workloads

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Published: Apr 18, 2023 License: Apache-2.0 Imports: 10 Imported by: 0

Documentation

Overview

Package workloads provides a programmatic API for interacting with New Relic One workloads. It can be used to create, read, update, and delete workloads.

Authentication

You will need a valid Personal API key to communicate with the backend New Relic API that provides this functionality. See the API key documentation below for more information on how to locate this key:

https://docs.newrelic.com/docs/apis/get-started/intro-apis/types-new-relic-api-keys

Code generated by tutone: DO NOT EDIT

Package workloads provides a programmatic API for interacting with New Relic One workloads.

Code generated by tutone: DO NOT EDIT

Index

Constants

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const WorkloadCreateMutation = `` /* 1483-byte string literal not displayed */
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const WorkloadDeleteMutation = `` /* 1419-byte string literal not displayed */
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const WorkloadDuplicateMutation = `` /* 1541-byte string literal not displayed */
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const WorkloadUpdateMutation = `` /* 1475-byte string literal not displayed */

Variables

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var EntityCollectionTypeTypes = struct {
	// Collections that define the entities that belong to a workload
	WORKLOAD EntityCollectionType
	// Collections that define the entity groups that are used to calculate the status of a workload
	WORKLOAD_STATUS_RULE_GROUP EntityCollectionType
}{

	WORKLOAD: "WORKLOAD",

	WORKLOAD_STATUS_RULE_GROUP: "WORKLOAD_STATUS_RULE_GROUP",
}
View Source
var WorkloadGroupRemainingEntitiesRuleByTypes = struct {
	// Group the remaining entities rule by entity type.
	ENTITY_TYPE WorkloadGroupRemainingEntitiesRuleBy
	// Do not apply any grouping to the remaining entities rule.
	NONE WorkloadGroupRemainingEntitiesRuleBy
}{

	ENTITY_TYPE: "ENTITY_TYPE",

	NONE: "NONE",
}
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var WorkloadResultingGroupTypeTypes = struct {
	// The rule considers the entities within a specific group in the workload.
	REGULAR_GROUP WorkloadResultingGroupType
	// The rule considers all the entities within the workload that aren’t evaluated in any other rule.
	REMAINING_ENTITIES WorkloadResultingGroupType
}{

	REGULAR_GROUP: "REGULAR_GROUP",

	REMAINING_ENTITIES: "REMAINING_ENTITIES",
}
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var WorkloadRollupStrategyTypes = struct {
	// The group status matches the less critical status of all belonging entities.
	BEST_STATUS_WINS WorkloadRollupStrategy
	// The group status matches the most critical status of all belonging entities.
	WORST_STATUS_WINS WorkloadRollupStrategy
}{

	BEST_STATUS_WINS: "BEST_STATUS_WINS",

	WORST_STATUS_WINS: "WORST_STATUS_WINS",
}
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var WorkloadRuleThresholdTypeTypes = struct {
	// The worst status is rolled up only after a certain number of entities within the workload are not operational.
	FIXED WorkloadRuleThresholdType
	// The worst status is rolled up only after a certain percentage of entities within the workload are not operational.
	PERCENTAGE WorkloadRuleThresholdType
}{

	FIXED: "FIXED",

	PERCENTAGE: "PERCENTAGE",
}
View Source
var WorkloadStatusSourceTypes = struct {
	// Refers to the result of an automatic rule defined for a workload.
	ROLLUP_RULE WorkloadStatusSource
	// Refers to a static status defined for a workload.
	STATIC WorkloadStatusSource
	// Refers to an undetermined status source.
	UNKNOWN WorkloadStatusSource
	// Refers to the override policy that is applied to a set of partial results within a workload. Any static status always overrides any other status values calculated automatically. Otherwise, the worst status of the partial results is rolled up.
	WORKLOAD WorkloadStatusSource
}{

	ROLLUP_RULE: "ROLLUP_RULE",

	STATIC: "STATIC",

	UNKNOWN: "UNKNOWN",

	WORKLOAD: "WORKLOAD",
}
View Source
var WorkloadStatusValueInputTypes = struct {
	// The status of the workload is degraded.
	DEGRADED WorkloadStatusValueInput
	// The status of the workload is disrupted.
	DISRUPTED WorkloadStatusValueInput
	// The status of the workload is operational.
	OPERATIONAL WorkloadStatusValueInput
}{

	DEGRADED: "DEGRADED",

	DISRUPTED: "DISRUPTED",

	OPERATIONAL: "OPERATIONAL",
}
View Source
var WorkloadStatusValueTypes = struct {
	// The status of the workload is degraded.
	DEGRADED WorkloadStatusValue
	// The status of the workload is disrupted.
	DISRUPTED WorkloadStatusValue
	// The status of the workload is operational.
	OPERATIONAL WorkloadStatusValue
	// The status of the workload is unknown.
	UNKNOWN WorkloadStatusValue
}{

	DEGRADED: "DEGRADED",

	DISRUPTED: "DISRUPTED",

	OPERATIONAL: "OPERATIONAL",

	UNKNOWN: "UNKNOWN",
}

Functions

This section is empty.

Types

type Account

type Account struct {
	//
	ID int `json:"id,omitempty"`
	//
	LicenseKey string `json:"licenseKey,omitempty"`
	//
	Name string `json:"name,omitempty"`
	// This field provides access to Workload data.
	Workload WorkloadAccountStitchedFields `json:"workload,omitempty"`
}

Account - The `Account` object provides general data about the account, as well as being the entry point into more detailed data about a single account.

Account configuration data is queried through this object, as well as telemetry data that is specific to a single account.

type Actor

type Actor struct {
	// The `account` field is the entry point into data that is scoped to a single account.
	Account Account `json:"account,omitempty"`
}

Actor - The `Actor` object contains fields that are scoped to the API user's access level.

type AttributeMap

type AttributeMap string

AttributeMap - This scalar represents a map of attributes in the form of key-value pairs.

type DateTime

type DateTime string

DateTime - The `DateTime` scalar represents a date and time. The `DateTime` appears as an ISO8601 formatted string.

type EntityCollectionType

type EntityCollectionType string

EntityCollectionType - Indicates where this collection is used

type Float

type Float string

Float - The `Float` scalar type represents signed double-precision fractional values as specified by [IEEE 754](http://en.wikipedia.org/wiki/IEEE_floating_point).

type ID

type ID string

ID - The `ID` scalar type represents a unique identifier, often used to refetch an object or as key for a cache. The ID type appears in a JSON response as a String; however, it is not intended to be human-readable. When expected as an input type, any string (such as `"4"`) or integer (such as `4`) input value will be accepted as an ID.

type Minutes

type Minutes string

Minutes - The `Minutes` scalar represents a duration in minutes

type NRQL

type NRQL string

NRQL - This scalar represents a NRQL query string.

See the [NRQL Docs](https://docs.newrelic.com/docs/insights/nrql-new-relic-query-language/nrql-resources/nrql-syntax-components-functions) for more information about NRQL syntax.

type NerdStorageDocument

type NerdStorageDocument string

NerdStorageDocument - This scalar represents a NerdStorage document.

type Seconds

type Seconds string

Seconds - The `Seconds` scalar represents a duration in seconds

type WorkloadAccountStitchedFields

type WorkloadAccountStitchedFields struct {
	// [DEPRECATED] Retrieves a workload.
	Collection WorkloadCollection `json:"collection,omitempty"`
	// [DEPRECATED] Status and breakdown preview.
	StatusBreakdownPreview WorkloadWorkloadStatus `json:"statusBreakdownPreview"`
}

WorkloadAccountStitchedFields -

type WorkloadAutomaticStatus

type WorkloadAutomaticStatus struct {
	// Whether the automatic status configuration is enabled or not.
	Enabled bool `json:"enabled"`
	// An additional meta-rule that can consider all entities that haven't been evaluated by any other rule.
	RemainingEntitiesRule WorkloadRemainingEntitiesRule `json:"remainingEntitiesRule,omitempty"`
	// A list of rules.
	Rules []WorkloadRegularRule `json:"rules"`
}

WorkloadAutomaticStatus - The automatic status configuration.

type WorkloadAutomaticStatusInput

type WorkloadAutomaticStatusInput struct {
	// Whether the automatic status configuration is enabled or not.
	Enabled bool `json:"enabled"`
	// An additional meta-rule that can consider all entities that haven't been evaluated by any other rule.
	RemainingEntitiesRule *WorkloadRemainingEntitiesRuleInput `json:"remainingEntitiesRule,omitempty"`
	// A list of rules.
	Rules []WorkloadRegularRuleInput `json:"rules,omitempty"`
}

