Documentation ¶
Index ¶
- Variables
- type Action
- func (*Action) Descriptor() ([]byte, []int)deprecated
- func (x *Action) GetBuffUnknown() uint32
- func (x *Action) GetForce() float32
- func (x *Action) GetInstrumentMod() int32
- func (x *Action) GetLevel() uint32
- func (x *Action) GetPushupAngle() float32
- func (x *Action) GetSequence() float32
- func (x *Action) GetSource() uint32
- func (x *Action) GetSpell() uint32
- func (x *Action) GetTapAmount() int32
- func (x *Action) GetTarget() uint32
- func (x *Action) GetType() uint32
- func (*Action) ProtoMessage()
- func (x *Action) ProtoReflect() protoreflect.Message
- func (x *Action) Reset()
- func (x *Action) String() string
- type Animation
- func (*Animation) Descriptor() ([]byte, []int)deprecated
- func (x *Animation) GetAction() uint32
- func (x *Animation) GetSpawnId() uint32
- func (x *Animation) GetTargetId() uint32
- func (x *Animation) GetValue() uint32
- func (*Animation) ProtoMessage()
- func (x *Animation) ProtoReflect() protoreflect.Message
- func (x *Animation) Reset()
- func (x *Animation) String() string
- type BeginCast
- func (*BeginCast) Descriptor() ([]byte, []int)deprecated
- func (x *BeginCast) GetCastTime() uint32
- func (x *BeginCast) GetCasterId() uint32
- func (x *BeginCast) GetSpellId() uint32
- func (*BeginCast) ProtoMessage()
- func (x *BeginCast) ProtoReflect() protoreflect.Message
- func (x *BeginCast) Reset()
- func (x *BeginCast) String() string
- type BuffFade
- func (*BuffFade) Descriptor() ([]byte, []int)deprecated
- func (x *BuffFade) GetActivated() uint32
- func (x *BuffFade) GetBardModifier() uint32
- func (x *BuffFade) GetBuffFade() uint32
- func (x *BuffFade) GetBuffType() uint32
- func (x *BuffFade) GetCounters() uint32
- func (x *BuffFade) GetDuration() uint32
- func (x *BuffFade) GetEntityId() uint32
- func (x *BuffFade) GetLevel() uint32
- func (x *BuffFade) GetSlotNumber() uint32
- func (x *BuffFade) GetSpellId() uint32
- func (*BuffFade) ProtoMessage()
- func (x *BuffFade) ProtoReflect() protoreflect.Message
- func (x *BuffFade) Reset()
- func (x *BuffFade) String() string
- type CastSpell
- func (*CastSpell) Descriptor() ([]byte, []int)deprecated
- func (x *CastSpell) GetInventorySlot() uint32
- func (x *CastSpell) GetSlot() uint32
- func (x *CastSpell) GetSpellCrc() uint32
- func (x *CastSpell) GetSpellId() uint32
- func (x *CastSpell) GetTargetId() uint32
- func (*CastSpell) ProtoMessage()
- func (x *CastSpell) ProtoReflect() protoreflect.Message
- func (x *CastSpell) Reset()
- func (x *CastSpell) String() string
- type Charm
- type ClickDoor
- func (*ClickDoor) Descriptor() ([]byte, []int)deprecated
- func (x *ClickDoor) GetDoorId() uint32
- func (x *ClickDoor) GetItemId() uint32
- func (x *ClickDoor) GetPlayerId() uint32
- func (*ClickDoor) ProtoMessage()
- func (x *ClickDoor) ProtoReflect() protoreflect.Message
- func (x *ClickDoor) Reset()
- func (x *ClickDoor) String() string
- type Consider
- func (*Consider) Descriptor() ([]byte, []int)deprecated
- func (x *Consider) GetCurrHp() int32
- func (x *Consider) GetFaction() uint32
- func (x *Consider) GetLevel() uint32
- func (x *Consider) GetMaxHp() int32
- func (x *Consider) GetPlayerId() uint32
- func (x *Consider) GetPvpcon() uint32
- func (x *Consider) GetTargetId() uint32
- func (*Consider) ProtoMessage()
- func (x *Consider) ProtoReflect() protoreflect.Message
- func (x *Consider) Reset()
- func (x *Consider) String() string
- type CorpsePosition
- func (*CorpsePosition) Descriptor() ([]byte, []int)deprecated
- func (x *CorpsePosition) GetEntityId() uint32
- func (x *CorpsePosition) GetX() float32
- func (x *CorpsePosition) GetY() float32
- func (x *CorpsePosition) GetZ() float32
- func (*CorpsePosition) ProtoMessage()
- func (x *CorpsePosition) ProtoReflect() protoreflect.Message
- func (x *CorpsePosition) Reset()
- func (x *CorpsePosition) String() string
- type Damage
- func (*Damage) Descriptor() ([]byte, []int)deprecated
- func (x *Damage) GetDamage() int32
- func (x *Damage) GetForce() float32
- func (x *Damage) GetPushupAngle() float32
- func (x *Damage) GetSequence() float32
- func (x *Damage) GetSource() uint32
- func (x *Damage) GetSpellId() uint32
- func (x *Damage) GetTarget() uint32
- func (x *Damage) GetType() uint32
- func (*Damage) ProtoMessage()
- func (x *Damage) ProtoReflect() protoreflect.Message
- func (x *Damage) Reset()
- func (x *Damage) String() string
- type DataStruct
- type Death
- func (*Death) Descriptor() ([]byte, []int)deprecated
- func (x *Death) GetAttackSkill() uint32
- func (x *Death) GetCorpseId() uint32
- func (x *Death) GetDamage() uint32
- func (x *Death) GetIsPc() uint32
- func (x *Death) GetKillerId() uint32
- func (x *Death) GetSpawnId() uint32
- func (x *Death) GetSpawnLevel() uint32
- func (x *Death) GetSpellId() uint32
- func (*Death) ProtoMessage()
- func (x *Death) ProtoReflect() protoreflect.Message
- func (x *Death) Reset()
- func (x *Death) String() string
- type DeleteSpawn
- type EnterWorld
- type EntityID
- type ExpUpdate
- type GuildEntry
- func (*GuildEntry) Descriptor() ([]byte, []int)deprecated
- func (x *GuildEntry) GetExists() uint32
- func (x *GuildEntry) GetGuildId() uint32
- func (x *GuildEntry) GetName() string
- func (*GuildEntry) ProtoMessage()
- func (x *GuildEntry) ProtoReflect() protoreflect.Message
- func (x *GuildEntry) Reset()
- func (x *GuildEntry) String() string
- type GuildList
- type GuildUpdate
- func (*GuildUpdate) Descriptor() ([]byte, []int)deprecated
- func (x *GuildUpdate) GetGuild() *GuildEntry
- func (x *GuildUpdate) GetGuildId() uint32
- func (*GuildUpdate) ProtoMessage()
- func (x *GuildUpdate) ProtoReflect() protoreflect.Message
- func (x *GuildUpdate) Reset()
- func (x *GuildUpdate) String() string
- type HPUpdate
- func (*HPUpdate) Descriptor() ([]byte, []int)deprecated
- func (x *HPUpdate) GetHpCur() int32
- func (x *HPUpdate) GetHpMax() int32
- func (x *HPUpdate) GetSpawnId() uint32
- func (*HPUpdate) ProtoMessage()
- func (x *HPUpdate) ProtoReflect() protoreflect.Message
- func (x *HPUpdate) Reset()
- func (x *HPUpdate) String() string
- type ItemMove
- func (*ItemMove) Descriptor() ([]byte, []int)deprecated
- func (x *ItemMove) GetSlotFrom() uint32
- func (x *ItemMove) GetSlotTo() uint32
- func (x *ItemMove) GetStackNum() uint32
- func (*ItemMove) ProtoMessage()
- func (x *ItemMove) ProtoReflect() protoreflect.Message
- func (x *ItemMove) Reset()
- func (x *ItemMove) String() string
- type LFG
- type LFGAppearance
- func (*LFGAppearance) Descriptor() ([]byte, []int)deprecated
- func (x *LFGAppearance) GetEntityId() int32
- func (x *LFGAppearance) GetUnknown() int32
- func (x *LFGAppearance) GetValue() int32
- func (*LFGAppearance) ProtoMessage()
- func (x *LFGAppearance) ProtoReflect() protoreflect.Message
- func (x *LFGAppearance) Reset()
- func (x *LFGAppearance) String() string
- type LogServer
- func (*LogServer) Descriptor() ([]byte, []int)deprecated
- func (x *LogServer) GetAddress() string
- func (x *LogServer) GetPort() uint32
- func (x *LogServer) GetShortName() string
- func (*LogServer) ProtoMessage()
- func (x *LogServer) ProtoReflect() protoreflect.Message
- func (x *LogServer) Reset()
- func (x *LogServer) String() string
- type LoginAccepted
- type LoginInfo
- func (*LoginInfo) Descriptor() ([]byte, []int)deprecated
- func (x *LoginInfo) GetAccount() string
- func (x *LoginInfo) GetLoginInfo() []byte
- func (x *LoginInfo) GetPassword() string
- func (x *LoginInfo) GetZoning() uint32
- func (*LoginInfo) ProtoMessage()
- func (x *LoginInfo) ProtoReflect() protoreflect.Message
- func (x *LoginInfo) Reset()
- func (x *LoginInfo) String() string
- type ManaChange
- type ManaUpdate
- type MemorizeSpell
- func (*MemorizeSpell) Descriptor() ([]byte, []int)deprecated
- func (x *MemorizeSpell) GetScribing() uint32
- func (x *MemorizeSpell) GetSlot() uint32
- func (x *MemorizeSpell) GetSpellId() uint32
- func (*MemorizeSpell) ProtoMessage()
- func (x *MemorizeSpell) ProtoReflect() protoreflect.Message
- func (x *MemorizeSpell) Reset()
- func (x *MemorizeSpell) String() string
- type MessageChannel
- func (*MessageChannel) Descriptor() ([]byte, []int)deprecated
- func (x *MessageChannel) GetChannelNumber() uint32
- func (x *MessageChannel) GetLanguage() uint32
- func (x *MessageChannel) GetLanguageSkill() uint32
- func (x *MessageChannel) GetMessage() string
- func (x *MessageChannel) GetSender() string
- func (x *MessageChannel) GetTargetName() string
- func (*MessageChannel) ProtoMessage()
- func (x *MessageChannel) ProtoReflect() protoreflect.Message
- func (x *MessageChannel) Reset()
- func (x *MessageChannel) String() string
- type MessageFormatted
- func (*MessageFormatted) Descriptor() ([]byte, []int)deprecated
- func (x *MessageFormatted) GetMessage() string
- func (x *MessageFormatted) GetStringId() uint32
- func (x *MessageFormatted) GetType() uint32
- func (*MessageFormatted) ProtoMessage()
- func (x *MessageFormatted) ProtoReflect() protoreflect.Message
- func (x *MessageFormatted) Reset()
- func (x *MessageFormatted) String() string
- type MessageSpecial
- func (*MessageSpecial) Descriptor() ([]byte, []int)deprecated
- func (x *MessageSpecial) GetMessage() string
- func (x *MessageSpecial) GetType() uint32
- func (*MessageSpecial) ProtoMessage()
- func (x *MessageSpecial) ProtoReflect() protoreflect.Message
- func (x *MessageSpecial) Reset()
- func (x *MessageSpecial) String() string
- type MoveDoor
- type NewZone
- func (*NewZone) Descriptor() ([]byte, []int)deprecated
- func (x *NewZone) GetClipMax() float32
- func (x *NewZone) GetClipMin() float32
- func (x *NewZone) GetFishingAdvance() uint32
- func (x *NewZone) GetFishingMedium() uint32
- func (x *NewZone) GetFishingNovice() uint32
- func (x *NewZone) GetFogBlue() uint32
- func (x *NewZone) GetFogGreen() uint32
- func (x *NewZone) GetFogMaxClip() float32
- func (x *NewZone) GetFogMinClip() float32
- func (x *NewZone) GetFogRed() uint32
- func (x *NewZone) GetForageAdvance() uint32
- func (x *NewZone) GetForageMedium() uint32
- func (x *NewZone) GetForageNovice() uint32
- func (x *NewZone) GetGraveyardTime() uint32
- func (x *NewZone) GetGravity() float32
- func (x *NewZone) GetMaxZ() float32
- func (x *NewZone) GetMusicNormalDay() int32
- func (x *NewZone) GetMusicNormalNight() int32
- func (x *NewZone) GetName() string
- func (x *NewZone) GetNameLong() string
- func (x *NewZone) GetNameShort() string
- func (x *NewZone) GetRainChance() uint32
- func (x *NewZone) GetRainDuration() uint32
- func (x *NewZone) GetSafeX() float32
- func (x *NewZone) GetSafeY() float32
- func (x *NewZone) GetSafeZ() float32
- func (x *NewZone) GetScriptNpcDead() uint32
- func (x *NewZone) GetScriptPeriodicFast() uint32
- func (x *NewZone) GetScriptPeriodicHour() uint32
- func (x *NewZone) GetScriptPeriodicMin() uint32
- func (x *NewZone) GetScriptPlayerDead() uint32
- func (x *NewZone) GetScriptPlayerEntering() uint32
- func (x *NewZone) GetSky() uint32
- func (x *NewZone) GetSkyLock() uint32
- func (x *NewZone) GetSnowChance() uint32
- func (x *NewZone) GetSnowDuration() uint32
- func (x *NewZone) GetSpecialCodes() []byte
- func (x *NewZone) GetSpecialDates() []byte
- func (x *NewZone) GetTimeType() uint32
- func (x *NewZone) GetTimeZone() uint32
- func (x *NewZone) GetType() uint32
- func (x *NewZone) GetUnderworld() float32
- func (x *NewZone) GetWaterMusic() int32
- func (x *NewZone) GetZoneExpMultiplier() float32
- func (*NewZone) ProtoMessage()
- func (x *NewZone) ProtoReflect() protoreflect.Message
- func (x *NewZone) Reset()
- func (x *NewZone) String() string
- type Object
- func (*Object) Descriptor() ([]byte, []int)deprecated
- func (x *Object) GetDropId() uint32
- func (x *Object) GetHeading() float32
- func (x *Object) GetName() string
- func (x *Object) GetNext() uint32
- func (x *Object) GetObjectType() uint32
- func (x *Object) GetPrev() uint32
- func (x *Object) GetSpawnId() uint32
- func (x *Object) GetUnknown_008() uint32
- func (x *Object) GetX() float32
- func (x *Object) GetY() float32
- func (x *Object) GetZ() float32
- func (x *Object) GetZoneId() uint32
- func (x *Object) GetZoneInstance() uint32
- func (*Object) ProtoMessage()
- func (x *Object) ProtoReflect() protoreflect.Message
- func (x *Object) Reset()
- func (x *Object) String() string
- type PetCommand
- type PlayRequest
- type PlayerProfile
- func (*PlayerProfile) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerProfile) GetAgi() uint32
- func (x *PlayerProfile) GetBodyType() uint32
- func (x *PlayerProfile) GetCha() uint32
- func (x *PlayerProfile) GetChecksum() uint32
- func (x *PlayerProfile) GetClass() uint32
- func (x *PlayerProfile) GetCurrHp() int32
- func (x *PlayerProfile) GetDex() uint32
- func (x *PlayerProfile) GetExp() uint32
- func (x *PlayerProfile) GetFace() uint32
- func (x *PlayerProfile) GetGender() uint32
- func (x *PlayerProfile) GetGenderChar() string
- func (x *PlayerProfile) GetHeading() float32
- func (x *PlayerProfile) GetHunger() int32
- func (x *PlayerProfile) GetInt() uint32
- func (x *PlayerProfile) GetLastName() string
- func (x *PlayerProfile) GetLevel() uint32
- func (x *PlayerProfile) GetLevelChar() string
- func (x *PlayerProfile) GetMana() int32
- func (x *PlayerProfile) GetName() string
- func (x *PlayerProfile) GetPoints() int32
- func (x *PlayerProfile) GetPosition() uint32
- func (x *PlayerProfile) GetRace() uint32
- func (x *PlayerProfile) GetSta() uint32
- func (x *PlayerProfile) GetStatus() uint32
- func (x *PlayerProfile) GetStr() uint32
- func (x *PlayerProfile) GetThirst() int32
- func (x *PlayerProfile) GetUniqueGuildId() uint32
- func (x *PlayerProfile) GetWis() uint32
- func (x *PlayerProfile) GetX() float32
- func (x *PlayerProfile) GetY() float32
- func (x *PlayerProfile) GetZ() float32
- func (x *PlayerProfile) GetZoneId() uint32
- func (*PlayerProfile) ProtoMessage()
- func (x *PlayerProfile) ProtoReflect() protoreflect.Message
- func (x *PlayerProfile) Reset()
- func (x *PlayerProfile) String() string
- type RaidAddMember
- func (*RaidAddMember) Descriptor() ([]byte, []int)deprecated
- func (x *RaidAddMember) GetClass() uint32
- func (x *RaidAddMember) GetGroupLeaderFlag() uint32
- func (x *RaidAddMember) GetLevel() uint32
- func (x *RaidAddMember) GetRaidGeneral() *RaidGeneral
- func (*RaidAddMember) ProtoMessage()
- func (x *RaidAddMember) ProtoReflect() protoreflect.Message
- func (x *RaidAddMember) Reset()
- func (x *RaidAddMember) String() string
- type RaidCreate
- func (*RaidCreate) Descriptor() ([]byte, []int)deprecated
- func (x *RaidCreate) GetAction() uint32
- func (x *RaidCreate) GetLeaderId() uint32
- func (x *RaidCreate) GetLeaderName() string
- func (*RaidCreate) ProtoMessage()
- func (x *RaidCreate) ProtoReflect() protoreflect.Message
- func (x *RaidCreate) Reset()
- func (x *RaidCreate) String() string
- type RaidGeneral
- func (*RaidGeneral) Descriptor() ([]byte, []int)deprecated
- func (x *RaidGeneral) GetAction() uint32
- func (x *RaidGeneral) GetLeaderName() string
- func (x *RaidGeneral) GetParameter() uint32
- func (x *RaidGeneral) GetPlayerName() string
- func (*RaidGeneral) ProtoMessage()
- func (x *RaidGeneral) ProtoReflect() protoreflect.Message
- func (x *RaidGeneral) Reset()
- func (x *RaidGeneral) String() string
- type RandomReply
- func (*RandomReply) Descriptor() ([]byte, []int)deprecated
- func (x *RandomReply) GetCharName() string
- func (x *RandomReply) GetHigh() uint32
- func (x *RandomReply) GetLow() uint32
- func (x *RandomReply) GetResult() uint32
- func (*RandomReply) ProtoMessage()
- func (x *RandomReply) ProtoReflect() protoreflect.Message
- func (x *RandomReply) Reset()
- func (x *RandomReply) String() string
- type RandomReq
- type ServerMOTD
- type Spawn
- func (*Spawn) Descriptor() ([]byte, []int)deprecated
- func (x *Spawn) GetAcceleration() int32
- func (x *Spawn) GetAfk() int32
- func (x *Spawn) GetAnimType() uint32
- func (x *Spawn) GetAnimation() uint32
- func (x *Spawn) GetAnon() int32
- func (x *Spawn) GetBeard() uint32
- func (x *Spawn) GetBeardColor() uint32
- func (x *Spawn) GetBodyTexture() int32
- func (x *Spawn) GetBodyType() int32
- func (x *Spawn) GetClassB() uint32
- func (x *Spawn) GetDiety() int32
- func (x *Spawn) GetEyeColor_1() uint32
- func (x *Spawn) GetEyeColor_2() uint32
- func (x *Spawn) GetFace() uint32
- func (x *Spawn) GetFlyMode() int32
- func (x *Spawn) GetGender() uint32
- func (x *Spawn) GetGm() int32
- func (x *Spawn) GetGuildId() int32
- func (x *Spawn) GetGuildRank() int32
- func (x *Spawn) GetHairColor() uint32
- func (x *Spawn) GetHairStyle() uint32
- func (x *Spawn) GetHeading() uint32
- func (x *Spawn) GetHeadingDelta() int32
- func (x *Spawn) GetHelm() int32
- func (x *Spawn) GetHpCurr() int32
- func (x *Spawn) GetInvis() uint32
- func (x *Spawn) GetLd() int32
- func (x *Spawn) GetLevel() uint32
- func (x *Spawn) GetLight() uint32
- func (x *Spawn) GetName() string
- func (x *Spawn) GetNpc() uint32
- func (x *Spawn) GetPetOwner() uint32
- func (x *Spawn) GetPvp() uint32
- func (x *Spawn) GetRace() int32
- func (x *Spawn) GetRunSpeed() float32
- func (x *Spawn) GetSize() float32
- func (x *Spawn) GetSneaking() uint32
- func (x *Spawn) GetSpawnId() uint32
- func (x *Spawn) GetSummonedPc() int32
- func (x *Spawn) GetSurname() string
- func (x *Spawn) GetTempPet() int32
- func (x *Spawn) GetTitle() uint32
- func (x *Spawn) GetWalkSpeed() float32
- func (x *Spawn) GetX() int32
- func (x *Spawn) GetXDelta() float32
- func (x *Spawn) GetY() int32
- func (x *Spawn) GetYDelta() float32
- func (x *Spawn) GetZ() float32
- func (x *Spawn) GetZDelta() float32
- func (*Spawn) ProtoMessage()
- func (x *Spawn) ProtoReflect() protoreflect.Message
- func (x *Spawn) Reset()
- func (x *Spawn) String() string
- type SpawnAppearance
- func (*SpawnAppearance) Descriptor() ([]byte, []int)deprecated
- func (x *SpawnAppearance) GetParameter() uint32
- func (x *SpawnAppearance) GetSpawnId() uint32
- func (x *SpawnAppearance) GetType() uint32
- func (*SpawnAppearance) ProtoMessage()
- func (x *SpawnAppearance) ProtoReflect() protoreflect.Message
- func (x *SpawnAppearance) Reset()
- func (x *SpawnAppearance) String() string
- type SpawnDoor
- func (*SpawnDoor) Descriptor() ([]byte, []int)deprecated
- func (x *SpawnDoor) GetDoorId() uint32
- func (x *SpawnDoor) GetHeading() float32
- func (x *SpawnDoor) GetIncline() uint32
- func (x *SpawnDoor) GetInverted() uint32
- func (x *SpawnDoor) GetName() string
- func (x *SpawnDoor) GetOpenFlag() uint32
- func (x *SpawnDoor) GetOpenType() uint32
- func (x *SpawnDoor) GetParameter() uint32
- func (x *SpawnDoor) GetSize() uint32
- func (x *SpawnDoor) GetX() float32
- func (x *SpawnDoor) GetY() float32
- func (x *SpawnDoor) GetZ() float32
- func (*SpawnDoor) ProtoMessage()
- func (x *SpawnDoor) ProtoReflect() protoreflect.Message
- func (x *SpawnDoor) Reset()
- func (x *SpawnDoor) String() string
- type SpawnDoors
- type SpawnPosition
- func (*SpawnPosition) Descriptor() ([]byte, []int)deprecated
- func (x *SpawnPosition) GetAnimType() int32
- func (x *SpawnPosition) GetDeltaX() float32
- func (x *SpawnPosition) GetDeltaY() float32
- func (x *SpawnPosition) GetDeltaZ() float32
- func (x *SpawnPosition) GetHeading() uint32
- func (x *SpawnPosition) GetHeadingDelta() int32
- func (x *SpawnPosition) GetSpawnId() uint32
- func (x *SpawnPosition) GetX() int32
- func (x *SpawnPosition) GetY() int32
- func (x *SpawnPosition) GetZ() float32
- func (*SpawnPosition) ProtoMessage()
- func (x *SpawnPosition) ProtoReflect() protoreflect.Message
- func (x *SpawnPosition) Reset()
- func (x *SpawnPosition) String() string
- type SpawnPositions
- type Spawns
- type StaminaUpdate
- func (*StaminaUpdate) Descriptor() ([]byte, []int)deprecated
- func (x *StaminaUpdate) GetFatigue() int32
- func (x *StaminaUpdate) GetFood() int32
- func (x *StaminaUpdate) GetWater() int32
- func (*StaminaUpdate) ProtoMessage()
- func (x *StaminaUpdate) ProtoReflect() protoreflect.Message
- func (x *StaminaUpdate) Reset()
- func (x *StaminaUpdate) String() string
- type Target
- type Time
- func (*Time) Descriptor() ([]byte, []int)deprecated
- func (x *Time) GetDay() uint32
- func (x *Time) GetHour() uint32
- func (x *Time) GetMinute() uint32
- func (x *Time) GetMonth() uint32
- func (x *Time) GetYear() uint32
- func (*Time) ProtoMessage()
- func (x *Time) ProtoReflect() protoreflect.Message
- func (x *Time) Reset()
- func (x *Time) String() string
- type TintStruct
- func (*TintStruct) Descriptor() ([]byte, []int)deprecated
- func (x *TintStruct) GetBlue() uint32
- func (x *TintStruct) GetGreen() uint32
- func (x *TintStruct) GetRed() uint32
- func (x *TintStruct) GetUse() uint32
- func (*TintStruct) ProtoMessage()
- func (x *TintStruct) ProtoReflect() protoreflect.Message
- func (x *TintStruct) Reset()
- func (x *TintStruct) String() string
- type WearChange
- func (*WearChange) Descriptor() ([]byte, []int)deprecated
- func (x *WearChange) GetColor() *TintStruct
- func (x *WearChange) GetMaterial() uint32
- func (x *WearChange) GetSpawnId() uint32
- func (x *WearChange) GetWearSlotId() uint32
- func (*WearChange) ProtoMessage()
- func (x *WearChange) ProtoReflect() protoreflect.Message
- func (x *WearChange) Reset()
- func (x *WearChange) String() string
- type Weather
- type WorldApprove
- func (*WorldApprove) Descriptor() ([]byte, []int)deprecated
- func (x *WorldApprove) GetName() string
- func (x *WorldApprove) GetResponse() uint32
- func (*WorldApprove) ProtoMessage()
- func (x *WorldApprove) ProtoReflect() protoreflect.Message
- func (x *WorldApprove) Reset()
- func (x *WorldApprove) String() string
- type ZoneChange
- func (*ZoneChange) Descriptor() ([]byte, []int)deprecated
- func (x *ZoneChange) GetCharName() string
- func (x *ZoneChange) GetError() []uint32
- func (x *ZoneChange) GetSuccess() uint32
- func (x *ZoneChange) GetZoneId() uint32
- func (x *ZoneChange) GetZoneReason() uint32
- func (*ZoneChange) ProtoMessage()
- func (x *ZoneChange) ProtoReflect() protoreflect.Message
- func (x *ZoneChange) Reset()
- func (x *ZoneChange) String() string
- type ZoneChangeReq
- func (*ZoneChangeReq) Descriptor() ([]byte, []int)deprecated
- func (x *ZoneChangeReq) GetHeading() float32
- func (x *ZoneChangeReq) GetType() uint32
- func (x *ZoneChangeReq) GetX() float32
- func (x *ZoneChangeReq) GetY() float32
- func (x *ZoneChangeReq) GetZ() float32
- func (x *ZoneChangeReq) GetZoneId() uint32
- func (*ZoneChangeReq) ProtoMessage()
- func (x *ZoneChangeReq) ProtoReflect() protoreflect.Message
- func (x *ZoneChangeReq) Reset()
- func (x *ZoneChangeReq) String() string
- type ZoneEntryClient
- func (*ZoneEntryClient) Descriptor() ([]byte, []int)deprecated
- func (x *ZoneEntryClient) GetCharName() string
- func (x *ZoneEntryClient) GetUnknown_000() uint32
- func (*ZoneEntryClient) ProtoMessage()
- func (x *ZoneEntryClient) ProtoReflect() protoreflect.Message
- func (x *ZoneEntryClient) Reset()
- func (x *ZoneEntryClient) String() string
- type ZoneEntryServer
- func (*ZoneEntryServer) Descriptor() ([]byte, []int)deprecated
- func (x *ZoneEntryServer) GetChecksum() []byte
- func (x *ZoneEntryServer) GetClass() uint32
- func (x *ZoneEntryServer) GetGender() uint32
- func (x *ZoneEntryServer) GetGuildId() int32
- func (x *ZoneEntryServer) GetHeading() float32
- func (x *ZoneEntryServer) GetHpCur() uint32
- func (x *ZoneEntryServer) GetHpMax() uint32
- func (x *ZoneEntryServer) GetInvis() uint32
- func (x *ZoneEntryServer) GetLevel() uint32
- func (x *ZoneEntryServer) GetMyChar() int32
- func (x *ZoneEntryServer) GetName() string
- func (x *ZoneEntryServer) GetPosX() float32
- func (x *ZoneEntryServer) GetPosY() float32
- func (x *ZoneEntryServer) GetPosZ() float32
- func (x *ZoneEntryServer) GetPvp() uint32
- func (x *ZoneEntryServer) GetRace() uint32
- func (x *ZoneEntryServer) GetSneaking() uint32
- func (x *ZoneEntryServer) GetType() uint32
- func (x *ZoneEntryServer) GetUnknown_70() []byte
- func (x *ZoneEntryServer) GetZoneId() uint32
- func (*ZoneEntryServer) ProtoMessage()
- func (x *ZoneEntryServer) ProtoReflect() protoreflect.Message
- func (x *ZoneEntryServer) Reset()
- func (x *ZoneEntryServer) String() string
- type ZonePoint
- func (*ZonePoint) Descriptor() ([]byte, []int)deprecated
- func (x *ZonePoint) GetHeading() float32
- func (x *ZonePoint) GetIterator() uint32
- func (x *ZonePoint) GetX() float32
- func (x *ZonePoint) GetY() float32
- func (x *ZonePoint) GetZ() float32
- func (x *ZonePoint) GetZoneId() uint32
- func (*ZonePoint) ProtoMessage()
- func (x *ZonePoint) ProtoReflect() protoreflect.Message
- func (x *ZonePoint) Reset()
- func (x *ZonePoint) String() string
- type ZonePoints
- type ZoneServerInfo
- func (*ZoneServerInfo) Descriptor() ([]byte, []int)deprecated
- func (x *ZoneServerInfo) GetIp() string
- func (x *ZoneServerInfo) GetPort() uint32
- func (*ZoneServerInfo) ProtoMessage()
- func (x *ZoneServerInfo) ProtoReflect() protoreflect.Message
- func (x *ZoneServerInfo) Reset()
- func (x *ZoneServerInfo) String() string
Constants ¶
This section is empty.
Variables ¶
var File_proto_eqstruct_chat_proto protoreflect.FileDescriptor
var File_proto_eqstruct_common_proto protoreflect.FileDescriptor
var File_proto_eqstruct_entity_proto protoreflect.FileDescriptor
var File_proto_eqstruct_guild_proto protoreflect.FileDescriptor
var File_proto_eqstruct_login_proto protoreflect.FileDescriptor
var File_proto_eqstruct_player_proto protoreflect.FileDescriptor
var File_proto_eqstruct_raid_proto protoreflect.FileDescriptor
var File_proto_eqstruct_spawns_proto protoreflect.FileDescriptor
var File_proto_eqstruct_world_proto protoreflect.FileDescriptor
var File_proto_eqstruct_zone_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type Action ¶
type Action struct { Target uint32 `protobuf:"varint,1,opt,name=target,proto3" json:"target,omitempty"` Source uint32 `protobuf:"varint,2,opt,name=source,proto3" json:"source,omitempty"` Level uint32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"` InstrumentMod int32 `protobuf:"varint,4,opt,name=instrument_mod,json=instrumentMod,proto3" json:"instrument_mod,omitempty"` Force float32 `protobuf:"fixed32,5,opt,name=force,proto3" json:"force,omitempty"` Sequence float32 `protobuf:"fixed32,6,opt,name=sequence,proto3" json:"sequence,omitempty"` PushupAngle float32 `protobuf:"fixed32,7,opt,name=pushup_angle,json=pushupAngle,proto3" json:"pushup_angle,omitempty"` Type uint32 `protobuf:"varint,8,opt,name=type,proto3" json:"type,omitempty"` TapAmount int32 `protobuf:"varint,9,opt,name=tap_amount,json=tapAmount,proto3" json:"tap_amount,omitempty"` Spell uint32 `protobuf:"varint,10,opt,name=spell,proto3" json:"spell,omitempty"` BuffUnknown uint32 `protobuf:"varint,11,opt,name=buff_unknown,json=buffUnknown,proto3" json:"buff_unknown,omitempty"` // contains filtered or unexported fields }
func (*Action) Descriptor
deprecated
func (*Action) GetBuffUnknown ¶
func (*Action) GetInstrumentMod ¶
func (*Action) GetPushupAngle ¶
func (*Action) GetSequence ¶
func (*Action) GetTapAmount ¶
func (*Action) ProtoMessage ¶
func (*Action) ProtoMessage()
func (*Action) ProtoReflect ¶
func (x *Action) ProtoReflect() protoreflect.Message
type Animation ¶
type Animation struct { SpawnId uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"` TargetId uint32 `protobuf:"varint,2,opt,name=target_id,json=targetId,proto3" json:"target_id,omitempty"` Action uint32 `protobuf:"varint,3,opt,name=action,proto3" json:"action,omitempty"` Value uint32 `protobuf:"varint,4,opt,name=value,proto3" json:"value,omitempty"` // contains filtered or unexported fields }
func (*Animation) Descriptor
deprecated
func (*Animation) GetSpawnId ¶
func (*Animation) GetTargetId ¶
func (*Animation) ProtoMessage ¶
func (*Animation) ProtoMessage()
func (*Animation) ProtoReflect ¶
func (x *Animation) ProtoReflect() protoreflect.Message
type BeginCast ¶
type BeginCast struct { CasterId uint32 `protobuf:"varint,1,opt,name=caster_id,json=casterId,proto3" json:"caster_id,omitempty"` SpellId uint32 `protobuf:"varint,2,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"` CastTime uint32 `protobuf:"varint,3,opt,name=cast_time,json=castTime,proto3" json:"cast_time,omitempty"` // contains filtered or unexported fields }
func (*BeginCast) Descriptor
deprecated
func (*BeginCast) GetCastTime ¶
func (*BeginCast) GetCasterId ¶
func (*BeginCast) GetSpellId ¶
func (*BeginCast) ProtoMessage ¶
func (*BeginCast) ProtoMessage()
func (*BeginCast) ProtoReflect ¶
func (x *BeginCast) ProtoReflect() protoreflect.Message
type BuffFade ¶
type BuffFade struct { EntityId uint32 `protobuf:"varint,1,opt,name=entity_id,json=entityId,proto3" json:"entity_id,omitempty"` BuffType uint32 `protobuf:"varint,2,opt,name=buff_type,json=buffType,proto3" json:"buff_type,omitempty"` Level uint32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"` BardModifier uint32 `protobuf:"varint,4,opt,name=bard_modifier,json=bardModifier,proto3" json:"bard_modifier,omitempty"` Activated uint32 `protobuf:"varint,5,opt,name=activated,proto3" json:"activated,omitempty"` SpellId uint32 `protobuf:"varint,6,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"` Duration uint32 `protobuf:"varint,7,opt,name=duration,proto3" json:"duration,omitempty"` Counters uint32 `protobuf:"varint,8,opt,name=counters,proto3" json:"counters,omitempty"` SlotNumber uint32 `protobuf:"varint,9,opt,name=slot_number,json=slotNumber,proto3" json:"slot_number,omitempty"` BuffFade uint32 `protobuf:"varint,10,opt,name=buff_fade,json=buffFade,proto3" json:"buff_fade,omitempty"` // contains filtered or unexported fields }
func (*BuffFade) Descriptor
deprecated
func (*BuffFade) GetActivated ¶
func (*BuffFade) GetBardModifier ¶
func (*BuffFade) GetBuffFade ¶
func (*BuffFade) GetBuffType ¶
func (*BuffFade) GetCounters ¶
func (*BuffFade) GetDuration ¶
func (*BuffFade) GetEntityId ¶
func (*BuffFade) GetSlotNumber ¶
func (*BuffFade) GetSpellId ¶
func (*BuffFade) ProtoMessage ¶
func (*BuffFade) ProtoMessage()
func (*BuffFade) ProtoReflect ¶
func (x *BuffFade) ProtoReflect() protoreflect.Message
type CastSpell ¶
type CastSpell struct { SpellId uint32 `protobuf:"varint,1,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"` SpellCrc uint32 `protobuf:"varint,2,opt,name=spell_crc,json=spellCrc,proto3" json:"spell_crc,omitempty"` Slot uint32 `protobuf:"varint,3,opt,name=slot,proto3" json:"slot,omitempty"` TargetId uint32 `protobuf:"varint,4,opt,name=target_id,json=targetId,proto3" json:"target_id,omitempty"` InventorySlot uint32 `protobuf:"varint,5,opt,name=inventory_slot,json=inventorySlot,proto3" json:"inventory_slot,omitempty"` // contains filtered or unexported fields }
func (*CastSpell) Descriptor
deprecated
func (*CastSpell) GetInventorySlot ¶
func (*CastSpell) GetSpellCrc ¶
func (*CastSpell) GetSpellId ¶
func (*CastSpell) GetTargetId ¶
func (*CastSpell) ProtoMessage ¶
func (*CastSpell) ProtoMessage()
func (*CastSpell) ProtoReflect ¶
func (x *CastSpell) ProtoReflect() protoreflect.Message
type Charm ¶
type Charm struct { OwnerId uint32 `protobuf:"varint,1,opt,name=owner_id,json=ownerId,proto3" json:"owner_id,omitempty"` PetId uint32 `protobuf:"varint,2,opt,name=pet_id,json=petId,proto3" json:"pet_id,omitempty"` Command uint32 `protobuf:"varint,3,opt,name=command,proto3" json:"command,omitempty"` // 0: release, 1: make // contains filtered or unexported fields }
func (*Charm) Descriptor
deprecated
func (*Charm) GetCommand ¶
func (*Charm) GetOwnerId ¶
func (*Charm) ProtoMessage ¶
func (*Charm) ProtoMessage()
func (*Charm) ProtoReflect ¶
func (x *Charm) ProtoReflect() protoreflect.Message
type ClickDoor ¶
type ClickDoor struct { DoorId uint32 `protobuf:"varint,1,opt,name=door_id,json=doorId,proto3" json:"door_id,omitempty"` ItemId uint32 `protobuf:"varint,2,opt,name=item_id,json=itemId,proto3" json:"item_id,omitempty"` PlayerId uint32 `protobuf:"varint,3,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` // contains filtered or unexported fields }
func (*ClickDoor) Descriptor
deprecated
func (*ClickDoor) GetPlayerId ¶
func (*ClickDoor) ProtoMessage ¶
func (*ClickDoor) ProtoMessage()
func (*ClickDoor) ProtoReflect ¶
func (x *ClickDoor) ProtoReflect() protoreflect.Message
type Consider ¶
type Consider struct { PlayerId uint32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` TargetId uint32 `protobuf:"varint,2,opt,name=target_id,json=targetId,proto3" json:"target_id,omitempty"` Faction uint32 `protobuf:"varint,3,opt,name=faction,proto3" json:"faction,omitempty"` Level uint32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"` CurrHp int32 `protobuf:"varint,5,opt,name=curr_hp,json=currHp,proto3" json:"curr_hp,omitempty"` MaxHp int32 `protobuf:"varint,6,opt,name=max_hp,json=maxHp,proto3" json:"max_hp,omitempty"` Pvpcon uint32 `protobuf:"varint,7,opt,name=pvpcon,proto3" json:"pvpcon,omitempty"` // contains filtered or unexported fields }
func (*Consider) Descriptor
deprecated
func (*Consider) GetFaction ¶
func (*Consider) GetPlayerId ¶
func (*Consider) GetTargetId ¶
func (*Consider) ProtoMessage ¶
func (*Consider) ProtoMessage()
func (*Consider) ProtoReflect ¶
func (x *Consider) ProtoReflect() protoreflect.Message
type CorpsePosition ¶
type CorpsePosition struct { EntityId uint32 `protobuf:"varint,1,opt,name=entity_id,json=entityId,proto3" json:"entity_id,omitempty"` X float32 `protobuf:"fixed32,2,opt,name=x,proto3" json:"x,omitempty"` Y float32 `protobuf:"fixed32,3,opt,name=y,proto3" json:"y,omitempty"` Z float32 `protobuf:"fixed32,4,opt,name=z,proto3" json:"z,omitempty"` // contains filtered or unexported fields }
func (*CorpsePosition) Descriptor
deprecated
func (*CorpsePosition) Descriptor() ([]byte, []int)
Deprecated: Use CorpsePosition.ProtoReflect.Descriptor instead.
func (*CorpsePosition) GetEntityId ¶
func (x *CorpsePosition) GetEntityId() uint32
func (*CorpsePosition) GetX ¶
func (x *CorpsePosition) GetX() float32
func (*CorpsePosition) GetY ¶
func (x *CorpsePosition) GetY() float32
func (*CorpsePosition) GetZ ¶
func (x *CorpsePosition) GetZ() float32
func (*CorpsePosition) ProtoMessage ¶
func (*CorpsePosition) ProtoMessage()
func (*CorpsePosition) ProtoReflect ¶
func (x *CorpsePosition) ProtoReflect() protoreflect.Message
func (*CorpsePosition) Reset ¶
func (x *CorpsePosition) Reset()
func (*CorpsePosition) String ¶
func (x *CorpsePosition) String() string
type Damage ¶
type Damage struct { Target uint32 `protobuf:"varint,1,opt,name=target,proto3" json:"target,omitempty"` Source uint32 `protobuf:"varint,2,opt,name=source,proto3" json:"source,omitempty"` Type uint32 `protobuf:"varint,3,opt,name=type,proto3" json:"type,omitempty"` SpellId uint32 `protobuf:"varint,4,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"` Damage int32 `protobuf:"varint,5,opt,name=damage,proto3" json:"damage,omitempty"` Force float32 `protobuf:"fixed32,6,opt,name=force,proto3" json:"force,omitempty"` Sequence float32 `protobuf:"fixed32,7,opt,name=sequence,proto3" json:"sequence,omitempty"` PushupAngle float32 `protobuf:"fixed32,8,opt,name=pushup_angle,json=pushupAngle,proto3" json:"pushup_angle,omitempty"` // contains filtered or unexported fields }
func (*Damage) Descriptor
deprecated
func (*Damage) GetPushupAngle ¶
func (*Damage) GetSequence ¶
func (*Damage) GetSpellId ¶
func (*Damage) ProtoMessage ¶
func (*Damage) ProtoMessage()
func (*Damage) ProtoReflect ¶
func (x *Damage) ProtoReflect() protoreflect.Message
type DataStruct ¶
type DataStruct struct { Msg *anypb.Any `protobuf:"bytes,2,opt,name=msg,proto3" json:"msg,omitempty"` // contains filtered or unexported fields }
func (*DataStruct) Descriptor
deprecated
func (*DataStruct) Descriptor() ([]byte, []int)
Deprecated: Use DataStruct.ProtoReflect.Descriptor instead.
func (*DataStruct) GetMsg ¶
func (x *DataStruct) GetMsg() *anypb.Any
func (*DataStruct) ProtoMessage ¶
func (*DataStruct) ProtoMessage()
func (*DataStruct) ProtoReflect ¶
func (x *DataStruct) ProtoReflect() protoreflect.Message
func (*DataStruct) Reset ¶
func (x *DataStruct) Reset()
func (*DataStruct) String ¶
func (x *DataStruct) String() string
type Death ¶
type Death struct { SpawnId uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"` KillerId uint32 `protobuf:"varint,2,opt,name=killer_id,json=killerId,proto3" json:"killer_id,omitempty"` CorpseId uint32 `protobuf:"varint,3,opt,name=corpse_id,json=corpseId,proto3" json:"corpse_id,omitempty"` SpawnLevel uint32 `protobuf:"varint,4,opt,name=spawn_level,json=spawnLevel,proto3" json:"spawn_level,omitempty"` SpellId uint32 `protobuf:"varint,5,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"` AttackSkill uint32 `protobuf:"varint,6,opt,name=attack_skill,json=attackSkill,proto3" json:"attack_skill,omitempty"` Damage uint32 `protobuf:"varint,7,opt,name=damage,proto3" json:"damage,omitempty"` IsPc uint32 `protobuf:"varint,8,opt,name=is_pc,json=isPc,proto3" json:"is_pc,omitempty"` // contains filtered or unexported fields }
func (*Death) Descriptor
deprecated
func (*Death) GetAttackSkill ¶
func (*Death) GetCorpseId ¶
func (*Death) GetKillerId ¶
func (*Death) GetSpawnId ¶
func (*Death) GetSpawnLevel ¶
func (*Death) GetSpellId ¶
func (*Death) ProtoMessage ¶
func (*Death) ProtoMessage()
func (*Death) ProtoReflect ¶
func (x *Death) ProtoReflect() protoreflect.Message
type DeleteSpawn ¶
type DeleteSpawn struct { SpawnId uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"` // contains filtered or unexported fields }
func (*DeleteSpawn) Descriptor
deprecated
func (*DeleteSpawn) Descriptor() ([]byte, []int)
Deprecated: Use DeleteSpawn.ProtoReflect.Descriptor instead.
func (*DeleteSpawn) GetSpawnId ¶
func (x *DeleteSpawn) GetSpawnId() uint32
func (*DeleteSpawn) ProtoMessage ¶
func (*DeleteSpawn) ProtoMessage()
func (*DeleteSpawn) ProtoReflect ¶
func (x *DeleteSpawn) ProtoReflect() protoreflect.Message
func (*DeleteSpawn) Reset ¶
func (x *DeleteSpawn) Reset()
func (*DeleteSpawn) String ¶
func (x *DeleteSpawn) String() string
type EnterWorld ¶
type EnterWorld struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` // contains filtered or unexported fields }
func (*EnterWorld) Descriptor
deprecated
func (*EnterWorld) Descriptor() ([]byte, []int)
Deprecated: Use EnterWorld.ProtoReflect.Descriptor instead.
func (*EnterWorld) GetName ¶
func (x *EnterWorld) GetName() string
func (*EnterWorld) ProtoMessage ¶
func (*EnterWorld) ProtoMessage()
func (*EnterWorld) ProtoReflect ¶
func (x *EnterWorld) ProtoReflect() protoreflect.Message
func (*EnterWorld) Reset ¶
func (x *EnterWorld) Reset()
func (*EnterWorld) String ¶
func (x *EnterWorld) String() string
type EntityID ¶
type EntityID struct { EntityId uint32 `protobuf:"varint,1,opt,name=entity_id,json=entityId,proto3" json:"entity_id,omitempty"` // contains filtered or unexported fields }
func (*EntityID) Descriptor
deprecated
func (*EntityID) GetEntityId ¶
func (*EntityID) ProtoMessage ¶
func (*EntityID) ProtoMessage()
func (*EntityID) ProtoReflect ¶
func (x *EntityID) ProtoReflect() protoreflect.Message
type ExpUpdate ¶
type ExpUpdate struct { Exp uint32 `protobuf:"varint,1,opt,name=exp,proto3" json:"exp,omitempty"` // contains filtered or unexported fields }
func (*ExpUpdate) Descriptor
deprecated
func (*ExpUpdate) ProtoMessage ¶
func (*ExpUpdate) ProtoMessage()
func (*ExpUpdate) ProtoReflect ¶
func (x *ExpUpdate) ProtoReflect() protoreflect.Message
type GuildEntry ¶
type GuildEntry struct { GuildId uint32 `protobuf:"varint,1,opt,name=guild_id,json=guildId,proto3" json:"guild_id,omitempty"` Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` Exists uint32 `protobuf:"varint,3,opt,name=exists,proto3" json:"exists,omitempty"` // contains filtered or unexported fields }
func (*GuildEntry) Descriptor
deprecated
func (*GuildEntry) Descriptor() ([]byte, []int)
Deprecated: Use GuildEntry.ProtoReflect.Descriptor instead.
func (*GuildEntry) GetExists ¶
func (x *GuildEntry) GetExists() uint32
func (*GuildEntry) GetGuildId ¶
func (x *GuildEntry) GetGuildId() uint32
func (*GuildEntry) GetName ¶
func (x *GuildEntry) GetName() string
func (*GuildEntry) ProtoMessage ¶
func (*GuildEntry) ProtoMessage()
func (*GuildEntry) ProtoReflect ¶
func (x *GuildEntry) ProtoReflect() protoreflect.Message
func (*GuildEntry) Reset ¶
func (x *GuildEntry) Reset()
func (*GuildEntry) String ¶
func (x *GuildEntry) String() string
type GuildList ¶
type GuildList struct { Guilds []*GuildEntry `protobuf:"bytes,1,rep,name=guilds,proto3" json:"guilds,omitempty"` // contains filtered or unexported fields }
func (*GuildList) Descriptor
deprecated
func (*GuildList) GetGuilds ¶
func (x *GuildList) GetGuilds() []*GuildEntry
func (*GuildList) ProtoMessage ¶
func (*GuildList) ProtoMessage()
func (*GuildList) ProtoReflect ¶
func (x *GuildList) ProtoReflect() protoreflect.Message
type GuildUpdate ¶
type GuildUpdate struct { GuildId uint32 `protobuf:"varint,1,opt,name=guild_id,json=guildId,proto3" json:"guild_id,omitempty"` Guild *GuildEntry `protobuf:"bytes,2,opt,name=guild,proto3" json:"guild,omitempty"` // contains filtered or unexported fields }
func (*GuildUpdate) Descriptor
deprecated
func (*GuildUpdate) Descriptor() ([]byte, []int)
Deprecated: Use GuildUpdate.ProtoReflect.Descriptor instead.
func (*GuildUpdate) GetGuild ¶
func (x *GuildUpdate) GetGuild() *GuildEntry
func (*GuildUpdate) GetGuildId ¶
func (x *GuildUpdate) GetGuildId() uint32
func (*GuildUpdate) ProtoMessage ¶
func (*GuildUpdate) ProtoMessage()
func (*GuildUpdate) ProtoReflect ¶
func (x *GuildUpdate) ProtoReflect() protoreflect.Message
func (*GuildUpdate) Reset ¶
func (x *GuildUpdate) Reset()
func (*GuildUpdate) String ¶
func (x *GuildUpdate) String() string
type HPUpdate ¶
type HPUpdate struct { SpawnId uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"` HpCur int32 `protobuf:"varint,2,opt,name=hp_cur,json=hpCur,proto3" json:"hp_cur,omitempty"` HpMax int32 `protobuf:"varint,3,opt,name=hp_max,json=hpMax,proto3" json:"hp_max,omitempty"` // contains filtered or unexported fields }
func (*HPUpdate) Descriptor
deprecated
func (*HPUpdate) GetSpawnId ¶
func (*HPUpdate) ProtoMessage ¶
func (*HPUpdate) ProtoMessage()
func (*HPUpdate) ProtoReflect ¶
func (x *HPUpdate) ProtoReflect() protoreflect.Message
type ItemMove ¶
type ItemMove struct { SlotFrom uint32 `protobuf:"varint,1,opt,name=slot_from,json=slotFrom,proto3" json:"slot_from,omitempty"` SlotTo uint32 `protobuf:"varint,2,opt,name=slot_to,json=slotTo,proto3" json:"slot_to,omitempty"` StackNum uint32 `protobuf:"varint,3,opt,name=stack_num,json=stackNum,proto3" json:"stack_num,omitempty"` // contains filtered or unexported fields }
func (*ItemMove) Descriptor
deprecated
func (*ItemMove) GetSlotFrom ¶
func (*ItemMove) GetStackNum ¶
func (*ItemMove) ProtoMessage ¶
func (*ItemMove) ProtoMessage()
func (*ItemMove) ProtoReflect ¶
func (x *ItemMove) ProtoReflect() protoreflect.Message
type LFG ¶
type LFG struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` Value uint32 `protobuf:"varint,2,opt,name=value,proto3" json:"value,omitempty"` // contains filtered or unexported fields }
func (*LFG) Descriptor
deprecated
func (*LFG) ProtoMessage ¶
func (*LFG) ProtoMessage()
func (*LFG) ProtoReflect ¶
func (x *LFG) ProtoReflect() protoreflect.Message
type LFGAppearance ¶
type LFGAppearance struct { EntityId int32 `protobuf:"varint,1,opt,name=entity_id,json=entityId,proto3" json:"entity_id,omitempty"` Value int32 `protobuf:"varint,2,opt,name=value,proto3" json:"value,omitempty"` Unknown int32 `protobuf:"varint,3,opt,name=unknown,proto3" json:"unknown,omitempty"` // contains filtered or unexported fields }
func (*LFGAppearance) Descriptor
deprecated
func (*LFGAppearance) Descriptor() ([]byte, []int)
Deprecated: Use LFGAppearance.ProtoReflect.Descriptor instead.
func (*LFGAppearance) GetEntityId ¶
func (x *LFGAppearance) GetEntityId() int32
func (*LFGAppearance) GetUnknown ¶
func (x *LFGAppearance) GetUnknown() int32
func (*LFGAppearance) GetValue ¶
func (x *LFGAppearance) GetValue() int32
func (*LFGAppearance) ProtoMessage ¶
func (*LFGAppearance) ProtoMessage()
func (*LFGAppearance) ProtoReflect ¶
func (x *LFGAppearance) ProtoReflect() protoreflect.Message
func (*LFGAppearance) Reset ¶
func (x *LFGAppearance) Reset()
func (*LFGAppearance) String ¶
func (x *LFGAppearance) String() string
type LogServer ¶
type LogServer struct { ShortName string `protobuf:"bytes,1,opt,name=short_name,json=shortName,proto3" json:"short_name,omitempty"` Address string `protobuf:"bytes,2,opt,name=address,proto3" json:"address,omitempty"` Port uint32 `protobuf:"varint,3,opt,name=port,proto3" json:"port,omitempty"` // contains filtered or unexported fields }
func (*LogServer) Descriptor
deprecated
func (*LogServer) GetAddress ¶
func (*LogServer) GetShortName ¶
func (*LogServer) ProtoMessage ¶
func (*LogServer) ProtoMessage()
func (*LogServer) ProtoReflect ¶
func (x *LogServer) ProtoReflect() protoreflect.Message
type LoginAccepted ¶
type LoginAccepted struct { Account string `protobuf:"bytes,1,opt,name=account,proto3" json:"account,omitempty"` // contains filtered or unexported fields }
func (*LoginAccepted) Descriptor
deprecated
func (*LoginAccepted) Descriptor() ([]byte, []int)
Deprecated: Use LoginAccepted.ProtoReflect.Descriptor instead.
func (*LoginAccepted) GetAccount ¶
func (x *LoginAccepted) GetAccount() string
func (*LoginAccepted) ProtoMessage ¶
func (*LoginAccepted) ProtoMessage()
func (*LoginAccepted) ProtoReflect ¶
func (x *LoginAccepted) ProtoReflect() protoreflect.Message
func (*LoginAccepted) Reset ¶
func (x *LoginAccepted) Reset()
func (*LoginAccepted) String ¶
func (x *LoginAccepted) String() string
type LoginInfo ¶
type LoginInfo struct { LoginInfo []byte `protobuf:"bytes,1,opt,name=login_info,json=loginInfo,proto3" json:"login_info,omitempty"` Account string `protobuf:"bytes,2,opt,name=account,proto3" json:"account,omitempty"` Password string `protobuf:"bytes,3,opt,name=password,proto3" json:"password,omitempty"` Zoning uint32 `protobuf:"varint,4,opt,name=zoning,proto3" json:"zoning,omitempty"` // contains filtered or unexported fields }
func (*LoginInfo) Descriptor
deprecated
func (*LoginInfo) GetAccount ¶
func (*LoginInfo) GetLoginInfo ¶
func (*LoginInfo) GetPassword ¶
func (*LoginInfo) ProtoMessage ¶
func (*LoginInfo) ProtoMessage()
func (*LoginInfo) ProtoReflect ¶
func (x *LoginInfo) ProtoReflect() protoreflect.Message
type ManaChange ¶
type ManaChange struct { ManaCurr uint32 `protobuf:"varint,1,opt,name=mana_curr,json=manaCurr,proto3" json:"mana_curr,omitempty"` SpellId uint32 `protobuf:"varint,2,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"` // contains filtered or unexported fields }
func (*ManaChange) Descriptor
deprecated
func (*ManaChange) Descriptor() ([]byte, []int)
Deprecated: Use ManaChange.ProtoReflect.Descriptor instead.
func (*ManaChange) GetManaCurr ¶
func (x *ManaChange) GetManaCurr() uint32
func (*ManaChange) GetSpellId ¶
func (x *ManaChange) GetSpellId() uint32
func (*ManaChange) ProtoMessage ¶
func (*ManaChange) ProtoMessage()
func (*ManaChange) ProtoReflect ¶
func (x *ManaChange) ProtoReflect() protoreflect.Message
func (*ManaChange) Reset ¶
func (x *ManaChange) Reset()
func (*ManaChange) String ¶
func (x *ManaChange) String() string
type ManaUpdate ¶
type ManaUpdate struct { SpawnId uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"` ManaCurr uint32 `protobuf:"varint,2,opt,name=mana_curr,json=manaCurr,proto3" json:"mana_curr,omitempty"` // contains filtered or unexported fields }
func (*ManaUpdate) Descriptor
deprecated
func (*ManaUpdate) Descriptor() ([]byte, []int)
Deprecated: Use ManaUpdate.ProtoReflect.Descriptor instead.
func (*ManaUpdate) GetManaCurr ¶
func (x *ManaUpdate) GetManaCurr() uint32
func (*ManaUpdate) GetSpawnId ¶
func (x *ManaUpdate) GetSpawnId() uint32
func (*ManaUpdate) ProtoMessage ¶
func (*ManaUpdate) ProtoMessage()
func (*ManaUpdate) ProtoReflect ¶
func (x *ManaUpdate) ProtoReflect() protoreflect.Message
func (*ManaUpdate) Reset ¶
func (x *ManaUpdate) Reset()
func (*ManaUpdate) String ¶
func (x *ManaUpdate) String() string
type MemorizeSpell ¶
type MemorizeSpell struct { Slot uint32 `protobuf:"varint,1,opt,name=slot,proto3" json:"slot,omitempty"` SpellId uint32 `protobuf:"varint,2,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"` Scribing uint32 `protobuf:"varint,3,opt,name=scribing,proto3" json:"scribing,omitempty"` // contains filtered or unexported fields }
func (*MemorizeSpell) Descriptor
deprecated
func (*MemorizeSpell) Descriptor() ([]byte, []int)
Deprecated: Use MemorizeSpell.ProtoReflect.Descriptor instead.
func (*MemorizeSpell) GetScribing ¶
func (x *MemorizeSpell) GetScribing() uint32
func (*MemorizeSpell) GetSlot ¶
func (x *MemorizeSpell) GetSlot() uint32
func (*MemorizeSpell) GetSpellId ¶
func (x *MemorizeSpell) GetSpellId() uint32
func (*MemorizeSpell) ProtoMessage ¶
func (*MemorizeSpell) ProtoMessage()
func (*MemorizeSpell) ProtoReflect ¶
func (x *MemorizeSpell) ProtoReflect() protoreflect.Message
func (*MemorizeSpell) Reset ¶
func (x *MemorizeSpell) Reset()
func (*MemorizeSpell) String ¶
func (x *MemorizeSpell) String() string
type MessageChannel ¶
type MessageChannel struct { TargetName string `protobuf:"bytes,1,opt,name=target_name,json=targetName,proto3" json:"target_name,omitempty"` Sender string `protobuf:"bytes,2,opt,name=sender,proto3" json:"sender,omitempty"` Language uint32 `protobuf:"varint,3,opt,name=language,proto3" json:"language,omitempty"` ChannelNumber uint32 `protobuf:"varint,4,opt,name=channel_number,json=channelNumber,proto3" json:"channel_number,omitempty"` LanguageSkill uint32 `protobuf:"varint,5,opt,name=language_skill,json=languageSkill,proto3" json:"language_skill,omitempty"` Message string `protobuf:"bytes,6,opt,name=message,proto3" json:"message,omitempty"` // contains filtered or unexported fields }
func (*MessageChannel) Descriptor
deprecated
func (*MessageChannel) Descriptor() ([]byte, []int)
Deprecated: Use MessageChannel.ProtoReflect.Descriptor instead.
func (*MessageChannel) GetChannelNumber ¶
func (x *MessageChannel) GetChannelNumber() uint32
func (*MessageChannel) GetLanguage ¶
func (x *MessageChannel) GetLanguage() uint32
func (*MessageChannel) GetLanguageSkill ¶
func (x *MessageChannel) GetLanguageSkill() uint32
func (*MessageChannel) GetMessage ¶
func (x *MessageChannel) GetMessage() string
func (*MessageChannel) GetSender ¶
func (x *MessageChannel) GetSender() string
func (*MessageChannel) GetTargetName ¶
func (x *MessageChannel) GetTargetName() string
func (*MessageChannel) ProtoMessage ¶
func (*MessageChannel) ProtoMessage()
func (*MessageChannel) ProtoReflect ¶
func (x *MessageChannel) ProtoReflect() protoreflect.Message
func (*MessageChannel) Reset ¶
func (x *MessageChannel) Reset()
func (*MessageChannel) String ¶
func (x *MessageChannel) String() string
type MessageFormatted ¶
type MessageFormatted struct { StringId uint32 `protobuf:"varint,1,opt,name=string_id,json=stringId,proto3" json:"string_id,omitempty"` Type uint32 `protobuf:"varint,2,opt,name=type,proto3" json:"type,omitempty"` Message string `protobuf:"bytes,3,opt,name=message,proto3" json:"message,omitempty"` // contains filtered or unexported fields }
func (*MessageFormatted) Descriptor
deprecated
func (*MessageFormatted) Descriptor() ([]byte, []int)
Deprecated: Use MessageFormatted.ProtoReflect.Descriptor instead.
func (*MessageFormatted) GetMessage ¶
func (x *MessageFormatted) GetMessage() string
func (*MessageFormatted) GetStringId ¶
func (x *MessageFormatted) GetStringId() uint32
func (*MessageFormatted) GetType ¶
func (x *MessageFormatted) GetType() uint32
func (*MessageFormatted) ProtoMessage ¶
func (*MessageFormatted) ProtoMessage()
func (*MessageFormatted) ProtoReflect ¶
func (x *MessageFormatted) ProtoReflect() protoreflect.Message
func (*MessageFormatted) Reset ¶
func (x *MessageFormatted) Reset()
func (*MessageFormatted) String ¶
func (x *MessageFormatted) String() string
type MessageSpecial ¶
type MessageSpecial struct { Type uint32 `protobuf:"varint,1,opt,name=type,proto3" json:"type,omitempty"` Message string `protobuf:"bytes,2,opt,name=message,proto3" json:"message,omitempty"` // contains filtered or unexported fields }
func (*MessageSpecial) Descriptor
deprecated
func (*MessageSpecial) Descriptor() ([]byte, []int)
Deprecated: Use MessageSpecial.ProtoReflect.Descriptor instead.
func (*MessageSpecial) GetMessage ¶
func (x *MessageSpecial) GetMessage() string
func (*MessageSpecial) GetType ¶
func (x *MessageSpecial) GetType() uint32
func (*MessageSpecial) ProtoMessage ¶
func (*MessageSpecial) ProtoMessage()
func (*MessageSpecial) ProtoReflect ¶
func (x *MessageSpecial) ProtoReflect() protoreflect.Message
func (*MessageSpecial) Reset ¶
func (x *MessageSpecial) Reset()
func (*MessageSpecial) String ¶
func (x *MessageSpecial) String() string
type MoveDoor ¶
type MoveDoor struct { DoorId int32 `protobuf:"varint,1,opt,name=door_id,json=doorId,proto3" json:"door_id,omitempty"` Action int32 `protobuf:"varint,2,opt,name=action,proto3" json:"action,omitempty"` // contains filtered or unexported fields }
func (*MoveDoor) Descriptor
deprecated
func (*MoveDoor) ProtoMessage ¶
func (*MoveDoor) ProtoMessage()
func (*MoveDoor) ProtoReflect ¶
func (x *MoveDoor) ProtoReflect() protoreflect.Message
type NewZone ¶
type NewZone struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` NameShort string `protobuf:"bytes,2,opt,name=name_short,json=nameShort,proto3" json:"name_short,omitempty"` NameLong string `protobuf:"bytes,3,opt,name=name_long,json=nameLong,proto3" json:"name_long,omitempty"` Type uint32 `protobuf:"varint,4,opt,name=type,proto3" json:"type,omitempty"` FogRed uint32 `protobuf:"varint,5,opt,name=fog_red,json=fogRed,proto3" json:"fog_red,omitempty"` FogGreen uint32 `protobuf:"varint,6,opt,name=fog_green,json=fogGreen,proto3" json:"fog_green,omitempty"` FogBlue uint32 `protobuf:"varint,7,opt,name=fog_blue,json=fogBlue,proto3" json:"fog_blue,omitempty"` FogMinClip float32 `protobuf:"fixed32,8,opt,name=fog_min_clip,json=fogMinClip,proto3" json:"fog_min_clip,omitempty"` FogMaxClip float32 `protobuf:"fixed32,9,opt,name=fog_max_clip,json=fogMaxClip,proto3" json:"fog_max_clip,omitempty"` Gravity float32 `protobuf:"fixed32,10,opt,name=gravity,proto3" json:"gravity,omitempty"` TimeType uint32 `protobuf:"varint,11,opt,name=time_type,json=timeType,proto3" json:"time_type,omitempty"` RainChance uint32 `protobuf:"varint,12,opt,name=rain_chance,json=rainChance,proto3" json:"rain_chance,omitempty"` RainDuration uint32 `protobuf:"varint,13,opt,name=rain_duration,json=rainDuration,proto3" json:"rain_duration,omitempty"` SnowChance uint32 `protobuf:"varint,14,opt,name=snow_chance,json=snowChance,proto3" json:"snow_chance,omitempty"` SnowDuration uint32 `protobuf:"varint,15,opt,name=snow_duration,json=snowDuration,proto3" json:"snow_duration,omitempty"` SpecialDates []byte `protobuf:"bytes,16,opt,name=special_dates,json=specialDates,proto3" json:"special_dates,omitempty"` SpecialCodes []byte `protobuf:"bytes,17,opt,name=special_codes,json=specialCodes,proto3" json:"special_codes,omitempty"` TimeZone uint32 `protobuf:"varint,18,opt,name=time_zone,json=timeZone,proto3" json:"time_zone,omitempty"` Sky uint32 `protobuf:"varint,19,opt,name=sky,proto3" json:"sky,omitempty"` WaterMusic int32 `protobuf:"varint,20,opt,name=water_music,json=waterMusic,proto3" json:"water_music,omitempty"` MusicNormalDay int32 `protobuf:"varint,21,opt,name=music_normal_day,json=musicNormalDay,proto3" json:"music_normal_day,omitempty"` MusicNormalNight int32 `protobuf:"varint,22,opt,name=music_normal_night,json=musicNormalNight,proto3" json:"music_normal_night,omitempty"` ZoneExpMultiplier float32 `protobuf:"fixed32,23,opt,name=zone_exp_multiplier,json=zoneExpMultiplier,proto3" json:"zone_exp_multiplier,omitempty"` SafeX float32 `protobuf:"fixed32,24,opt,name=safe_x,json=safeX,proto3" json:"safe_x,omitempty"` SafeY float32 `protobuf:"fixed32,25,opt,name=safe_y,json=safeY,proto3" json:"safe_y,omitempty"` SafeZ float32 `protobuf:"fixed32,26,opt,name=safe_z,json=safeZ,proto3" json:"safe_z,omitempty"` MaxZ float32 `protobuf:"fixed32,27,opt,name=max_z,json=maxZ,proto3" json:"max_z,omitempty"` Underworld float32 `protobuf:"fixed32,28,opt,name=underworld,proto3" json:"underworld,omitempty"` ClipMin float32 `protobuf:"fixed32,29,opt,name=clip_min,json=clipMin,proto3" json:"clip_min,omitempty"` ClipMax float32 `protobuf:"fixed32,30,opt,name=clip_max,json=clipMax,proto3" json:"clip_max,omitempty"` ForageNovice uint32 `protobuf:"varint,31,opt,name=forage_novice,json=forageNovice,proto3" json:"forage_novice,omitempty"` ForageMedium uint32 `protobuf:"varint,32,opt,name=forage_medium,json=forageMedium,proto3" json:"forage_medium,omitempty"` ForageAdvance uint32 `protobuf:"varint,33,opt,name=forage_advance,json=forageAdvance,proto3" json:"forage_advance,omitempty"` FishingNovice uint32 `protobuf:"varint,34,opt,name=fishing_novice,json=fishingNovice,proto3" json:"fishing_novice,omitempty"` FishingMedium uint32 `protobuf:"varint,35,opt,name=fishing_medium,json=fishingMedium,proto3" json:"fishing_medium,omitempty"` FishingAdvance uint32 `protobuf:"varint,36,opt,name=fishing_advance,json=fishingAdvance,proto3" json:"fishing_advance,omitempty"` SkyLock uint32 `protobuf:"varint,37,opt,name=sky_lock,json=skyLock,proto3" json:"sky_lock,omitempty"` GraveyardTime uint32 `protobuf:"varint,38,opt,name=graveyard_time,json=graveyardTime,proto3" json:"graveyard_time,omitempty"` ScriptPeriodicHour uint32 `protobuf:"varint,39,opt,name=script_periodic_hour,json=scriptPeriodicHour,proto3" json:"script_periodic_hour,omitempty"` ScriptPeriodicMin uint32 `protobuf:"varint,40,opt,name=script_periodic_min,json=scriptPeriodicMin,proto3" json:"script_periodic_min,omitempty"` ScriptPeriodicFast uint32 `protobuf:"varint,41,opt,name=script_periodic_fast,json=scriptPeriodicFast,proto3" json:"script_periodic_fast,omitempty"` ScriptPlayerDead uint32 `protobuf:"varint,42,opt,name=script_player_dead,json=scriptPlayerDead,proto3" json:"script_player_dead,omitempty"` ScriptNpcDead uint32 `protobuf:"varint,43,opt,name=script_npc_dead,json=scriptNpcDead,proto3" json:"script_npc_dead,omitempty"` ScriptPlayerEntering uint32 `protobuf:"varint,44,opt,name=script_player_entering,json=scriptPlayerEntering,proto3" json:"script_player_entering,omitempty"` // contains filtered or unexported fields }
func (*NewZone) Descriptor
deprecated
func (*NewZone) GetClipMax ¶
func (*NewZone) GetClipMin ¶
func (*NewZone) GetFishingAdvance ¶
func (*NewZone) GetFishingMedium ¶
func (*NewZone) GetFishingNovice ¶
func (*NewZone) GetFogBlue ¶
func (*NewZone) GetFogGreen ¶
func (*NewZone) GetFogMaxClip ¶
func (*NewZone) GetFogMinClip ¶
func (*NewZone) GetForageAdvance ¶
func (*NewZone) GetForageMedium ¶
func (*NewZone) GetForageNovice ¶
func (*NewZone) GetGraveyardTime ¶
func (*NewZone) GetGravity ¶
func (*NewZone) GetMusicNormalDay ¶
func (*NewZone) GetMusicNormalNight ¶
func (*NewZone) GetNameLong ¶
func (*NewZone) GetNameShort ¶
func (*NewZone) GetRainChance ¶
func (*NewZone) GetRainDuration ¶
func (*NewZone) GetScriptNpcDead ¶
func (*NewZone) GetScriptPeriodicFast ¶
func (*NewZone) GetScriptPeriodicHour ¶
func (*NewZone) GetScriptPeriodicMin ¶
func (*NewZone) GetScriptPlayerDead ¶
func (*NewZone) GetScriptPlayerEntering ¶
func (*NewZone) GetSkyLock ¶
func (*NewZone) GetSnowChance ¶
func (*NewZone) GetSnowDuration ¶
func (*NewZone) GetSpecialCodes ¶
func (*NewZone) GetSpecialDates ¶
func (*NewZone) GetTimeType ¶
func (*NewZone) GetTimeZone ¶
func (*NewZone) GetUnderworld ¶
func (*NewZone) GetWaterMusic ¶
func (*NewZone) GetZoneExpMultiplier ¶
func (*NewZone) ProtoMessage ¶
func (*NewZone) ProtoMessage()
func (*NewZone) ProtoReflect ¶
func (x *NewZone) ProtoReflect() protoreflect.Message
type Object ¶
type Object struct { Prev uint32 `protobuf:"varint,1,opt,name=prev,proto3" json:"prev,omitempty"` Next uint32 `protobuf:"varint,2,opt,name=next,proto3" json:"next,omitempty"` Unknown_008 uint32 `protobuf:"varint,3,opt,name=unknown_008,json=unknown008,proto3" json:"unknown_008,omitempty"` DropId uint32 `protobuf:"varint,4,opt,name=drop_id,json=dropId,proto3" json:"drop_id,omitempty"` ZoneId uint32 `protobuf:"varint,5,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"` ZoneInstance uint32 `protobuf:"varint,6,opt,name=zone_instance,json=zoneInstance,proto3" json:"zone_instance,omitempty"` Heading float32 `protobuf:"fixed32,7,opt,name=heading,proto3" json:"heading,omitempty"` Z float32 `protobuf:"fixed32,8,opt,name=z,proto3" json:"z,omitempty"` X float32 `protobuf:"fixed32,9,opt,name=x,proto3" json:"x,omitempty"` Y float32 `protobuf:"fixed32,10,opt,name=y,proto3" json:"y,omitempty"` Name string `protobuf:"bytes,11,opt,name=name,proto3" json:"name,omitempty"` ObjectType uint32 `protobuf:"varint,12,opt,name=object_type,json=objectType,proto3" json:"object_type,omitempty"` SpawnId uint32 `protobuf:"varint,13,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"` // contains filtered or unexported fields }
func (*Object) Descriptor
deprecated
func (*Object) GetHeading ¶
func (*Object) GetObjectType ¶
func (*Object) GetSpawnId ¶
func (*Object) GetUnknown_008 ¶
func (*Object) GetZoneInstance ¶
func (*Object) ProtoMessage ¶
func (*Object) ProtoMessage()
func (*Object) ProtoReflect ¶
func (x *Object) ProtoReflect() protoreflect.Message
type PetCommand ¶
type PetCommand struct { Command uint32 `protobuf:"varint,1,opt,name=command,proto3" json:"command,omitempty"` TargetId uint32 `protobuf:"varint,2,opt,name=target_id,json=targetId,proto3" json:"target_id,omitempty"` // contains filtered or unexported fields }
func (*PetCommand) Descriptor
deprecated
func (*PetCommand) Descriptor() ([]byte, []int)
Deprecated: Use PetCommand.ProtoReflect.Descriptor instead.
func (*PetCommand) GetCommand ¶
func (x *PetCommand) GetCommand() uint32
func (*PetCommand) GetTargetId ¶
func (x *PetCommand) GetTargetId() uint32
func (*PetCommand) ProtoMessage ¶
func (*PetCommand) ProtoMessage()
func (*PetCommand) ProtoReflect ¶
func (x *PetCommand) ProtoReflect() protoreflect.Message
func (*PetCommand) Reset ¶
func (x *PetCommand) Reset()
func (*PetCommand) String ¶
func (x *PetCommand) String() string
type PlayRequest ¶
type PlayRequest struct { IP string `protobuf:"bytes,1,opt,name=IP,proto3" json:"IP,omitempty"` // contains filtered or unexported fields }
func (*PlayRequest) Descriptor
deprecated
func (*PlayRequest) Descriptor() ([]byte, []int)
Deprecated: Use PlayRequest.ProtoReflect.Descriptor instead.
func (*PlayRequest) GetIP ¶
func (x *PlayRequest) GetIP() string
func (*PlayRequest) ProtoMessage ¶
func (*PlayRequest) ProtoMessage()
func (*PlayRequest) ProtoReflect ¶
func (x *PlayRequest) ProtoReflect() protoreflect.Message
func (*PlayRequest) Reset ¶
func (x *PlayRequest) Reset()
func (*PlayRequest) String ¶
func (x *PlayRequest) String() string
type PlayerProfile ¶
type PlayerProfile struct { Checksum uint32 `protobuf:"varint,1,opt,name=checksum,proto3" json:"checksum,omitempty"` UniqueGuildId uint32 `protobuf:"varint,2,opt,name=unique_guild_id,json=uniqueGuildId,proto3" json:"unique_guild_id,omitempty"` Gender uint32 `protobuf:"varint,3,opt,name=gender,proto3" json:"gender,omitempty"` Race uint32 `protobuf:"varint,4,opt,name=race,proto3" json:"race,omitempty"` Class uint32 `protobuf:"varint,5,opt,name=class,proto3" json:"class,omitempty"` BodyType uint32 `protobuf:"varint,6,opt,name=body_type,json=bodyType,proto3" json:"body_type,omitempty"` Level uint32 `protobuf:"varint,7,opt,name=level,proto3" json:"level,omitempty"` Exp uint32 `protobuf:"varint,8,opt,name=exp,proto3" json:"exp,omitempty"` Points int32 `protobuf:"varint,9,opt,name=points,proto3" json:"points,omitempty"` Mana int32 `protobuf:"varint,10,opt,name=mana,proto3" json:"mana,omitempty"` CurrHp int32 `protobuf:"varint,11,opt,name=curr_hp,json=currHp,proto3" json:"curr_hp,omitempty"` Status uint32 `protobuf:"varint,12,opt,name=status,proto3" json:"status,omitempty"` Str uint32 `protobuf:"varint,13,opt,name=str,proto3" json:"str,omitempty"` Sta uint32 `protobuf:"varint,14,opt,name=sta,proto3" json:"sta,omitempty"` Cha uint32 `protobuf:"varint,15,opt,name=cha,proto3" json:"cha,omitempty"` Dex uint32 `protobuf:"varint,16,opt,name=dex,proto3" json:"dex,omitempty"` Int uint32 `protobuf:"varint,17,opt,name=int,proto3" json:"int,omitempty"` Agi uint32 `protobuf:"varint,18,opt,name=agi,proto3" json:"agi,omitempty"` Wis uint32 `protobuf:"varint,19,opt,name=wis,proto3" json:"wis,omitempty"` Face uint32 `protobuf:"varint,20,opt,name=face,proto3" json:"face,omitempty"` Position uint32 `protobuf:"varint,21,opt,name=position,proto3" json:"position,omitempty"` ZoneId uint32 `protobuf:"varint,22,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"` Hunger int32 `protobuf:"varint,23,opt,name=hunger,proto3" json:"hunger,omitempty"` Thirst int32 `protobuf:"varint,24,opt,name=thirst,proto3" json:"thirst,omitempty"` X float32 `protobuf:"fixed32,50,opt,name=x,proto3" json:"x,omitempty"` Y float32 `protobuf:"fixed32,51,opt,name=y,proto3" json:"y,omitempty"` Z float32 `protobuf:"fixed32,52,opt,name=z,proto3" json:"z,omitempty"` Heading float32 `protobuf:"fixed32,53,opt,name=heading,proto3" json:"heading,omitempty"` Name string `protobuf:"bytes,91,opt,name=name,proto3" json:"name,omitempty"` LastName string `protobuf:"bytes,92,opt,name=last_name,json=lastName,proto3" json:"last_name,omitempty"` LevelChar string `protobuf:"bytes,93,opt,name=level_char,json=levelChar,proto3" json:"level_char,omitempty"` GenderChar string `protobuf:"bytes,94,opt,name=gender_char,json=genderChar,proto3" json:"gender_char,omitempty"` // contains filtered or unexported fields }
func (*PlayerProfile) Descriptor
deprecated
func (*PlayerProfile) Descriptor() ([]byte, []int)
Deprecated: Use PlayerProfile.ProtoReflect.Descriptor instead.
