Versions in this module Expand all Collapse all v0 v0.0.2 May 2, 2023 v0.0.1 Aug 15, 2021 Changes in this version + var A = makeNodeFunc("a") + var Action = makeAttribute("action") + var Body = makeNodeFunc("body") + var Button = makeNodeFunc("button") + var Charset = makeAttribute("charset") + var Class = makeAttribute("class") + var Div = makeNodeFunc("div") + var Footer = makeNodeFunc("footer") + var Form = makeNodeFunc("form") + var H1 = makeNodeFunc("h1") + var H2 = makeNodeFunc("h2") + var H3 = makeNodeFunc("h3") + var H4 = makeNodeFunc("h4") + var H5 = makeNodeFunc("h5") + var Head = makeNodeFunc("head") + var Hr = makeNodeFunc("hr") + var Href = makeAttribute("href") + var Html = makeNodeFunc("html") + var I = makeNodeFunc("i") + var Id = makeAttribute("id") + var Img = makeNodeFunc("img") + var Input = makeNodeFunc("input") + var Label = makeNodeFunc("label") + var Li = makeNodeFunc("li") + var Link = makeNodeFunc("link") + var Meta = makeNodeFunc("meta") + var Method = makeAttribute("method") + var Name = makeAttribute("name") + var Nav = makeNodeFunc("nav") + var Ol = makeNodeFunc("ol") + var Option = makeNodeFunc("option") + var P = makeNodeFunc("p") + var Path = makeNodeFunc("path") + var Pre = makeNodeFunc("pre") + var Script = makeNodeFunc("script") + var Select = makeNodeFunc("select") + var Source = makeNodeFunc("source") + var Span = makeNodeFunc("span") + var Src = makeAttribute("src") + var Style = makeNodeFunc("style") + var Svg = makeNodeFunc("svg") + var Table = makeNodeFunc("table") + var Tbody = makeNodeFunc("tbody") + var Td = makeNodeFunc("td") + var Textarea = makeNodeFunc("textarea") + var Th = makeNodeFunc("th") + var Thead = makeNodeFunc("thead") + var Title = makeNodeFunc("title") + var Tr = makeNodeFunc("tr") + var Track = makeNodeFunc("track") + var Type = makeAttribute("type") + var Ul = makeNodeFunc("ul") + var Value = makeAttribute("value") + var Video = makeNodeFunc("video") + func If(condition bool) ifWrapper + type Attribute struct + Name string + Value string + type Node struct + Attributes []Attribute + func Repeat(rows []db.Row, render func(db.Row) Node) []Node + func Text(text string) Node + func TextUnsafe(text string) Node + func (node *Node) Append(children ...Node) + func (node Node) Accept(value string) Node + func (node Node) Align(value string) Node + func (node Node) Attribute(attributeName, value string) Node + func (node Node) Autoplay() Node + func (node Node) Children(children ...Node) Node + func (node Node) Content(value string) Node + func (node Node) Controls() Node + func (node Node) D(value string) Node + func (node Node) Default() Node + func (node Node) Fill(value string) Node + func (node Node) For(value string) Node + func (node Node) Height(value uint) Node + func (node Node) HeightFloat(value float64) Node + func (node Node) Kind(value string) Node + func (node Node) Label(value string) Node + func (node Node) Media(value string) Node + func (node Node) Method(value string) Node + func (node Node) Multiple() Node + func (node Node) Placeholder(value string) Node + func (node Node) Rel(value string) Node + func (node Node) Selected(value string) Node + func (node Node) Srclang(value string) Node + func (node Node) String() string + func (node Node) Stroke(value string) Node + func (node Node) Text(text string) Node + func (node Node) TextUnsafe(text string) Node + func (node Node) Title(value string) Node + func (node Node) Width(value uint) Node + func (node Node) WidthFloat(value float64) Node + func (node Node) WriteTo(writer io.Writer) (int64, error)