Versions in this module Expand all Collapse all v1 v1.5.1 Jul 21, 2017 v1.5.0 Jun 9, 2017 Changes in this version + func ClearVolatileImages() + func ResolveStalePixels() error + func Restore() error + type Image struct + func NewImage(width, height int, filter opengl.Filter, volatile bool) *Image + func NewImageFromImage(source *image.RGBA, width, height int, filter opengl.Filter) *Image + func NewScreenFramebufferImage(width, height int) *Image + func (p *Image) At(x, y int) (color.RGBA, error) + func (p *Image) BasePixelsForTesting() []uint8 + func (p *Image) Dispose() + func (p *Image) DrawImage(img *Image, vertices []float32, colorm *affine.ColorM, ...) + func (p *Image) Fill(clr color.RGBA) + func (p *Image) IsInvalidated() bool + func (p *Image) ReplacePixels(pixels []uint8) + func (p *Image) Size() (int, int)