WorkloadAutomaticStatusInput - An input object used to represent an automatic status configuration. If not provided, a status configuration will be created by default.

type WorkloadCollection

type WorkloadCollection struct {
	// The account the workload belongs to.
	Account accounts.AccountReference `json:"account"`
	// The moment when the object was created, represented in milliseconds since the Unix epoch.
	CreatedAt *nrtime.EpochMilliseconds `json:"createdAt"`
	// The user who created the workload.
	CreatedBy users.UserReference `json:"createdBy,omitempty"`
	// Relevant information about the workload.
	Description string `json:"description,omitempty"`
	// A list of entity GUIDs. These entities will belong to the collection as long as their accounts are included in the scope accounts of the collection.
	Entities []WorkloadEntityRef `json:"entities"`
	// A list of entity search queries. The resulting entities will be limited to the scope accounts of the collection.
	EntitySearchQueries []WorkloadEntitySearchQuery `json:"entitySearchQueries"`
	// The entity search query that returns the full collection of entities.
	EntitySearchQuery string `json:"entitySearchQuery,omitempty"`
	// The unique entity identifier of the workload in New Relic.
	GUID common.EntityGUID `json:"guid"`
	// The unique identifier of the workload.
	ID int `json:"id"`
	// The workload's name.
	Name string `json:"name"`
	// The URL of the workload.
	Permalink string `json:"permalink"`
	// Accounts that will be used to get entities from.
	ScopeAccounts WorkloadScopeAccounts `json:"scopeAccounts"`
	// Status of the workload.
	Status WorkloadWorkloadStatus `json:"status"`
	// The configuration that defines how the status of the workload is calculated.
	StatusConfig WorkloadStatusConfig `json:"statusConfig,omitempty"`
	// The moment when the object was last updated, represented in milliseconds since the Unix epoch.
	UpdatedAt *nrtime.EpochMilliseconds `json:"updatedAt,omitempty"`
	// The user who last updated the workload.
	UpdatedBy users.UserReference `json:"updatedBy,omitempty"`
}

WorkloadCollection - A user defined group of entities.

type WorkloadCreateInput

type WorkloadCreateInput struct {
	// Relevant information about the workload.
	Description string `json:"description,omitempty"`
	// A list of entity GUIDs composing the workload.
	EntityGUIDs []common.EntityGUID `json:"entityGuids"`
	// A list of entity search queries used to retrieve the entities that compose the workload.
	EntitySearchQueries []WorkloadEntitySearchQueryInput `json:"entitySearchQueries,omitempty"`
	// The name of the workload.
	Name string `json:"name"`
	// Accounts that will be used to get entities from.
	ScopeAccounts *WorkloadScopeAccountsInput `json:"scopeAccounts,omitempty"`
	// The configuration that defines how the status of the workload is calculated.
	StatusConfig *WorkloadStatusConfigInput `json:"statusConfig,omitempty"`
}

WorkloadCreateInput - The input object used to represent the workload to be created.

type WorkloadCreateQueryResponse

type WorkloadCreateQueryResponse struct {
	WorkloadCollection WorkloadCollection `json:"WorkloadCreate"`
}

type WorkloadDeleteQueryResponse

type WorkloadDeleteQueryResponse struct {
	WorkloadCollection WorkloadCollection `json:"WorkloadDelete"`
}

type WorkloadDuplicateInput

type WorkloadDuplicateInput struct {
	// The name of the workload duplicate. If the name isn't specified, the name + ' copy' of the source workload is used to compose the new name.
	Name string `json:"name,omitempty"`
}

WorkloadDuplicateInput - The input object used to represent the workload duplicate.

type WorkloadDuplicateQueryResponse

type WorkloadDuplicateQueryResponse struct {
	WorkloadCollection WorkloadCollection `json:"WorkloadDuplicate"`
}

type WorkloadEntityRef

type WorkloadEntityRef struct {
	// The unique entity identifier in New Relic.
	GUID common.EntityGUID `json:"guid,omitempty"`
}

WorkloadEntityRef - A reference to a New Relic entity.

type WorkloadEntitySearchQuery

type WorkloadEntitySearchQuery struct {
	// The moment when the object was created, represented in milliseconds since the Unix epoch.
	CreatedAt *nrtime.EpochMilliseconds `json:"createdAt"`
	// The user who created the entity search query.
	CreatedBy users.UserReference `json:"createdBy,omitempty"`
	// The unique identifier of the entity search query.
	ID int `json:"id"`
	// The entity search query that is used to perform the search of a group of entities.
	Query string `json:"query"`
	// The moment when the object was last updated, represented in milliseconds since the Unix epoch.
	UpdatedAt *nrtime.EpochMilliseconds `json:"updatedAt,omitempty"`
}

WorkloadEntitySearchQuery - An entity search query used to dynamically retrieve a group of entities.

type WorkloadEntitySearchQueryInput

type WorkloadEntitySearchQueryInput struct {
	// The entity search query that is used to perform the search of a group of entities.
	Query string `json:"query"`
}

WorkloadEntitySearchQueryInput - The input object used to represent the entity search query to be created.

type WorkloadGroupRemainingEntitiesRuleBy

type WorkloadGroupRemainingEntitiesRuleBy string

WorkloadGroupRemainingEntitiesRuleBy - Indicates by which field the remaining entities rule should be grouped.

type WorkloadRegularRule

type WorkloadRegularRule struct {
	// A list of entity GUIDs. These entities will belong to the collection as long as their accounts are included in the scope accounts of the collection.
	Entities []WorkloadEntityRef `json:"entities"`
	// A list of entity search queries. These queries are constrained to the workload contents.
	EntitySearchQueries []WorkloadEntitySearchQuery `json:"entitySearchQueries"`
	// The unique identifier of the rule.
	ID int `json:"id,omitempty"`
	// The rollup strategy.
	Rollup WorkloadRollup `json:"rollup"`
}

WorkloadRegularRule - The definition of a rule, which consists of a group of entities and a rollup strategy.

type WorkloadRegularRuleInput

type WorkloadRegularRuleInput struct {
	// A list of entity GUIDs composing the rule.
	EntityGUIDs []common.EntityGUID `json:"entityGuids"`
	// A list of entity search queries used to retrieve the entities that compose the rule.
	EntitySearchQueries []WorkloadEntitySearchQueryInput `json:"entitySearchQueries,omitempty"`
	// The input object used to represent a rollup strategy.
	Rollup *WorkloadRollupInput `json:"rollup,omitempty"`
}

WorkloadRegularRuleInput - The input object used to represent a rule.

type WorkloadRemainingEntitiesRule

type WorkloadRemainingEntitiesRule struct {
	// The rollup strategy.
	Rollup WorkloadRemainingEntitiesRuleRollup `json:"rollup"`
}

WorkloadRemainingEntitiesRule - The definition of a remaining entities rule.

type WorkloadRemainingEntitiesRuleInput

type WorkloadRemainingEntitiesRuleInput struct {
	// The input object used to represent a rollup strategy.
	Rollup *WorkloadRemainingEntitiesRuleRollupInput `json:"rollup,omitempty"`
}

WorkloadRemainingEntitiesRuleInput - The input object used to represent a remaining entities rule.

type WorkloadRemainingEntitiesRuleRollup

type WorkloadRemainingEntitiesRuleRollup struct {
	// The grouping to be applied to the remaining entities.
	GroupBy WorkloadGroupRemainingEntitiesRuleBy `json:"groupBy"`
	// The rollup strategy that is applied to a group of entities.
	Strategy WorkloadRollupStrategy `json:"strategy"`
	// Type of threshold defined for the rule. This is an optional field that only applies when strategy is WORST_STATUS_WINS. Use a threshold to roll up the worst status only after a certain amount of entities are not operational.
	ThresholdType WorkloadRuleThresholdType `json:"thresholdType,omitempty"`
	// Threshold value defined for the rule. This optional field is used in combination with thresholdType. If the threshold type is null, the threshold value will be ignored.
	ThresholdValue int `json:"thresholdValue,omitempty"`
}

WorkloadRemainingEntitiesRuleRollup - The rollup strategy.

type WorkloadRemainingEntitiesRuleRollupInput

type WorkloadRemainingEntitiesRuleRollupInput struct {
	// The grouping to be applied to the remaining entities.
	GroupBy WorkloadGroupRemainingEntitiesRuleBy `json:"groupBy"`
	// The rollup strategy that is applied to a group of entities.
	Strategy WorkloadRollupStrategy `json:"strategy"`
	// Type of threshold defined for the rule. This is an optional field that only applies when strategy is WORST_STATUS_WINS. Use a threshold to roll up the worst status only after a certain amount of entities are not operational.
	ThresholdType WorkloadRuleThresholdType `json:"thresholdType,omitempty"`
	// Threshold value defined for the rule. This optional field is used in combination with thresholdType. If the threshold type is null, the threshold value will be ignored.
	ThresholdValue int `json:"thresholdValue,omitempty"`
}

WorkloadRemainingEntitiesRuleRollupInput - The input object used to represent a rollup strategy.

type WorkloadResultingGroupType

type WorkloadResultingGroupType string

WorkloadResultingGroupType - Represents the type of the rule that the resulting group of entities belongs to.

type WorkloadRollup

type WorkloadRollup struct {
	// The rollup strategy that is applied to the group of entities.
	Strategy WorkloadRollupStrategy `json:"strategy"`
	// Type of threshold defined for the rule. This is an optional field that only applies when strategy is WORST_STATUS_WINS. Use a threshold to roll up the worst status only after a certain amount of entities are not operational.
	ThresholdType WorkloadRuleThresholdType `json:"thresholdType,omitempty"`
	// Threshold value defined for the rule. This optional field is used in combination with thresholdType. If the threshold type is null, the threshold value will be ignored.
	ThresholdValue int `json:"thresholdValue,omitempty"`
}

WorkloadRollup - The rollup strategy.

type WorkloadRollupInput

type WorkloadRollupInput struct {
	// The rollup strategy that is applied to a group of entities.
	Strategy WorkloadRollupStrategy `json:"strategy"`
	// Type of threshold defined for the rule. This is an optional field that only applies when strategy is WORST_STATUS_WINS. Use a threshold to roll up the worst status only after a certain amount of entities are not operational.
	ThresholdType WorkloadRuleThresholdType `json:"thresholdType,omitempty"`
	// Threshold value defined for the rule. This optional field is used in combination with thresholdType. If the threshold type is null, the threshold value will be ignored.
	ThresholdValue int `json:"thresholdValue,omitempty"`
}

WorkloadRollupInput - The input object used to represent a rollup strategy.

type WorkloadRollupRuleDetails

type WorkloadRollupRuleDetails struct {
	// A list of entity search queries defined in the rule.
	EntitySearchQueries []string `json:"entitySearchQueries"`
	// Indicates if the rule has individual entities.
	HasIndividualEntities bool `json:"hasIndividualEntities"`
	// The amount of not operational entities after evaluating the rule.
	NotOperationalEntities int `json:"notOperationalEntities"`
	// The amount of operational entities after evaluating the rule.
	OperationalEntities int `json:"operationalEntities"`
	// The resulting type of the rollup rule.
	ResultingGroupType WorkloadResultingGroupType `json:"resultingGroupType"`
	// Type of threshold defined for the rule.
	ThresholdType WorkloadRuleThresholdType `json:"thresholdType,omitempty"`
	// The amount of entities the status of which is unknown.
	UnknownStatusEntities int `json:"unknownStatusEntities"`
}

WorkloadRollupRuleDetails - Represents the details of a rollup rule.

type WorkloadRollupRuleStatusResult

type WorkloadRollupRuleStatusResult struct {
	// Represents the details of a rollup rule.
	RollupRuleDetails WorkloadRollupRuleDetails `json:"rollupRuleDetails,omitempty"`
	// Indicates where the status value derives from.
	Source WorkloadStatusSource `json:"source"`
	// The status of a rollup rule.
	Value WorkloadStatusValue `json:"value"`
}

WorkloadRollupRuleStatusResult - A rollup rule that was involved in the calculation of the workload status.

func (*WorkloadRollupRuleStatusResult) ImplementsWorkloadStatusResult

func (x *WorkloadRollupRuleStatusResult) ImplementsWorkloadStatusResult()

type WorkloadRollupStrategy

type WorkloadRollupStrategy string

WorkloadRollupStrategy - Represents the rollup strategy that is applied to a group of entities.

