Documentation ¶
Overview ¶
Package interop contains implementations of Neo interop functions.
This is not the package you use from smart contracts, refer to pkg/interop for that.
Index ¶
- Constants
- func Sort(fs []Function)
- type Context
- func (ic *Context) BaseExecFee() int64
- func (ic *Context) GetContract(hash util.Uint160) (*state.Contract, error)
- func (ic *Context) GetFunction(id uint32) *Function
- func (ic *Context) GetPrice(op opcode.Opcode, parameter []byte) int64
- func (ic *Context) SpawnVM() *vm.VM
- func (ic *Context) SyscallHandler(_ *vm.VM, id uint32) error
- type Contract
- type ContractMD
- func (c *ContractMD) AddEvent(name string, ps ...manifest.Parameter)
- func (c *ContractMD) AddMethod(md *MethodAndPrice, desc *manifest.Method)
- func (c *ContractMD) GetMethod(name string, paramCount int) (MethodAndPrice, bool)
- func (c *ContractMD) GetMethodByOffset(offset int) (MethodAndPrice, bool)
- func (c *ContractMD) IsActive(height uint32) bool
- func (c *ContractMD) UpdateHash()
- type Function
- type Method
- type MethodAndPrice
Constants ¶
const (
// DefaultBaseExecFee specifies default multiplier for opcode and syscall prices.
DefaultBaseExecFee = 30
)
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Context ¶
type Context struct { Chain blockchainer.Blockchainer Container crypto.Verifiable Natives []Contract Trigger trigger.Type Block *block.Block Tx *transaction.Transaction DAO *dao.Cached Notifications []state.NotificationEvent Log *zap.Logger VM *vm.VM Functions [][]Function // contains filtered or unexported fields }
Context represents context in which interops are executed.
func NewContext ¶
func NewContext(trigger trigger.Type, bc blockchainer.Blockchainer, d dao.DAO, getContract func(dao.DAO, util.Uint160) (*state.Contract, error), natives []Contract, block *block.Block, tx *transaction.Transaction, log *zap.Logger) *Context
NewContext returns new interop context.
func (*Context) BaseExecFee ¶ added in v0.92.0
BaseExecFee represents factor to multiply syscall prices with.
func (*Context) GetContract ¶ added in v0.92.0
GetContract returns contract by its hash in current interop context.
func (*Context) GetFunction ¶ added in v0.91.0
GetFunction returns metadata for interop with the specified id.
func (*Context) GetPrice ¶ added in v0.93.0
GetPrice returns a price for executing op with the provided parameter.
type Contract ¶
type Contract interface { Initialize(*Context) error Metadata() *ContractMD OnPersist(*Context) error PostPersist(*Context) error }
Contract is an interface for all native contracts.
type ContractMD ¶
type ContractMD struct { state.NativeContract Name string Methods []MethodAndPrice }
ContractMD represents native contract instance.
func NewContractMD ¶
func NewContractMD(name string, id int32) *ContractMD
NewContractMD returns Contract with the specified list of methods.
func (*ContractMD) AddEvent ¶
func (c *ContractMD) AddEvent(name string, ps ...manifest.Parameter)
AddEvent adds new event to a native contract.
func (*ContractMD) AddMethod ¶
func (c *ContractMD) AddMethod(md *MethodAndPrice, desc *manifest.Method)
AddMethod adds new method to a native contract.
func (*ContractMD) GetMethod ¶ added in v0.93.0
func (c *ContractMD) GetMethod(name string, paramCount int) (MethodAndPrice, bool)
GetMethod returns method `name` with specified number of parameters.
func (*ContractMD) GetMethodByOffset ¶ added in v0.94.0
func (c *ContractMD) GetMethodByOffset(offset int) (MethodAndPrice, bool)
GetMethodByOffset returns with the provided offset. Offset is offset of `System.Contract.CallNative` syscall.
func (*ContractMD) IsActive ¶ added in v0.94.0
func (c *ContractMD) IsActive(height uint32) bool
IsActive returns true iff the contract was deployed by the specified height.
func (*ContractMD) UpdateHash ¶ added in v0.94.0
func (c *ContractMD) UpdateHash()
UpdateHash creates native contract script and updates hash.
type Function ¶
type Function struct { ID uint32 Name string Func func(*Context) error // ParamCount is a number of function parameters. ParamCount int Price int64 // RequiredFlags is a set of flags which must be set during script invocations. // Default value is NoneFlag i.e. no flags are required. RequiredFlags callflag.CallFlag }
Function binds function name, id with the function itself and price, it's supposed to be inited once for all interopContexts, so it doesn't use vm.InteropFuncPrice directly.