vulkan

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Published: Oct 12, 2017 License: Apache-2.0 Imports: 45 Imported by: 14

README

Vulkan Status

Trace and Replay

Vulkan is currently WIP. Many samples, and applications work correctly, but some bugs may still be present.

Mid-Execution Capture

Mid-Execution capture allows an application to be traced starting at an arbitrary point in time.

If tracing from the command line this can be done with

gapit trace -start-defer

When using the GUI, this can be acheived by unchecking Trace from Beginning

Subcommands

When visualizing the tree of Commands, every VkQueueSubmit is expanded into a list of the commands that are run during that submission. From there you can query information about any call in the program.

Performance

We are still tuning performance for Vulkan in GAPID. For Posix based platforms we handle persistently mapped coherent memory efficiently, but for Windows this is currently in progress. Large blocks of mapped coherent memory can greatly reduce replay performance and increase trace size.

Test applications

We use a set of Test Applications to validate whether or not Vulkan support is functioning. This repository contains applications that use most parts of the API, and will be expanded as more interesting and tricky uses of the API are found.

Current Support

The current status of support for the Vulkan API on a method by method basis are as follows.

Command Name Capture Mid-Execution Subcommands
vkAllocateCommandBuffers
vkCreateDevice
vkCreateInstance
vkDestroyDevice
vkDestroyInstance
vkEnumerateDeviceExtensionProperties
vkEnumerateDeviceLayerProperties
vkEnumerateInstanceExtensionProperties
vkEnumerateInstanceLayerProperties
vkEnumeratePhysicalDevices
vkFreeCommandBuffers
vkGetDeviceProcAddr
vkGetDeviceQueue
vkGetInstanceProcAddr
vkGetPhysicalDeviceSparseImageFormatProperties
vkGetPhysicalDeviceFeatures
vkGetPhysicalDeviceFormatProperties
vkGetPhysicalDeviceImageFormatProperties
vkGetPhysicalDeviceMemoryProperties
vkGetPhysicalDeviceProperties
vkGetPhysicalDeviceQueueFamilyProperties
vkAcquireNextImageKHR
vkAllocateDescriptorSets
vkAllocateMemory
vkBeginCommandBuffer
vkBindBufferMemory
vkBindImageMemory
vkCmdBeginQuery
vkCmdBeginRenderPass
vkCmdBindDescriptorSets
vkCmdBindIndexBuffer
vkCmdBindPipeline
vkCmdBindVertexBuffers
vkCmdBlitImage
vkCmdClearAttachments
vkCmdClearColorImage
vkCmdClearDepthStencilImage
vkCmdCopyBuffer
vkCmdCopyBufferToImage
vkCmdCopyImage
vkCmdCopyImageToBuffer
vkCmdCopyQueryPoolResults
vkCmdDispatch
vkCmdDispatchIndirect
vkCmdDraw
vkCmdDrawIndexed
vkCmdDrawIndexedIndirect
vkCmdDrawIndirect
vkCmdEndQuery
vkCmdEndRenderPass
vkCmdExecuteCommands
vkCmdFillBuffer
vkCmdNextSubpass
vkCmdPipelineBarrier
vkCmdPushConstants
vkCmdResetEvent
vkCmdResetQueryPool
vkCmdResolveImage
vkCmdSetBlendConstants
vkCmdSetDepthBias
vkCmdSetDepthBounds
vkCmdSetEvent
vkCmdSetLineWidth
vkCmdSetScissor
vkCmdSetStencilCompareMask
vkCmdSetStencilReference
vkCmdSetStencilWriteMask
vkCmdSetViewport
vkCmdUpdateBuffer
vkCmdWaitEvents
vkCmdWriteTimestamp
vkCreateAndroidSurfaceKHR
vkCreateBuffer
vkCreateBufferView
vkCreateCommandPool
vkCreateComputePipelines
vkCreateDescriptorPool
vkCreateDescriptorSetLayout
vkCreateDisplayModeKHR
vkCreateDisplayPlaneSurfaceKHR
vkCreateEvent
vkCreateFramebuffer
vkCreateGraphicsPipelines
vkCreateImage
vkCreateImageView
vkCreateMirSurfaceKHR
vkCreatePipelineCache
vkCreatePipelineLayout
vkCreateQueryPool
vkCreateRenderPass
vkCreateSampler
vkCreateSemaphore
vkCreateShaderModule
vkCreateSharedSwapchainsKHR
vkCreateSwapchainKHR
vkCreateWaylandSurfaceKHR
vkCreateWin32SurfaceKHR
vkCreateXcbSurfaceKHR
vkCreateXlibSurfaceKHR
vkDestroyBuffer
vkDestroyBufferView
vkDestroyCommandPool
vkDestroyDescriptorPool
vkDestroyDescriptorSetLayout
vkDestroyEvent
vkDestroyFramebuffer
vkDestroyImage
vkDestroyImageView
vkDestroyPipeline
vkDestroyPipelineCache
vkDestroyPipelineLayout
vkDestroyQueryPool
vkDestroyRenderPass
vkDestroySampler
vkDestroySemaphore
vkDestroyShaderModule
vkDestroySwapchainKHR
vkDeviceWaitIdle
vkEndCommandBuffer
vkFlushMappedMemoryRanges
vkFreeDescriptorSets
vkFreeMemory
vkGetBufferMemoryRequirements
vkGetDeviceMemoryCommitment
vkGetDisplayModePropertiesKHR
vkGetDisplayPlaneCapabilitiesKHR
vkGetDisplayPlaneSupportedDisplaysKHR
vkGetEventStatus
vkGetFenceStatus
vkGetImageMemoryRequirements
vkGetImageSparseMemoryRequirements
vkGetImageSubresourceLayout
vkGetPhysicalDeviceDisplayPlanePropertiesKHR
vkGetPhysicalDeviceDisplayPropertiesKHR
vkGetPhysicalDeviceMirPresentationSupportKHR
vkGetPhysicalDeviceSurfaceCapabilitiesKHR
vkGetPhysicalDeviceSurfaceFormatsKHR
vkGetPhysicalDeviceSurfacePresentModesKHR
vkGetPhysicalDeviceSurfaceSupportKHR
vkGetPhysicalDeviceWaylandPresentationSupportKHR
vkGetPhysicalDeviceWin32PresentationSupportKHR
vkGetPhysicalDeviceXcbPresentationSupportKHR
vkGetPhysicalDeviceXlibPresentationSupportKHR
vkGetPipelineCacheData
vkGetQueryPoolResults
vkGetRenderAreaGranularity
vkGetSwapchainImagesKHR
vkInvalidateMappedMemoryRanges
vkMapMemory
vkMergePipelineCaches
vkQueueBindSparse
vkQueuePresentKHR
vkQueueSubmit
vkQueueWaitIdle
vkResetCommandBuffer
vkResetCommandPool
vkResetDescriptorPool
vkResetEvent
vkResetFences
vkSetEvent
vkUnmapMemory
vkUpdateDescriptorSets
vkWaitForFences
vkCreateFence
vkDestroyFence
vkDestroySurfaceKHR

Documentation

Overview

Package vulkan implementes the API interface for the Vulkan graphics library.

Index

Constants

View Source
const (
	DebugMarker = iota
	RenderPassMarker
)

Variables

This section is empty.

Functions

func AddCommand

func AddCommand(ctx context.Context,
	cb CommandBuilder,
	commandBuffer VkCommandBuffer,
	s *api.GlobalState,
	rebuildInfo interface{}) (func(), api.Cmd)

AddCommand recreates the command defined by recreateInfo and places it into the given command buffer. It returns the atoms that it had to create in order to satisfy the command. It also returns a function to clean up the data that was allocated during the creation.

func EnterRecreate added in v0.5.0

func EnterRecreate(ctx context.Context, s *api.GlobalState) func()

func GetCommandArgs added in v0.6.2

func GetCommandArgs(ctx context.Context,
	cr CommandReference,
	c *api.GlobalState) interface{}

Types

type CommandBufferCommand

type CommandBufferCommand struct {
	// contains filtered or unexported fields
}

type CommandBufferCommands

type CommandBufferCommands []CommandBufferCommand

type CustomState

type CustomState struct {
	SubCmdIdx         api.SubCmdIdx
	CurrentSubmission api.Cmd
	PreSubcommand     func(interface{})
	PostSubcommand    func(interface{})
	AddCommand        func(interface{})
	IsRebuilding      bool
	// contains filtered or unexported fields
}

type FootprintBuilder added in v0.6.0

type FootprintBuilder struct {
	// contains filtered or unexported fields
}

FootprintBuilder implements the FootprintBuilder interface and builds Footprint for Vulkan commands.

func (*FootprintBuilder) BuildFootprint added in v0.6.0

func (vb *FootprintBuilder) BuildFootprint(ctx context.Context,
	s *api.GlobalState, ft *dependencygraph.Footprint, id api.CmdID, cmd api.Cmd)

BuildFootprint incrementally builds the given Footprint with the given command specified with api.CmdID and api.Cmd.

type MarkerType added in v0.6.1

type MarkerType int

type QueuedCommand added in v0.6.2

type QueuedCommand struct {
	// contains filtered or unexported fields
}

type VulkanContext

type VulkanContext struct{}

func (VulkanContext) API added in v0.6.1

func (VulkanContext) API() api.API

API returns the vulkan API.

func (VulkanContext) ID

ID returns the context's unique identifier.

func (VulkanContext) Name

func (VulkanContext) Name() string

Name returns the display-name of the context.

type VulkanTerminator

type VulkanTerminator struct {
	// contains filtered or unexported fields
}

VulkanTerminator is very similar to EarlyTerminator. It has 2 additional properties.

  1. If a VkQueueSubmit is found, and it contains an event that will be signaled after the final request, we remove the event from the command-list, and remove any subsequent events
  2. If a request is made to replay until the MIDDLE of a vkQueueSubmit, then it will patch that command-list to remove any commands after the command in question. Furthermore it will continue the replay until that command can be run i.e. it will make sure to continue to mutate the trace until all pending events have been successfully completed. TODO(awoloszyn): Handle #2

This takes advantage of the fact that all atoms will be in order.

func NewVulkanTerminator

func NewVulkanTerminator(ctx context.Context, capture *path.Capture) (*VulkanTerminator, error)

func (*VulkanTerminator) Add

func (t *VulkanTerminator) Add(ctx context.Context, id api.CmdID, subcommand []uint64) error

Add adds the command with identifier id to the set of commands that must be seen before the VulkanTerminator will consume all commands (excluding the EOS command).

func (*VulkanTerminator) Flush

func (t *VulkanTerminator) Flush(ctx context.Context, out transform.Writer)

func (*VulkanTerminator) Transform

func (t *VulkanTerminator) Transform(ctx context.Context, id api.CmdID, cmd api.Cmd, out transform.Writer)

Directories

Path Synopsis
Package vulkan_pb describes the serialization format for the vulkan api.
Package vulkan_pb describes the serialization format for the vulkan api.

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