Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ClientConnectionConfiguration ¶
type ClientConnectionConfiguration struct { // kubeconfig is the path to a KubeConfig file. Kubeconfig string // acceptContentTypes defines the Accept header sent by clients when connecting to a server, overriding the // default value of 'application/json'. This field will control all connections to the server used by a particular // client. AcceptContentTypes string // contentType is the content type used when sending data to the server from this client. ContentType string // qps controls the number of queries per second allowed for this connection. QPS float32 // burst allows extra queries to accumulate when a client is exceeding its rate. Burst int32 }
ClientConnectionConfiguration contains details for constructing a client.
func (*ClientConnectionConfiguration) DeepCopy ¶
func (in *ClientConnectionConfiguration) DeepCopy() *ClientConnectionConfiguration
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new ClientConnectionConfiguration.
func (*ClientConnectionConfiguration) DeepCopyInto ¶
func (in *ClientConnectionConfiguration) DeepCopyInto(out *ClientConnectionConfiguration)
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.
type DebuggingConfiguration ¶
type DebuggingConfiguration struct { // enableProfiling enables profiling via web interface host:port/debug/pprof/ EnableProfiling bool // enableContentionProfiling enables lock contention profiling, if // enableProfiling is true. EnableContentionProfiling bool }
DebuggingConfiguration holds configuration for Debugging related features.
func (*DebuggingConfiguration) DeepCopy ¶
func (in *DebuggingConfiguration) DeepCopy() *DebuggingConfiguration
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new DebuggingConfiguration.
func (*DebuggingConfiguration) DeepCopyInto ¶
func (in *DebuggingConfiguration) DeepCopyInto(out *DebuggingConfiguration)
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.
type LeaderElectionConfiguration ¶
type LeaderElectionConfiguration struct { // leaderElect enables a leader election client to gain leadership // before executing the main loop. Enable this when running replicated // components for high availability. LeaderElect bool // leaseDuration is the duration that non-leader candidates will wait // after observing a leadership renewal until attempting to acquire // leadership of a led but unrenewed leader slot. This is effectively the // maximum duration that a leader can be stopped before it is replaced // by another candidate. This is only applicable if leader election is // enabled. LeaseDuration metav1.Duration // renewDeadline is the interval between attempts by the acting master to // renew a leadership slot before it stops leading. This must be less // than or equal to the lease duration. This is only applicable if leader // election is enabled. RenewDeadline metav1.Duration // retryPeriod is the duration the clients should wait between attempting // acquisition and renewal of a leadership. This is only applicable if // leader election is enabled. RetryPeriod metav1.Duration // resourceLock indicates the resource object type that will be used to lock // during leader election cycles. ResourceLock string }
LeaderElectionConfiguration defines the configuration of leader election clients for components that can run with leader election enabled.
func (*LeaderElectionConfiguration) DeepCopy ¶
func (in *LeaderElectionConfiguration) DeepCopy() *LeaderElectionConfiguration
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new LeaderElectionConfiguration.
func (*LeaderElectionConfiguration) DeepCopyInto ¶
func (in *LeaderElectionConfiguration) DeepCopyInto(out *LeaderElectionConfiguration)
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.