Documentation
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Index ¶
Constants ¶
const ( // PlayerRequestRoleRifler captures enum value "rifler" PlayerRequestRoleRifler string = "rifler" // PlayerRequestRoleIgl captures enum value "igl" PlayerRequestRoleIgl string = "igl" // PlayerRequestRoleSupport captures enum value "support" PlayerRequestRoleSupport string = "support" // PlayerRequestRoleAwper captures enum value "awper" PlayerRequestRoleAwper string = "awper" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AuthRequest ¶
type AuthRequest struct { // login // Required: true Login *string `json:"login"` // password // Required: true Password *string `json:"password"` }
AuthRequest auth request swagger:model AuthRequest
func (*AuthRequest) MarshalBinary ¶
func (m *AuthRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*AuthRequest) UnmarshalBinary ¶
func (m *AuthRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type AuthToken ¶
type AuthToken struct { // token // Required: true Token *string `json:"token"` }
AuthToken auth token swagger:model AuthToken
func (*AuthToken) MarshalBinary ¶
MarshalBinary interface implementation
func (*AuthToken) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type Error ¶
type Error struct { // code // Required: true Code *int64 `json:"code"` // message // Required: true Message *string `json:"message"` }
Error error swagger:model Error
func (*Error) MarshalBinary ¶
MarshalBinary interface implementation
func (*Error) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type Player ¶
type Player struct { // alias // Required: true Alias *string `json:"alias"` // first name // Required: true FirstName *string `json:"first_name"` // id // Required: true ID *int64 `json:"id"` // last name // Required: true LastName *string `json:"last_name"` // role Role string `json:"role,omitempty"` }
Player player swagger:model Player
func (*Player) MarshalBinary ¶
MarshalBinary interface implementation
func (*Player) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type PlayerRequest ¶
type PlayerRequest struct { // alias // Required: true Alias *string `json:"alias"` // first name // Required: true FirstName *string `json:"first_name"` // last name // Required: true LastName *string `json:"last_name"` // role // Required: true // Enum: [rifler igl support awper] Role *string `json:"role"` }
PlayerRequest player request swagger:model PlayerRequest
func (*PlayerRequest) MarshalBinary ¶
func (m *PlayerRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PlayerRequest) UnmarshalBinary ¶
func (m *PlayerRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RearrangeRequest ¶
type RearrangeRequest struct { // to active ToActive []int64 `json:"to_active"` // to benched ToBenched []int64 `json:"to_benched"` }
RearrangeRequest rearrange request swagger:model RearrangeRequest
func (*RearrangeRequest) MarshalBinary ¶
func (m *RearrangeRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RearrangeRequest) UnmarshalBinary ¶
func (m *RearrangeRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type Roster ¶
type Roster struct { // id // Required: true ID *int64 `json:"id"` // players // Required: true Players *RosterPlayers `json:"players"` }
Roster roster swagger:model Roster
func (*Roster) MarshalBinary ¶
MarshalBinary interface implementation
func (*Roster) UnmarshalBinary ¶
UnmarshalBinary interface implementation
type RosterPlayers ¶
type RosterPlayers struct { // active Active []*Player `json:"active,omitempty"` // benched Benched []*Player `json:"benched,omitempty"` }
RosterPlayers roster players swagger:model RosterPlayers
func (*RosterPlayers) MarshalBinary ¶
func (m *RosterPlayers) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RosterPlayers) UnmarshalBinary ¶
func (m *RosterPlayers) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation