loadtest

package
v0.6.0-alpha Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: May 12, 2020 License: Apache-2.0 Imports: 13 Imported by: 0

Documentation

Index

Constants

View Source
const (
	UserControllerSimple     userControllerType = "simple"
	UserControllerSimulative                    = "simulative"
	UserControllerNoop                          = "noop"
)

Available UserController implementations.

Variables

View Source
var (
	ErrNotRunning      = errors.New("LoadTester is not running")
	ErrNotStopped      = errors.New("LoadTester has not stopped")
	ErrNoUsersLeft     = errors.New("no active users left")
	ErrMaxUsersReached = errors.New("max active users limit reached")
	ErrInvalidNumUsers = errors.New("numUsers should be > 0")
)
View Source
var ErrInvalidState = errors.New("unknown state")

ErrInvalidState is returned when an unknown state variable is encoded/decoded.

Functions

This section is empty.

Types

type Config

type Config struct {
	ConnectionConfiguration     ConnectionConfiguration
	UserControllerConfiguration UserControllerConfiguration
	InstanceConfiguration       InstanceConfiguration
	UsersConfiguration          UsersConfiguration
	LogSettings                 logger.Settings
}

func ReadConfig

func ReadConfig(configFilePath string) (*Config, error)

func (*Config) IsValid added in v1.2.0

func (c *Config) IsValid() error

IsValid reports whether a config is valid or not. Returns an error if the validation fails.

type ConnectionConfiguration

type ConnectionConfiguration struct {
	ServerURL     string
	WebSocketURL  string
	AdminEmail    string
	AdminPassword string
}

func (*ConnectionConfiguration) IsValid

func (cc *ConnectionConfiguration) IsValid() error

IsValid reports whether a given ConnectionConfiguration is valid or not. Returns an error if the validation fails.

type InstanceConfiguration

type InstanceConfiguration struct {
	NumTeams          int
	NumChannels       int
	NumTeamAdmins     int
	TeamAdminInterval int
}

func (*InstanceConfiguration) IsValid

func (ic *InstanceConfiguration) IsValid() error

IsValid reports whether a given InstanceConfiguration is valid or not. Returns an error if the validation fails.

type LoadTester

type LoadTester struct {
	// contains filtered or unexported fields
}

LoadTester is a structure holding all the state needed to run a load-test.

func New

func New(config *Config, nc NewController) (*LoadTester, error)

New creates and initializes a new LoadTester with given config. A factory function is also given to enable the creation of UserController values from within the loadtest package.

func (*LoadTester) AddUsers

func (lt *LoadTester) AddUsers(numUsers int) (int, error)

AddUsers attempts to increment by numUsers the number of concurrently active users. Returns the number of users successfully added.

func (*LoadTester) RemoveUsers

func (lt *LoadTester) RemoveUsers(numUsers int) (int, error)

RemoveUsers attempts to decrement by numUsers the number of concurrently active users. Returns the number of users successfully removed.

func (*LoadTester) Run

func (lt *LoadTester) Run() error

Run starts the execution of a new load-test. It returns an error if called again without stopping the test first.

func (*LoadTester) Status

func (lt *LoadTester) Status() *Status

Status returns information regarding the current state of the load-test.

func (*LoadTester) Stop

func (lt *LoadTester) Stop() error

Stop terminates the current load-test. It returns an error if it is called when the load test has not started.

type NewController

type NewController func(int, chan<- control.UserStatus) (control.UserController, error)

NewController is a factory function that returns a new control.UserController given an id and a channel of control.UserStatus It is passed during LoadTester initialization to provide a way to create concrete UserController values from within the loadtest package without the need of those being passed from the upper layer (the user of this API).

type State

type State int

State determines which state a loadtester is in.

const (
	Stopped State = iota
	Starting
	Running
	Stopping
)

Different possible states of a loadtester.

func (State) MarshalJSON

func (s State) MarshalJSON() ([]byte, error)

MarshalJSON returns a JSON representation from a State variable.

func (*State) UnmarshalJSON

func (s *State) UnmarshalJSON(b []byte) error

UnmarshalJSON constructs the state from a JSON string.

type Status

type Status struct {
	State           State     // State of the load test.
	NumUsers        int       // Number of active users.
	NumUsersAdded   int       // Number of users added since the start of the test.
	NumUsersRemoved int       // Number of users removed since the start of the test.
	NumErrors       int64     // Number of errors that have occurred.
	StartTime       time.Time // Time when the load test was started. This only logs the time when the load test was first started, and does not get reset if it was subsequently restarted.
}

Status contains various information about the load test.

type UserControllerConfiguration

type UserControllerConfiguration struct {
	// The type of the UserController to run.
	// Possible values:
	//   UserControllerSimple - A simple version of a controller.
	//   UserControllerSimulative - A more realistic controller.
	Type userControllerType
	// A rate multiplier that will affect the speed at which user actions are
	// executed by the UserController.
	// A Rate of < 1.0 will run actions at a faster pace.
	// A Rate of 1.0 will run actions at the default pace.
	// A Rate > 1.0 will run actions at a slower pace.
	Rate float64
}

UserControllerConfiguration holds information about the UserController to run during a load-test.

func (*UserControllerConfiguration) IsValid

func (ucc *UserControllerConfiguration) IsValid() error

IsValid reports whether a given UserControllerConfiguration is valid or not. Returns an error if the validation fails.

type UsersConfiguration

type UsersConfiguration struct {
	InitialActiveUsers int
	MaxActiveUsers     int
	AvgSessionsPerUser int
}

func (*UsersConfiguration) IsValid

func (uc *UsersConfiguration) IsValid() error

IsValid reports whether a given UsersConfiguration is valid or not.

Directories

Path Synopsis

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL