequestHistory(chunkID flow.Identifier) (uint64, time.Time, time.Duration, bool)
RequestHistory returns the number of times the chunk has been requested, last time the chunk has been requested, and the retryAfter duration of the underlying request status of this chunk.
The last boolean parameter returns whether a chunk request for this chunk ID exists in memory-pool.
func (ChunkRequests) Size ¶ added in v0.17.1
func (cs ChunkRequests) Size() uint
Size returns total number of chunk requests in the memory pool.
func (*ChunkRequests) UpdateRequestHistory ¶ added in v0.17.0
func (cs *ChunkRequests) UpdateRequestHistory(chunkID flow.Identifier, updater mempool.ChunkRequestHistoryUpdaterFunc) (uint64, time.Time, time.Duration, bool)
UpdateRequestHistory updates the request history of the specified chunk ID. If the update was successful, i.e., the updater returns true, the result of update is committed to the mempool, and the time stamp of the chunk request is updated to the current time. Otherwise, it aborts and returns false.
It returns the updated request history values.
The updates under this method are atomic, thread-safe, and done in isolation.
type ChunkStatuses ¶ added in v0.17.0
type ChunkStatuses struct {
*Backend
}
ChunkStatuses is an implementation of in-memory storage for maintaining the chunk status data objects.
func NewChunkStatuses ¶ added in v0.17.0
func NewChunkStatuses(limit uint) *ChunkStatuses
func (*ChunkStatuses) Add ¶ added in v0.17.0
func (cs *ChunkStatuses) Add(status *verification.ChunkStatus) bool
Add provides insertion functionality into the memory pool. The insertion is only successful if there is no duplicate status with the same chunk ID in the memory. Otherwise, it aborts the insertion and returns false.
func (ChunkStatuses) All ¶ added in v0.17.0
func (cs ChunkStatuses) All() []*verification.ChunkStatus
All returns all chunk statuses stored in this memory pool.
func (ChunkStatuses) Get ¶ added in v0.23.2
func (cs ChunkStatuses) Get(chunkIndex uint64, resultID flow.Identifier) (*verification.ChunkStatus, bool)
Get returns a chunk status by its chunk index and result ID. There is a one-to-one correspondence between the chunk statuses in memory, and their pair of chunk index and result id.
func (*ChunkStatuses) Remove ¶ added in v0.27.0
func (cs *ChunkStatuses) Remove(chunkIndex uint64, resultID flow.Identifier) bool
Remove provides deletion functionality from the memory pool based on the pair of chunk index and result id. If there is a chunk status associated with this pair, Remove removes it and returns true. Otherwise, it returns false.
func (ChunkStatuses) Size ¶ added in v0.17.1
func (cs ChunkStatuses) Size() uint
Size returns total number of chunk statuses in the memory pool.
type Collections ¶
type Collections struct {
*Backend
}
Collections implements a mempool storing collections.
func NewCollections ¶
func NewCollections(limit uint) (*Collections, error)
NewCollections creates a new memory pool for collection.
func (*Collections) Add ¶
func (c *Collections) Add(coll *flow.Collection) bool
Add adds a collection to the mempool.
func (*Collections) All ¶
func (c *Collections) All() []*flow.Collection
All returns all collections from the mempool.
func (*Collections) ByID ¶
func (c *Collections) ByID(collID flow.Identifier) (*flow.Collection, bool)
ByID returns the collection with the given ID from the mempool.
func (*Collections) Remove ¶ added in v0.27.0
func (c *Collections) Remove(collID flow.Identifier) bool
Remove removes a collection by ID from memory
type Guarantees ¶
type Guarantees struct {
*Backend
}
Guarantees implements the collections memory pool of the consensus nodes, used to store collection guarantees and to generate block payloads.
func NewGuarantees ¶
func NewGuarantees(limit uint) (*Guarantees, error)
NewGuarantees creates a new memory pool for collection guarantees.
func (*Guarantees) Add ¶
func (g *Guarantees) Add(guarantee *flow.CollectionGuarantee) bool
Add adds a collection guarantee guarantee to the mempool.
func (*Guarantees) All ¶
func (g *Guarantees) All() []*flow.CollectionGuarantee
All returns all collection guarantees from the mempool.
func (*Guarantees) ByID ¶
func (g *Guarantees) ByID(collID flow.Identifier) (*flow.CollectionGuarantee, bool)
ByID returns the collection guarantee with the given ID from the mempool.
type IdentifierMap ¶
type IdentifierMap struct {
*Backend
}
IdentifierMap represents a concurrency-safe memory pool for IdMapEntity.
func NewIdentifierMap ¶
func NewIdentifierMap(limit uint) (*IdentifierMap, error)
NewIdentifierMap creates a new memory pool for IdMapEntity.
func (*IdentifierMap) Append ¶
func (i *IdentifierMap) Append(key, id flow.Identifier) error
Append will append the id to the list of identifiers associated with key.
func (*IdentifierMap) Get ¶
func (i *IdentifierMap) Get(key flow.Identifier) ([]flow.Identifier, bool)
Get returns list of all identifiers associated with key and true, if the key exists in the mempool. Otherwise it returns nil and false.
func (*IdentifierMap) Has ¶
func (i *IdentifierMap) Has(key flow.Identifier) bool
Has returns true if the key exists in the map, i.e., there is at least an id attached to it.
func (*IdentifierMap) Keys ¶
func (i *IdentifierMap) Keys() ([]flow.Identifier, bool)
Keys returns a list of all keys in the mempool
func (*IdentifierMap) Remove ¶ added in v0.27.0
func (i *IdentifierMap) Remove(key flow.Identifier) bool
Remove removes the given key with all associated identifiers.
func (*IdentifierMap) RemoveIdFromKey ¶ added in v0.27.0
func (i *IdentifierMap) RemoveIdFromKey(key, id flow.Identifier) error
RemoveIdFromKey removes the id from the list of identifiers associated with key. If the list becomes empty, it also removes the key from the map.
func (*IdentifierMap) Size ¶
func (i *IdentifierMap) Size() uint
Size returns number of IdMapEntities in mempool
type Identifiers ¶
type Identifiers struct {
*Backend
}
Identifiers represents a concurrency-safe memory pool for IDs.
func NewIdentifiers ¶
func NewIdentifiers(limit uint) (*Identifiers, error)
NewIdentifiers creates a new memory pool for identifiers.
func (*Identifiers) Add ¶
func (i *Identifiers) Add(id flow.Identifier) bool
Add will add the given identifier to the memory pool or it will error if the identifier is already in the memory pool.
func (*Identifiers) All ¶
func (i *Identifiers) All() flow.IdentifierList
All returns all identifiers stored in the mempool
func (*Identifiers) Has ¶
func (i *Identifiers) Has(id flow.Identifier) bool
Has checks whether the mempool has the identifier
func (*Identifiers) Remove ¶ added in v0.27.0
func (i *Identifiers) Remove(id flow.Identifier) bool
Remove removes the given identifier from the memory pool; it will return true if the identifier was known and removed.
type IncorporatedResultSeals ¶ added in v0.11.0
type IncorporatedResultSeals struct { *Backend // contains filtered or unexported fields }
IncorporatedResultSeals implements the incorporated result seals memory pool of the consensus nodes, used to store seals that need to be added to blocks. ATTENTION: This data structure should NEVER eject seals because it can break liveness. Modules that are using this structure expect that it NEVER ejects a seal.
func NewIncorporatedResultSeals ¶ added in v0.11.0
func NewIncorporatedResultSeals(limit uint) *IncorporatedResultSeals
NewIncorporatedResultSeals creates a mempool for the incorporated result seals
func (*IncorporatedResultSeals) Add ¶ added in v0.11.0
func (ir *IncorporatedResultSeals) Add(seal *flow.IncorporatedResultSeal) (bool, error)
Add adds an IncorporatedResultSeal to the mempool
func (*IncorporatedResultSeals) All ¶ added in v0.11.0
func (ir *IncorporatedResultSeals) All() []*flow.IncorporatedResultSeal
All returns all the items in the mempool
func (*IncorporatedResultSeals) ByID ¶ added in v0.11.0
func (ir *IncorporatedResultSeals) ByID(id flow.Identifier) (*flow.IncorporatedResultSeal, bool)
ByID gets an IncorporatedResultSeal by IncorporatedResult ID
func (*IncorporatedResultSeals) Clear ¶ added in v0.13.0
func (ir *IncorporatedResultSeals) Clear()
func (*IncorporatedResultSeals) PruneUpToHeight ¶ added in v0.18.1
func (ir *IncorporatedResultSeals) PruneUpToHeight(height uint64) error
PruneUpToHeight remove all seals for blocks whose height is strictly smaller that height. Note: seals for blocks at height are retained. After pruning, seals below for blocks below the given height are dropped.