func (*PlayerProfile) GetAgi ¶
func (x *PlayerProfile) GetAgi() uint32
func (*PlayerProfile) GetBodyType ¶
func (x *PlayerProfile) GetBodyType() uint32
func (*PlayerProfile) GetCha ¶
func (x *PlayerProfile) GetCha() uint32
func (*PlayerProfile) GetChecksum ¶
func (x *PlayerProfile) GetChecksum() uint32
func (*PlayerProfile) GetClass ¶
func (x *PlayerProfile) GetClass() uint32
func (*PlayerProfile) GetCurrHp ¶
func (x *PlayerProfile) GetCurrHp() int32
func (*PlayerProfile) GetDex ¶
func (x *PlayerProfile) GetDex() uint32
func (*PlayerProfile) GetExp ¶
func (x *PlayerProfile) GetExp() uint32
func (*PlayerProfile) GetFace ¶
func (x *PlayerProfile) GetFace() uint32
func (*PlayerProfile) GetGender ¶
func (x *PlayerProfile) GetGender() uint32
func (*PlayerProfile) GetGenderChar ¶
func (x *PlayerProfile) GetGenderChar() string
func (*PlayerProfile) GetHeading ¶
func (x *PlayerProfile) GetHeading() float32
func (*PlayerProfile) GetHunger ¶
func (x *PlayerProfile) GetHunger() int32
func (*PlayerProfile) GetInt ¶
func (x *PlayerProfile) GetInt() uint32
func (*PlayerProfile) GetLastName ¶
func (x *PlayerProfile) GetLastName() string
func (*PlayerProfile) GetLevel ¶
func (x *PlayerProfile) GetLevel() uint32
func (*PlayerProfile) GetLevelChar ¶
func (x *PlayerProfile) GetLevelChar() string
func (*PlayerProfile) GetMana ¶
func (x *PlayerProfile) GetMana() int32
func (*PlayerProfile) GetName ¶
func (x *PlayerProfile) GetName() string
func (*PlayerProfile) GetPoints ¶
func (x *PlayerProfile) GetPoints() int32
func (*PlayerProfile) GetPosition ¶
func (x *PlayerProfile) GetPosition() uint32
func (*PlayerProfile) GetRace ¶
func (x *PlayerProfile) GetRace() uint32
func (*PlayerProfile) GetSta ¶
func (x *PlayerProfile) GetSta() uint32
func (*PlayerProfile) GetStatus ¶
func (x *PlayerProfile) GetStatus() uint32
func (*PlayerProfile) GetStr ¶
func (x *PlayerProfile) GetStr() uint32
func (*PlayerProfile) GetThirst ¶
func (x *PlayerProfile) GetThirst() int32
func (*PlayerProfile) GetUniqueGuildId ¶
func (x *PlayerProfile) GetUniqueGuildId() uint32
func (*PlayerProfile) GetWis ¶
func (x *PlayerProfile) GetWis() uint32
func (*PlayerProfile) GetX ¶
func (x *PlayerProfile) GetX() float32
func (*PlayerProfile) GetY ¶
func (x *PlayerProfile) GetY() float32
func (*PlayerProfile) GetZ ¶
func (x *PlayerProfile) GetZ() float32
func (*PlayerProfile) GetZoneId ¶
func (x *PlayerProfile) GetZoneId() uint32
func (*PlayerProfile) ProtoMessage ¶
func (*PlayerProfile) ProtoMessage()
func (*PlayerProfile) ProtoReflect ¶
func (x *PlayerProfile) ProtoReflect() protoreflect.Message
func (*PlayerProfile) Reset ¶
func (x *PlayerProfile) Reset()
func (*PlayerProfile) String ¶
func (x *PlayerProfile) String() string
type RaidAddMember ¶
type RaidAddMember struct { RaidGeneral *RaidGeneral `protobuf:"bytes,1,opt,name=raid_general,json=raidGeneral,proto3" json:"raid_general,omitempty"` Class uint32 `protobuf:"varint,2,opt,name=class,proto3" json:"class,omitempty"` Level uint32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"` GroupLeaderFlag uint32 `protobuf:"varint,4,opt,name=group_leader_flag,json=groupLeaderFlag,proto3" json:"group_leader_flag,omitempty"` //flags here if needed // contains filtered or unexported fields }
func (*RaidAddMember) Descriptor
deprecated
func (*RaidAddMember) Descriptor() ([]byte, []int)
Deprecated: Use RaidAddMember.ProtoReflect.Descriptor instead.
func (*RaidAddMember) GetClass ¶
func (x *RaidAddMember) GetClass() uint32
func (*RaidAddMember) GetGroupLeaderFlag ¶
func (x *RaidAddMember) GetGroupLeaderFlag() uint32
func (*RaidAddMember) GetLevel ¶
func (x *RaidAddMember) GetLevel() uint32
func (*RaidAddMember) GetRaidGeneral ¶
func (x *RaidAddMember) GetRaidGeneral() *RaidGeneral
func (*RaidAddMember) ProtoMessage ¶
func (*RaidAddMember) ProtoMessage()
func (*RaidAddMember) ProtoReflect ¶
func (x *RaidAddMember) ProtoReflect() protoreflect.Message
func (*RaidAddMember) Reset ¶
func (x *RaidAddMember) Reset()
func (*RaidAddMember) String ¶
func (x *RaidAddMember) String() string
type RaidCreate ¶
type RaidCreate struct { Action uint32 `protobuf:"varint,1,opt,name=action,proto3" json:"action,omitempty"` LeaderName string `protobuf:"bytes,2,opt,name=leader_name,json=leaderName,proto3" json:"leader_name,omitempty"` LeaderId uint32 `protobuf:"varint,3,opt,name=leader_id,json=leaderId,proto3" json:"leader_id,omitempty"` // contains filtered or unexported fields }
func (*RaidCreate) Descriptor
deprecated
func (*RaidCreate) Descriptor() ([]byte, []int)
Deprecated: Use RaidCreate.ProtoReflect.Descriptor instead.
func (*RaidCreate) GetAction ¶
func (x *RaidCreate) GetAction() uint32
func (*RaidCreate) GetLeaderId ¶
func (x *RaidCreate) GetLeaderId() uint32
func (*RaidCreate) GetLeaderName ¶
func (x *RaidCreate) GetLeaderName() string
func (*RaidCreate) ProtoMessage ¶
func (*RaidCreate) ProtoMessage()
func (*RaidCreate) ProtoReflect ¶
func (x *RaidCreate) ProtoReflect() protoreflect.Message
func (*RaidCreate) Reset ¶
func (x *RaidCreate) Reset()
func (*RaidCreate) String ¶
func (x *RaidCreate) String() string
type RaidGeneral ¶
type RaidGeneral struct { Action uint32 `protobuf:"varint,1,opt,name=action,proto3" json:"action,omitempty"` PlayerName string `protobuf:"bytes,2,opt,name=player_name,json=playerName,proto3" json:"player_name,omitempty"` LeaderName string `protobuf:"bytes,3,opt,name=leader_name,json=leaderName,proto3" json:"leader_name,omitempty"` Parameter uint32 `protobuf:"varint,4,opt,name=parameter,proto3" json:"parameter,omitempty"` // contains filtered or unexported fields }
func (*RaidGeneral) Descriptor
deprecated
func (*RaidGeneral) Descriptor() ([]byte, []int)
Deprecated: Use RaidGeneral.ProtoReflect.Descriptor instead.
func (*RaidGeneral) GetAction ¶
func (x *RaidGeneral) GetAction() uint32
func (*RaidGeneral) GetLeaderName ¶
func (x *RaidGeneral) GetLeaderName() string
func (*RaidGeneral) GetParameter ¶
func (x *RaidGeneral) GetParameter() uint32
func (*RaidGeneral) GetPlayerName ¶
func (x *RaidGeneral) GetPlayerName() string
func (*RaidGeneral) ProtoMessage ¶
func (*RaidGeneral) ProtoMessage()
func (*RaidGeneral) ProtoReflect ¶
func (x *RaidGeneral) ProtoReflect() protoreflect.Message
func (*RaidGeneral) Reset ¶
func (x *RaidGeneral) Reset()
func (*RaidGeneral) String ¶
func (x *RaidGeneral) String() string
type RandomReply ¶
type RandomReply struct { Low uint32 `protobuf:"varint,1,opt,name=low,proto3" json:"low,omitempty"` High uint32 `protobuf:"varint,2,opt,name=high,proto3" json:"high,omitempty"` Result uint32 `protobuf:"varint,3,opt,name=result,proto3" json:"result,omitempty"` CharName string `protobuf:"bytes,4,opt,name=char_name,json=charName,proto3" json:"char_name,omitempty"` // contains filtered or unexported fields }
func (*RandomReply) Descriptor
deprecated
func (*RandomReply) Descriptor() ([]byte, []int)
Deprecated: Use RandomReply.ProtoReflect.Descriptor instead.
func (*RandomReply) GetCharName ¶
func (x *RandomReply) GetCharName() string
func (*RandomReply) GetHigh ¶
func (x *RandomReply) GetHigh() uint32
func (*RandomReply) GetLow ¶
func (x *RandomReply) GetLow() uint32
func (*RandomReply) GetResult ¶
func (x *RandomReply) GetResult() uint32
func (*RandomReply) ProtoMessage ¶
func (*RandomReply) ProtoMessage()
func (*RandomReply) ProtoReflect ¶
func (x *RandomReply) ProtoReflect() protoreflect.Message
func (*RandomReply) Reset ¶
func (x *RandomReply) Reset()
func (*RandomReply) String ¶
func (x *RandomReply) String() string
type RandomReq ¶
type RandomReq struct { Low uint32 `protobuf:"varint,1,opt,name=low,proto3" json:"low,omitempty"` High uint32 `protobuf:"varint,2,opt,name=high,proto3" json:"high,omitempty"` // contains filtered or unexported fields }
func (*RandomReq) Descriptor
deprecated
func (*RandomReq) ProtoMessage ¶
func (*RandomReq) ProtoMessage()
func (*RandomReq) ProtoReflect ¶
func (x *RandomReq) ProtoReflect() protoreflect.Message
type ServerMOTD ¶
type ServerMOTD struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` Message string `protobuf:"bytes,2,opt,name=message,proto3" json:"message,omitempty"` // contains filtered or unexported fields }
func (*ServerMOTD) Descriptor
deprecated
func (*ServerMOTD) Descriptor() ([]byte, []int)
Deprecated: Use ServerMOTD.ProtoReflect.Descriptor instead.
func (*ServerMOTD) GetMessage ¶
func (x *ServerMOTD) GetMessage() string
func (*ServerMOTD) GetName ¶
func (x *ServerMOTD) GetName() string
func (*ServerMOTD) ProtoMessage ¶
func (*ServerMOTD) ProtoMessage()
func (*ServerMOTD) ProtoReflect ¶
func (x *ServerMOTD) ProtoReflect() protoreflect.Message
func (*ServerMOTD) Reset ¶
func (x *ServerMOTD) Reset()
func (*ServerMOTD) String ¶
func (x *ServerMOTD) String() string
type Spawn ¶
type Spawn struct { SpawnId uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"` Acceleration int32 `protobuf:"varint,2,opt,name=acceleration,proto3" json:"acceleration,omitempty"` Heading uint32 `protobuf:"varint,3,opt,name=heading,proto3" json:"heading,omitempty"` HeadingDelta int32 `protobuf:"varint,4,opt,name=heading_delta,json=headingDelta,proto3" json:"heading_delta,omitempty"` Y int32 `protobuf:"varint,5,opt,name=y,proto3" json:"y,omitempty"` X int32 `protobuf:"varint,6,opt,name=x,proto3" json:"x,omitempty"` Z float32 `protobuf:"fixed32,7,opt,name=z,proto3" json:"z,omitempty"` YDelta float32 `protobuf:"fixed32,8,opt,name=y_delta,json=yDelta,proto3" json:"y_delta,omitempty"` XDelta float32 `protobuf:"fixed32,9,opt,name=x_delta,json=xDelta,proto3" json:"x_delta,omitempty"` ZDelta float32 `protobuf:"fixed32,10,opt,name=z_delta,json=zDelta,proto3" json:"z_delta,omitempty"` PetOwner uint32 `protobuf:"varint,11,opt,name=pet_owner,json=petOwner,proto3" json:"pet_owner,omitempty"` Animation uint32 `protobuf:"varint,12,opt,name=animation,proto3" json:"animation,omitempty"` HairColor uint32 `protobuf:"varint,13,opt,name=hair_color,json=hairColor,proto3" json:"hair_color,omitempty"` BeardColor uint32 `protobuf:"varint,14,opt,name=beard_color,json=beardColor,proto3" json:"beard_color,omitempty"` EyeColor_1 uint32 `protobuf:"varint,15,opt,name=eye_color_1,json=eyeColor1,proto3" json:"eye_color_1,omitempty"` EyeColor_2 uint32 `protobuf:"varint,16,opt,name=eye_color_2,json=eyeColor2,proto3" json:"eye_color_2,omitempty"` HairStyle uint32 `protobuf:"varint,17,opt,name=hair_style,json=hairStyle,proto3" json:"hair_style,omitempty"` Beard uint32 `protobuf:"varint,18,opt,name=beard,proto3" json:"beard,omitempty"` Title uint32 `protobuf:"varint,19,opt,name=title,proto3" json:"title,omitempty"` Size float32 `protobuf:"fixed32,20,opt,name=size,proto3" json:"size,omitempty"` WalkSpeed float32 `protobuf:"fixed32,21,opt,name=walk_speed,json=walkSpeed,proto3" json:"walk_speed,omitempty"` RunSpeed float32 `protobuf:"fixed32,22,opt,name=run_speed,json=runSpeed,proto3" json:"run_speed,omitempty"` BodyType int32 `protobuf:"varint,23,opt,name=body_type,json=bodyType,proto3" json:"body_type,omitempty"` HpCurr int32 `protobuf:"varint,24,opt,name=hp_curr,json=hpCurr,proto3" json:"hp_curr,omitempty"` GuildId int32 `protobuf:"varint,25,opt,name=guild_id,json=guildId,proto3" json:"guild_id,omitempty"` Race int32 `protobuf:"varint,26,opt,name=race,proto3" json:"race,omitempty"` Npc uint32 `protobuf:"varint,27,opt,name=npc,proto3" json:"npc,omitempty"` ClassB uint32 `protobuf:"varint,28,opt,name=class_b,json=classB,proto3" json:"class_b,omitempty"` Gender uint32 `protobuf:"varint,29,opt,name=gender,proto3" json:"gender,omitempty"` Level uint32 `protobuf:"varint,30,opt,name=level,proto3" json:"level,omitempty"` Invis uint32 `protobuf:"varint,31,opt,name=invis,proto3" json:"invis,omitempty"` Sneaking uint32 `protobuf:"varint,32,opt,name=sneaking,proto3" json:"sneaking,omitempty"` Pvp uint32 `protobuf:"varint,33,opt,name=pvp,proto3" json:"pvp,omitempty"` AnimType uint32 `protobuf:"varint,34,opt,name=anim_type,json=animType,proto3" json:"anim_type,omitempty"` Light uint32 `protobuf:"varint,35,opt,name=light,proto3" json:"light,omitempty"` Anon int32 `protobuf:"varint,36,opt,name=anon,proto3" json:"anon,omitempty"` Afk int32 `protobuf:"varint,37,opt,name=afk,proto3" json:"afk,omitempty"` SummonedPc int32 `protobuf:"varint,38,opt,name=summoned_pc,json=summonedPc,proto3" json:"summoned_pc,omitempty"` Ld int32 `protobuf:"varint,39,opt,name=ld,proto3" json:"ld,omitempty"` Gm int32 `protobuf:"varint,40,opt,name=gm,proto3" json:"gm,omitempty"` FlyMode int32 `protobuf:"varint,41,opt,name=fly_mode,json=flyMode,proto3" json:"fly_mode,omitempty"` BodyTexture int32 `protobuf:"varint,42,opt,name=body_texture,json=bodyTexture,proto3" json:"body_texture,omitempty"` Helm int32 `protobuf:"varint,43,opt,name=helm,proto3" json:"helm,omitempty"` Face uint32 `protobuf:"varint,44,opt,name=face,proto3" json:"face,omitempty"` GuildRank int32 `protobuf:"varint,45,opt,name=guild_rank,json=guildRank,proto3" json:"guild_rank,omitempty"` Diety int32 `protobuf:"varint,46,opt,name=diety,proto3" json:"diety,omitempty"` TempPet int32 `protobuf:"varint,47,opt,name=temp_pet,json=tempPet,proto3" json:"temp_pet,omitempty"` Name string `protobuf:"bytes,48,opt,name=name,proto3" json:"name,omitempty"` Surname string `protobuf:"bytes,49,opt,name=surname,proto3" json:"surname,omitempty"` // contains filtered or unexported fields }
func (*Spawn) Descriptor
deprecated
func (*Spawn) GetAcceleration ¶
func (*Spawn) GetAnimType ¶
func (*Spawn) GetAnimation ¶
func (*Spawn) GetBeardColor ¶
func (*Spawn) GetBodyTexture ¶
func (*Spawn) GetBodyType ¶
func (*Spawn) GetEyeColor_1 ¶
func (*Spawn) GetEyeColor_2 ¶
func (*Spawn) GetFlyMode ¶
func (*Spawn) GetGuildId ¶
func (*Spawn) GetGuildRank ¶
func (*Spawn) GetHairColor ¶
func (*Spawn) GetHairStyle ¶
func (*Spawn) GetHeading ¶
func (*Spawn) GetHeadingDelta ¶
func (*Spawn) GetPetOwner ¶
func (*Spawn) GetRunSpeed ¶
func (*Spawn) GetSneaking ¶
func (*Spawn) GetSpawnId ¶
func (*Spawn) GetSummonedPc ¶
func (*Spawn) GetSurname ¶
func (*Spawn) GetTempPet ¶
func (*Spawn) GetWalkSpeed ¶
func (*Spawn) ProtoMessage ¶
func (*Spawn) ProtoMessage()
func (*Spawn) ProtoReflect ¶
func (x *Spawn) ProtoReflect() protoreflect.Message
type SpawnAppearance ¶
type SpawnAppearance struct { SpawnId uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"` Type uint32 `protobuf:"varint,2,opt,name=type,proto3" json:"type,omitempty"` Parameter uint32 `protobuf:"varint,3,opt,name=parameter,proto3" json:"parameter,omitempty"` // contains filtered or unexported fields }
func (*SpawnAppearance) Descriptor
deprecated
func (*SpawnAppearance) Descriptor() ([]byte, []int)
Deprecated: Use SpawnAppearance.ProtoReflect.Descriptor instead.
func (*SpawnAppearance) GetParameter ¶
func (x *SpawnAppearance) GetParameter() uint32
func (*SpawnAppearance) GetSpawnId ¶
func (x *SpawnAppearance) GetSpawnId() uint32
func (*SpawnAppearance) GetType ¶
func (x *SpawnAppearance) GetType() uint32
func (*SpawnAppearance) ProtoMessage ¶
func (*SpawnAppearance) ProtoMessage()
func (*SpawnAppearance) ProtoReflect ¶
func (x *SpawnAppearance) ProtoReflect() protoreflect.Message
func (*SpawnAppearance) Reset ¶
func (x *SpawnAppearance) Reset()
func (*SpawnAppearance) String ¶
func (x *SpawnAppearance) String() string
type SpawnDoor ¶
type SpawnDoor struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` Y float32 `protobuf:"fixed32,2,opt,name=y,proto3" json:"y,omitempty"` X float32 `protobuf:"fixed32,3,opt,name=x,proto3" json:"x,omitempty"` Z float32 `protobuf:"fixed32,4,opt,name=z,proto3" json:"z,omitempty"` Heading float32 `protobuf:"fixed32,5,opt,name=heading,proto3" json:"heading,omitempty"` Incline uint32 `protobuf:"varint,6,opt,name=incline,proto3" json:"incline,omitempty"` Size uint32 `protobuf:"varint,7,opt,name=size,proto3" json:"size,omitempty"` DoorId uint32 `protobuf:"varint,8,opt,name=door_id,json=doorId,proto3" json:"door_id,omitempty"` OpenType uint32 `protobuf:"varint,9,opt,name=open_type,json=openType,proto3" json:"open_type,omitempty"` OpenFlag uint32 `protobuf:"varint,10,opt,name=open_flag,json=openFlag,proto3" json:"open_flag,omitempty"` Inverted uint32 `protobuf:"varint,11,opt,name=inverted,proto3" json:"inverted,omitempty"` Parameter uint32 `protobuf:"varint,12,opt,name=parameter,proto3" json:"parameter,omitempty"` // contains filtered or unexported fields }
func (*SpawnDoor) Descriptor
deprecated
func (*SpawnDoor) GetHeading ¶
func (*SpawnDoor) GetIncline ¶
func (*SpawnDoor) GetInverted ¶
func (*SpawnDoor) GetOpenFlag ¶
func (*SpawnDoor) GetOpenType ¶
func (*SpawnDoor) GetParameter ¶
func (*SpawnDoor) ProtoMessage ¶
func (*SpawnDoor) ProtoMessage()
func (*SpawnDoor) ProtoReflect ¶
func (x *SpawnDoor) ProtoReflect() protoreflect.Message
type SpawnDoors ¶
type SpawnDoors struct { Doors []*SpawnDoor `protobuf:"bytes,1,rep,name=doors,proto3" json:"doors,omitempty"` // contains filtered or unexported fields }
func (*SpawnDoors) Descriptor
deprecated
func (*SpawnDoors) Descriptor() ([]byte, []int)
Deprecated: Use SpawnDoors.ProtoReflect.Descriptor instead.
func (*SpawnDoors) GetDoors ¶
func (x *SpawnDoors) GetDoors() []*SpawnDoor
func (*SpawnDoors) ProtoMessage ¶
func (*SpawnDoors) ProtoMessage()
func (*SpawnDoors) ProtoReflect ¶
func (x *SpawnDoors) ProtoReflect() protoreflect.Message
func (*SpawnDoors) Reset ¶
func (x *SpawnDoors) Reset()
func (*SpawnDoors) String ¶
func (x *SpawnDoors) String() string
type SpawnPosition ¶
type SpawnPosition struct { SpawnId uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"` AnimType int32 `protobuf:"varint,2,opt,name=anim_type,json=animType,proto3" json:"anim_type,omitempty"` Heading uint32 `protobuf:"varint,3,opt,name=heading,proto3" json:"heading,omitempty"` HeadingDelta int32 `protobuf:"varint,4,opt,name=heading_delta,json=headingDelta,proto3" json:"heading_delta,omitempty"` X int32 `protobuf:"varint,5,opt,name=x,proto3" json:"x,omitempty"` Y int32 `protobuf:"varint,6,opt,name=y,proto3" json:"y,omitempty"` Z float32 `protobuf:"fixed32,7,opt,name=z,proto3" json:"z,omitempty"` DeltaX float32 `protobuf:"fixed32,9,opt,name=deltaX,proto3" json:"deltaX,omitempty"` DeltaY float32 `protobuf:"fixed32,10,opt,name=deltaY,proto3" json:"deltaY,omitempty"` DeltaZ float32 `protobuf:"fixed32,11,opt,name=deltaZ,proto3" json:"deltaZ,omitempty"` // contains filtered or unexported fields }
func (*SpawnPosition) Descriptor
deprecated
func (*SpawnPosition) Descriptor() ([]byte, []int)
Deprecated: Use SpawnPosition.ProtoReflect.Descriptor instead.
func (*SpawnPosition) GetAnimType ¶
func (x *SpawnPosition) GetAnimType() int32
func (*SpawnPosition) GetDeltaX ¶
func (x *SpawnPosition) GetDeltaX() float32
func (*SpawnPosition) GetDeltaY ¶
func (x *SpawnPosition) GetDeltaY() float32
func (*SpawnPosition) GetDeltaZ ¶
func (x *SpawnPosition) GetDeltaZ() float32
func (*SpawnPosition) GetHeading ¶
func (x *SpawnPosition) GetHeading() uint32
func (*SpawnPosition) GetHeadingDelta ¶
func (x *SpawnPosition) GetHeadingDelta() int32
func (*SpawnPosition) GetSpawnId ¶
func (x *SpawnPosition) GetSpawnId() uint32
func (*SpawnPosition) GetX ¶
func (x *SpawnPosition) GetX() int32
func (*SpawnPosition) GetY ¶
func (x *SpawnPosition) GetY() int32
func (*SpawnPosition) GetZ ¶
func (x *SpawnPosition) GetZ() float32
func (*SpawnPosition) ProtoMessage ¶
func (*SpawnPosition) ProtoMessage()
func (*SpawnPosition) ProtoReflect ¶
func (x *SpawnPosition) ProtoReflect() protoreflect.Message
func (*SpawnPosition) Reset ¶
func (x *SpawnPosition) Reset()
func (*SpawnPosition) String ¶
func (x *SpawnPosition) String() string
type SpawnPositions ¶
type SpawnPositions struct { Positions []*SpawnPosition `protobuf:"bytes,1,rep,name=positions,proto3" json:"positions,omitempty"` // contains filtered or unexported fields }
func (*SpawnPositions) Descriptor
deprecated
func (*SpawnPositions) Descriptor() ([]byte, []int)
Deprecated: Use SpawnPositions.ProtoReflect.Descriptor instead.
func (*SpawnPositions) GetPositions ¶
func (x *SpawnPositions) GetPositions() []*SpawnPosition
func (*SpawnPositions) ProtoMessage ¶
func (*SpawnPositions) ProtoMessage()
func (*SpawnPositions) ProtoReflect ¶
func (x *SpawnPositions) ProtoReflect() protoreflect.Message
func (*SpawnPositions) Reset ¶
func (x *SpawnPositions) Reset()
func (*SpawnPositions) String ¶
func (x *SpawnPositions) String() string
type Spawns ¶
type Spawns struct { Spawns []*Spawn `protobuf:"bytes,1,rep,name=spawns,proto3" json:"spawns,omitempty"` // contains filtered or unexported fields }
func (*Spawns) Descriptor
deprecated
func (*Spawns) ProtoMessage ¶
func (*Spawns) ProtoMessage()
func (*Spawns) ProtoReflect ¶
func (x *Spawns) ProtoReflect() protoreflect.Message
type StaminaUpdate ¶
type StaminaUpdate struct { Food int32 `protobuf:"varint,1,opt,name=food,proto3" json:"food,omitempty"` Water int32 `protobuf:"varint,2,opt,name=water,proto3" json:"water,omitempty"` Fatigue int32 `protobuf:"varint,3,opt,name=fatigue,proto3" json:"fatigue,omitempty"` // contains filtered or unexported fields }
func (*StaminaUpdate) Descriptor
deprecated
func (*StaminaUpdate) Descriptor() ([]byte, []int)
Deprecated: Use StaminaUpdate.ProtoReflect.Descriptor instead.
func (*StaminaUpdate) GetFatigue ¶
func (x *StaminaUpdate) GetFatigue() int32
func (*StaminaUpdate) GetFood ¶
func (x *StaminaUpdate) GetFood() int32
func (*StaminaUpdate) GetWater ¶
func (x *StaminaUpdate) GetWater() int32
func (*StaminaUpdate) ProtoMessage ¶
func (*StaminaUpdate) ProtoMessage()
func (*StaminaUpdate) ProtoReflect ¶
func (x *StaminaUpdate) ProtoReflect() protoreflect.Message
func (*StaminaUpdate) Reset ¶
func (x *StaminaUpdate) Reset()
func (*StaminaUpdate) String ¶
func (x *StaminaUpdate) String() string
type Target ¶
type Target struct { TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId,proto3" json:"target_id,omitempty"` // contains filtered or unexported fields }
func (*Target) Descriptor
deprecated
func (*Target) GetTargetId ¶
func (*Target) ProtoMessage ¶
func (*Target) ProtoMessage()
func (*Target) ProtoReflect ¶
func (x *Target) ProtoReflect() protoreflect.Message
type Time ¶
type Time struct { Hour uint32 `protobuf:"varint,1,opt,name=hour,proto3" json:"hour,omitempty"` Minute uint32 `protobuf:"varint,2,opt,name=minute,proto3" json:"minute,omitempty"` Day uint32 `protobuf:"varint,3,opt,name=day,proto3" json:"day,omitempty"` Month uint32 `protobuf:"varint,4,opt,name=month,proto3" json:"month,omitempty"` Year uint32 `protobuf:"varint,5,opt,name=year,proto3" json:"year,omitempty"` // contains filtered or unexported fields }
func (*Time) Descriptor
deprecated
func (*Time) ProtoMessage ¶
func (*Time) ProtoMessage()
func (*Time) ProtoReflect ¶
func (x *Time) ProtoReflect() protoreflect.Message
type TintStruct ¶
type TintStruct struct { Blue uint32 `protobuf:"varint,1,opt,name=blue,proto3" json:"blue,omitempty"` Green uint32 `protobuf:"varint,2,opt,name=green,proto3" json:"green,omitempty"` Red uint32 `protobuf:"varint,3,opt,name=red,proto3" json:"red,omitempty"` Use uint32 `protobuf:"varint,4,opt,name=use,proto3" json:"use,omitempty"` // contains filtered or unexported fields }
func (*TintStruct) Descriptor
deprecated
func (*TintStruct) Descriptor() ([]byte, []int)
Deprecated: Use TintStruct.ProtoReflect.Descriptor instead.
func (*TintStruct) GetBlue ¶
func (x *TintStruct) GetBlue() uint32
func (*TintStruct) GetGreen ¶
func (x *TintStruct) GetGreen() uint32
func (*TintStruct) GetRed ¶
func (x *TintStruct) GetRed() uint32
func (*TintStruct) GetUse ¶
func (x *TintStruct) GetUse() uint32
func (*TintStruct) ProtoMessage ¶
func (*TintStruct) ProtoMessage()
func (*TintStruct) ProtoReflect ¶
func (x *TintStruct) ProtoReflect() protoreflect.Message
func (*TintStruct) Reset ¶
func (x *TintStruct) Reset()
func (*TintStruct) String ¶
func (x *TintStruct) String() string
type WearChange ¶
type WearChange struct { SpawnId uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"` WearSlotId uint32 `protobuf:"varint,2,opt,name=wear_slot_id,json=wearSlotId,proto3" json:"wear_slot_id,omitempty"` Material uint32 `protobuf:"varint,3,opt,name=material,proto3" json:"material,omitempty"` Color *TintStruct `protobuf:"bytes,4,opt,name=color,proto3" json:"color,omitempty"` // contains filtered or unexported fields }
func (*WearChange) Descriptor
deprecated
func (*WearChange) Descriptor() ([]byte, []int)
Deprecated: Use WearChange.ProtoReflect.Descriptor instead.
func (*WearChange) GetColor ¶
func (x *WearChange) GetColor() *TintStruct
func (*WearChange) GetMaterial ¶
func (x *WearChange) GetMaterial() uint32
func (*WearChange) GetSpawnId ¶
func (x *WearChange) GetSpawnId() uint32
func (*WearChange) GetWearSlotId ¶
func (x *WearChange) GetWearSlotId() uint32
func (*WearChange) ProtoMessage ¶
func (*WearChange) ProtoMessage()
func (*WearChange) ProtoReflect ¶
func (x *WearChange) ProtoReflect() protoreflect.Message
func (*WearChange) Reset ¶
func (x *WearChange) Reset()
func (*WearChange) String ¶
func (x *WearChange) String() string
type Weather ¶
type Weather struct { Type uint32 `protobuf:"varint,1,opt,name=type,proto3" json:"type,omitempty"` Intensity uint32 `protobuf:"varint,2,opt,name=intensity,proto3" json:"intensity,omitempty"` // contains filtered or unexported fields }
func (*Weather) Descriptor
deprecated
func (*Weather) GetIntensity ¶
func (*Weather) ProtoMessage ¶
func (*Weather) ProtoMessage()
func (*Weather) ProtoReflect ¶
func (x *Weather) ProtoReflect() protoreflect.Message
type WorldApprove ¶
type WorldApprove struct { Response uint32 `protobuf:"varint,1,opt,name=response,proto3" json:"response,omitempty"` Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` // contains filtered or unexported fields }
func (*WorldApprove) Descriptor
deprecated
func (*WorldApprove) Descriptor() ([]byte, []int)
Deprecated: Use WorldApprove.ProtoReflect.Descriptor instead.
func (*WorldApprove) GetName ¶
func (x *WorldApprove) GetName() string
func (*WorldApprove) GetResponse ¶
func (x *WorldApprove) GetResponse() uint32
func (*WorldApprove) ProtoMessage ¶
func (*WorldApprove) ProtoMessage()
func (*WorldApprove) ProtoReflect ¶
func (x *WorldApprove) ProtoReflect() protoreflect.Message
func (*WorldApprove) Reset ¶
func (x *WorldApprove) Reset()
func (*WorldApprove) String ¶
func (x *WorldApprove) String() string
type ZoneChange ¶
type ZoneChange struct { CharName string `protobuf:"bytes,1,opt,name=char_name,json=charName,proto3" json:"char_name,omitempty"` ZoneId uint32 `protobuf:"varint,2,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"` ZoneReason uint32 `protobuf:"varint,3,opt,name=zone_reason,json=zoneReason,proto3" json:"zone_reason,omitempty"` Success uint32 `protobuf:"varint,4,opt,name=success,proto3" json:"success,omitempty"` Error []uint32 `protobuf:"varint,5,rep,packed,name=error,proto3" json:"error,omitempty"` // contains filtered or unexported fields }
func (*ZoneChange) Descriptor
deprecated
func (*ZoneChange) Descriptor() ([]byte, []int)
Deprecated: Use ZoneChange.ProtoReflect.Descriptor instead.
func (*ZoneChange) GetCharName ¶
func (x *ZoneChange) GetCharName() string
func (*ZoneChange) GetError ¶
func (x *ZoneChange) GetError() []uint32
func (*ZoneChange) GetSuccess ¶
func (x *ZoneChange) GetSuccess() uint32
func (*ZoneChange) GetZoneId ¶
func (x *ZoneChange) GetZoneId() uint32
func (*ZoneChange) GetZoneReason ¶
func (x *ZoneChange) GetZoneReason() uint32
func (*ZoneChange) ProtoMessage ¶
func (*ZoneChange) ProtoMessage()
func (*ZoneChange) ProtoReflect ¶
func (x *ZoneChange) ProtoReflect() protoreflect.Message
func (*ZoneChange) Reset ¶
func (x *ZoneChange) Reset()
func (*ZoneChange) String ¶
func (x *ZoneChange) String() string
type ZoneChangeReq ¶
type ZoneChangeReq struct { ZoneId uint32 `protobuf:"varint,1,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"` X float32 `protobuf:"fixed32,2,opt,name=x,proto3" json:"x,omitempty"` Y float32 `protobuf:"fixed32,3,opt,name=y,proto3" json:"y,omitempty"` Z float32 `protobuf:"fixed32,4,opt,name=z,proto3" json:"z,omitempty"` Heading float32 `protobuf:"fixed32,5,opt,name=heading,proto3" json:"heading,omitempty"` Type uint32 `protobuf:"varint,6,opt,name=type,proto3" json:"type,omitempty"` // contains filtered or unexported fields }
func (*ZoneChangeReq) Descriptor
deprecated
func (*ZoneChangeReq) Descriptor() ([]byte, []int)
Deprecated: Use ZoneChangeReq.ProtoReflect.Descriptor instead.
func (*ZoneChangeReq) GetHeading ¶
func (x *ZoneChangeReq) GetHeading() float32
func (*ZoneChangeReq) GetType ¶
func (x *ZoneChangeReq) GetType() uint32
func (*ZoneChangeReq) GetX ¶
func (x *ZoneChangeReq) GetX() float32
func (*ZoneChangeReq) GetY ¶
func (x *ZoneChangeReq) GetY() float32
func (*ZoneChangeReq) GetZ ¶
func (x *ZoneChangeReq) GetZ() float32
func (*ZoneChangeReq) GetZoneId ¶
func (x *ZoneChangeReq) GetZoneId() uint32
func (*ZoneChangeReq) ProtoMessage ¶
func (*ZoneChangeReq) ProtoMessage()
func (*ZoneChangeReq) ProtoReflect ¶
func (x *ZoneChangeReq) ProtoReflect() protoreflect.Message
func (*ZoneChangeReq) Reset ¶
func (x *ZoneChangeReq) Reset()
func (*ZoneChangeReq) String ¶
func (x *ZoneChangeReq) String() string
type ZoneEntryClient ¶
type ZoneEntryClient struct { Unknown_000 uint32 `protobuf:"varint,1,opt,name=unknown_000,json=unknown000,proto3" json:"unknown_000,omitempty"` CharName string `protobuf:"bytes,2,opt,name=char_name,json=charName,proto3" json:"char_name,omitempty"` // contains filtered or unexported fields }
func (*ZoneEntryClient) Descriptor
deprecated
func (*ZoneEntryClient) Descriptor() ([]byte, []int)
Deprecated: Use ZoneEntryClient.ProtoReflect.Descriptor instead.
func (*ZoneEntryClient) GetCharName ¶
func (x *ZoneEntryClient) GetCharName() string
func (*ZoneEntryClient) GetUnknown_000 ¶
func (x *ZoneEntryClient) GetUnknown_000() uint32
func (*ZoneEntryClient) ProtoMessage ¶
func (*ZoneEntryClient) ProtoMessage()
func (*ZoneEntryClient) ProtoReflect ¶
func (x *ZoneEntryClient) ProtoReflect() protoreflect.Message
func (*ZoneEntryClient) Reset ¶
func (x *ZoneEntryClient) Reset()
func (*ZoneEntryClient) String ¶
func (x *ZoneEntryClient) String() string
type ZoneEntryServer ¶
type ZoneEntryServer struct { Type uint32 `protobuf:"varint,1,opt,name=type,proto3" json:"type,omitempty"` Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` ZoneId uint32 `protobuf:"varint,3,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"` PosY float32 `protobuf:"fixed32,4,opt,name=pos_y,json=posY,proto3" json:"pos_y,omitempty"` PosX float32 `protobuf:"fixed32,5,opt,name=pos_x,json=posX,proto3" json:"pos_x,omitempty"` PosZ float32 `protobuf:"fixed32,6,opt,name=pos_z,json=posZ,proto3" json:"pos_z,omitempty"` Heading float32 `protobuf:"fixed32,7,opt,name=heading,proto3" json:"heading,omitempty"` MyChar int32 `protobuf:"varint,8,opt,name=my_char,json=myChar,proto3" json:"my_char,omitempty"` HpMax uint32 `protobuf:"varint,9,opt,name=hp_max,json=hpMax,proto3" json:"hp_max,omitempty"` HpCur uint32 `protobuf:"varint,10,opt,name=hp_cur,json=hpCur,proto3" json:"hp_cur,omitempty"` GuildId int32 `protobuf:"varint,11,opt,name=guild_id,json=guildId,proto3" json:"guild_id,omitempty"` Class uint32 `protobuf:"varint,12,opt,name=class,proto3" json:"class,omitempty"` Race uint32 `protobuf:"varint,13,opt,name=race,proto3" json:"race,omitempty"` Gender uint32 `protobuf:"varint,14,opt,name=gender,proto3" json:"gender,omitempty"` Level uint32 `protobuf:"varint,15,opt,name=level,proto3" json:"level,omitempty"` Invis uint32 `protobuf:"varint,16,opt,name=invis,proto3" json:"invis,omitempty"` Sneaking uint32 `protobuf:"varint,17,opt,name=sneaking,proto3" json:"sneaking,omitempty"` Pvp uint32 `protobuf:"varint,18,opt,name=pvp,proto3" json:"pvp,omitempty"` Checksum []byte `protobuf:"bytes,19,opt,name=checksum,proto3" json:"checksum,omitempty"` Unknown_70 []byte `protobuf:"bytes,20,opt,name=unknown_70,json=unknown70,proto3" json:"unknown_70,omitempty"` // contains filtered or unexported fields }
func (*ZoneEntryServer) Descriptor
deprecated
func (*ZoneEntryServer) Descriptor() ([]byte, []int)
Deprecated: Use ZoneEntryServer.ProtoReflect.Descriptor instead.
func (*ZoneEntryServer) GetChecksum ¶
func (x *ZoneEntryServer) GetChecksum() []byte
func (*ZoneEntryServer) GetClass ¶
func (x *ZoneEntryServer) GetClass() uint32
func (*ZoneEntryServer) GetGender ¶
func (x *ZoneEntryServer) GetGender() uint32
func (*ZoneEntryServer) GetGuildId ¶
func (x *ZoneEntryServer) GetGuildId() int32
func (*ZoneEntryServer) GetHeading ¶
func (x *ZoneEntryServer) GetHeading() float32
func (*ZoneEntryServer) GetHpCur ¶
func (x *ZoneEntryServer) GetHpCur() uint32
func (*ZoneEntryServer) GetHpMax ¶
func (x *ZoneEntryServer) GetHpMax() uint32
func (*ZoneEntryServer) GetInvis ¶
func (x *ZoneEntryServer) GetInvis() uint32
func (*ZoneEntryServer) GetLevel ¶
func (x *ZoneEntryServer) GetLevel() uint32
func (*ZoneEntryServer) GetMyChar ¶
func (x *ZoneEntryServer) GetMyChar() int32
func (*ZoneEntryServer) GetName ¶
func (x *ZoneEntryServer) GetName() string
func (*ZoneEntryServer) GetPosX ¶
func (x *ZoneEntryServer) GetPosX() float32
func (*ZoneEntryServer) GetPosY ¶
func (x *ZoneEntryServer) GetPosY() float32
func (*ZoneEntryServer) GetPosZ ¶
func (x *ZoneEntryServer) GetPosZ() float32
func (*ZoneEntryServer) GetPvp ¶
func (x *ZoneEntryServer) GetPvp() uint32
func (*ZoneEntryServer) GetRace ¶
func (x *ZoneEntryServer) GetRace() uint32
func (*ZoneEntryServer) GetSneaking ¶
func (x *ZoneEntryServer) GetSneaking() uint32
func (*ZoneEntryServer) GetType ¶
func (x *ZoneEntryServer) GetType() uint32
func (*ZoneEntryServer) GetUnknown_70 ¶
func (x *ZoneEntryServer) GetUnknown_70() []byte
func (*ZoneEntryServer) GetZoneId ¶
func (x *ZoneEntryServer) GetZoneId() uint32
func (*ZoneEntryServer) ProtoMessage ¶
func (*ZoneEntryServer) ProtoMessage()
func (*ZoneEntryServer) ProtoReflect ¶
func (x *ZoneEntryServer) ProtoReflect() protoreflect.Message
func (*ZoneEntryServer) Reset ¶
func (x *ZoneEntryServer) Reset()
func (*ZoneEntryServer) String ¶
func (x *ZoneEntryServer) String() string
type ZonePoint ¶
type ZonePoint struct { Iterator uint32 `protobuf:"varint,1,opt,name=iterator,proto3" json:"iterator,omitempty"` X float32 `protobuf:"fixed32,2,opt,name=x,proto3" json:"x,omitempty"` Y float32 `protobuf:"fixed32,3,opt,name=y,proto3" json:"y,omitempty"` Z float32 `protobuf:"fixed32,4,opt,name=z,proto3" json:"z,omitempty"` Heading float32 `protobuf:"fixed32,5,opt,name=heading,proto3" json:"heading,omitempty"` ZoneId uint32 `protobuf:"varint,6,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"` // contains filtered or unexported fields }
func (*ZonePoint) Descriptor
deprecated
func (*ZonePoint) GetHeading ¶
func (*ZonePoint) GetIterator ¶
func (*ZonePoint) ProtoMessage ¶
func (*ZonePoint) ProtoMessage()
func (*ZonePoint) ProtoReflect ¶
func (x *ZonePoint) ProtoReflect() protoreflect.Message
type ZonePoints ¶
type ZonePoints struct { ZonePoints []*ZonePoint `protobuf:"bytes,1,rep,name=zone_points,json=zonePoints,proto3" json:"zone_points,omitempty"` // contains filtered or unexported fields }
func (*ZonePoints) Descriptor
deprecated
func (*ZonePoints) Descriptor() ([]byte, []int)
Deprecated: Use ZonePoints.ProtoReflect.Descriptor instead.
func (*ZonePoints) GetZonePoints ¶
func (x *ZonePoints) GetZonePoints() []*ZonePoint
func (*ZonePoints) ProtoMessage ¶
func (*ZonePoints) ProtoMessage()
func (*ZonePoints) ProtoReflect ¶
func (x *ZonePoints) ProtoReflect() protoreflect.Message
func (*ZonePoints) Reset ¶
func (x *ZonePoints) Reset()
func (*ZonePoints) String ¶
func (x *ZonePoints) String() string
type ZoneServerInfo ¶
type ZoneServerInfo struct { Ip string `protobuf:"bytes,1,opt,name=ip,proto3" json:"ip,omitempty"` Port uint32 `protobuf:"varint,2,opt,name=port,proto3" json:"port,omitempty"` // contains filtered or unexported fields }
func (*ZoneServerInfo) Descriptor
deprecated
func (*ZoneServerInfo) Descriptor() ([]byte, []int)
Deprecated: Use ZoneServerInfo.ProtoReflect.Descriptor instead.
func (*ZoneServerInfo) GetIp ¶
func (x *ZoneServerInfo) GetIp() string
func (*ZoneServerInfo) GetPort ¶
func (x *ZoneServerInfo) GetPort() uint32
func (*ZoneServerInfo) ProtoMessage ¶
func (*ZoneServerInfo) ProtoMessage()
func (*ZoneServerInfo) ProtoReflect ¶
func (x *ZoneServerInfo) ProtoReflect() protoreflect.Message
func (*ZoneServerInfo) Reset ¶
func (x *ZoneServerInfo) Reset()
func (*ZoneServerInfo) String ¶
func (x *ZoneServerInfo) String() string