Versions in this module Expand all Collapse all v0 v0.5.0 Dec 28, 2020 Changes in this version + func FillAndStroke(env *object.Environment, args ...object.Object) object.Object + func FillColor(env *object.Environment, args ...object.Object) object.Object + func FontSize(env *object.Environment, args ...object.Object) object.Object + func Star(env *object.Environment, args ...object.Object) object.Object + func StrokeColor(env *object.Environment, args ...object.Object) object.Object + func StrokeWeight(env *object.Environment, args ...object.Object) object.Object + func Transform(env *object.Environment, args ...object.Object) object.Object + func Viewport(env *object.Environment, args ...object.Object) object.Object v0.4.1 Dec 15, 2020 Changes in this version + func Arc(env *object.Environment, args ...object.Object) object.Object + func ArcTo(env *object.Environment, args ...object.Object) object.Object + func BeginPath(env *object.Environment, args ...object.Object) object.Object + func Circle(env *object.Environment, args ...object.Object) object.Object + func Clear(env *object.Environment, args ...object.Object) object.Object + func ClosePath(env *object.Environment, args ...object.Object) object.Object + func Dashes(env *object.Environment, args ...object.Object) object.Object + func Ellipse(env *object.Environment, args ...object.Object) object.Object + func Fill(env *object.Environment, args ...object.Object) object.Object + func GetCurrentX(env *object.Environment, args ...object.Object) object.Object + func GetCurrentY(env *object.Environment, args ...object.Object) object.Object + func Height(env *object.Environment, args ...object.Object) object.Object + func Identity(env *object.Environment, args ...object.Object) object.Object + func ImageAnchored(env *object.Environment, args ...object.Object) object.Object + func Line(env *object.Environment, args ...object.Object) object.Object + func LineTo(env *object.Environment, args ...object.Object) object.Object + func LoadPNG(env *object.Environment, args ...object.Object) object.Object + func MoveTo(env *object.Environment, args ...object.Object) object.Object + func PenColor(env *object.Environment, args ...object.Object) object.Object + func PenSize(env *object.Environment, args ...object.Object) object.Object + func Point(env *object.Environment, args ...object.Object) object.Object + func Pop(env *object.Environment, args ...object.Object) object.Object + func Push(env *object.Environment, args ...object.Object) object.Object + func Quad(env *object.Environment, args ...object.Object) object.Object + func QuadraticCurveTo(env *object.Environment, args ...object.Object) object.Object + func Rect(env *object.Environment, args ...object.Object) object.Object + func RotateAbout(env *object.Environment, args ...object.Object) object.Object + func RouteTo(env *object.Environment, args ...object.Object) object.Object + func ScaleAbout(env *object.Environment, args ...object.Object) object.Object + func Size(env *object.Environment, args ...object.Object) object.Object + func Snapshot(env *object.Environment, args ...object.Object) object.Object + func Stroke(env *object.Environment, args ...object.Object) object.Object + func Text(env *object.Environment, args ...object.Object) object.Object + func TextWidth(env *object.Environment, args ...object.Object) object.Object + func Translate(env *object.Environment, args ...object.Object) object.Object + func Triangle(env *object.Environment, args ...object.Object) object.Object + func Width(env *object.Environment, args ...object.Object) object.Object + func WorldCoords(env *object.Environment, args ...object.Object) object.Object