Documentation ¶
Index ¶
- Variables
- func ClosePopupWindow()
- func GetBaseDir() string
- func GetBaseDirBinding() binding.String
- func RefreshMenu()
- func RegisterMainMenu(m Screen)
- func RegisterScreen(gui GUI, screen Screen)
- func SetBaseDir(dir string)
- func SetCurrentGameFromString(s string) bool
- func ShowPreviousScreen()
- func ShowScreen(gui GUI, args ...interface{})
- func UpdateCurrentScreen()
- type GUI
- type Screen
Constants ¶
This section is empty.
Variables ¶
View Source
var ( CurrentGame *config.Game App fyne.App Window fyne.Window )
Functions ¶
func ClosePopupWindow ¶
func ClosePopupWindow()
func GetBaseDir ¶
func GetBaseDir() string
func GetBaseDirBinding ¶
func RefreshMenu ¶
func RefreshMenu()
func RegisterMainMenu ¶
func RegisterMainMenu(m Screen)
func RegisterScreen ¶
func SetBaseDir ¶
func SetBaseDir(dir string)
func ShowPreviousScreen ¶
func ShowPreviousScreen()
func ShowScreen ¶
func ShowScreen(gui GUI, args ...interface{})
func UpdateCurrentScreen ¶
func UpdateCurrentScreen()
Types ¶
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