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Published: Jan 24, 2023 License: BSD-3-Clause Imports: 21 Imported by: 27

README

GiSt

GiSt ("gist") contains all the styling information for the GoGi system.

These are all based on the CSS standard: https://www.w3schools.com/cssref/default.asp

The xml struct tags provide the (lowercase) keyword for each tag -- tags can be parsed from strings using these keywords, and set by GoKi ki.Prop values, based on code in style_props.go and paint_props.go. That props code must be updated if style fields are added.

This was factored out from the gi package for version 1.1.0, making it easier to navigate the code and keeping gi smaller and consisting mostly of gi.Node2D widgets.

Minor updates are required to rename gi. -> gist. for style properties that are set literally and not using string names (which translate directly), and any references to gi.Color -> gist.Color

TODO

There are several remaining styles that were not yet implemented or defined yet, many dealing with international text, and other forms of layout or rendering that are not yet implemented.

Documentation

Overview

Package GiSt contains the style structures for the GoGi GUI framework.

These are all based on the CSS standard: https://www.w3schools.com/cssref/default.asp

The xml struct tags provide the (lowercase) keyword for each tag -- tags can be parsed from strings using these keywords.

Index

Constants

This section is empty.

Variables

View Source
var (
	NilColor    Color
	White       = Color{255, 255, 255, 255}
	Black       = Color{0, 0, 0, 255}
	Transparent = Color{255, 255, 255, 0}
)
View Source
var (
	ColorModel    color.Model = color.ModelFunc(colorModel)
	RGBAf32Model  color.Model = color.ModelFunc(rgbaf32Model)
	NRGBAf32Model color.Model = color.ModelFunc(nrgbaf32Model)
	HSLAModel     color.Model = color.ModelFunc(hslaf32Model)
)
View Source
var ColorProps = ki.Props{
	"style-prop": true,
}
View Source
var ColorSpecCache map[string]*ColorSpec

ColorSpecCache is a cache of named color specs -- only a few are constantly re-used so we save them in the cache instead of constantly recomputing!

View Source
var FontSizePoints = map[string]float32{
	"xx-small": 7,
	"x-small":  7.5,
	"small":    10,
	"smallf":   10,
	"medium":   12,
	"large":    14,
	"x-large":  18,
	"xx-large": 24,
}

FontSizePoints maps standard font names to standard point sizes -- we use dpi zoom scaling instead of rescaling "medium" font size, so generally use these values as-is. smaller and larger relative scaling can move in 2pt increments

View Source
var FontStretchNames = []string{"Normal", "UltraCondensed", "ExtraCondensed", "SemiCondensed", "SemiExpanded", "ExtraExpanded", "UltraExpanded", "Condensed", "Expanded", "Condensed", "Expanded"}

FontStretchNames contains the uppercase names of all the valid font stretches used in the regularized font names. The first name is the baseline default and will be omitted from font names. Order must have names that are subsets of other names at the end so they only match if the more specific one hasn't! And also match the FontStretch enum.

View Source
var FontStyleNames = []string{"Normal", "Italic", "Oblique"}

FontStyleNames contains the uppercase names of all the valid font styles used in the regularized font names. The first name is the baseline default and will be omitted from font names.

FontWeightNameVals is 1-to-1 index map from FontWeightNames to corresponding weight value (using more semantic term instead of numerical one)

View Source
var FontWeightNames = []string{"Normal", "Thin", "ExtraLight", "Light", "Medium", "SemiBold", "ExtraBold", "Bold", "Black"}

FontWeightNames contains the uppercase names of all the valid font weights used in the regularized font names. The first name is the baseline default and will be omitted from font names. Order must have names that are subsets of other names at the end so they only match if the more specific one hasn't!

View Source
var FontWeightToNameMap = map[FontWeights]string{
	Weight100:        "Thin",
	WeightThin:       "Thin",
	Weight200:        "ExtraLight",
	WeightExtraLight: "ExtraLight",
	Weight300:        "Light",
	WeightLight:      "Light",
	Weight400:        "",
	WeightNormal:     "",
	Weight500:        "Medium",
	WeightMedium:     "Medium",
	Weight600:        "SemiBold",
	WeightSemiBold:   "SemiBold",
	Weight700:        "Bold",
	WeightBold:       "Bold",
	Weight800:        "ExtraBold",
	WeightExtraBold:  "ExtraBold",
	Weight900:        "Black",
	WeightBlack:      "Black",
	WeightBolder:     "Medium",
	WeightLighter:    "Light",
}

FontWeightToNameMap maps all the style enums to canonical regularized font names

View Source
var GradientDegToSides = map[string]string{
	"0deg":    "top",
	"360deg":  "top",
	"45deg":   "top right",
	"-315deg": "top right",
	"90deg":   "right",
	"-270deg": "right",
	"135deg":  "bottom right",
	"-225deg": "bottom right",
	"180deg":  "bottom",
	"-180deg": "bottom",
	"225deg":  "bottom left",
	"-135deg": "bottom left",
	"270deg":  "left",
	"-90deg":  "left",
	"315deg":  "top left",
	"-45deg":  "top left",
}

GradientDegToSides maps gradient degree notation to side notation

View Source
var KiT_Align = kit.Enums.AddEnumAltLower(AlignN, kit.NotBitFlag, StylePropProps, "Align")
View Source
var KiT_BaselineShifts = kit.Enums.AddEnumAltLower(BaselineShiftsN, kit.NotBitFlag, StylePropProps, "Shift")
View Source
var KiT_BorderStyles = kit.Enums.AddEnumAltLower(BorderN, kit.NotBitFlag, StylePropProps, "Border")
View Source
var KiT_BoxSides = kit.Enums.AddEnumAltLower(BoxN, kit.NotBitFlag, StylePropProps, "Box")
View Source
var KiT_Color = kit.Types.AddType(&Color{}, ColorProps)
View Source
var KiT_ColorSources = kit.Enums.AddEnumAltLower(ColorSourcesN, kit.NotBitFlag, StylePropProps, "")
View Source
var KiT_ColorSpec = kit.Types.AddType(&ColorSpec{}, nil)
View Source
var KiT_FillRules = kit.Enums.AddEnumAltLower(FillRulesN, kit.NotBitFlag, StylePropProps, "FillRules")
View Source
var KiT_FontStretch = kit.Enums.AddEnumAltLower(FontStretchN, kit.NotBitFlag, StylePropProps, "FontStr")
View Source
var KiT_FontStyles = kit.Enums.AddEnumAltLower(FontStylesN, kit.NotBitFlag, StylePropProps, "Font")
View Source
var KiT_FontVariants = kit.Enums.AddEnumAltLower(FontVariantsN, kit.NotBitFlag, StylePropProps, "FontVar")
View Source
var KiT_FontWeights = kit.Enums.AddEnumAltLower(FontWeightsN, kit.NotBitFlag, StylePropProps, "Weight")
View Source
var KiT_LineCaps = kit.Enums.AddEnumAltLower(LineCapsN, kit.NotBitFlag, StylePropProps, "LineCaps")
View Source
var KiT_LineJoins = kit.Enums.AddEnumAltLower(LineJoinsN, kit.NotBitFlag, StylePropProps, "LineJoins")
View Source
var KiT_Overflow = kit.Enums.AddEnumAltLower(OverflowN, kit.NotBitFlag, StylePropProps, "Overflow")
View Source
var KiT_TextAnchors = kit.Enums.AddEnumAltLower(TextAnchorsN, kit.NotBitFlag, StylePropProps, "Anchor")
View Source
var KiT_TextDecorations = kit.Enums.AddEnumAltLower(TextDecorationsN, kit.BitFlag, StylePropProps, "Deco")
View Source
var KiT_TextDirections = kit.Enums.AddEnumAltLower(TextDirectionsN, kit.NotBitFlag, StylePropProps, "")
View Source
var KiT_UnicodeBidi = kit.Enums.AddEnumAltLower(UnicodeBidiN, kit.NotBitFlag, StylePropProps, "Bidi")
View Source
var KiT_VectorEffects = kit.Enums.AddEnumAltLower(VecEffN, kit.NotBitFlag, StylePropProps, "VecEff")
View Source
var KiT_WhiteSpaces = kit.Enums.AddEnumAltLower(WhiteSpacesN, kit.NotBitFlag, StylePropProps, "WhiteSpace")
View Source
var RebuildDefaultStyles bool

RebuildDefaultStyles is a global state var used by Prefs to trigger rebuild of all the default styles, which are otherwise compiled and not updated

View Source
var ScrollBarWidthDefault = float32(16)

ScrollBarWidthDefault is the default width of a scrollbar in pixels

View Source
var StyleBorderFuncs = map[string]StyleFunc{
	"border-style": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		bs := obj.(*Border)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				bs.Style = par.(*Border).Style
			} else if init {
				bs.Style = BorderSolid
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&bs.Style, vt)
		case BorderStyles:
			bs.Style = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				bs.Style = BorderStyles(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"border-width": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		bs := obj.(*Border)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				bs.Width = par.(*Border).Width
			} else if init {
				bs.Width.Val = 0
			}
			return
		}
		bs.Width.SetIFace(val, key)
	},
	"border-radius": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		bs := obj.(*Border)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				bs.Radius = par.(*Border).Radius
			} else if init {
				bs.Radius.Val = 0
			}
			return
		}
		bs.Radius.SetIFace(val, key)
	},
	"border-color": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		bs := obj.(*Border)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				bs.Color = par.(*Border).Color
			} else if init {
				bs.Color = Black
			}
			return
		}
		bs.Color.SetIFace(val, ctxt, key)
	},
}

StyleBorderFuncs are functions for styling the Border object

View Source
var StyleFillFuncs = map[string]StyleFunc{
	"fill": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Fill)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Color = par.(*Fill).Color
			} else if init {
				fs.SetColor(Black)
			}
			return
		}
		fs.Color.SetIFace(val, ctxt, key)
	},
	"fill-opacity": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Fill)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Opacity = par.(*Fill).Opacity
			} else if init {
				fs.Opacity = 1
			}
			return
		}
		if iv, ok := kit.ToFloat32(val); ok {
			fs.Opacity = iv
		}
	},
	"fill-rule": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Fill)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Rule = par.(*Fill).Rule
			} else if init {
				fs.Rule = FillRuleNonZero
			}
			return
		}
		switch vt := val.(type) {
		case string:
			fs.Rule.FromString(vt)
		case FillRules:
			fs.Rule = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				fs.Rule = FillRules(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
}

StyleFillFuncs are functions for styling the Fill object

View Source
var StyleFontFuncs = map[string]StyleFunc{
	"color": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Font)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Color = par.(*Font).Color
			} else if init {
				fs.Color = Black
			}
			return
		}
		fs.Color.SetIFace(val, ctxt, key)
	},
	"background-color": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Font)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.BgColor = par.(*Font).BgColor
			} else if init {
				fs.BgColor = ColorSpec{}
			}
			return
		}
		fs.BgColor.SetIFace(val, ctxt, key)
	},
	"opacity": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Font)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Opacity = par.(*Font).Opacity
			} else if init {
				fs.Opacity = 1
			}
			return
		}
		if iv, ok := kit.ToFloat32(val); ok {
			fs.Opacity = iv
		}
	},
	"font-size": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Font)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Size = par.(*Font).Size
			} else if init {
				fs.Size.Set(12, units.Pt)
			}
			return
		}
		switch vt := val.(type) {
		case string:
			if psz, ok := FontSizePoints[vt]; ok {
				fs.Size = units.NewPt(psz)
			} else {
				fs.Size.SetIFace(val, key)
			}
		default:
			fs.Size.SetIFace(val, key)
		}
	},
	"font-family": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Font)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Family = par.(*Font).Family
			} else if init {
				fs.Family = ""
			}
			return
		}
		fs.Family = kit.ToString(val)
	},
	"font-style": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Font)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Style = par.(*Font).Style
			} else if init {
				fs.Style = FontNormal
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&fs.Style, vt)
		case FontStyles:
			fs.Style = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				fs.Style = FontStyles(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"font-weight": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Font)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Weight = par.(*Font).Weight
			} else if init {
				fs.Weight = WeightNormal
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&fs.Weight, vt)
		case FontWeights:
			fs.Weight = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				fs.Weight = FontWeights(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"font-stretch": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Font)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Stretch = par.(*Font).Stretch
			} else if init {
				fs.Stretch = FontStrNormal
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&fs.Stretch, vt)
		case FontStretch:
			fs.Stretch = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				fs.Stretch = FontStretch(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"font-variant": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Font)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Variant = par.(*Font).Variant
			} else if init {
				fs.Variant = FontVarNormal
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&fs.Variant, vt)
		case FontVariants:
			fs.Variant = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				fs.Variant = FontVariants(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"text-decoration": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Font)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Deco = par.(*Font).Deco
			} else if init {
				fs.Deco = DecoNone
			}
			return
		}
		switch vt := val.(type) {
		case string:
			if vt == "none" {
				fs.Deco = DecoNone
			} else {
				kit.Enums.SetAnyEnumIfaceFromString(&fs.Deco, vt)
			}
		case TextDecorations:
			fs.Deco = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				fs.Deco = TextDecorations(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"baseline-shift": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Font)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Shift = par.(*Font).Shift
			} else if init {
				fs.Shift = ShiftBaseline
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&fs.Shift, vt)
		case BaselineShifts:
			fs.Shift = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				fs.Shift = BaselineShifts(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
}

StyleFontFuncs are functions for styling the Font object

View Source
var StyleLayoutFuncs = map[string]StyleFunc{
	"z-index": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.ZIndex = par.(*Layout).ZIndex
			} else if init {
				ly.ZIndex = 0
			}
			return
		}
		if iv, ok := kit.ToInt(val); ok {
			ly.ZIndex = int(iv)
		}
	},
	"horizontal-align": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.AlignH = par.(*Layout).AlignH
			} else if init {
				ly.AlignH = AlignLeft
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&ly.AlignH, vt)
		case Align:
			ly.AlignH = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				ly.AlignH = Align(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"vertical-align": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.AlignV = par.(*Layout).AlignV
			} else if init {
				ly.AlignV = AlignMiddle
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&ly.AlignV, vt)
		case Align:
			ly.AlignV = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				ly.AlignV = Align(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"x": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.PosX = par.(*Layout).PosX
			} else if init {
				ly.PosX.Val = 0
			}
			return
		}
		ly.PosX.SetIFace(val, key)
	},
	"y": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.PosY = par.(*Layout).PosY
			} else if init {
				ly.PosY.Val = 0
			}
			return
		}
		ly.PosY.SetIFace(val, key)
	},
	"width": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.Width = par.(*Layout).Width
			} else if init {
				ly.Width.Val = 0
			}
			return
		}
		ly.Width.SetIFace(val, key)
	},
	"height": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.Height = par.(*Layout).Height
			} else if init {
				ly.Height.Val = 0
			}
			return
		}
		ly.Height.SetIFace(val, key)
	},
	"max-width": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.MaxWidth = par.(*Layout).MaxWidth
			} else if init {
				ly.MaxWidth.Val = 0
			}
			return
		}
		ly.MaxWidth.SetIFace(val, key)
	},
	"max-height": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.MaxHeight = par.(*Layout).MaxHeight
			} else if init {
				ly.MaxHeight.Val = 0
			}
			return
		}
		ly.MaxHeight.SetIFace(val, key)
	},
	"min-width": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.MinWidth = par.(*Layout).MinWidth
			} else if init {
				ly.MinWidth.Set(2, units.Px)
			}
			return
		}
		ly.MinWidth.SetIFace(val, key)
	},
	"min-height": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.MinHeight = par.(*Layout).MinHeight
			} else if init {
				ly.MinHeight.Set(2, units.Px)
			}
			return
		}
		ly.MinHeight.SetIFace(val, key)
	},
	"margin": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.Margin = par.(*Layout).Margin
			} else if init {
				ly.Margin.Val = 0
			}
			return
		}
		ly.Margin.SetIFace(val, key)
	},
	"padding": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.Padding = par.(*Layout).Padding
			} else if init {
				ly.Padding.Val = 0
			}
			return
		}
		ly.Padding.SetIFace(val, key)
	},
	"overflow": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.Overflow = par.(*Layout).Overflow
			} else if init {
				ly.Overflow = OverflowAuto
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&ly.Overflow, vt)
		case Overflow:
			ly.Overflow = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				ly.Overflow = Overflow(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"columns": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.Columns = par.(*Layout).Columns
			} else if init {
				ly.Columns = 0
			}
			return
		}
		if iv, ok := kit.ToInt(val); ok {
			ly.Columns = int(iv)
		}
	},
	"row": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.Row = par.(*Layout).Row
			} else if init {
				ly.Row = 0
			}
			return
		}
		if iv, ok := kit.ToInt(val); ok {
			ly.Row = int(iv)
		}
	},
	"col": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.Col = par.(*Layout).Col
			} else if init {
				ly.Col = 0
			}
			return
		}
		if iv, ok := kit.ToInt(val); ok {
			ly.Col = int(iv)
		}
	},
	"row-span": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.RowSpan = par.(*Layout).RowSpan
			} else if init {
				ly.RowSpan = 0
			}
			return
		}
		if iv, ok := kit.ToInt(val); ok {
			ly.RowSpan = int(iv)
		}
	},
	"col-span": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.ColSpan = par.(*Layout).ColSpan
			} else if init {
				ly.ColSpan = 0
			}
			return
		}
		if iv, ok := kit.ToInt(val); ok {
			ly.ColSpan = int(iv)
		}
	},
	"scrollbar-width": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ly := obj.(*Layout)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ly.ScrollBarWidth = par.(*Layout).ScrollBarWidth
			} else if init {
				ly.ScrollBarWidth.Val = 0
			}
			return
		}
		ly.ScrollBarWidth.SetIFace(val, key)
	},
}

StyleLayoutFuncs are functions for styling the Layout object

View Source
var StyleOutlineFuncs = map[string]StyleFunc{
	"outline-style": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		bs := obj.(*Border)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				bs.Style = par.(*Border).Style
			} else if init {
				bs.Style = BorderNone
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&bs.Style, vt)
		case BorderStyles:
			bs.Style = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				bs.Style = BorderStyles(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"outline-width": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		bs := obj.(*Border)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				bs.Width = par.(*Border).Width
			} else if init {
				bs.Width.Val = 0
			}
			return
		}
		bs.Width.SetIFace(val, key)
	},
	"outline-radius": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		bs := obj.(*Border)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				bs.Radius = par.(*Border).Radius
			} else if init {
				bs.Radius.Val = 0
			}
			return
		}
		bs.Radius.SetIFace(val, key)
	},
	"outline-color": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		bs := obj.(*Border)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				bs.Color = par.(*Border).Color
			} else if init {
				bs.Color = Black
			}
			return
		}
		bs.Color.SetIFace(val, ctxt, key)
	},
}

StyleOutlineFuncs are functions for styling the OutlineStyle object

View Source
var StylePaintFuncs = map[string]StyleFunc{
	"vector-effect": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		pc := obj.(*Paint)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				pc.VecEff = par.(*Paint).VecEff
			} else if init {
				pc.VecEff = VecEffNone
			}
			return
		}
		switch vt := val.(type) {
		case string:
			pc.VecEff.FromString(vt)
		case VectorEffects:
			pc.VecEff = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				pc.VecEff = VectorEffects(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"transform": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		pc := obj.(*Paint)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				pc.XForm = par.(*Paint).XForm
			} else if init {
				pc.XForm = mat32.Identity2D()
			}
			return
		}
		switch vt := val.(type) {
		case string:
			pc.XForm.SetString(vt)
		case *mat32.Mat2:
			pc.XForm = *vt
		case mat32.Mat2:
			pc.XForm = vt
		}
	},
}

StylePaintFuncs are functions for styling the Stroke object

View Source
var StylePropProps = ki.Props{
	"style-prop": true,
}

StylePropProps should be set as type props for any enum (not struct types, which must have their own props) that is useful as a styling property -- use this for selecting types to add to Props

View Source
var StyleShadowFuncs = map[string]StyleFunc{
	"box-shadow.h-offset": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ss := obj.(*Shadow)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ss.HOffset = par.(*Shadow).HOffset
			} else if init {
				ss.HOffset.Val = 0
			}
			return
		}
		ss.HOffset.SetIFace(val, key)
	},
	"box-shadow.v-offset": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ss := obj.(*Shadow)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ss.VOffset = par.(*Shadow).VOffset
			} else if init {
				ss.VOffset.Val = 0
			}
			return
		}
		ss.VOffset.SetIFace(val, key)
	},
	"box-shadow.blur": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ss := obj.(*Shadow)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ss.Blur = par.(*Shadow).Blur
			} else if init {
				ss.Blur.Val = 0
			}
			return
		}
		ss.Blur.SetIFace(val, key)
	},
	"box-shadow.spread": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ss := obj.(*Shadow)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ss.Spread = par.(*Shadow).Spread
			} else if init {
				ss.Spread.Val = 0
			}
			return
		}
		ss.Spread.SetIFace(val, key)
	},
	"box-shadow.color": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ss := obj.(*Shadow)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ss.Color = par.(*Shadow).Color
			} else if init {
				ss.Color = Black
			}
			return
		}
		ss.Color.SetIFace(val, ctxt, key)
	},
	"box-shadow.inset": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ss := obj.(*Shadow)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ss.Inset = par.(*Shadow).Inset
			} else if init {
				ss.Inset = false
			}
			return
		}
		if bv, ok := kit.ToBool(val); ok {
			ss.Inset = bv
		}
	},
}

StyleShadowFuncs are functions for styling the Shadow object

View Source
var StyleStrokeFuncs = map[string]StyleFunc{
	"stroke": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Stroke)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Color = par.(*Stroke).Color
			} else if init {
				fs.SetColor(Black)
			}
			return
		}
		fs.Color.SetIFace(val, ctxt, key)
	},
	"stroke-opacity": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Stroke)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Opacity = par.(*Stroke).Opacity
			} else if init {
				fs.Opacity = 1
			}
			return
		}
		if iv, ok := kit.ToFloat32(val); ok {
			fs.Opacity = iv
		}
	},
	"stroke-width": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Stroke)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Width = par.(*Stroke).Width
			} else if init {
				fs.Width.Set(1, units.Px)
			}
			return
		}
		fs.Width.SetIFace(val, key)
	},
	"stroke-min-width": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Stroke)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.MinWidth = par.(*Stroke).MinWidth
			} else if init {
				fs.MinWidth.Set(1, units.Px)
			}
			return
		}
		fs.MinWidth.SetIFace(val, key)
	},
	"stroke-dasharray": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Stroke)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Dashes = par.(*Stroke).Dashes
			} else if init {
				fs.Dashes = nil
			}
			return
		}
		switch vt := val.(type) {
		case string:
			fs.Dashes = ParseDashesString(vt)
		case []float64:
			mat32.CopyFloat64s(&fs.Dashes, vt)
		case *[]float64:
			mat32.CopyFloat64s(&fs.Dashes, *vt)
		}
	},
	"stroke-linecap": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Stroke)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Cap = par.(*Stroke).Cap
			} else if init {
				fs.Cap = LineCapButt
			}
			return
		}
		switch vt := val.(type) {
		case string:
			fs.Cap.FromString(vt)
		case LineCaps:
			fs.Cap = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				fs.Cap = LineCaps(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"stroke-linejoin": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Stroke)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.Join = par.(*Stroke).Join
			} else if init {
				fs.Join = LineJoinMiter
			}
			return
		}
		switch vt := val.(type) {
		case string:
			fs.Join.FromString(vt)
		case LineJoins:
			fs.Join = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				fs.Join = LineJoins(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"stroke-miterlimit": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		fs := obj.(*Stroke)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				fs.MiterLimit = par.(*Stroke).MiterLimit
			} else if init {
				fs.MiterLimit = 1
			}
			return
		}
		if iv, ok := kit.ToFloat32(val); ok {
			fs.MiterLimit = iv
		}
	},
}

StyleStrokeFuncs are functions for styling the Stroke object

View Source
var StyleStyleFuncs = map[string]StyleFunc{
	"display": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		s := obj.(*Style)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				s.Display = par.(*Style).Display
			} else if init {
				s.Display = true
			}
			return
		}
		if kit.ToString(val) == "none" {
			s.Display = false
		} else {
			if bv, ok := kit.ToBool(val); ok {
				s.Display = bv
			}
		}
	},
	"visible": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		s := obj.(*Style)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				s.Visible = par.(*Style).Visible
			} else if init {
				s.Visible = false
			}
			return
		}
		if bv, ok := kit.ToBool(val); ok {
			s.Visible = bv
		}
	},
	"inactive": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		s := obj.(*Style)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				s.Inactive = par.(*Style).Inactive
			} else if init {
				s.Inactive = false
			}
			return
		}
		if bv, ok := kit.ToBool(val); ok {
			s.Inactive = bv
		}
	},
	"pointer-events": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		s := obj.(*Style)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				s.PointerEvents = par.(*Style).PointerEvents
			} else if init {
				s.PointerEvents = true
			}
			return
		}
		if bv, ok := kit.ToBool(val); ok {
			s.PointerEvents = bv
		}
	},
}

StyleStyleFuncs are functions for styling the Style object itself

View Source
var StyleTemplates map[string]*Style

StyleTemplates are cached styles used for styling large numbers of identical elements in views

View Source
var StyleTemplatesMu sync.RWMutex

StyleTemplatesMu is a mutex protecting updates to StyleTemplates

View Source
var StyleTextFuncs = map[string]StyleFunc{
	"text-align": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.Align = par.(*Text).Align
			} else if init {
				ts.Align = AlignLeft
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&ts.Align, vt)
		case Align:
			ts.Align = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				ts.Align = Align(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"text-vertical-align": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.AlignV = par.(*Text).Align
			} else if init {
				ts.AlignV = AlignTop
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&ts.AlignV, vt)
		case Align:
			ts.AlignV = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				ts.AlignV = Align(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"text-anchor": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.Anchor = par.(*Text).Anchor
			} else if init {
				ts.Anchor = AnchorStart
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&ts.Anchor, vt)
		case TextAnchors:
			ts.Anchor = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				ts.Anchor = TextAnchors(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"letter-spacing": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.LetterSpacing = par.(*Text).LetterSpacing
			} else if init {
				ts.LetterSpacing.Val = 0
			}
			return
		}
		ts.LetterSpacing.SetIFace(val, key)
	},
	"word-spacing": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.WordSpacing = par.(*Text).WordSpacing
			} else if init {
				ts.WordSpacing.Val = 0
			}
			return
		}
		ts.WordSpacing.SetIFace(val, key)
	},
	"line-height": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.LineHeight = par.(*Text).LineHeight
			} else if init {
				ts.LineHeight = 1
			}
			return
		}
		if iv, ok := kit.ToFloat32(val); ok {
			ts.LineHeight = iv
		}
	},
	"white-space": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.WhiteSpace = par.(*Text).WhiteSpace
			} else if init {
				ts.WhiteSpace = WhiteSpaceNormal
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&ts.WhiteSpace, vt)
		case WhiteSpaces:
			ts.WhiteSpace = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				ts.WhiteSpace = WhiteSpaces(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"unicode-bidi": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.UnicodeBidi = par.(*Text).UnicodeBidi
			} else if init {
				ts.UnicodeBidi = BidiNormal
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&ts.UnicodeBidi, vt)
		case UnicodeBidi:
			ts.UnicodeBidi = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				ts.UnicodeBidi = UnicodeBidi(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"direction": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.Direction = par.(*Text).Direction
			} else if init {
				ts.Direction = LRTB
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&ts.Direction, vt)
		case TextDirections:
			ts.Direction = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				ts.Direction = TextDirections(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"writing-mode": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.WritingMode = par.(*Text).WritingMode
			} else if init {
				ts.WritingMode = LRTB
			}
			return
		}
		switch vt := val.(type) {
		case string:
			kit.Enums.SetAnyEnumIfaceFromString(&ts.WritingMode, vt)
		case TextDirections:
			ts.WritingMode = vt
		default:
			if iv, ok := kit.ToInt(val); ok {
				ts.WritingMode = TextDirections(iv)
			} else {
				StyleSetError(key, val)
			}
		}
	},
	"glyph-orientation-vertical": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.OrientationVert = par.(*Text).OrientationVert
			} else if init {
				ts.OrientationVert = 1
			}
			return
		}
		if iv, ok := kit.ToFloat32(val); ok {
			ts.OrientationVert = iv
		}
	},
	"glyph-orientation-horizontal": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.OrientationHoriz = par.(*Text).OrientationHoriz
			} else if init {
				ts.OrientationHoriz = 1
			}
			return
		}
		if iv, ok := kit.ToFloat32(val); ok {
			ts.OrientationHoriz = iv
		}
	},
	"text-indent": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.Indent = par.(*Text).Indent
			} else if init {
				ts.Indent.Val = 0
			}
			return
		}
		ts.Indent.SetIFace(val, key)
	},
	"para-spacing": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.ParaSpacing = par.(*Text).ParaSpacing
			} else if init {
				ts.ParaSpacing.Val = 0
			}
			return
		}
		ts.ParaSpacing.SetIFace(val, key)
	},
	"tab-size": func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context) {
		ts := obj.(*Text)
		if inh, init := StyleInhInit(val, par); inh || init {
			if inh {
				ts.TabSize = par.(*Text).TabSize
			} else if init {
				ts.TabSize = 4
			}
			return
		}
		if iv, ok := kit.ToInt(val); ok {
			ts.TabSize = int(iv)
		}
	},
}

StyleTextFuncs are functions for styling the Text object

Functions

func CopyGradient

func CopyGradient(dst, src *rasterx.Gradient)

CopyGradient copies a gradient, making new copies of the stops instead of re-using pointers

func FixFontMods

func FixFontMods(fn string) string

FixFontMods ensures that standard font modifiers have a space in front of them, and that the default is not in the name -- used for regularizing font names.

func FixGradientStops

func FixGradientStops(grad *rasterx.Gradient)

FixGradientStops applies the CSS rules to regularize the gradient stops: https://www.w3.org/TR/css3-images/#color-stop-syntax

func FontNameFromMods

func FontNameFromMods(basenm string, str FontStretch, wt FontWeights, sty FontStyles) string

FontNameFromMods generates the appropriate regularized file name based on base name and modifiers

func FontNameToMods

func FontNameToMods(fn string) (basenm string, str FontStretch, wt FontWeights, sty FontStyles)

FontNameToMods parses the regularized font name and returns the appropriate base name and associated font mods.

func HSLSortedColorNames added in v1.2.3

func HSLSortedColorNames() []string

HSLSortedColorNames returns color names sorted first by overall lightness and saturation, then hue within that. This is cached after first call, so it will be fast to call after that point.

func HSLtoRGBf32

func HSLtoRGBf32(h, s, l float32) (r, g, b float32)

HSLtoRGBf32 converts HSL values to RGB float32 0..1 values (non alpha-premultiplied) -- based on https://stackoverflow.com/questions/2353211/hsl-to-rgb-color-conversion, https://www.w3.org/TR/css-color-3/ and github.com/lucasb-eyer/go-colorful

func IsAlignEnd

func IsAlignEnd(a Align) bool

is this a generalized alignment to end of container?

func IsAlignMiddle

func IsAlignMiddle(a Align) bool

is this a generalized alignment to middle of container?

func IsAlignStart

func IsAlignStart(a Align) bool

is this a generalized alignment to start of container?

func MatToRasterx

func MatToRasterx(mat *mat32.Mat2) rasterx.Matrix2D

func ParseDashesString

func ParseDashesString(str string) []float64

ParseDashesString gets a dash slice from given string

func RGBtoHSLf32

func RGBtoHSLf32(r, g, b float32) (h, s, l float32)

RGBtoHSLf32 converts RGB 0..1 values (non alpha-premultiplied) to HSL -- based on https://stackoverflow.com/questions/2353211/hsl-to-rgb-color-conversion, https://www.w3.org/TR/css-color-3/ and github.com/lucasb-eyer/go-colorful

func RasterxToMat added in v1.2.0

func RasterxToMat(mat *rasterx.Matrix2D) mat32.Mat2

func SetGradientBounds

func SetGradientBounds(grad *rasterx.Gradient, bounds image.Rectangle)

SetGradientBounds sets bounds of the gradient

func SetStylePropsXML

func SetStylePropsXML(style string, props *ki.Props)

SetStylePropsXML sets style props from XML style string, which contains ';' separated name: value pairs

func StyleInhInit

func StyleInhInit(val, par interface{}) (inh, init bool)

StyleInhInit detects the style values of "inherit" and "initial", setting the corresponding bool return values

func StylePropsXML added in v1.2.0

func StylePropsXML(props ki.Props) string

StylePropsXML returns style props for XML style string, which contains ';' separated name: value pairs

func StyleSetError

func StyleSetError(key string, val interface{})

StyleSetError reports that cannot set property of given key with given value

func SubProps

func SubProps(prp ki.Props, selector string) (ki.Props, bool)

SubProps returns a sub-property map from given prop map for a given styling selector (property name) -- e.g., :normal :active :hover etc -- returns false if not found

func XMLAttr

func XMLAttr(name string, attrs []xml.Attr) string

XMLAttr searches for given attribute in slice of xml attributes -- returns "" if not found

Types

type Align

type Align int32

Align has all different types of alignment -- only some are applicable to different contexts, but there is also so much overlap that it makes sense to have them all in one list -- some are not standard CSS and used by layout

const (
	AlignLeft Align = iota
	AlignTop
	AlignCenter
	// middle = vertical version of center
	AlignMiddle
	AlignRight
	AlignBottom
	AlignBaseline
	// same as CSS space-between
	AlignJustify
	AlignSpaceAround
	AlignFlexStart
	AlignFlexEnd
	AlignTextTop
	AlignTextBottom
	// align to subscript
	AlignSub
	// align to superscript
	AlignSuper
	AlignN
)

func (*Align) FromString

func (i *Align) FromString(s string) error

func (Align) MarshalJSON

func (ev Align) MarshalJSON() ([]byte, error)

func (Align) String

func (i Align) String() string

func (*Align) UnmarshalJSON

func (ev *Align) UnmarshalJSON(b []byte) error

type BaselineShifts

type BaselineShifts int32

BaselineShifts are for super / sub script

const (
	ShiftBaseline BaselineShifts = iota
	ShiftSuper
	ShiftSub
	BaselineShiftsN
)

func (*BaselineShifts) FromString

func (i *BaselineShifts) FromString(s string) error

func (BaselineShifts) MarshalJSON

func (ev BaselineShifts) MarshalJSON() ([]byte, error)

func (BaselineShifts) String

func (i BaselineShifts) String() string

func (*BaselineShifts) UnmarshalJSON

func (ev *BaselineShifts) UnmarshalJSON(b []byte) error

type Border

type Border struct {
	Style  BorderStyles `xml:"style" desc:"prop: border-style = how to draw the border"`
	Width  units.Value  `xml:"width" desc:"prop: border-width = width of the border"`
	Radius units.Value  `xml:"radius" desc:"prop: border-radius = rounding of the corners"`
	Color  Color        `xml:"color" desc:"prop: border-color = color of the border"`
}

Border contains style parameters for borders

func (*Border) ToDots

func (bs *Border) ToDots(uc *units.Context)

ToDots runs ToDots on unit values, to compile down to raw pixels

type BorderStyles

type BorderStyles int32

BorderStyles determines how to draw the border

const (
	BorderSolid BorderStyles = iota
	BorderDotted
	BorderDashed
	BorderDouble
	BorderGroove
	BorderRidge
	BorderInset
	BorderOutset
	BorderNone
	BorderHidden
	BorderN
)

func (*BorderStyles) FromString

func (i *BorderStyles) FromString(s string) error

func (BorderStyles) MarshalJSON

func (ev BorderStyles) MarshalJSON() ([]byte, error)

func (BorderStyles) String

func (i BorderStyles) String() string

func (*BorderStyles) UnmarshalJSON

func (ev *BorderStyles) UnmarshalJSON(b []byte) error

type BoxSides

type BoxSides int32

BoxSides specifies sides of a box -- some properties can be specified per each side (e.g., border) or not

const (
	BoxTop BoxSides = iota
	BoxRight
	BoxBottom
	BoxLeft
	BoxN
)

func (*BoxSides) FromString

func (i *BoxSides) FromString(s string) error

func (BoxSides) MarshalJSON

func (ev BoxSides) MarshalJSON() ([]byte, error)

func (BoxSides) String

func (i BoxSides) String() string

func (*BoxSides) UnmarshalJSON

func (ev *BoxSides) UnmarshalJSON(b []byte) error

type Color

type Color struct {
	R, G, B, A uint8
}

Color extends image/color.RGBA with more methods for converting to / from strings etc -- it has standard uint8 0..255 color values

func ColorFromColor added in v1.2.3

func ColorFromColor(clr color.Color) Color

ColorFromColor returns a new gist.Color from image/color.Color

func ColorFromName

func ColorFromName(name string) (Color, error)

ColorFromName returns a new color set from given name.

func ColorFromString

func ColorFromString(str string, base color.Color) (Color, error)

ColorFromString returns a new color set from given string and optional base color for transforms -- see SetString

func (*Color) Add

func (c *Color) Add(dc Color)

Add adds given color deltas to this color, safely avoiding overflow > 255

func (*Color) Blend

func (c *Color) Blend(pct float32, clr color.Color) Color

Blend returns a color that is the given percent blend between current color and given clr -- 10 = 10% of the clr and 90% of the current color, etc -- blending is done directly on non-pre-multiplied RGB values

func (*Color) Clearer

func (c *Color) Clearer(pct float32) Color

Clearer returns a color that is given percent more transparent (lower alpha value) relative to current alpha level

func (*Color) Darker

func (c *Color) Darker(pct float32) Color

Darker returns a color that is darker by the given percent, e.g., 50 = 50% darker, relative to maximum possible darkness -- converts to HSL, multiplies the L factor, and then converts back to RGBA

func (*Color) HexString

func (c *Color) HexString() string

HexString returns colors using standard 2-hexadecimal-digits-per-component string

func (*Color) Highlight

func (c *Color) Highlight(pct float32) Color

Highlight returns a color that is either lighter or darker by the given percent, e.g., 50 = 50% change relative to maximum possible lightness, depending on how light the color is already -- if lightness > 50% then goes darker, and vice-versa

func (*Color) Inverse added in v1.2.2

func (c *Color) Inverse() Color

Inverse returns inverse current color (255 - each component) does not change the alpha channel.

func (*Color) IsBlack

func (c *Color) IsBlack() bool

IsBlack checks if color is a full opaque black color

func (*Color) IsDark

func (c *Color) IsDark() bool

IsDark checks if HSL lightness value is < .6, which is a good value for distinguishing when white vs. black text should be used as a contrast color.

func (*Color) IsNil

func (c *Color) IsNil() bool

IsNil checks if color is the nil initial default color -- a = 0 means fully transparent black

func (*Color) IsWhite

func (c *Color) IsWhite() bool

IsWhite checks if color is a full opaque white color

func (*Color) Lighter

func (c *Color) Lighter(pct float32) Color

Lighter returns a color that is lighter by the given percent, e.g., 50 = 50% lighter, relative to maximum possible lightness -- converts to HSL, multiplies the L factor, and then converts back to RGBA

func (*Color) Opaquer

func (c *Color) Opaquer(pct float32) Color

Opaquer returns a color that is given percent more opaque (higher alpha value) relative to current alpha level

func (*Color) ParseHex

func (c *Color) ParseHex(x string) error

parse Hex color -- this is from fogleman/gg I think..

func (*Color) Pastel

func (c *Color) Pastel(pct float32) Color

Pastel returns a color that is less saturated (more pastel-like) by the given percent: 100 = 100% less saturated (i.e., grey) -- converts to HSL, multiplies the S factor, and then converts back to RGBA

func (Color) RGBA

func (c Color) RGBA() (r, g, b, a uint32)

implements color.Color interface -- returns values in range 0x0000 - 0xffff

func (*Color) Samelight

func (c *Color) Samelight(pct float32) Color

Samelight is the opposite of Highlight -- makes a color darker if already darker than 50%, and lighter if already lighter than 50%

func (*Color) Saturate

func (c *Color) Saturate(pct float32) Color

Saturate returns a color that is more saturated by the given percent: 100 = 100% more saturated, etc -- converts to HSL, multiplies the S factor, and then converts back to RGBA

func (*Color) SetAlphaPreFix

func (c *Color) SetAlphaPreFix() bool

AlphaPreFix detects if the color is not alpha-premultiplied (i.e., any RGB > A), and converts to alpha-premultiplied if so. Returns true if fixed.

func (*Color) SetAlphaPreMult

func (c *Color) SetAlphaPreMult() bool

SetAlphaPreMult converts a non-alpha-premultiplied color to a premultiplied one. Returns true if a change was made (i.e., if A < 255).

func (*Color) SetColor

func (c *Color) SetColor(ci color.Color)

SetColor sets from a standard color.Color

func (*Color) SetFloat32

func (c *Color) SetFloat32(r, g, b, a float32)

SetFloat32 converts from 0-1 normalized floating point numbers (alpha-premultiplied)

func (*Color) SetFloat64

func (c *Color) SetFloat64(r, g, b, a float64)

SetFloat64 convert from 0-1 normalized floating point numbers (alpha-premultiplied)

func (*Color) SetHSL

func (c *Color) SetHSL(h, s, l float32)

SetHSL converts from HSL: [0..360], Saturation [0..1], and Luminance (lightness) [0..1] of the color using float32 values

func (*Color) SetHSLA

func (c *Color) SetHSLA(h, s, l, a float32)

SetHSLA converts from HSLA: [0..360], Saturation [0..1], and Luminance (lightness) [0..1] of the color using float32 values

func (*Color) SetIFace

func (c *Color) SetIFace(val interface{}, ctxt Context, key string) error

SetIFace sets the color from given interface value, e.g., for ki.Props key is an optional property key for error -- always logs errors

func (*Color) SetInt

func (c *Color) SetInt(r, g, b, a int)

SetInt sets components from integers (alpha-premultiplied)

func (*Color) SetNPFloat32

func (c *Color) SetNPFloat32(r, g, b, a float32)

SetNPFloat converts from 0-1 normalized floating point numbers, non alpha-premultiplied

func (*Color) SetName

func (c *Color) SetName(name string) error

SetName sets color value from a standard color name. returns error if name not found. use ColorName type to present user with a chooser.

func (*Color) SetNotAlphaPreMult

func (c *Color) SetNotAlphaPreMult() bool

SetNotAlphaPreMult converts a alpha-premultiplied color to a non-premultiplied one. Returns true if a change was made (i.e., if A < 255).

func (*Color) SetString

func (c *Color) SetString(str string, base color.Color) error

SetString sets color value from string, including # hex specs, standard color names, "none" or "off", or the following transformations (which use a non-nil base color as the starting point, if it is provided): inverse = inverse of base color

* lighter-PCT or darker-PCT: PCT is amount to lighten or darken (using HSL), e.g., 10=10% * saturate-PCT or pastel-PCT: manipulates the saturation level in HSL by PCT * clearer-PCT or opaquer-PCT: manipulates the alpha level by PCT * blend-PCT-color: blends given percent of given color name relative to base (or current)

func (*Color) SetStringStyle

func (c *Color) SetStringStyle(str string, base color.Color, ctxt Context) error

SetStringStyle is the version of SetString used for styling. it includes advanced support for contextual names such as "currentcolor"

func (*Color) SetToNil

func (c *Color) SetToNil()

SetToNil sets to initial all-zero state

func (*Color) SetUInt32

func (c *Color) SetUInt32(r, g, b, a uint32)

SetUInt32 sets components from unsigned 32bit integers (alpha-premultiplied)

func (*Color) SetUInt8

func (c *Color) SetUInt8(r, g, b, a uint8)

SetUInt8 sets components from unsigned 8 bit integers (alpha-premultiplied)

func (*Color) String

func (c *Color) String() string

String returns a human-readable R,G,B,A output

func (*Color) Sub

func (c *Color) Sub(dc Color)

Sub subtracts given color deltas from this color, safely avoiding underflow < 0

func (*Color) ToFloat32

func (c *Color) ToFloat32() (r, g, b, a float32)

ToFloat32 converts to 0-1 normalized floating point numbers, still alpha-premultiplied

func (*Color) ToHSLA

func (c *Color) ToHSLA() (h, s, l, a float32)

ToHSLA converts to HSLA: [0..360], Saturation [0..1], and Luminance (lightness) [0..1] of the color using float32 values

func (*Color) ToNPFloat32

func (c *Color) ToNPFloat32() (r, g, b, a float32)

ToNPFloat32 converts to 0-1 normalized floating point numbers, not alpha premultiplied

type ColorSources

type ColorSources int32

ColorSources determine how the color is generated -- used in FillStyle and StrokeStyle

const (
	SolidColor ColorSources = iota
	LinearGradient
	RadialGradient
	ColorSourcesN
)

func (*ColorSources) FromString

func (i *ColorSources) FromString(s string) error

func (ColorSources) MarshalJSON

func (ev ColorSources) MarshalJSON() ([]byte, error)

func (ColorSources) String

func (i ColorSources) String() string

func (*ColorSources) UnmarshalJSON

func (ev *ColorSources) UnmarshalJSON(b []byte) error

type ColorSpec

type ColorSpec struct {
	Source   ColorSources      `desc:"source of color (solid, gradient)"`
	Color    Color             `desc:"color for solid color source"`
	Gradient *rasterx.Gradient `desc:"gradient parameters for gradient color source"`
}

ColorSpec fully specifies the color for rendering -- used in FillStyle and StrokeStyle

func (*ColorSpec) ApplyXForm added in v1.2.0

func (c *ColorSpec) ApplyXForm(xf mat32.Mat2)

ApplyXForm transforms the points for a UserSpaceOnUse gradient

func (*ColorSpec) ApplyXFormPt added in v1.2.0

func (c *ColorSpec) ApplyXFormPt(xf mat32.Mat2, pt mat32.Vec2)

ApplyXFormPt transforms the points for a UserSpaceOnUse gradient relative to a given center point

func (*ColorSpec) ColorOrNil

func (cs *ColorSpec) ColorOrNil() color.Color

ColorOrNil returns the solid color if non-nil, or nil otherwise -- for consumers that handle nil colors

func (*ColorSpec) CopyFrom

func (cs *ColorSpec) CopyFrom(cp *ColorSpec)

Copy copies a gradient, making new copies of the stops instead of re-using pointers

func (*ColorSpec) CopyStopsFrom added in v1.2.0

func (cs *ColorSpec) CopyStopsFrom(cp *ColorSpec)

CopyStopsFrom copies gradient stops from other color spec, if both have gradient stops

func (*ColorSpec) IsNil

func (cs *ColorSpec) IsNil() bool

IsNil tests for nil solid or gradient colors

func (*ColorSpec) NewLinearGradient added in v1.2.3

func (cs *ColorSpec) NewLinearGradient()

NewLinearGradient creates a new Linear gradient in spec, sets Source to LinearGradient.

func (*ColorSpec) NewRadialGradient added in v1.2.3

func (cs *ColorSpec) NewRadialGradient()

NewRadialGradient creates a new Radial gradient in spec, sets Source to RadialGradient.

func (*ColorSpec) ReadGradAttr

func (cs *ColorSpec) ReadGradAttr(attr xml.Attr) (err error)

func (*ColorSpec) ReadXML

func (cs *ColorSpec) ReadXML(reader io.Reader) error

ReadXML reads XML-formatted ColorSpec from io.Reader

func (*ColorSpec) RenderColor

func (cs *ColorSpec) RenderColor(opacity float32, bounds image.Rectangle, xform mat32.Mat2) interface{}

RenderColor gets the color for rendering, applying opacity and bounds for gradients

func (*ColorSpec) SetColor

func (cs *ColorSpec) SetColor(cl color.Color)

SetColor sets a solid color

func (*ColorSpec) SetGradientPoints added in v1.2.3

func (cs *ColorSpec) SetGradientPoints(bbox mat32.Box2)

SetGradientPoints sets UserSpaceOnUse points for gradient based on given bounding box

func (*ColorSpec) SetIFace

func (c *ColorSpec) SetIFace(val interface{}, ctxt Context, key string) error

SetIFace sets the color spec from given interface value, e.g., for ki.Props key is an optional property key for error -- always logs errors

func (*ColorSpec) SetName

func (cs *ColorSpec) SetName(name string)

SetName sets a solid color by name

func (*ColorSpec) SetShadowGradient

func (cs *ColorSpec) SetShadowGradient(cl color.Color, dir string)

SetShadowGradient sets a linear gradient starting at given color and going down to transparent based on given color and direction spec (defaults to "to down")

func (*ColorSpec) SetString

func (cs *ColorSpec) SetString(clrstr string, ctxt Context) bool

SetString sets the color spec from a standard CSS-formatted string -- see https://www.w3schools.com/css/css3_gradients.asp -- see UnmarshalXML for XML-based version

func (*ColorSpec) UnmarshalXML

func (cs *ColorSpec) UnmarshalXML(decoder *xml.Decoder, se xml.StartElement) error

UnmarshalXML parses the given XML-formatted string to set the color specification

type Context

type Context interface {
	// ContextColor returns the current Color activated in the context.
	// Color has support for special color names that are relative to
	// this current color.
	ContextColor() Color

	// ContextColorSpecByURL returns a ColorSpec from given URL expression
	// used in color specifications: url(#name) is typical, where name
	// is the name of a node with a ColorSpec in it.
	ContextColorSpecByURL(url string) *ColorSpec
}

Context provides external contextual information needed for styles

type Fill

type Fill struct {
	On      bool      `desc:"is fill active -- if property is none then false"`
	Color   ColorSpec `xml:"fill" desc:"prop: fill = fill color specification"`
	Opacity float32   `xml:"fill-opacity" desc:"prop: fill-opacity = global alpha opacity / transparency factor"`
	Rule    FillRules `xml:"fill-rule" desc:"prop: fill-rule = rule for how to fill more complex shapes with crossing lines"`
}

Fill contains all the properties for filling a region

func (*Fill) Defaults

func (pf *Fill) Defaults()

Defaults initializes default values for paint fill

func (*Fill) SetColor

func (pf *Fill) SetColor(cl color.Color)

SetColor sets a solid fill color -- nil turns off filling

func (*Fill) SetColorSpec

func (pf *Fill) SetColorSpec(cl *ColorSpec)

SetColorSpec sets full color spec from source

func (*Fill) SetStylePost

func (pf *Fill) SetStylePost(props ki.Props)

SetStylePost does some updating after setting the style from user properties

func (*Fill) ToDots

func (fs *Fill) ToDots(uc *units.Context)

ToDots runs ToDots on unit values, to compile down to raw pixels

type FillRules

type FillRules int
const (
	FillRuleNonZero FillRules = iota
	FillRuleEvenOdd
	FillRulesN
)

func (*FillRules) FromString

func (i *FillRules) FromString(s string) error

func (FillRules) MarshalJSON

func (ev FillRules) MarshalJSON() ([]byte, error)

func (FillRules) String

func (i FillRules) String() string

func (*FillRules) UnmarshalJSON

func (ev *FillRules) UnmarshalJSON(b []byte) error

type Font

type Font struct {
	Color   Color           `xml:"color" inherit:"true" desc:"prop: color (inherited) = text color -- also defines the currentColor variable value"`
	BgColor ColorSpec       `xml:"background-color" desc:"prop: background-color = background color -- not inherited, transparent by default"`
	Opacity float32         `xml:"opacity" desc:"prop: opacity = alpha value to apply to all elements"`
	Size    units.Value     `` /* 135-byte string literal not displayed */
	Family  string          `` /* 181-byte string literal not displayed */
	Style   FontStyles      `xml:"font-style" inherit:"true" desc:"prop: font-style = style -- normal, italic, etc"`
	Weight  FontWeights     `xml:"font-weight" inherit:"true" desc:"prop: font-weight = weight: normal, bold, etc"`
	Stretch FontStretch     `xml:"font-stretch" inherit:"true" desc:"prop: font-stretch = font stretch / condense options"`
	Variant FontVariants    `xml:"font-variant" inherit:"true" desc:"prop: font-variant = normal or small caps"`
	Deco    TextDecorations `xml:"text-decoration" desc:"prop: text-decoration = underline, line-through, etc -- not inherited"`
	Shift   BaselineShifts  `xml:"baseline-shift" desc:"prop: baseline-shift = super / sub script -- not inherited"`
	Face    *FontFace       `` /* 157-byte string literal not displayed */
	Rem     float32         `desc:"Rem size of font -- 12pt converted to same effective DPI as above measurements"`
}

Font contains all font styling information, including everything that is used in SVG text rendering -- used in Paint and in Style. Most of font information is inherited.

func (*Font) ClearDeco

func (fs *Font) ClearDeco(deco TextDecorations)

ClearDeco clears decoration (underline, etc), which uses bitflag to allow multiple combinations

func (*Font) CopyNonDefaultProps

func (fs *Font) CopyNonDefaultProps(node ki.Ki)

CopyNonDefaultProps does SetProp on given node for all of the style settings that are not at their default values.

func (*Font) Defaults

func (fs *Font) Defaults()

func (*Font) InheritFields

func (fs *Font) InheritFields(par *Font)

InheritFields from parent: Manual inheriting of values is much faster than automatic version!

func (*Font) SetDeco

func (fs *Font) SetDeco(deco TextDecorations)

SetDeco sets decoration (underline, etc), which uses bitflag to allow multiple combinations

func (*Font) SetStylePost

func (fs *Font) SetStylePost(props ki.Props)

SetStylePost does any updates after generic xml-tag property setting -- use for anything that also has non-standard values that might not be processed properly by default

func (*Font) SetStyleProps

func (fs *Font) SetStyleProps(parent *Font, props ki.Props, ctxt Context)

SetStyleProps sets font style values based on given property map (name: value pairs), inheriting elements as appropriate from parent, and also having a default style for the "initial" setting.

func (*Font) SetUnitContext

func (fs *Font) SetUnitContext(ctxt *units.Context)

SetUnitContext sets the font-specific information in the given units.Context, based on the currently-loaded face.

func (*Font) StyleFromProps

func (fs *Font) StyleFromProps(par *Font, props ki.Props, ctxt Context)

func (*Font) ToDots

func (fs *Font) ToDots(uc *units.Context)

ToDots runs ToDots on unit values, to compile down to raw pixels

type FontFace

type FontFace struct {
	Name    string      `desc:"The full FaceName that the font is accessed by"`
	Size    int         `desc:"The integer font size in raw dots"`
	Face    font.Face   `desc:"The system image.Font font rendering interface"`
	Metrics FontMetrics `desc:"enhanced metric information for the font"`
}

FontFace is our enhanced Font Face structure which contains the enhanced computed metrics in addition to the font.Face face

func NewFontFace

func NewFontFace(nm string, sz int, face font.Face) *FontFace

NewFontFace returns a new font face

func (*FontFace) ComputeMetrics

func (fs *FontFace) ComputeMetrics()

ComputeMetrics computes the Height, Em, Ex, Ch and Rem metrics associated with current font and overall units context

type FontMetrics

type FontMetrics struct {
	Height float32 `` /* 180-byte string literal not displayed */
	Em     float32 `` /* 242-byte string literal not displayed */
	Ex     float32 `desc:"Ex size of font -- this is the actual height of the letter x in the font"`
	Ch     float32 `desc:"Ch size of font -- this is the actual width of the 0 glyph in the font"`
}

FontMetrics are our enhanced dot-scale font metrics compared to what is available in the standard font.Metrics lib, including Ex and Ch being defined in terms of the actual letter x and 0

type FontStretch

type FontStretch int32

FontStretch are different stretch levels of font. These are less typically available on most platforms by default.

const (
	FontStrNormal FontStretch = iota
	FontStrUltraCondensed
	FontStrExtraCondensed
	FontStrSemiCondensed
	FontStrSemiExpanded
	FontStrExtraExpanded
	FontStrUltraExpanded
	FontStrCondensed
	FontStrExpanded
	FontStrNarrower
	FontStrWider
	FontStretchN
)

func (*FontStretch) FromString

func (i *FontStretch) FromString(s string) error

func (FontStretch) MarshalJSON

func (ev FontStretch) MarshalJSON() ([]byte, error)

func (FontStretch) String

func (i FontStretch) String() string

func (*FontStretch) UnmarshalJSON

func (ev *FontStretch) UnmarshalJSON(b []byte) error

type FontStyles

type FontStyles int32

FontStyles styles of font: normal, italic, etc

const (
	FontNormal FontStyles = iota
	FontItalic
	FontOblique
	FontStylesN
)

func (*FontStyles) FromString

func (i *FontStyles) FromString(s string) error

func (FontStyles) MarshalJSON

func (ev FontStyles) MarshalJSON() ([]byte, error)

func (FontStyles) String

func (i FontStyles) String() string

func (*FontStyles) UnmarshalJSON

func (ev *FontStyles) UnmarshalJSON(b []byte) error

type FontVariants

type FontVariants int32

FontVariants is just normal vs. small caps. todo: not currently supported

const (
	FontVarNormal FontVariants = iota
	FontVarSmallCaps
	FontVariantsN
)

func (*FontVariants) FromString

func (i *FontVariants) FromString(s string) error

func (FontVariants) MarshalJSON

func (ev FontVariants) MarshalJSON() ([]byte, error)

func (FontVariants) String

func (i FontVariants) String() string

func (*FontVariants) UnmarshalJSON

func (ev *FontVariants) UnmarshalJSON(b []byte) error

type FontWeights

type FontWeights int32

FontWeights are the valid names for different weights of font, with both the numeric and standard names given. The regularized font names in the font library use the names, as those are typically found in the font files.

const (
	WeightNormal FontWeights = iota
	Weight100
	WeightThin // (Hairline)
	Weight200
	WeightExtraLight // (UltraLight)
	Weight300
	WeightLight
	Weight400
	Weight500
	WeightMedium
	Weight600
	WeightSemiBold // (DemiBold)
	Weight700
	WeightBold
	Weight800
	WeightExtraBold // (UltraBold)
	Weight900
	WeightBlack
	WeightBolder
	WeightLighter
	FontWeightsN
)

func (*FontWeights) FromString

func (i *FontWeights) FromString(s string) error

func (FontWeights) MarshalJSON

func (ev FontWeights) MarshalJSON() ([]byte, error)

func (FontWeights) String

func (i FontWeights) String() string

func (*FontWeights) UnmarshalJSON

func (ev *FontWeights) UnmarshalJSON(b []byte) error

type GradientPoints

type GradientPoints int32

GradientPoints defines points within the gradient

const (
	GpX1 GradientPoints = iota
	GpY1
	GpX2
	GpY2
	GradientPointsN
)

type HSLA

type HSLA struct {
	H, S, L, A float32
}

HSLA represents the Hue [0..360], Saturation [0..1], and Luminance (lightness) [0..1] of the color using float32 values

func (HSLA) RGBA

func (c HSLA) RGBA() (r, g, b, a uint32)

Implements the color.Color interface

type Layout

type Layout struct {
	ZIndex         int         `` /* 146-byte string literal not displayed */
	AlignH         Align       `` /* 297-byte string literal not displayed */
	AlignV         Align       `` /* 300-byte string literal not displayed */
	PosX           units.Value `xml:"x" desc:"prop: x = horizontal position -- often superseded by layout but otherwise used"`
	PosY           units.Value `xml:"y" desc:"prop: y = vertical position -- often superseded by layout but otherwise used"`
	Width          units.Value `xml:"width" desc:"prop: width = specified size of element -- 0 if not specified"`
	Height         units.Value `xml:"height" desc:"prop: height = specified size of element -- 0 if not specified"`
	MaxWidth       units.Value `` /* 132-byte string literal not displayed */
	MaxHeight      units.Value `` /* 133-byte string literal not displayed */
	MinWidth       units.Value `xml:"min-width" desc:"prop: min-width = specified minimum size of element -- 0 if not specified"`
	MinHeight      units.Value `xml:"min-height" desc:"prop: min-height = specified minimum size of element -- 0 if not specified"`
	Margin         units.Value `xml:"margin" desc:"prop: margin = outer-most transparent space around box element -- todo: can be specified per side"`
	Padding        units.Value `` /* 201-byte string literal not displayed */
	Overflow       Overflow    `` /* 164-byte string literal not displayed */
	Columns        int         `` /* 194-byte string literal not displayed */
	Row            int         `xml:"row" desc:"prop: row = specifies the row that this element should appear within a grid layout"`
	Col            int         `xml:"col" desc:"prop: col = specifies the column that this element should appear within a grid layout"`
	RowSpan        int         `` /* 163-byte string literal not displayed */
	ColSpan        int         `` /* 134-byte string literal not displayed */
	ScrollBarWidth units.Value `xml:"scrollbar-width" desc:"prop: scrollbar-width = width of a layout scrollbar"`
}

Layout contains style preferences on the layout of the element.

func (*Layout) AlignDim

func (ls *Layout) AlignDim(d mat32.Dims) Align

return the alignment for given dimension

func (*Layout) Defaults

func (ls *Layout) Defaults()

func (*Layout) MaxSizeDots

func (ls *Layout) MaxSizeDots() mat32.Vec2

size max settings, in dots

func (*Layout) MinSizeDots

func (ls *Layout) MinSizeDots() mat32.Vec2

size min settings, in dots

func (*Layout) PosDots

func (ls *Layout) PosDots() mat32.Vec2

position settings, in dots

func (*Layout) SetStylePost

func (ls *Layout) SetStylePost(props ki.Props)

func (*Layout) SizeDots

func (ls *Layout) SizeDots() mat32.Vec2

size settings, in dots

func (*Layout) ToDots

func (ly *Layout) ToDots(uc *units.Context)

ToDots runs ToDots on unit values, to compile down to raw pixels

type LineCaps

type LineCaps int

end-cap of a line: stroke-linecap property in SVG

const (
	LineCapButt LineCaps = iota
	LineCapRound
	LineCapSquare
	// rasterx extension
	LineCapCubic
	// rasterx extension
	LineCapQuadratic
	LineCapsN
)

func (*LineCaps) FromString

func (i *LineCaps) FromString(s string) error

func (LineCaps) MarshalJSON

func (ev LineCaps) MarshalJSON() ([]byte, error)

func (LineCaps) String

func (i LineCaps) String() string

func (*LineCaps) UnmarshalJSON

func (ev *LineCaps) UnmarshalJSON(b []byte) error

type LineJoins

type LineJoins int

the way in which lines are joined together: stroke-linejoin property in SVG

const (
	LineJoinMiter LineJoins = iota
	LineJoinMiterClip
	LineJoinRound
	LineJoinBevel
	LineJoinArcs
	// rasterx extension
	LineJoinArcsClip
	LineJoinsN
)

func (*LineJoins) FromString

func (i *LineJoins) FromString(s string) error

func (LineJoins) MarshalJSON

func (ev LineJoins) MarshalJSON() ([]byte, error)

func (LineJoins) String

func (i LineJoins) String() string

func (*LineJoins) UnmarshalJSON

func (ev *LineJoins) UnmarshalJSON(b []byte) error

type NRGBAf32

type NRGBAf32 struct {
	R, G, B, A float32
}

NRGBAf32 stores non-alpha-premultiplied RGBA values in float32 0..1 normalized format -- more useful for converting to other spaces

func (NRGBAf32) RGBA

func (c NRGBAf32) RGBA() (r, g, b, a uint32)

Implements the color.Color interface

type Overflow

type Overflow int32

overflow type -- determines what happens when there is too much stuff in a layout

const (
	// OverflowAuto automatically determines if scrollbars should be added to show
	// the overflow.  Scrollbars are added only if the actual content size is greater
	// than the currently available size.  Typically, an outer-most Layout will scale
	// up and add scrollbars to accommodate the Min needs of its child elements,
	// so if you want to have scrollbars show up on inner elements, they need to
	// have a style setting that restricts their Min size, but also allows them to
	// stretch so they use whatever space they are allocated.
	OverflowAuto Overflow = iota

	// OverflowScroll means add scrollbars when necessary, and is essentially
	// identical to Auto.  However, only during Viewport PrefSize call,
	// the actual content size is used -- otherwise it behaves just like Auto.
	OverflowScroll

	// OverflowVisible makes the overflow visible -- this is generally unsafe
	// and not very feasible and will be ignored as long as possible.
	// Currently it falls back on Auto, but could go to Hidden if that works
	// better overall.
	OverflowVisible

	// OverflowHidden hides the overflow and doesn't present scrollbars (supported).
	OverflowHidden

	OverflowN
)

func (*Overflow) FromString

func (i *Overflow) FromString(s string) error

func (Overflow) MarshalJSON

func (ev Overflow) MarshalJSON() ([]byte, error)

func (Overflow) String

func (i Overflow) String() string

func (*Overflow) UnmarshalJSON

func (ev *Overflow) UnmarshalJSON(b []byte) error

type Paint

type Paint struct {
	Off         bool          `desc:"prop: display:none -- node and everything below it are off, non-rendering"`
	Display     bool          `xml:"display" desc:"todo big enum of how to display item -- controls layout etc"`
	StrokeStyle Stroke        `desc:"stroke (line drawing) parameters"`
	FillStyle   Fill          `desc:"fill (region filling) parameters"`
	FontStyle   Font          `` /* 146-byte string literal not displayed */
	TextStyle   Text          `` /* 146-byte string literal not displayed */
	VecEff      VectorEffects `xml:"vector-effect" desc:"prop: vector-effect = various rendering special effects settings"`
	XForm       mat32.Mat2    `xml:"transform" desc:"prop: transform = our additions to transform -- pushed to render state"`
	UnContext   units.Context `xml:"-" desc:"units context -- parameters necessary for anchoring relative units"`
	StyleSet    bool          `desc:"have the styles already been set?"`
	PropsNil    bool          `desc:"set to true if parent node has no props -- allows optimization of styling"`
	// contains filtered or unexported fields
}

Paint provides the styling parameters for rendering

func (*Paint) CopyStyleFrom

func (pc *Paint) CopyStyleFrom(cp *Paint)

CopyStyleFrom copies styles from another paint

func (*Paint) Defaults

func (pc *Paint) Defaults()

func (*Paint) HasFill

func (pc *Paint) HasFill() bool

does the current Paint have an active fill to render?

func (*Paint) HasNoStrokeOrFill

func (pc *Paint) HasNoStrokeOrFill() bool

does the current Paint not have either a stroke or fill? in which case, often we just skip it

func (*Paint) HasStroke

func (pc *Paint) HasStroke() bool

does the current Paint have an active stroke to render?

func (*Paint) InheritFields

func (pc *Paint) InheritFields(par *Paint)

InheritFields from parent: Manual inheriting of values is much faster than automatic version!

func (*Paint) SetStyleProps

func (pc *Paint) SetStyleProps(par *Paint, props ki.Props, ctxt Context)

SetStyleProps sets paint values based on given property map (name: value pairs), inheriting elements as appropriate from parent, and also having a default style for the "initial" setting

func (*Paint) SetUnitContextExt

func (pc *Paint) SetUnitContextExt(size image.Point)

SetUnitContextExt sets the unit context for external usage of paint outside of a Viewport, based on overall size of painting canvas. caches everything out in terms of raw pixel dots for rendering call at start of render.

func (*Paint) StyleFromProps

func (pc *Paint) StyleFromProps(par *Paint, props ki.Props, ctxt Context)

StyleFromProps sets style field values based on ki.Props properties

func (*Paint) StyleToDots

func (pc *Paint) StyleToDots(uc *units.Context)

StyleToDots runs ToDots on unit values, to compile down to raw pixels

func (*Paint) ToDots

func (pc *Paint) ToDots()

ToDots runs ToDots on unit values, to compile down to raw pixels

func (*Paint) ToDotsImpl

func (pc *Paint) ToDotsImpl(uc *units.Context)

ToDotsImpl runs ToDots on unit values, to compile down to raw pixels

type Painter

type Painter interface {
	Paint() *Paint
}

Painter defines an interface for anything that has a Paint style on it

type Prefs

type Prefs interface {
	// PrefColor returns preference color of given name
	// std names are: font, background, shadow, border, control, icon, select, highlight, link
	// nil if not found
	PrefColor(name string) *Color

	// PrefFontFamily returns the default FontFamily
	PrefFontFamily() string
}

Prefs defines the interface to preferences for style-relevant prefs

var ThePrefs Prefs

ThePrefs is the prefs object to use to get preferences

type RGBAf32

type RGBAf32 struct {
	R, G, B, A float32
}

RGBAf32 stores alpha-premultiplied RGBA values in float32 0..1 normalized format -- more useful for converting to other spaces

func (RGBAf32) RGBA

func (c RGBAf32) RGBA() (r, g, b, a uint32)

Implements the color.Color interface

type Shadow

type Shadow struct {
	HOffset units.Value `xml:".h-offset" desc:"prop: .h-offset = horizontal offset of shadow -- positive = right side, negative = left side"`
	VOffset units.Value `xml:".v-offset" desc:"prop: .v-offset = vertical offset of shadow -- positive = below, negative = above"`
	Blur    units.Value `xml:".blur" desc:"prop: .blur = blur radius -- higher numbers = more blurry"`
	Spread  units.Value `xml:".spread" desc:"prop: .spread = spread radius -- positive number increases size of shadow, negative decreases size"`
	Color   Color       `xml:".color" desc:"prop: .color = color of the shadow"`
	Inset   bool        `xml:".inset" desc:"prop: .inset = shadow is inset within box instead of outset outside of box"`
}

style parameters for shadows

func (*Shadow) HasShadow

func (s *Shadow) HasShadow() bool

func (*Shadow) ToDots

func (s *Shadow) ToDots(uc *units.Context)

ToDots runs ToDots on unit values, to compile down to raw pixels

type SizePrefs

type SizePrefs struct {
	Need mat32.Vec2 `desc:"minimum size needed -- set to at least computed allocsize"`
	Pref mat32.Vec2 `desc:"preferred size -- start here for layout"`
	Max  mat32.Vec2 `desc:"maximum size -- will not be greater than this -- 0 = no constraint, neg = stretch"`
}

SizePrefs represents size preferences

func (SizePrefs) CanStretchNeed

func (sp SizePrefs) CanStretchNeed(d mat32.Dims) bool

return true if Pref > Need meaning can stretch more along given dimension

func (SizePrefs) HasMaxStretch

func (sp SizePrefs) HasMaxStretch(d mat32.Dims) bool

return true if Max < 0 meaning can stretch infinitely along given dimension

type Stroke

type Stroke struct {
	On         bool        `desc:"is stroke active -- if property is none then false"`
	Color      ColorSpec   `xml:"stroke" desc:"prop: stroke = stroke color specification"`
	Opacity    float32     `xml:"stroke-opacity" desc:"prop: stroke-opacity = global alpha opacity / transparency factor"`
	Width      units.Value `xml:"stroke-width" desc:"prop: stroke-width = line width"`
	MinWidth   units.Value `` /* 332-byte string literal not displayed */
	Dashes     []float64   `` /* 242-byte string literal not displayed */
	Cap        LineCaps    `xml:"stroke-linecap" desc:"prop: stroke-linecap = how to draw the end cap of lines"`
	Join       LineJoins   `xml:"stroke-linejoin" desc:"prop: stroke-linejoin = how to join line segments"`
	MiterLimit float32     `xml:"stroke-miterlimit" min:"1" desc:"prop: stroke-miterlimit = limit of how far to miter -- must be 1 or larger"`
}

Stroke contains all the properties for painting a line

func (*Stroke) Defaults

func (ps *Stroke) Defaults()

Defaults initializes default values for paint stroke

func (*Stroke) SetColor

func (ps *Stroke) SetColor(cl color.Color)

SetColor sets a solid stroke color -- nil turns off stroking

func (*Stroke) SetColorSpec

func (ps *Stroke) SetColorSpec(cl *ColorSpec)

SetColorSpec sets full color spec from source

func (*Stroke) SetStylePost

func (ps *Stroke) SetStylePost(props ki.Props)

SetStylePost does some updating after setting the style from user properties

func (*Stroke) ToDots

func (ss *Stroke) ToDots(uc *units.Context)

ToDots runs ToDots on unit values, to compile down to raw pixels

type Style

type Style struct {
	Template      string        `` /* 162-byte string literal not displayed */
	Display       bool          `xml:"display" desc:"todo big enum of how to display item -- controls layout etc"`
	Visible       bool          `xml:"visible" desc:"is the item visible or not"`
	Inactive      bool          `xml:"inactive" desc:"make a control inactive so it does not respond to input"`
	Layout        Layout        `desc:"layout styles -- do not prefix with any xml"`
	Border        Border        `xml:"border" desc:"border around the box element -- todo: can have separate ones for different sides"`
	BoxShadow     Shadow        `xml:"box-shadow" desc:"prop: box-shadow = type of shadow to render around box"`
	Font          Font          `desc:"font parameters -- no xml prefix -- also has color, background-color"`
	Text          Text          `desc:"text parameters -- no xml prefix"`
	Outline       Border        `xml:"outline" desc:"prop: outline = draw an outline around an element -- mostly same styles as border -- default to none"`
	PointerEvents bool          `xml:"pointer-events" desc:"prop: pointer-events = does this element respond to pointer events -- default is true"`
	UnContext     units.Context `xml:"-" desc:"units context -- parameters necessary for anchoring relative units"`
	IsSet         bool          `desc:"has this style been set from object values yet?"`
	PropsNil      bool          `desc:"set to true if parent node has no props -- allows optimization of styling"`
	// contains filtered or unexported fields
}

Style has all the CSS-based style elements -- used for widget-type objects

var StyleDefault Style

StyleDefault is default style can be used when property specifies "default"

func NewStyle

func NewStyle() Style

func (*Style) BoxSpace

func (s *Style) BoxSpace() float32

BoxSpace returns extra space around the central content in the box model, in dots -- todo: must complicate this if we want different spacing on different sides box outside-in: margin | border | padding | content

func (*Style) CopyFrom

func (s *Style) CopyFrom(cp *Style)

CopyFrom copies from another style, while preserving relevant local state

func (*Style) CopyUnitContext

func (s *Style) CopyUnitContext(ctxt *units.Context)

CopyUnitContext copies unit context from another, update with our font info, and then cache everything out in terms of raw pixel dots for rendering -- call at start of render

func (*Style) Defaults

func (s *Style) Defaults()

func (*Style) FromTemplate

func (s *Style) FromTemplate() (hasTemplate bool, saveTemplate bool)

FromTemplate checks if there is a template for this style, returning false for hasTemplate if not (in which case usual styling should proceed). If there is a template, and it has already been saved, the style is copied from the existing template. If there is a template name set but no existing template has yet been saved, then saveTemplate = true and the SaveTemplate call should be made on this style after it has gone through the usual styling process.

func (*Style) InheritFields

func (s *Style) InheritFields(par *Style)

InheritFields from parent: Manual inheriting of values is much faster than automatic version!

func (*Style) SaveTemplate

func (s *Style) SaveTemplate()

SaveTemplate should only be called for styles that have template but none has yet been saved, as determined by FromTemplate call.

func (*Style) SetStyleProps

func (s *Style) SetStyleProps(par *Style, props ki.Props, ctxt Context)

SetStyleProps sets style values based on given property map (name: value pairs), inheriting elements as appropriate from parent

func (*Style) StyleFromProps

func (s *Style) StyleFromProps(par *Style, props ki.Props, ctxt Context)

StyleFromProps sets style field values based on ki.Props properties

func (*Style) StyleToDots

func (s *Style) StyleToDots(uc *units.Context)

StyleToDots runs ToDots on unit values, to compile down to raw pixels

func (*Style) ToDots

func (s *Style) ToDots()

ToDots caches all style elements in terms of raw pixel dots for rendering.

func (*Style) ToDotsImpl

func (s *Style) ToDotsImpl(uc *units.Context)

ToDotsImpl runs ToDots on unit values, to compile down to raw pixels

type StyleFunc

type StyleFunc func(obj interface{}, key string, val interface{}, par interface{}, ctxt Context)

type Styler

type Styler interface {
	Style() *Style

	// StyleRLock does a read-lock for reading the style
	StyleRLock()

	// StyleRUnlock unlocks the read-lock
	StyleRUnlock()
}

Styler defines an interface for anything that has a Style on it

type Text

type Text struct {
	Align            Align          `` /* 346-byte string literal not displayed */
	AlignV           Align          `` /* 285-byte string literal not displayed */
	Anchor           TextAnchors    `` /* 216-byte string literal not displayed */
	LetterSpacing    units.Value    `xml:"letter-spacing" desc:"prop: letter-spacing = spacing between characters and lines"`
	WordSpacing      units.Value    `xml:"word-spacing" inherit:"true" desc:"prop: word-spacing (inherited) = extra space to add between words"`
	LineHeight       float32        `` /* 308-byte string literal not displayed */
	WhiteSpace       WhiteSpaces    `` /* 128-byte string literal not displayed */
	UnicodeBidi      UnicodeBidi    `` /* 131-byte string literal not displayed */
	Direction        TextDirections `` /* 178-byte string literal not displayed */
	WritingMode      TextDirections `` /* 131-byte string literal not displayed */
	OrientationVert  float32        `` /* 230-byte string literal not displayed */
	OrientationHoriz float32        `` /* 214-byte string literal not displayed */
	Indent           units.Value    `xml:"text-indent" inherit:"true" desc:"prop: text-indent (inherited) = how much to indent the first line in a paragraph"`
	ParaSpacing      units.Value    `` /* 218-byte string literal not displayed */
	TabSize          int            `xml:"tab-size" inherit:"true" desc:"prop: tab-size (inherited) = tab size, in number of characters"`
}

Text is used for layout-level (widget, html-style) text styling -- FontStyle contains all the lower-level text rendering info used in SVG -- most of these are inherited

func (*Text) AlignFactors

func (ts *Text) AlignFactors() (ax, ay float32)

AlignFactors gets basic text alignment factors

func (*Text) Defaults

func (ts *Text) Defaults()

func (*Text) EffLineHeight

func (ts *Text) EffLineHeight() float32

EffLineHeight returns the effective line height (taking into account 0 value)

func (*Text) HasPre

func (ts *Text) HasPre() bool

HasPre returns true if current white space option preserves existing whitespace (or at least requires that parser in case of PreLine, which is intermediate)

func (*Text) HasWordWrap

func (ts *Text) HasWordWrap() bool

HasWordWrap returns true if current white space option supports word wrap

func (*Text) InheritFields

func (ts *Text) InheritFields(par *Text)

InheritFields from parent: Manual inheriting of values is much faster than automatic version!

func (*Text) SetStylePost

func (ts *Text) SetStylePost(props ki.Props)

SetStylePost applies any updates after generic xml-tag property setting

func (*Text) ToDots

func (ts *Text) ToDots(uc *units.Context)

ToDots runs ToDots on unit values, to compile down to raw pixels

type TextAnchors

type TextAnchors int32

TextAnchors are for direction of text writing, used in direction and writing-mode styles

const (
	AnchorStart TextAnchors = iota
	AnchorMiddle
	AnchorEnd
	TextAnchorsN
)

func (*TextAnchors) FromString

func (i *TextAnchors) FromString(s string) error

func (TextAnchors) MarshalJSON

func (ev TextAnchors) MarshalJSON() ([]byte, error)

func (TextAnchors) String

func (i TextAnchors) String() string

func (*TextAnchors) UnmarshalJSON

func (ev *TextAnchors) UnmarshalJSON(b []byte) error

type TextDecorations

type TextDecorations int32

TextDecorations are underline, line-through, etc -- operates as bit flags -- also used for additional layout hints for RuneRender

const (
	DecoNone TextDecorations = iota
	DecoUnderline
	DecoOverline
	DecoLineThrough
	// Blink is not currently supported (and probably a bad idea generally ;)
	DecoBlink

	// DottedUnderline is used for abbr tag -- otherwise not a standard text-decoration option afaik
	DecoDottedUnderline

	// DecoParaStart at start of a SpanRender indicates that it should be
	// styled as the start of a new paragraph and not just the start of a new
	// line
	DecoParaStart
	// DecoSuper indicates super-scripted text
	DecoSuper
	// DecoSub indicates sub-scripted text
	DecoSub
	// DecoBgColor indicates that a bg color has been set -- for use in optimizing rendering
	DecoBgColor
	TextDecorationsN
)

func (*TextDecorations) FromString

func (i *TextDecorations) FromString(s string) error

func (TextDecorations) MarshalJSON

func (ev TextDecorations) MarshalJSON() ([]byte, error)

func (TextDecorations) String

func (i TextDecorations) String() string

func (*TextDecorations) UnmarshalJSON

func (ev *TextDecorations) UnmarshalJSON(b []byte) error

type TextDirections

type TextDirections int32

TextDirections are for direction of text writing, used in direction and writing-mode styles

const (
	LRTB TextDirections = iota
	RLTB
	TBRL
	LR
	RL
	TB
	LTR
	RTL
	TextDirectionsN
)

func (*TextDirections) FromString

func (i *TextDirections) FromString(s string) error

func (TextDirections) MarshalJSON

func (ev TextDirections) MarshalJSON() ([]byte, error)

func (TextDirections) String

func (i TextDirections) String() string

func (*TextDirections) UnmarshalJSON

func (ev *TextDirections) UnmarshalJSON(b []byte) error

type UnicodeBidi

type UnicodeBidi int32

https://godoc.org/golang.org/x/text/unicode/bidi UnicodeBidi determines how

const (
	BidiNormal UnicodeBidi = iota
	BidiEmbed
	BidiBidiOverride
	UnicodeBidiN
)

func (*UnicodeBidi) FromString

func (i *UnicodeBidi) FromString(s string) error

func (UnicodeBidi) MarshalJSON

func (ev UnicodeBidi) MarshalJSON() ([]byte, error)

func (UnicodeBidi) String

func (i UnicodeBidi) String() string

func (*UnicodeBidi) UnmarshalJSON

func (ev *UnicodeBidi) UnmarshalJSON(b []byte) error

type VectorEffects

type VectorEffects int32

VectorEffects contains special effects for rendering

const (
	VecEffNone VectorEffects = iota

	// VecEffNonScalingStroke means that the stroke width is not affected by
	// transform properties
	VecEffNonScalingStroke

	VecEffN
)

func (*VectorEffects) FromString

func (i *VectorEffects) FromString(s string) error

func (VectorEffects) MarshalJSON

func (ev VectorEffects) MarshalJSON() ([]byte, error)

func (VectorEffects) String

func (i VectorEffects) String() string

func (*VectorEffects) UnmarshalJSON

func (ev *VectorEffects) UnmarshalJSON(b []byte) error

type WhiteSpaces

type WhiteSpaces int32

WhiteSpaces determine how white space is processed

const (
	// WhiteSpaceNormal means that all white space is collapsed to a single
	// space, and text wraps when necessary
	WhiteSpaceNormal WhiteSpaces = iota

	// WhiteSpaceNowrap means that sequences of whitespace will collapse into
	// a single whitespace. Text will never wrap to the next line. The text
	// continues on the same line until a <br> tag is encountered
	WhiteSpaceNowrap

	// WhiteSpacePre means that whitespace is preserved by the browser. Text
	// will only wrap on line breaks. Acts like the <pre> tag in HTML.  This
	// invokes a different hand-written parser because the default golang
	// parser automatically throws away whitespace
	WhiteSpacePre

	// WhiteSpacePreLine means that sequences of whitespace will collapse
	// into a single whitespace. Text will wrap when necessary, and on line
	// breaks
	WhiteSpacePreLine

	// WhiteSpacePreWrap means that whitespace is preserved by the
	// browser. Text will wrap when necessary, and on line breaks
	WhiteSpacePreWrap

	WhiteSpacesN
)

func (*WhiteSpaces) FromString

func (i *WhiteSpaces) FromString(s string) error

func (WhiteSpaces) MarshalJSON

func (ev WhiteSpaces) MarshalJSON() ([]byte, error)

func (WhiteSpaces) String

func (i WhiteSpaces) String() string

func (*WhiteSpaces) UnmarshalJSON

func (ev *WhiteSpaces) UnmarshalJSON(b []byte) error

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