type WorkloadRuleThresholdType

type WorkloadRuleThresholdType string

WorkloadRuleThresholdType - Represents the type of the threshold defined for a rule.

type WorkloadScopeAccounts

type WorkloadScopeAccounts struct {
	// A list of accounts that will be used to get entities from.
	AccountIDs []int `json:"accountIds"`
}

WorkloadScopeAccounts - Accounts that will be used to get entities from.

type WorkloadScopeAccountsInput

type WorkloadScopeAccountsInput struct {
	// A list of accounts that will be used to get entities from.
	AccountIDs []int `json:"accountIds"`
}

WorkloadScopeAccountsInput - The input object containing accounts that will be used to get entities from.

type WorkloadStaticStatus

type WorkloadStaticStatus struct {
	// A description that provides additional details about the status of the workload.
	Description string `json:"description,omitempty"`
	// Whether the static status configuration is enabled or not. Note that only one static status can be enabled at a given time.
	Enabled bool `json:"enabled"`
	// The unique identifier of the static status.
	ID int `json:"id"`
	// The status of the workload.
	Status WorkloadStatusValue `json:"status"`
	// A short description of the status of the workload.
	Summary string `json:"summary,omitempty"`
}

WorkloadStaticStatus - The static status configuration.

type WorkloadStaticStatusInput

type WorkloadStaticStatusInput struct {
	// A description that provides additional details about the status of the workload.
	Description string `json:"description,omitempty"`
	// Whether the static status configuration is enabled or not.
	Enabled bool `json:"enabled"`
	// The status of the workload.
	Status WorkloadStatusValueInput `json:"status"`
	// A short description of the status of the workload.
	Summary string `json:"summary,omitempty"`
}

WorkloadStaticStatusInput - The input object used to represent the configuration of a static status.

type WorkloadStaticStatusResult

type WorkloadStaticStatusResult struct {
	// A description that provides additional details about the status of the workload.
	Description string `json:"description,omitempty"`
	// Indicates where the status value derives from.
	Source WorkloadStatusSource `json:"source"`
	// A short description of the status of the workload.
	Summary string `json:"summary,omitempty"`
	// The value of a static status.
	Value WorkloadStatusValue `json:"value"`
}

WorkloadStaticStatusResult - A static status that was involved in the calculation of the workload status.

func (*WorkloadStaticStatusResult) ImplementsWorkloadStatusResult

func (x *WorkloadStaticStatusResult) ImplementsWorkloadStatusResult()

type WorkloadStatus

type WorkloadStatus struct {
	// A description that provides additional details about the status of the workload.
	Description string `json:"description,omitempty"`
	// Indicates where the status value derives from.
	StatusSource WorkloadStatusSource `json:"statusSource,omitempty"`
	// The status of the workload.
	StatusValue WorkloadStatusValue `json:"statusValue,omitempty"`
	// A short description of the status of the workload.
	Summary string `json:"summary,omitempty"`
}

WorkloadStatus - Detailed information about the status of a workload.

type WorkloadStatusConfig

type WorkloadStatusConfig struct {
	// An automatic status configuration.
	Automatic WorkloadAutomaticStatus `json:"automatic,omitempty"`
	// A list of static status configurations.
	Static []WorkloadStaticStatus `json:"static"`
}

WorkloadStatusConfig - The configuration that defines how the status of the workload is calculated.

type WorkloadStatusConfigInput

type WorkloadStatusConfigInput struct {
	// An input object used to represent an automatic status configuration.
	Automatic *WorkloadAutomaticStatusInput `json:"automatic,omitempty"`
	// A list of static status configurations. You can only configure one static status for a workload.
	Static []WorkloadStaticStatusInput `json:"static,omitempty"`
}

WorkloadStatusConfigInput - The input object used to provide the configuration that defines how the status of the workload is calculated.

type WorkloadStatusResult

type WorkloadStatusResult struct {
	// Indicates where the status value derives from.
	Source WorkloadStatusSource `json:"source"`
	// The value of a status.
	Value WorkloadStatusValue `json:"value"`
}

WorkloadStatusResult - The details of a status that was involved in the calculation of the workload status.

func (*WorkloadStatusResult) ImplementsWorkloadStatusResult

func (x *WorkloadStatusResult) ImplementsWorkloadStatusResult()

type WorkloadStatusResultInterface

type WorkloadStatusResultInterface interface {
	ImplementsWorkloadStatusResult()
}

WorkloadStatusResult - The details of a status that was involved in the calculation of the workload status.

func UnmarshalWorkloadStatusResultInterface

func UnmarshalWorkloadStatusResultInterface(b []byte) (*WorkloadStatusResultInterface, error)

UnmarshalWorkloadStatusResultInterface unmarshals the interface into the correct type based on __typename provided by GraphQL

type WorkloadStatusSource

type WorkloadStatusSource string

WorkloadStatusSource - Indicates where the status value derives from.

type WorkloadStatusValue

type WorkloadStatusValue string

WorkloadStatusValue - The status of the workload, which is derived from the static and the automatic statuses configured. Any static status always overrides any other status values calculated automatically.

type WorkloadStatusValueInput

type WorkloadStatusValueInput string

WorkloadStatusValueInput - The status value. Any static status always overrides any other status values calculated automatically.

type WorkloadUpdateAutomaticStatusInput

type WorkloadUpdateAutomaticStatusInput struct {
	// Whether the automatic status configuration is enabled or not.
	Enabled bool `json:"enabled"`
	// An additional meta-rule that can consider all entities that haven't been evaluated by any other rule.
	RemainingEntitiesRule *WorkloadRemainingEntitiesRuleInput `json:"remainingEntitiesRule,omitempty"`
	// A list of rules.
	Rules []WorkloadUpdateRegularRuleInput `json:"rules,omitempty"`
}

WorkloadUpdateAutomaticStatusInput - An input object used to represent an automatic status configuration.

type WorkloadUpdateCollectionEntitySearchQueryInput

type WorkloadUpdateCollectionEntitySearchQueryInput struct {
	// The unique identifier of the entity search query to be updated. If not provided, a new entity search query is created.
	ID int `json:"id,omitempty"`
	// The entity search query that is used to perform the search of a group of entities.
	Query string `json:"query"`
}

WorkloadUpdateCollectionEntitySearchQueryInput - The input object used to represent the entity search query to be updated.

type WorkloadUpdateInput

type WorkloadUpdateInput struct {
	// Relevant information about the workload.
	Description string `json:"description,omitempty"`
	// A list of entity GUIDs composing the workload.
	EntityGUIDs []common.EntityGUID `json:"entityGuids"`
	// A list of entity search queries used to retrieve the groups of entities that compose the workload.
	EntitySearchQueries []WorkloadUpdateCollectionEntitySearchQueryInput `json:"entitySearchQueries,omitempty"`
	// The name of the workload.
	Name string `json:"name,omitempty"`
	// Accounts that will be used to get entities from.
	ScopeAccounts *WorkloadScopeAccountsInput `json:"scopeAccounts,omitempty"`
	// The configuration that defines how the status of the workload is calculated.
	StatusConfig *WorkloadUpdateStatusConfigInput `json:"statusConfig,omitempty"`
}

WorkloadUpdateInput - The input object used to identify the workload to be updated and the new values.

type WorkloadUpdateQueryResponse

type WorkloadUpdateQueryResponse struct {
	WorkloadCollection WorkloadCollection `json:"WorkloadUpdate"`
}

type WorkloadUpdateRegularRuleInput

type WorkloadUpdateRegularRuleInput struct {
	// A list of entity GUIDs composing the rule.
	EntityGUIDs []common.EntityGUID `json:"entityGuids"`
	// A list of entity search queries used to retrieve the groups of entities that compose the rule.
	EntitySearchQueries []WorkloadUpdateCollectionEntitySearchQueryInput `json:"entitySearchQueries,omitempty"`
	// The unique identifier of the rule to be updated. If not provided, a new rule is created.
	ID int `json:"id,omitempty"`
	// The input object used to represent a roll-up strategy.
	Rollup *WorkloadRollupInput `json:"rollup,omitempty"`
}

WorkloadUpdateRegularRuleInput - The input object used to represent a rule.

type WorkloadUpdateStaticStatusInput

type WorkloadUpdateStaticStatusInput struct {
	// A description that provides additional details about the status of the workload.
	Description string `json:"description,omitempty"`
	// Whether the static status configuration is enabled or not.
	Enabled bool `json:"enabled"`
	// The unique identifier of the static status to be updated. If not provided, a new static status is created.
	ID int `json:"id,omitempty"`
	// The status of the workload.
	Status WorkloadStatusValueInput `json:"status"`
	// A short description of the static status.
	Summary string `json:"summary,omitempty"`
}

WorkloadUpdateStaticStatusInput - The input object used to represent the configuration of a static status.

type WorkloadUpdateStatusConfigInput

type WorkloadUpdateStatusConfigInput struct {
	// An input object used to represent an automatic status configuration.
	Automatic *WorkloadUpdateAutomaticStatusInput `json:"automatic,omitempty"`
	// A list of static status configurations. You can only configure one static status for a workload.
	Static []WorkloadUpdateStaticStatusInput `json:"static,omitempty"`
}

WorkloadUpdateStatusConfigInput - The input object used to provide the configuration that defines how the status of the workload is calculated.

type WorkloadWorkloadStatus

type WorkloadWorkloadStatus struct {
	// A description that provides additional details about the status of the workload.
	Description string `json:"description,omitempty"`
	// Indicates where the status value derives from.
	Source WorkloadStatusSource `json:"source"`
	// The details of the statuses that were involved in the calculation of the workload status.
	StatusDetails []WorkloadStatusResultInterface `json:"statusDetails"`
	// A short description of the status of the workload.
	Summary string `json:"summary,omitempty"`
	// The status of the workload.
	Value WorkloadStatusValue `json:"value"`
}

WorkloadWorkloadStatus - Status of the workload.

func (*WorkloadWorkloadStatus) UnmarshalJSON

func (x *WorkloadWorkloadStatus) UnmarshalJSON(b []byte) error

special

type Workloads

type Workloads struct {
	// contains filtered or unexported fields
}

Workloads is used to communicate with the New Relic Workloads product.

func New

func New(config config.Config) Workloads

New returns a new client for interacting with New Relic One workloads.

func (*Workloads) GetCollection

func (a *Workloads) GetCollection(
	accountID int,
	gUID common.EntityGUID,
) (*WorkloadCollection, error)

[DEPRECATED] Retrieves a workload.

func (*Workloads) GetCollectionWithContext

func (a *Workloads) GetCollectionWithContext(
	ctx context.Context,
	accountID int,
	gUID common.EntityGUID,
) (*WorkloadCollection, error)

[DEPRECATED] Retrieves a workload.

func (*Workloads) WorkloadCreate

func (a *Workloads) WorkloadCreate(
	accountID int,
	workload WorkloadCreateInput,
) (*WorkloadCollection, error)

Creates a new workload.

func (*Workloads) WorkloadCreateWithContext

func (a *Workloads) WorkloadCreateWithContext(
	ctx context.Context,
	accountID int,
	workload WorkloadCreateInput,
) (*WorkloadCollection, error)

Creates a new workload.

func (*Workloads) WorkloadDelete

func (a *Workloads) WorkloadDelete(
	gUID common.EntityGUID,
) (*WorkloadCollection, error)

Deletes an existing workload.

func (*Workloads) WorkloadDeleteWithContext

func (a *Workloads) WorkloadDeleteWithContext(
	ctx context.Context,
	gUID common.EntityGUID,
) (*WorkloadCollection, error)

Deletes an existing workload.

func (*Workloads) WorkloadDuplicate

func (a *Workloads) WorkloadDuplicate(
	accountID int,
	sourceGUID common.EntityGUID,
	workload WorkloadDuplicateInput,
) (*WorkloadCollection, error)

Duplicates an existing workload.

func (*Workloads) WorkloadDuplicateWithContext

func (a *Workloads) WorkloadDuplicateWithContext(
	ctx context.Context,
	accountID int,
	sourceGUID common.EntityGUID,
	workload WorkloadDuplicateInput,
) (*WorkloadCollection, error)

Duplicates an existing workload.

func (*Workloads) WorkloadUpdate

func (a *Workloads) WorkloadUpdate(
	gUID common.EntityGUID,
	workload WorkloadUpdateInput,
) (*WorkloadCollection, error)

Updates an existing workload.

func (*Workloads) WorkloadUpdateWithContext

func (a *Workloads) WorkloadUpdateWithContext(
	ctx context.Context,
	gUID common.EntityGUID,
	workload WorkloadUpdateInput,
) (*WorkloadCollection, error)

Updates an existing workload.

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