Monotonicity Requirement: The pruned height cannot decrease, as we cannot recover already pruned elements. If `height` is smaller than the previous value, the previous value is kept and the sentinel mempool.BelowPrunedThresholdError is returned.
func (*IncorporatedResultSeals) Remove ¶ added in v0.27.0
func (ir *IncorporatedResultSeals) Remove(id flow.Identifier) bool
Remove removes an IncorporatedResultSeal from the mempool
func (*IncorporatedResultSeals) Size ¶ added in v0.19.0
func (ir *IncorporatedResultSeals) Size() uint
Size returns the size of the underlying backing store
type LRUEjector ¶
LRUEjector provides a swift FIFO ejection functionality
func NewLRUEjector ¶
func NewLRUEjector() *LRUEjector
func (*LRUEjector) Eject ¶
func (q *LRUEjector) Eject(b *Backend) (flow.Identifier, flow.Entity, bool)
Eject implements EjectFunc for LRUEjector. It finds the entity with the lowest sequence number (i.e., the oldest entity). It also untracks. This is using a linear search
func (*LRUEjector) Track ¶
func (q *LRUEjector) Track(entityID flow.Identifier)
Track should be called every time a new entity is added to the mempool. It tracks the entity for later ejection.
func (*LRUEjector) Untrack ¶
func (q *LRUEjector) Untrack(entityID flow.Identifier)
Untrack simply removes the tracker of the ejector off the entityID
type OptionFunc ¶
type OptionFunc func(*Backend)
OptionFunc is a function that can be provided to the backend on creation in order to set a certain custom option.
func WithBackData ¶ added in v0.25.2
func WithBackData(backdata mempool.BackData) OptionFunc
WithBackData sets the underlying backdata of the backend. BackData represents the underlying data structure that is utilized by mempool.Backend, as the core structure of maintaining data on memory-pools.
func WithEject ¶
func WithEject(eject EjectFunc) OptionFunc
WithEject can be provided to the backend on creation in order to set a custom eject function to pick the entity to be evicted upon overflow, as well as hooking into it for additional cleanup work.
func WithLimit ¶
func WithLimit(limit uint) OptionFunc
WithLimit can be provided to the backend on creation in order to set a point where it's time to check for ejection conditions. The actual size may continue to rise by the threshold for batch ejection (currently 128)
type PendingReceipts ¶ added in v0.14.1
type PendingReceipts struct { *Backend // contains filtered or unexported fields }
PendingReceipts stores pending receipts indexed by the id. It also maintains a secondary index on the previous result id. in order to allow to find receipts by the previous result id.
func NewPendingReceipts ¶ added in v0.14.1
func NewPendingReceipts(headers storage.Headers, limit uint) *PendingReceipts
NewPendingReceipts creates a new memory pool for execution receipts.
func (*PendingReceipts) Add ¶ added in v0.14.1
func (r *PendingReceipts) Add(receipt *flow.ExecutionReceipt) bool
Add adds an execution receipt to the mempool.
func (*PendingReceipts) ByPreviousResultID ¶ added in v0.14.1
func (r *PendingReceipts) ByPreviousResultID(previousResultID flow.Identifier) []*flow.ExecutionReceipt
ByPreviousResultID returns receipts whose previous result ID matches the given ID
func (*PendingReceipts) PruneUpToHeight ¶ added in v0.19.0
func (r *PendingReceipts) PruneUpToHeight(height uint64) error
PruneUpToHeight remove all receipts for blocks whose height is strictly smaller that height. Note: receipts for blocks at height are retained. After pruning, receipts below for blocks below the given height are dropped.
Monotonicity Requirement: The pruned height cannot decrease, as we cannot recover already pruned elements. If `height` is smaller than the previous value, the previous value is kept and the sentinel mempool.BelowPrunedThresholdError is returned.
func (*PendingReceipts) Remove ¶ added in v0.27.0
func (r *PendingReceipts) Remove(receiptID flow.Identifier) bool
Remove will remove a receipt by ID.
func (*PendingReceipts) Size ¶ added in v0.14.1
func (r *PendingReceipts) Size() uint
Size will return the total number of pending receipts
type QueuesBackdata ¶
QueuesBackdata is mempool map for ingestion.Queues (head Node ID -> Queues)
func (*QueuesBackdata) All ¶
func (b *QueuesBackdata) All() []*queue.Queue
func (*QueuesBackdata) ByID ¶
func (b *QueuesBackdata) ByID(queueID flow.Identifier) (*queue.Queue, bool)
type Receipts ¶
type Receipts struct {
*Backend
}
Receipts implements the execution receipts memory pool of the consensus node, used to store execution receipts and to generate block seals.
func NewReceipts ¶
NewReceipts creates a new memory pool for execution receipts.
func (*Receipts) Add ¶
func (r *Receipts) Add(receipt *flow.ExecutionReceipt) bool
Add adds an execution receipt to the mempool.
func (*Receipts) All ¶
func (r *Receipts) All() []*flow.ExecutionReceipt
All will return all execution receipts in the memory pool.
func (*Receipts) ByID ¶
func (r *Receipts) ByID(receiptID flow.Identifier) (*flow.ExecutionReceipt, bool)
ByID will retrieve an approval by ID.
type Results ¶
type Results struct {
*Backend
}
Results implements the execution results memory pool of the consensus node, used to store execution results and to generate block seals.
func NewResults ¶
NewResults creates a new memory pool for execution results.
func (*Results) Add ¶
func (r *Results) Add(result *flow.ExecutionResult) bool
Add adds an execution result to the mempool.
func (*Results) All ¶
func (r *Results) All() []*flow.ExecutionResult
All will return all execution results in the memory pool.
func (*Results) ByID ¶
func (r *Results) ByID(resultID flow.Identifier) (*flow.ExecutionResult, bool)
ByID will retrieve an approval by ID.
type Time ¶
type Time struct {
// contains filtered or unexported fields
}
func (*Time) Checksum ¶
func (t *Time) Checksum() flow.Identifier
func (*Time) ID ¶
func (t *Time) ID() flow.Identifier
type Times ¶
type Times struct {
*Backend
}
Times implements the times memory pool used to store time.Times for an idetifier to track transaction metrics in access nodes
type TransactionTimings ¶
type TransactionTimings struct {
*Backend
}
TransactionTimings implements the transaction timings memory pool of access nodes, used to store transaction timings to report the timing of individual transactions
func NewTransactionTimings ¶
func NewTransactionTimings(limit uint) (*TransactionTimings, error)
NewTransactionTimings creates a new memory pool for transaction timings
func (*TransactionTimings) Add ¶
func (t *TransactionTimings) Add(tx *flow.TransactionTiming) bool
Add adds a transaction timing to the mempool.
func (*TransactionTimings) Adjust ¶
func (t *TransactionTimings) Adjust(txID flow.Identifier, f func(*flow.TransactionTiming) *flow.TransactionTiming) ( *flow.TransactionTiming, bool)
Adjust will adjust the transaction timing using the given function if the given key can be found. Returns a bool which indicates whether the value was updated as well as the updated value.
func (*TransactionTimings) All ¶
func (t *TransactionTimings) All() []*flow.TransactionTiming
All returns all transaction timings from the mempool.
func (*TransactionTimings) ByID ¶
func (t *TransactionTimings) ByID(txID flow.Identifier) (*flow.TransactionTiming, bool)
ByID returns the transaction timing with the given ID from the mempool.
func (*TransactionTimings) Remove ¶ added in v0.27.0
func (t *TransactionTimings) Remove(txID flow.Identifier) bool
Remove removes the transaction timing with the given ID.
type Transactions ¶
type Transactions struct {
*Backend
}
Transactions implements the transactions memory pool of the consensus nodes, used to store transactions and to generate block payloads.
func NewTransactions ¶
func NewTransactions(limit uint) *Transactions
NewTransactions creates a new memory pool for transactions. Deprecated: use herocache.Transactions instead.
func (*Transactions) Add ¶
func (t *Transactions) Add(tx *flow.TransactionBody) bool
Add adds a transaction to the mempool.
func (*Transactions) All ¶
func (t *Transactions) All() []*flow.TransactionBody
All returns all transactions from the mempool.
func (*Transactions) ByID ¶
func (t *Transactions) ByID(txID flow.Identifier) (*flow.TransactionBody, bool)
ByID returns the transaction with the given ID from the mempool.
Source Files ¶
- assignments.go
- backend.go
- blockbycollections.go
- blocks.go
- chunk_data_packs.go
- chunk_requests.go
- chunk_statuses.go
- collections.go
- eject.go
- guarantees.go
- identifier_map.go
- identifiers.go
- incorporated_result_seals.go
- options.go
- pending_receipts.go
- queues.go
- receipts.go
- results.go
- times.go
- transaction_timings.go
- transactions.go