Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Player ¶
func (*Player) HandleMovement ¶
func (p *Player) HandleMovement(f *dungeonGen.Floor)
func (*Player) StartingPosition ¶
func (p *Player) StartingPosition(f *dungeonGen.Floor)
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