Documentation ¶
Overview ¶
Package stream contains types that fully describe streams of data.
Index ¶
Constants ¶
This section is empty.
Variables ¶
var ( // U1 represents a 1-bit unsigned integer. U1 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 1}}} // U2 represents a 2-bit unsigned integer. U2 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 2}}} // U4 represents a 4-bit unsigned integer. U4 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 4}}} // U5 represents a 5-bit unsigned integer. U5 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 5}}} // U6 represents a 6-bit unsigned integer. U6 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 6}}} // U8 represents a 8-bit unsigned integer. U8 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 8}}} // U9 represents a 9-bit unsigned integer. U9 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 9}}} // U10 represents a 10-bit unsigned integer. U10 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 10}}} // U11 represents a 11-bit unsigned integer. U11 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 11}}} // U16 represents a 16-bit unsigned integer. U16 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 16}}} // U24 represents a 24-bit unsigned integer. U24 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 24}}} // U32 represents a 32-bit unsigned integer. U32 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 32}}} // U64 represents a 64-bit unsigned integer. U64 = DataType{Signed: false, Kind: &DataType_Integer{&Integer{Bits: 64}}} // S2 represents a 2-bit signed integer. S2 = DataType{Signed: true, Kind: &DataType_Integer{&Integer{Bits: 1}}} // S8 represents a 8-bit signed integer. S8 = DataType{Signed: true, Kind: &DataType_Integer{&Integer{Bits: 7}}} // S10 represents a 10-bit signed integer. S10 = DataType{Signed: true, Kind: &DataType_Integer{&Integer{Bits: 9}}} // S11 represents a 11-bit signed integer. S11 = DataType{Signed: true, Kind: &DataType_Integer{&Integer{Bits: 10}}} // S16 represents a 16-bit signed integer. S16 = DataType{Signed: true, Kind: &DataType_Integer{&Integer{Bits: 15}}} // S32 represents a 32-bit signed integer. S32 = DataType{Signed: true, Kind: &DataType_Integer{&Integer{Bits: 31}}} // S64 represents a 64-bit signed integer. S64 = DataType{Signed: true, Kind: &DataType_Integer{&Integer{Bits: 63}}} // F10 represents a 10-bit unsigned floating-point number. F10 = DataType{Signed: false, Kind: &DataType_Float{&Float{ExponentBits: 5, MantissaBits: 5}}} // F11 represents a 11-bit unsigned floating-point number. F11 = DataType{Signed: false, Kind: &DataType_Float{&Float{ExponentBits: 5, MantissaBits: 6}}} // F16 represents a 16-bit signed, floating-point number. F16 = DataType{Signed: true, Kind: &DataType_Float{&Float{ExponentBits: 5, MantissaBits: 10}}} // F32 represents a 32-bit signed, floating-point number. F32 = DataType{Signed: true, Kind: &DataType_Float{&Float{ExponentBits: 7, MantissaBits: 24}}} // F64 represents a 64-bit signed, floating-point number. F64 = DataType{Signed: true, Kind: &DataType_Float{&Float{ExponentBits: 10, MantissaBits: 53}}} // S16_16 represents a 16.16 bit signed, fixed-point number. S16_16 = DataType{Signed: true, Kind: &DataType_Fixed{&Fixed{IntegerBits: 15, FractionalBits: 16}}} )
var ( // Linear is a Sampling state using a linear curve. Linear = &Sampling{Curve: Curve_Linear} // LinearNormalized is a Sampling state using a normalized, linear curve. LinearNormalized = &Sampling{ Curve: Curve_Linear, Normalized: true, } // SRGBNormalized is a Sampling state using a normalized, srgb curve SRGBNormalized = &Sampling{ Curve: Curve_sRGB, Normalized: true, } )
var ColorChannels = Channels{
Channel_Red,
Channel_Green,
Channel_Blue,
Channel_Alpha,
Channel_Luminance,
Channel_Gray,
Channel_ChromaU,
Channel_ChromaV,
}
ColorChannels is the list of channels considered colors.
var DepthChannels = Channels{
Channel_Depth,
}
DepthChannels is the list of channels considered depth.
var StencilChannels = Channels{
Channel_Stencil,
}
StencilChannels is the list of channels considered stencil.
var VectorChannels = Channels{
Channel_X,
Channel_Y,
Channel_Z,
Channel_W,
}
VectorChannels is the list of channels considered vectors.
Functions ¶
func Convert ¶
Convert converts count elements from data in format src to dst. Components are matched based on channel and semantic information. Components found in src that are not in dst are ignored. Certain components found in dst that are not in src are filled with default values (Y=0, Z=0, W=1, Alpha=1). Component order and datatypes can be changed.
Types ¶
type Channels ¶ added in v0.9.0
type Channels []Channel
Channels is a list of channels.
func (Channels) ContainsColor ¶ added in v0.9.0
ContainsColor returns true if l contains a color channel. See ColorChannels for channels considered colors.
func (Channels) ContainsDepth ¶ added in v0.9.0
ContainsDepth returns true if l contains a depth channel. See DepthChannels for channels considered depth.
func (Channels) ContainsStencil ¶ added in v0.9.0
ContainsStencil returns true if l contains a stencil channel. See StencilChannels for channels considered stencil.
func (Channels) ContainsVector ¶ added in v0.9.0
ContainsVector returns true if l contains a vector channel. See VectorChannels for channels considered vectors.